From 95e579acefaefba9badcba5b1a2192a5c108766f Mon Sep 17 00:00:00 2001 From: Roman Tetelman Date: Sat, 3 Oct 2009 12:27:33 +0000 Subject: * fix maprotation conditionals to avoid infinite loops in some cases --- src/game/g_maprotation.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src') diff --git a/src/game/g_maprotation.c b/src/game/g_maprotation.c index a202d4be..7da400b8 100644 --- a/src/game/g_maprotation.c +++ b/src/game/g_maprotation.c @@ -684,6 +684,7 @@ void G_AdvanceMapRotation( void ) break; case MCT_ROTATION: + G_SetCurrentMap( nextMap, currentRotation ); G_StartMapRotation( mrc->dest, qtrue ); return; -- cgit