From 88bbd3acea29772ce23ca8837cfe15298e441746 Mon Sep 17 00:00:00 2001 From: Ben Millwood Date: Sat, 3 Oct 2009 11:48:45 +0000 Subject: * Attempt to fix the empty weapon switch bug --- src/game/bg_pmove.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src') diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index 5aeae892..8eeb0f56 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -3025,8 +3025,6 @@ static void PM_Weapon( void ) PM_AddEvent( EV_NOAMMO ); pm->ps->weaponTime += 500; } - else - pm->ps->weaponTime += 50; if( pm->ps->weaponstate == WEAPON_FIRING ) pm->ps->weaponstate = WEAPON_READY; -- cgit