From 685e9535db65b8117a93afd68b93ce1521a6ec28 Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:29:22 +0000 Subject: * Lucifer cannon projectile a little bigger with charge * Sitting on a booster won't make it blink the warning bolt (SS_BOOSTEDWARNING), also made the warning fade * Lucifer Cannon repeat rates fixed * G_Damage() wont deal damage to dead entities * Maybe fixed the buildable killed with shotgun won't show dying anim bug * Attacked hives won't attack back when the OM is dead * The monstrous hive bounding boxes shrunk to something reasonable * Tesla Generator muzzle offset to the ball part, now fires over turrets * HUDs can make vertical charge bars * Human charge bar no longer overlaps scanner * "There are no spawns remaining" Changes to trample attack: * No longer deals locational damage (wtf?) * Charge "holding" restored * Hit repeat rate limited to 50 ms Changes to health cross icons: * Inspired by Techhead, made new icons (sorry, yours didn't look so good in game :-\ ) * Icons fade from one to another * Switched SS_HEALING_2X and SS_HEALING_ACTIVE meaning for Humans -- glows when on medi station, special icon for medkit * Poisoned icon for humans (Techhead's idea) --- ui/menudef.h | 6 ++---- ui/tremulous_alien_common_hud.h | 35 ++++------------------------------- ui/tremulous_human_hud.menu | 37 +++++-------------------------------- 3 files changed, 11 insertions(+), 67 deletions(-) (limited to 'ui') diff --git a/ui/menudef.h b/ui/menudef.h index 18432272..6b9705e1 100644 --- a/ui/menudef.h +++ b/ui/menudef.h @@ -175,9 +175,7 @@ #define UI_HBUILDINFOPANE 74 #define UI_HELPINFOPANE 75 -#define CG_PLAYER_HEALTH_CROSS2 76 -#define CG_PLAYER_HEALTH_CROSS3 77 -#define CG_PLAYER_CHARGE_BAR_BG 78 -#define CG_PLAYER_CHARGE_BAR 79 +#define CG_PLAYER_CHARGE_BAR_BG 76 +#define CG_PLAYER_CHARGE_BAR 77 #endif diff --git a/ui/tremulous_alien_common_hud.h b/ui/tremulous_alien_common_hud.h index d4e8a4ce..466ed184 100644 --- a/ui/tremulous_alien_common_hud.h +++ b/ui/tremulous_alien_common_hud.h @@ -92,41 +92,14 @@ itemDef itemDef { name "cross" - rect 152.5 420.5 20 20 + rect 150 417.5 25 25 aspectBias ALIGN_LEFT visible MENU_TRUE decoration forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - background "ui/assets/neutral/cross.tga" ownerdraw CG_PLAYER_HEALTH_CROSS } -//CROSS 2X -itemDef -{ - name "cross" - rect 152.5 420.5 20 20 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - background "ui/assets/neutral/cross2.tga" - ownerdraw CG_PLAYER_HEALTH_CROSS2 -} - -//CROSS 3X -itemDef -{ - name "cross" - rect 152.5 420.5 20 20 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - background "ui/assets/neutral/cross3.tga" - ownerdraw CG_PLAYER_HEALTH_CROSS3 -} - //LEFT RING itemDef { @@ -207,7 +180,7 @@ itemDef itemDef { name "organs" - rect 570.5 415.95 15 15 + rect 570 416 15 15 aspectBias ALIGN_RIGHT visible MENU_TRUE decoration @@ -235,7 +208,7 @@ itemDef decoration forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 ownerdraw CG_PLAYER_CHARGE_BAR - background "ui/assets/neutral/charge_cap.tga" + background "ui/assets/neutral/charge_cap_h.tga" } //CHARGE BAR BG @@ -248,6 +221,6 @@ itemDef decoration forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 ownerdraw CG_PLAYER_CHARGE_BAR_BG - background "ui/assets/neutral/charge_bg.tga" + background "ui/assets/neutral/charge_bg_h.tga" } diff --git a/ui/tremulous_human_hud.menu b/ui/tremulous_human_hud.menu index 5847ceaf..e38a25ce 100644 --- a/ui/tremulous_human_hud.menu +++ b/ui/tremulous_human_hud.menu @@ -121,41 +121,14 @@ itemDef { name "cross" - rect 135 427.5 20 20 + rect 132.5 425 25 25 aspectBias ALIGN_LEFT visible MENU_TRUE decoration forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - background "ui/assets/neutral/cross.tga" ownerdraw CG_PLAYER_HEALTH_CROSS } - //CROSS 2X - itemDef - { - name "cross" - rect 135 427.5 20 20 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - background "ui/assets/neutral/cross2.tga" - ownerdraw CG_PLAYER_HEALTH_CROSS2 - } - - //CROSS 3X - itemDef - { - name "cross" - rect 135 427.5 20 20 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - background "ui/assets/neutral/cross3.tga" - ownerdraw CG_PLAYER_HEALTH_CROSS3 - } - //STAMINA 1 itemDef { @@ -349,26 +322,26 @@ itemDef { name "charge" - rect 292 404 56 8 + rect 510 384 56 8 aspectBias ALIGN_CENTER visible MENU_TRUE decoration forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 ownerdraw CG_PLAYER_CHARGE_BAR - background "ui/assets/neutral/charge_cap.tga" + background "ui/assets/neutral/charge_cap_h.tga" } //CHARGE BAR BG itemDef { name "chargebg" - rect 288 400 64 16 + rect 506 380 64 16 aspectBias ALIGN_CENTER visible MENU_TRUE decoration forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 ownerdraw CG_PLAYER_CHARGE_BAR_BG - background "ui/assets/neutral/charge_bg.tga" + background "ui/assets/neutral/charge_bg_h.tga" } //SELECTED -- cgit