From 6bff95c5978a0d4e0cb7e99232a1e61678fcf81b Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:18:02 +0000 Subject: * Per Lakitu7's suggestion, changed spectator bounding box to match the dretch bounding box. Prevents spectators from getting stuck in the floor. * Buildables round their health up when encoding health information for transmission, no more 0 hp buildables that aren't dead * Removed the devmap credits hack I put in earlier * Can now use \itemact weapon to switch to weapon, also \itemact weapon/blaster will not repeatedly force a weapon change if that weapon is already selected * Options menu entry for "Sprint" changed to "Sprint / Dodge" with correct bind (+button6) Norfenstein decided to switch to fractional "frags" (aka evos) for Aliens: * BG_ClassCanEvolveFromTo rewritten to be more robust in case classes are shuffled around later * CG_AtHighestClass and BG_UpgradeClassAvailable merged into BG_AlienCanEvolve * Changed BG_GetValueOfHuman to BG_GetValueOfPlayer which now accomodates Aliens too * Aliens now must receive 400 credits per frag point (9 evos = 3600 credits!) * Aliens can only spend whole points * TK/Suicide penalties moved to tremulous.h and converted to credit values * Complex nasty Alien land goes bye-bye --- ui/ingame_options.menu | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'ui') diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu index f80c311c..00390713 100644 --- a/ui/ingame_options.menu +++ b/ui/ingame_options.menu @@ -634,8 +634,8 @@ name move group optionsGrp type ITEM_TYPE_BIND - text "Sprint:" - cvar "boost" + text "Sprint / Dodge:" + cvar "+button6" rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER -- cgit