# # Tremulous Makefile # # GNU Make required # COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]') COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/x86/) ifeq ($(COMPILE_PLATFORM),sunos) # Solaris uname and GNU uname differ COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/) endif ifeq ($(COMPILE_PLATFORM),darwin) # Apple does some things a little differently... COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/) endif ifndef BUILD_STANDALONE BUILD_STANDALONE = endif ifndef BUILD_CLIENT BUILD_CLIENT = endif ifndef BUILD_CLIENT_SMP BUILD_CLIENT_SMP = endif ifndef BUILD_SERVER BUILD_SERVER = endif ifndef BUILD_GAME_SO BUILD_GAME_SO = endif ifndef BUILD_GAME_QVM BUILD_GAME_QVM = endif ifndef BUILD_MISSIONPACK BUILD_MISSIONPACK= endif ifneq ($(PLATFORM),darwin) BUILD_CLIENT_SMP = 0 endif ############################################################################# # # If you require a different configuration from the defaults below, create a # new file named "Makefile.local" in the same directory as this file and define # your parameters there. This allows you to change configuration without # causing problems with keeping up to date with the repository. # ############################################################################# -include Makefile.local ifndef PLATFORM PLATFORM=$(COMPILE_PLATFORM) endif export PLATFORM ifeq ($(COMPILE_ARCH),powerpc) COMPILE_ARCH=ppc endif ifeq ($(COMPILE_ARCH),powerpc64) COMPILE_ARCH=ppc64 endif ifndef ARCH ARCH=$(COMPILE_ARCH) endif export ARCH ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) CROSS_COMPILING=1 else CROSS_COMPILING=0 ifneq ($(ARCH),$(COMPILE_ARCH)) CROSS_COMPILING=1 endif endif export CROSS_COMPILING ifndef COPYDIR COPYDIR="/usr/local/games/tremulous" endif ifndef COPYBINDIR COPYBINDIR=$(COPYDIR) endif ifndef MOUNT_DIR MOUNT_DIR=src endif ifndef BUILD_DIR BUILD_DIR=build endif ifndef GENERATE_DEPENDENCIES GENERATE_DEPENDENCIES=1 endif ifndef USE_OPENAL USE_OPENAL=1 endif ifndef USE_OPENAL_DLOPEN USE_OPENAL_DLOPEN=1 endif ifndef USE_CURL USE_CURL=1 endif ifndef USE_CURL_DLOPEN ifeq ($(PLATFORM),mingw32) USE_CURL_DLOPEN=0 else USE_CURL_DLOPEN=1 endif endif ifndef USE_CODEC_VORBIS USE_CODEC_VORBIS=0 endif ifndef USE_MUMBLE USE_MUMBLE=1 endif ifndef USE_VOIP USE_VOIP=1 endif ifndef USE_INTERNAL_SPEEX USE_INTERNAL_SPEEX=1 endif ifndef USE_LOCAL_HEADERS USE_LOCAL_HEADERS=1 endif ifndef BUILD_MASTER_SERVER BUILD_MASTER_SERVER=0 endif ############################################################################# BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH) CDIR=$(MOUNT_DIR)/client SDIR=$(MOUNT_DIR)/server RDIR=$(MOUNT_DIR)/renderer CMDIR=$(MOUNT_DIR)/qcommon SDLDIR=$(MOUNT_DIR)/sdl ASMDIR=$(MOUNT_DIR)/asm SYSDIR=$(MOUNT_DIR)/sys GDIR=$(MOUNT_DIR)/game CGDIR=$(MOUNT_DIR)/cgame NDIR=$(MOUNT_DIR)/null UIDIR=$(MOUNT_DIR)/ui JPDIR=$(MOUNT_DIR)/jpeg-6b SPEEXDIR=$(MOUNT_DIR)/libspeex Q3ASMDIR=$(MOUNT_DIR)/tools/asm LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src SDLHDIR=$(MOUNT_DIR)/SDL12 LIBSDIR=$(MOUNT_DIR)/libs MASTERDIR=$(MOUNT_DIR)/master TEMPDIR=/tmp bin_path=$(shell which $(1) 2> /dev/null) # We won't need this if we only build the server ifneq ($(BUILD_CLIENT),0) # set PKG_CONFIG_PATH to influence this, e.g. # PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig ifneq ($(call bin_path, pkg-config),) CURL_CFLAGS=$(shell pkg-config --silence-errors --cflags libcurl) CURL_LIBS=$(shell pkg-config --silence-errors --libs libcurl) OPENAL_CFLAGS=$(shell pkg-config --silence-errors --cflags openal) OPENAL_LIBS=$(shell pkg-config --silence-errors --libs openal) # FIXME: introduce CLIENT_CFLAGS SDL_CFLAGS=$(shell pkg-config --silence-errors --cflags sdl|sed 's/-Dmain=SDL_main//') SDL_LIBS=$(shell pkg-config --silence-errors --libs sdl) endif # Use sdl-config if all else fails ifeq ($(SDL_CFLAGS),) ifneq ($(call bin_path, sdl-config),) SDL_CFLAGS=$(shell sdl-config --cflags) SDL_LIBS=$(shell sdl-config --libs) endif endif endif # version info VERSION=1.1.0 USE_SVN= ifeq ($(wildcard .svn),.svn) SVN_REV=$(shell LANG=C svnversion .) ifneq ($(SVN_REV),) VERSION:=$(VERSION)_SVN$(SVN_REV) USE_SVN=1 endif endif ############################################################################# # SETUP AND BUILD -- LINUX ############################################################################# ## Defaults LIB=lib INSTALL=install MKDIR=mkdir ifeq ($(PLATFORM),linux) ifeq ($(ARCH),alpha) ARCH=axp else ifeq ($(ARCH),x86_64) LIB=lib64 else ifeq ($(ARCH),ppc64) LIB=lib64 else ifeq ($(ARCH),s390x) LIB=lib64 endif endif endif endif BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ -pipe -DUSE_ICON $(SDL_CFLAGS) ifeq ($(USE_OPENAL),1) BASE_CFLAGS += -DUSE_OPENAL ifeq ($(USE_OPENAL_DLOPEN),1) BASE_CFLAGS += -DUSE_OPENAL_DLOPEN endif endif ifeq ($(USE_CURL),1) BASE_CFLAGS += -DUSE_CURL ifeq ($(USE_CURL_DLOPEN),1) BASE_CFLAGS += -DUSE_CURL_DLOPEN endif endif ifeq ($(USE_CODEC_VORBIS),1) BASE_CFLAGS += -DUSE_CODEC_VORBIS endif OPTIMIZE = -O3 -ffast-math -funroll-loops -fomit-frame-pointer ifeq ($(ARCH),x86_64) OPTIMIZE = -O3 -fomit-frame-pointer -ffast-math -funroll-loops \ -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ -fstrength-reduce # experimental x86_64 jit compiler! you need GNU as HAVE_VM_COMPILED = true else ifeq ($(ARCH),x86) OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \ -funroll-loops -falign-loops=2 -falign-jumps=2 \ -falign-functions=2 -fstrength-reduce HAVE_VM_COMPILED=true else ifeq ($(ARCH),ppc) BASE_CFLAGS += -maltivec HAVE_VM_COMPILED=true endif ifeq ($(ARCH),ppc64) BASE_CFLAGS += -maltivec HAVE_VM_COMPILED=true endif ifeq ($(ARCH),sparc) OPTIMIZE += -mtune=ultrasparc3 -mv8plus HAVE_VM_COMPILED=true endif endif endif ifneq ($(HAVE_VM_COMPILED),true) BASE_CFLAGS += -DNO_VM_COMPILED endif SHLIBEXT=so SHLIBCFLAGS=-fPIC -fvisibility=hidden SHLIBLDFLAGS=-shared $(LDFLAGS) THREAD_LIBS=-lpthread LIBS=-ldl -lm CLIENT_LIBS=$(SDL_LIBS) -lGL ifeq ($(USE_OPENAL),1) ifneq ($(USE_OPENAL_DLOPEN),1) CLIENT_LIBS += -lopenal endif endif ifeq ($(USE_CURL),1) ifneq ($(USE_CURL_DLOPEN),1) CLIENT_LIBS += -lcurl endif endif ifeq ($(USE_CODEC_VORBIS),1) CLIENT_LIBS += -lvorbisfile -lvorbis -logg endif ifeq ($(USE_MUMBLE),1) CLIENT_LIBS += -lrt endif ifeq ($(USE_LOCAL_HEADERS),1) BASE_CFLAGS += -I$(SDLHDIR)/include endif ifeq ($(ARCH),x86) # linux32 make ... BASE_CFLAGS += -m32 else ifeq ($(ARCH),ppc64) BASE_CFLAGS += -m64 endif endif DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0 RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) else # ifeq Linux ############################################################################# # SETUP AND BUILD -- MAC OS X ############################################################################# ifeq ($(PLATFORM),darwin) HAVE_VM_COMPILED=true CLIENT_LIBS= OPTIMIZE= BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes ifeq ($(ARCH),ppc) BASE_CFLAGS += -faltivec