From 8b99984ae036ca5573c5e5830273cf31378fe9b7 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Wed, 25 Sep 2002 04:08:47 +0000 Subject: * Loading menu altered for progress bar border thickness * tremulous_human_hud.menu is CVS is currently cruft - waiting for Jex * Crosshair selection removed from options menu --- ui/ingame_options.menu | 19 ++----------------- ui/loading.menu | 18 +++++++++++------- ui/tremulous_human_hud.menu | 15 ++++++++++----- 3 files changed, 23 insertions(+), 29 deletions(-) (limited to 'ui') diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu index 88c3cbf2..76bfaa05 100644 --- a/ui/ingame_options.menu +++ b/ui/ingame_options.menu @@ -181,21 +181,6 @@ visible 0 } - itemDef - { - name game - group optionsGrp - text "Crosshair:" - ownerdraw UI_CROSSHAIR - rect 218 167 20 17 - textalign ITEM_ALIGN_RIGHT - textalignx 0 - textaligny 17 - textscale .25 - forecolor 1 1 1 1 - visible 0 - } - itemDef { name game @@ -203,7 +188,7 @@ type ITEM_TYPE_YESNO text "Auto Wallwalk Pitching:" cvar "cg_wwFollow" - rect 90 185 192 15 + rect 90 165 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 @@ -220,7 +205,7 @@ text "Wallwalking Speed:" cvarfloat "cg_wwSmoothTime" 300 0 1000 cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } - rect 90 200 192 15 + rect 90 180 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 diff --git a/ui/loading.menu b/ui/loading.menu index f5b5ca8c..1559216d 100644 --- a/ui/loading.menu +++ b/ui/loading.menu @@ -78,11 +78,12 @@ rect 20 300 380 30 visible 1 decoration - forecolor 0.3 1 1 0.8 + forecolor 0.0 0.8 1 1 ownerdraw CG_LOAD_MEDIA align ITEM_ALIGN_CENTER textstyle ITEM_TEXTSTYLE_NEON textscale 0.5 + special 1.0 } itemDef @@ -94,7 +95,7 @@ align ITEM_ALIGN_RIGHT textaligny 28 textalignx 0 - forecolor 0.3 1 1 0.8 + forecolor 0.0 0.8 1 1 visible 1 decoration ownerdraw CG_LOAD_MEDIA_LABEL @@ -106,11 +107,12 @@ rect 20 340 380 30 visible 1 decoration - forecolor 0.3 1 1 0.8 + forecolor 0.0 0.8 1 1 ownerdraw CG_LOAD_BUILDABLES align ITEM_ALIGN_CENTER textstyle ITEM_TEXTSTYLE_NEON textscale 0.5 + special 1.0 } itemDef @@ -122,7 +124,7 @@ align ITEM_ALIGN_RIGHT textaligny 28 textalignx 0 - forecolor 0.3 1 1 0.8 + forecolor 0.0 0.8 1 1 visible 1 decoration ownerdraw CG_LOAD_BUILDABLES_LABEL @@ -134,11 +136,12 @@ rect 20 380 380 30 visible 1 decoration - forecolor 0.3 1 1 0.8 + forecolor 0.0 0.8 1 1 ownerdraw CG_LOAD_CHARMODEL align ITEM_ALIGN_CENTER textstyle ITEM_TEXTSTYLE_NEON textscale 0.5 + special 1.0 } itemDef @@ -150,7 +153,7 @@ align ITEM_ALIGN_RIGHT textaligny 28 textalignx 0 - forecolor 0.3 1 1 0.8 + forecolor 0.0 0.8 1 1 visible 1 decoration ownerdraw CG_LOAD_CHARMODEL_LABEL @@ -162,11 +165,12 @@ rect 20 420 600 30 visible 1 decoration - forecolor 0.3 1 1 0.8 + forecolor 0.0 0.8 1 1 ownerdraw CG_LOAD_OVERALL align ITEM_ALIGN_CENTER textstyle ITEM_TEXTSTYLE_NEON textscale 0.5 + special 1.0 } } } diff --git a/ui/tremulous_human_hud.menu b/ui/tremulous_human_hud.menu index 82c8bef0..62ccd5a7 100644 --- a/ui/tremulous_human_hud.menu +++ b/ui/tremulous_human_hud.menu @@ -128,10 +128,13 @@ itemDef { name "s" - rect 121 398 17 68 + rect 121 348 50 5 visible 1 decoration - forecolor 1 1 0 1 + forecolor 0 0.8 1 1 + textScale 0.0 + special 0.0 + align ITEM_ALIGN_RIGHT ownerdraw CG_PLAYER_STAMINA } @@ -258,11 +261,13 @@ itemDef { name "healthok" - rect 0 410 108 44 + rect 10 410 108 10 visible 1 decoration - forecolor 1 1 0 1 - ownerdraw CG_PLAYER_HEALTH + forecolor 0 0.8 1 1 + textScale 0.0 + special 0.0 + ownerdraw CG_PLAYER_HEALTH_BAR } // SELECT -- cgit