From 8b99984ae036ca5573c5e5830273cf31378fe9b7 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Wed, 25 Sep 2002 04:08:47 +0000 Subject: * Loading menu altered for progress bar border thickness * tremulous_human_hud.menu is CVS is currently cruft - waiting for Jex * Crosshair selection removed from options menu --- ui/ingame_options.menu | 19 ++----------------- 1 file changed, 2 insertions(+), 17 deletions(-) (limited to 'ui/ingame_options.menu') diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu index 88c3cbf2..76bfaa05 100644 --- a/ui/ingame_options.menu +++ b/ui/ingame_options.menu @@ -181,21 +181,6 @@ visible 0 } - itemDef - { - name game - group optionsGrp - text "Crosshair:" - ownerdraw UI_CROSSHAIR - rect 218 167 20 17 - textalign ITEM_ALIGN_RIGHT - textalignx 0 - textaligny 17 - textscale .25 - forecolor 1 1 1 1 - visible 0 - } - itemDef { name game @@ -203,7 +188,7 @@ type ITEM_TYPE_YESNO text "Auto Wallwalk Pitching:" cvar "cg_wwFollow" - rect 90 185 192 15 + rect 90 165 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 @@ -220,7 +205,7 @@ text "Wallwalking Speed:" cvarfloat "cg_wwSmoothTime" 300 0 1000 cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } - rect 90 200 192 15 + rect 90 180 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 -- cgit