From a7a3fc060305afb6ad1737edf141713e6e618596 Mon Sep 17 00:00:00 2001 From: Christopher Schwarz Date: Sat, 7 Nov 2009 07:22:28 +0000 Subject: * Prevent projectiles from hitting map triggers (Roman Tetelman) --- src/game/g_missile.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src') diff --git a/src/game/g_missile.c b/src/game/g_missile.c index 677b959e..6ec7f5b9 100644 --- a/src/game/g_missile.c +++ b/src/game/g_missile.c @@ -286,8 +286,7 @@ void G_RunMissile( gentity_t *ent ) } else { - if( tr.contents & CONTENTS_BODY || - ( tr.entityNum >= 0 && tr.entityNum != ENTITYNUM_WORLD ) ) + if( tr.contents & CONTENTS_BODY ) { // Hit an entity impact = qtrue; -- cgit