From a14947099cc8c2d90e9beed601daa45714303a8d Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Wed, 18 Sep 2002 20:41:35 +0000 Subject: * Buildable spark gravity now down :) * Reduced height of buildable health meter at Jex's request --- src/cgame/cg_buildable.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c index 837c0f3f..2f85d48a 100644 --- a/src/cgame/cg_buildable.c +++ b/src/cgame/cg_buildable.c @@ -593,7 +593,7 @@ static void CG_BuildableParticleEffects( centity_t *cent ) spark = cgs.media.gibSpark2; VectorSet( vel, 0.0f, 0.0f, 200.0f ); - VectorSet( grav, 0.0f, 0.0f, DEFAULT_GRAVITY ); + VectorSet( grav, 0.0f, 0.0f, -DEFAULT_GRAVITY ); CG_LaunchSprite( origin, vel, grav, SPARK_SPREAD, 0.6f, 4.0f, 2.0f, 255.0f, 0.0f, @@ -631,7 +631,7 @@ static void CG_BuildableParticleEffects( centity_t *cent ) #define HEALTH_BAR_WIDTH 50.0f -#define HEALTH_BAR_HEIGHT 15.0f +#define HEALTH_BAR_HEIGHT 5.0f /* ================== -- cgit