From 62a42bbf49500ef0f253e624a2ccc2423b97a61b Mon Sep 17 00:00:00 2001 From: "Tony J. White" Date: Thu, 12 Apr 2007 17:03:14 +0000 Subject: * cg_drawCrosshair now has 3 settings: 0 - always off 1 - for long range weapons only (1.1.0 behaviour and also the new default) 2 - always on (if the weapon.cfg has one defined of course) * cg_drawCrosshair 0 no longer prevents crosshair names from drawing * added cg_drawCrosshair configuration in the ingame Options -> Game menu --- ui/ingame_options.menu | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) (limited to 'ui') diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu index 4874b237..e0f08aa4 100644 --- a/ui/ingame_options.menu +++ b/ui/ingame_options.menu @@ -319,6 +319,26 @@ } } + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Draw Crosshair:" + cvar "cg_drawCrosshair" + cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 } + rect 80 250 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } //////// CONTROLS -- cgit