OPTIMIZE += -O3 endif ifeq ($(ARCH),ppc64) BASE_CFLAGS += -faltivec endif ifeq ($(ARCH),x86) OPTIMIZE += -march=prescott -mfpmath=sse # x86 vm will crash without -mstackrealign since MMX instructions will be # used no matter what and they corrupt the frame pointer in VM calls BASE_CFLAGS += -mstackrealign endif BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe ifeq ($(USE_OPENAL),1) BASE_CFLAGS += -DUSE_OPENAL ifneq ($(USE_OPENAL_DLOPEN),1) CLIENT_LIBS += -framework OpenAL else BASE_CFLAGS += -DUSE_OPENAL_DLOPEN endif endif ifeq ($(USE_CURL),1) BASE_CFLAGS += -DUSE_CURL ifneq ($(USE_CURL_DLOPEN),1) CLIENT_LIBS += -lcurl else BASE_CFLAGS += -DUSE_CURL_DLOPEN endif endif ifeq ($(USE_CODEC_VORBIS),1) BASE_CFLAGS += -DUSE_CODEC_VORBIS CLIENT_LIBS += -lvorbisfile -lvorbis -logg endif BASE_CFLAGS += -D_THREAD_SAFE=1 ifeq ($(USE_LOCAL_HEADERS),1) BASE_CFLAGS += -I$(SDLHDIR)/include endif # We copy sdlmain before ranlib'ing it so that subversion doesn't think # the file has been modified by each build. LIBSDLMAIN=$(B)/libSDLmain.a LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a CLIENT_LIBS += -framework Cocoa -framework IOKit -framework OpenGL \ $(LIBSDIR)/macosx/libSDL-1.2.0.dylib OPTIMIZE += -ffast-math -falign-loops=16 ifneq ($(HAVE_VM_COMPILED),true) BASE_CFLAGS += -DNO_VM_COMPILED endif DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0 RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) SHLIBEXT=dylib SHLIBCFLAGS=-fPIC -fno-common SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) NOTSHLIBCFLAGS=-mdynamic-no-pic TOOLS_CFLAGS += -DMACOS_X else # ifeq darwin ############################################################################# # SETUP AND BUILD -- MINGW32 ############################################################################# ifeq ($(PLATFORM),mingw32) # Some MinGW installations define CC to cc, but don't actually provide cc, # so explicitly use gcc instead (which is the only option anyway) ifeq ($(call bin_path, $(CC)),) CC=gcc endif ifndef WINDRES WINDRES=windres endif ARCH=x86 BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ -DUSE_ICON # In the absence of wspiapi.h, require Windows XP or later ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1) BASE_CFLAGS += -DWINVER=0x501 endif ifeq ($(USE_OPENAL),1) BASE_CFLAGS += -DUSE_OPENAL BASE_CFLAGS += $(OPENAL_CFLAGS) ifeq ($(USE_OPENAL_DLOPEN),1) BASE_CFLAGS += -DUSE_OPENAL_DLOPEN else CLIENT_LDFLAGS += $(OPENAL_LDFLAGS) endif endif ifeq ($(USE_CODEC_VORBIS),1) BASE_CFLAGS += -DUSE_CODEC_VORBIS endif OPTIMIZE = -O3 -march=i586 -fno-omit-frame-pointer -ffast-math \ -falign-loops=2 -funroll-loops -falign-jumps=2 -falign-functions=2 \ -fstrength-reduce HAVE_VM_COMPILED = true SHLIBEXT=dll SHLIBCFLAGS= SHLIBLDFLAGS=-shared $(LDFLAGS) BINEXT=.exe LIBS= -lws2_32 -lwinmm CLIENT_LDFLAGS = -mwindows CLIENT_LIBS = -lgdi32 -lole32 -lopengl32 ifeq ($(USE_CURL),1) BASE_CFLAGS += -DUSE_CURL BASE_CFLAGS += $(CURL_CFLAGS) ifneq ($(USE_CURL_DLOPEN),1) ifeq ($(USE_LOCAL_HEADERS),1) BASE_CFLAGS += -DCURL_STATICLIB CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a else CLIENT_LIBS += $(CURL_LIBS) endif endif endif ifeq ($(USE_CODEC_VORBIS),1) CLIENT_LIBS += -lvorbisfile -lvorbis -logg endif ifeq ($(ARCH),x86) # build 32bit BASE_CFLAGS += -m32 endif DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0 RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) # libmingw32 must be linked before libSDLmain CLIENT_LIBS += -lmingw32 ifeq ($(USE_LOCAL_HEADERS),1) BASE_CFLAGS += -I$(SDLHDIR)/include CLIENT_LIBS += $(LIBSDIR)/win32/libSDLmain.a \ $(LIBSDIR)/win32/libSDL.dll.a else BASE_CFLAGS += $(SDL_CFLAGS) CLIENT_LIBS += $(SDL_LIBS) endif BUILD_CLIENT_SMP = 0 else # ifeq mingw32 ############################################################################# # SETUP AND BUILD -- FREEBSD ############################################################################# ifeq ($(PLATFORM),freebsd) ifneq (,$(findstring alpha,$(shell uname -m))) ARCH=axp else #default to x86 ARCH=x86 endif #alpha test BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ -DUSE_ICON $(SDL_CFLAGS) ifeq ($(USE_OPENAL),1) BASE_CFLAGS += -DUSE_OPENAL ifeq ($(USE_OPENAL_DLOPEN),1) BASE_CFLAGS += -DUSE_OPENAL_DLOPEN endif endif ifeq ($(USE_CODEC_VORBIS),1) BASE_CFLAGS += -DUSE_CODEC_VORBIS endif ifeq ($(ARCH),axp) BASE_CFLAGS += -DNO_VM_COMPILED RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \ -fomit-frame-pointer -fexpensive-optimizations else ifeq ($(ARCH),x86) RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \ -march=pentium -fomit-frame-pointer -pipe -ffast-math \ -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ -funroll-loops -fstrength-reduce HAVE_VM_COMPILED=true else BASE_CFLAGS += -DNO_VM_COMPILED endif endif DEBUG_CFLAGS=$(BASE_CFLAGS) -g SHLIBEXT=so SHLIBCFLAGS=-fPIC SHLIBLDFLAGS=-shared $(LDFLAGS) THREAD_LIBS=-lpthread # don't need -ldl (FreeBSD) LIBS=-lm CLIENT_LIBS = CLIENT_LIBS += $(SDL_LIBS) -lGL ifeq ($(USE_OPENAL),1) ifneq ($(USE_OPENAL_DLOPEN),1) CLIENT_LIBS += $(THREAD_LIBS) -lopenal endif endif ifeq ($(USE_CODEC_VORBIS),1) CLIENT_LIBS += -lvorbisfile -lvorbis -logg endif else # ifeq freebsd ############################################################################# # SETUP AND BUILD -- OPENBSD ############################################################################# ifeq ($(PLATFORM),openbsd) #default to i386, no tests done on anything else ARCH=i386 BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ -DUSE_ICON $(SDL_CFLAGS) ifeq ($(USE_OPENAL),1) BASE_CFLAGS += -DUSE_OPENAL ifeq ($(USE_OPENAL_DLOPEN),1) BASE_CFLAGS += -DUSE_OPENAL_DLOPEN endif endif ifeq ($(USE_CODEC_VORBIS),1) BASE_CFLAGS += -DUSE_CODEC_VORBIS endif ifeq ($(USE_CURL),1) BASE_CFLAGS += -DUSE_CURL $(CURL_CFLAGS) USE_CURL_DLOPEN=0 endif BASE_CFLAGS += -DNO_VM_COMPILED RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG HAVE_VM_COMPILED=false DEBUG_CFLAGS=$(BASE_CFLAGS) -g SHLIBEXT=so SHLIBNAME=.$(SHLIBEXT) SHLIBCFLAGS=-fPIC SHLIBLDFLAGS=-shared $(LDFLAGS) THREAD_LIBS=-pthread LIBS=-lm CLIENT_LIBS = CLIENT_LIBS += $(SDL_LIBS) -lGL ifeq ($(USE_OPENAL),1) ifneq ($(USE_OPENAL_DLOPEN),1) CLIENT_LIBS += $(THREAD_LIBS) -lossaudio -lopenal endif endif ifeq ($(USE_CODEC_VORBIS),1) CLIENT_LIBS += -lvorbisfile -lvorbis -logg endif ifeq ($(USE_CURL),1) ifneq ($(USE_CURL_DLOPEN),1) CLIENT_LIBS += -lcurl endif endif else # ifeq openbsd ############################################################################# # SETUP AND BUILD -- NETBSD ############################################################################# ifeq ($(PLATFORM),netbsd) ifeq ($(shell uname -m),i386) ARCH=x86 endif LIBS=-lm SHLIBEXT=so SHLIBCFLAGS=-fPIC SHLIBLDFLAGS=-shared $(LDFLAGS) THREAD_LIBS=-lpthread BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes ifneq ($(ARCH),x86) BASE_CFLAGS += -DNO_VM_COMPILED endif DEBUG_CFLAGS=$(BASE_CFLAGS) -g BUILD_CLIENT = 0 BUILD_GAME_QVM = 0 else # ifeq netbsd ############################################################################# # SETUP AND BUILD -- IRIX ############################################################################# ifeq ($(PLATFORM),irix64) ARCH=mips #default to MIPS CC = c99 MKDIR = mkdir -p BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \ -I. $(SDL_CFLAGS) -I$(ROOT)/usr/include -DNO_VM_COMPILED RELEASE_CFLAGS=$(BASE_CFLAGS) -O3 DEBUG_CFLAGS=$(BASE_CFLAGS) -g SHLIBEXT=so SHLIBCFLAGS= SHLIBLDFLAGS=-shared LIBS=-ldl -lm -lgen # FIXME: The X libraries probably aren't necessary? CLIENT_LIBS=-L/usr/X11/$(LIB) $(SDL_LIBS) -lGL \ -lX11 -lXext -lm else # ifeq IRIX ############################################################################# # SETUP AND BUILD -- SunOS ############################################################################# ifeq ($(PLATFORM),sunos) CC=gcc INSTALL=ginstall MKDIR=gmkdir COPYDIR="/usr/local/share/games/tremulous" ifneq (,$(findstring i86pc,$(shell uname -m))) ARCH=x86 else #default to sparc ARCH=sparc endif ifneq ($(ARCH),x86) ifneq ($(ARCH),sparc) $(error arch $(ARCH) is currently not supported) endif endif BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ -pipe -DUSE_ICON $(SDL_CFLAGS) OPTIMIZE = -O3 -ffast-math -funroll-loops ifeq ($(ARCH),sparc) OPTIMIZE = -O3 -ffast-math \ -fstrength-reduce -falign-functions=2 \ -mtune=ultrasparc3 -mv8plus -mno-faster-structs \ -funroll-loops #-mv8plus HAVE_VM_COMPILED=true else ifeq ($(ARCH),x86) OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -ffast-math \ -funroll-loops -falign-loops=2 -falign-jumps=2 \ -falign-functions=2 -fstrength-reduce HAVE_VM_COMPILED=true BASE_CFLAGS += -m32 BASE_CFLAGS += -I/usr/X11/include/NVIDIA CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA endif endif ifneq ($(HAVE_VM_COMPILED),true) BASE_CFLAGS += -DNO_VM_COMPILED endif DEBUG_CFLAGS = $(BASE_CFLAGS) -ggdb -O0 RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) SHLIBEXT=so SHLIBCFLAGS=-fPIC SHLIBLDFLAGS=-shared $(LDFLAGS) THREAD_LIBS=-lpthread LIBS=-lsocket -lnsl -ldl -lm BOTCFLAGS=-O0 CLIENT_LIBS +=$(SDL_LIBS) -lGL -lX11 -lXext -liconv -lm else # ifeq sunos ############################################################################# # SETUP AND BUILD -- GENERIC ############################################################################# BASE_CFLAGS=-DNO_VM_COMPILED DEBUG_CFLAGS=$(BASE_CFLAGS) -g RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 SHLIBEXT=so SHLIBCFLAGS=-fPIC SHLIBLDFLAGS=-shared endif #Linux endif #darwin endif #mingw32 endif #FreeBSD endif #OpenBSD endif #NetBSD endif #IRIX endif #SunOS TARGETS = ifndef FULLBINEXT FULLBINEXT=.$(ARCH)$(BINEXT) endif ifndef SHLIBNAME SHLIBNAME=$(ARCH).$(SHLIBEXT) endif ifneq ($(BUILD_SERVER),0) TARGETS += $(B)/tremded$(FULLBINEXT) endif ifneq ($(BUILD_CLIENT),0) TARGETS += $(B)/tremulous$(FULLBINEXT) ifneq ($(BUILD_CLIENT_SMP),0) TARGETS += $(B)/tremulous-smp$(FULLBINEXT) endif endif ifneq ($(BUILD_GAME_SO),0) TARGETS += \ $(B)/base/cgame$(SHLIBNAME) \ $(B)/base/game$(SHLIBNAME) \ $(B)/base/ui$(SHLIBNAME) endif ifneq ($(BUILD_GAME_QVM),0) ifneq ($(CROSS_COMPILING),1) TARGETS += \ $(B)/base/vm/cgame.qvm \ $(B)/base/vm/game.qvm \ $(B)/base/vm/ui.qvm endif endif ifeq ($(USE_MUMBLE),1) BASE_CFLAGS += -DUSE_MUMBLE endif ifeq ($(USE_VOIP),1) BASE_CFLAGS += -DUSE_VOIP ifeq ($(USE_INTERNAL_SPEEX),1) BASE_CFLAGS += -DFLOATING_POINT -DUSE_ALLOCA -I$(SPEEXDIR)/include else CLIENT_LIBS += -lspeex -lspeexdsp endif endif ifdef DEFAULT_BASEDIR BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\" endif ifeq ($(USE_LOCAL_HEADERS),1) BASE_CFLAGS += -DUSE_LOCAL_HEADERS endif ifeq ($(BUILD_STANDALONE),1) BASE_CFLAGS += -DSTANDALONE endif ifeq ($(GENERATE_DEPENDENCIES),1) DEPEND_CFLAGS = -MMD else DEPEND_CFLAGS = endif ifeq ($(NO_STRIP),1) STRIP_FLAG = else STRIP_FLAG = -s endif BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\" ifeq ($(V),1) echo_cmd=@: Q= else echo_cmd=@echo Q=@ endif define DO_CC $(echo_cmd) "CC $<" $(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $< endef define DO_SMP_CC $(echo_cmd) "SMP_CC $<" $(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $< endef ifeq ($(GENERATE_DEPENDENCIES),1) DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d) endif define DO_SHLIB_CC $(echo_cmd) "SHLIB_CC $<" $(Q)$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< $(Q)$(DO_QVM_DEP) endef define DO_GAME_CC $(echo_cmd) "GAME_CC $<" $(Q)$(CC) -DGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< $(Q)$(DO_QVM_DEP) endef define DO_CGAME_CC $(echo_cmd) "CGAME_CC $<" $(Q)$(CC) -DCGAME $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< $(Q)$(DO_QVM_DEP) endef define DO_UI_CC $(echo_cmd) "UI_CC $<" $(Q)$(CC) -DUI $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< $(Q)$(DO_QVM_DEP) endef define DO_AS $(echo_cmd) "AS $<" $(Q)$(CC) $(CFLAGS) -x assembler-with-cpp -o $@ -c $< endef define DO_DED_CC $(echo_cmd) "DED_CC $<" $(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $< endef define DO_WINDRES $(echo_cmd) "WINDRES $<" $(Q)$(WINDRES) -i $< -o $@ endef ############################################################################# # MAIN TARGETS ############################################################################# default: release all: debug release debug: @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEPEND_CFLAGS) \ $(DEBUG_CFLAGS)" V=$(V) ifeq ($(BUILD_MASTER_SERVER),1) $(MAKE) -C $(MASTERDIR) debug endif release: @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(DEPEND_CFLAGS) \ $(RELEASE_CFLAGS)" V=$(V) ifeq ($(BUILD_MASTER_SERVER),1) $(MAKE) -C $(MASTERDIR) release endif # Create the build directories, check libraries and print out # an informational message, then start building targets: makedirs @echo "" @echo "Building Tremulous in $(B):" @echo " PLATFORM: $(PLATFORM)" @echo " ARCH: $(ARCH)" @echo " VERSION: $(VERSION)" @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)" @echo " COMPILE_ARCH: $(COMPILE_ARCH)" @echo " CC: $(CC)" @echo "" @echo " CFLAGS:" -@for i in $(CFLAGS); \ do \ echo " $$i"; \ done @echo "" @echo " LDFLAGS:" -@for i in $(LDFLAGS); \ do \ echo " $$i"; \ done @echo "" @echo " LIBS:" -@for i in $(LIBS); \ do \ echo " $$i"; \ done @echo "" @echo " CLIENT_LIBS:" -@for i in $(CLIENT_LIBS); \ do \ echo " $$i"; \ done @echo "" @echo " Output:" -@for i in $(TARGETS); \ do \ echo " $$i"; \ done @echo "" ifneq ($(TARGETS),) @$(MAKE) $(TARGETS) V=$(V) endif makedirs: @if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi @if [ ! -d $(B) ];then $(MKDIR) $(B);fi @if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi @if [ ! -d $(B)/clientsmp ];then $(MKDIR) $(B)/clientsmp;fi @if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi @if [ ! -d $(B)/base ];then $(MKDIR) $(B)/base;fi @if [ ! -d $(B)/base/cgame ];then $(MKDIR) $(B)/base/cgame;fi @if [ ! -d $(B)/base/game ];then $(MKDIR) $(B)/base/game;fi @if [ ! -d $(B)/base/ui ];then $(MKDIR) $(B)/base/ui;fi @if [ ! -d $(B)/base/qcommon ];then $(MKDIR) $(B)/base/qcommon;fi @if [ ! -d $(B)/base/vm ];then $(MKDIR) $(B)/base/vm;fi @if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi @if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi @if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi @if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi @if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi @if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi ############################################################################# # QVM BUILD TOOLS ############################################################################# TOOLS_OPTIMIZE = -g -O2 -Wall -fno-strict-aliasing TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \ -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \ -I$(Q3LCCSRCDIR) \ -I$(LBURGDIR) TOOLS_LIBS = TOOLS_LDFLAGS = ifeq ($(GENERATE_DEPENDENCIES),1) TOOLS_CFLAGS += -MMD endif define DO_TOOLS_CC $(echo_cmd) "TOOLS_CC $<" $(Q)$(CC) $(TOOLS_CFLAGS) -o $@ -c $< endef define DO_TOOLS_CC_DAGCHECK $(echo_cmd) "TOOLS_CC_DAGCHECK $<" $(Q)$(CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $< endef LBURG = $(B)/tools/lburg/lburg$(BINEXT) DAGCHECK_C = $(B)/tools/rcc/dagcheck.c Q3RCC = $(B)/tools/q3rcc$(BINEXT) Q3CPP = $(B)/tools/q3cpp$(BINEXT) Q3LCC = $(B)/tools/q3lcc$(BINEXT) Q3ASM = $(B)/tools/q3asm$(BINEXT) LBURGOBJ= \ $(B)/tools/lburg/lburg.o \ $(B)/tools/lburg/gram.o $(B)/tools/lburg/%.o: $(LBURGDIR)/%.c $(DO_TOOLS_CC) $(LBURG): $(LBURGOBJ) $(echo_cmd) "LD $@" $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) Q3RCCOBJ = \ $(B)/tools/rcc/alloc.o \ $(B)/tools/rcc/bind.o \ $(B)/tools/rcc/bytecode.o \ $(B)/tools/rcc/dag.o \ $(B)/tools/rcc/dagcheck.o \ $(B)/tools/rcc/decl.o \ $(B)/tools/rcc/enode.o \ $(B)/tools/rcc/error.o \ $(B)/tools/rcc/event.o \ $(B)/tools/rcc/expr.o \ $(B)/tools/rcc/gen.o \ $(B)/tools/rcc/init.o \ $(B)/tools/rcc/inits.o \ $(B)/tools/rcc/input.o \ $(B)/tools/rcc/lex.o \ $(B)/tools/rcc/list.o \ $(B)/tools/rcc/main.o \ $(B)/tools/rcc/null.o \ $(B)/tools/rcc/output.o \ $(B)/tools/rcc/prof.o \ $(B)/tools/rcc/profio.o \ $(B)/tools/rcc/simp.o \ $(B)/tools/rcc/stmt.o \ $(B)/tools/rcc/string.o \ $(B)/tools/rcc/sym.o \ $(B)/tools/rcc/symbolic.o \ $(B)/tools/rcc/trace.o \ $(B)/tools/rcc/tree.o \ $(B)/tools/rcc/types.o $(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md" $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@ $(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C) $(DO_TOOLS_CC_DAGCHECK) $(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c $(DO_TOOLS_CC) $(Q3RCC): $(Q3RCCOBJ) $(echo_cmd) "LD $@" $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) Q3CPPOBJ = \ $(B)/tools/cpp/cpp.o \ $(B)/tools/cpp/lex.o \ $(B)/tools/cpp/nlist.o \ $(B)/tools/cpp/tokens.o \ $(B)/tools/cpp/macro.o \ $(B)/tools/cpp/eval.o \ $(B)/tools/cpp/include.o \ $(B)/tools/cpp/hideset.o \ $(B)/tools/cpp/getopt.o \ $(B)/tools/cpp/unix.o $(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c $(DO_TOOLS_CC) $(Q3CPP): $(Q3CPPOBJ) $(echo_cmd) "LD $@" $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) Q3LCCOBJ = \ $(B)/tools/etc/lcc.o \ $(B)/tools/etc/bytecode.o $(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c $(DO_TOOLS_CC) $(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP) $(echo_cmd) "LD $@" $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS) define DO_Q3LCC $(echo_cmd) "Q3LCC $<" $(Q)$(Q3LCC) -o $@ $< endef define DO_CGAME_Q3LCC $(echo_cmd) "CGAME_Q3LCC $<" $(Q)$(Q3LCC) -DPRODUCT_VERSION=\"$(VERSION)\" -DCGAME -o $@ $< endef define DO_GAME_Q3LCC $(echo_cmd) "GAME_Q3LCC $<" $(Q)$(Q3LCC) -DPRODUCT_VERSION=\"$(VERSION)\" -DGAME -o $@ $< endef define DO_UI_Q3LCC $(echo_cmd) "UI_Q3LCC $<" $(Q)$(Q3LCC) -DPRODUCT_VERSION=\"$(VERSION)\" -DUI -o $@ $< endef Q3ASMOBJ = \ $(B)/tools/asm/q3asm.o \ $(B)/tools/asm/cmdlib.o $(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c $(DO_TOOLS_CC) $(Q3ASM): $(Q3ASMOBJ) $(echo_cmd) "LD $@" $(Q)$(CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) ############################################################################# # CLIENT/SERVER ############################################################################# Q3OBJ = \ $(B)/client/cl_cgame.o \ $(B)/client/cl_cin.o \ $(B)/client/cl_console.o \ $(B)/client/cl_input.o \ $(B)/client/cl_keys.o \ $(B)/client/cl_main.o \ $(B)/client/cl_net_chan.o \ $(B)/client/cl_parse.o \ $(B)/client/cl_scrn.o \ $(B)/client/cl_ui.o \ $(B)/client/cl_avi.o \ \ $(B)/client/cm_load.o \ $(B)/client/cm_patch.o \ $(B)/client/cm_polylib.o \ $(B)/client/cm_test.o \ $(B)/client/cm_trace.o \ \ $(B)/client/cmd.o \ $(B)/client/common.o \ $(B)/client/cvar.o \ $(B)/client/files.o \ $(B)/client/md4.o \ $(B)/client/md5.o \ $(B)/client/msg.o \ $(B)/client/net_chan.o \ $(B)/client/net_ip.o \ $(B)/client/huffman.o \ $(B)/client/parse.o \ \ $(B)/client/snd_adpcm.o \ $(B)/client/snd_dma.o \ $(B)/client/snd_mem.o \ $(B)/client/snd_mix.o \ $(B)/client/snd_wavelet.o \ \ $(B)/client/snd_main.o \ $(B)/client/snd_codec.o \ $(B)/client/snd_codec_wav.o \ $(B)/client/snd_codec_ogg.o \ \ $(B)/client/qal.o \ $(B)/client/snd_openal.o \ \ $(B)/client/cl_curl.o \ \ $(B)/client/sv_ccmds.o \ $(B)/client/sv_client.o \ $(B)/client/sv_game.o \ $(B)/client/sv_init.o \ $(B)/client/sv_main.o \ $(B)/client/sv_net_chan.o \ $(B)/client/sv_snapshot.o \ $(B)/client/sv_world.o \ \ $(B)/client/q_math.o \ $(B)/client/q_shared.o \ \ $(B)/client/unzip.o \ $(B)/client/puff.o \ $(B)/client/vm.o \ $(B)/client/vm_interpreted.o \ \ $(B)/client/jcapimin.o \ $(B)/client/jcapistd.o \ $(B)/client/jccoefct.o \ $(B)/client/jccolor.o \ $(B)/client/jcdctmgr.o \ $(B)/client/jchuff.o \ $(B)/client/jcinit.o \ $(B)/client/jcmainct.o \ $(B)/client/jcmarker.o \ $(B)/client/jcmaster.o \ $(B)/client/jcomapi.o \ $(B)/client/jcparam.o \ $(B)/client/jcphuff.o \ $(B)/client/jcprepct.o \ $(B)/client/jcsample.o \ $(B)/client/jdapimin.o \ $(B)/client/jdapistd.o \ $(B)/client/jdatasrc.o \ $(B)/client/jdcoefct.o \ $(B)/client/jdcolor.o \ $(B)/client/jddctmgr.o \ $(B)/client/jdhuff.o \ $(B)/client/jdinput.o \ $(B)/client/jdmainct.o \ $(B)/client/jdmarker.o \ $(B)/client/jdmaster.o \ $(B)/client/jdpostct.o \ $(B)/client/jdsample.o \ $(B)/client/jdtrans.o \ $(B)/client/jerror.o \ $(B)/client/jfdctflt.o \ $(B)/client/jidctflt.o \ $(B)/client/jmemmgr.o \ $(B)/client/jmemnobs.o \ $(B)/client/jutils.o \ \ $(B)/client/tr_animation.o \ $(B)/client/tr_backend.o \ $(B)/client/tr_bsp.o \ $(B)/client/tr_cmds.o \ $(B)/client/tr_curve.o \ $(B)/client/tr_flares.o \ $(B)/client/tr_font.o \ $(B)/client/tr_image.o \ $(B)/client/tr_image_png.o \ $(B)/client/tr_image_jpg.o \ $(B)/client/tr_image_bmp.o \ $(B)/client/tr_image_tga.o \ $(B)/client/tr_image_pcx.o \ $(B)/client/tr_init.o \ $(B)/client/tr_light.o \ $(B)/client/tr_main.o \ $(B)/client/tr_marks.o \ $(B)/client/tr_mesh.o \ $(B)/client/tr_model.o \ $(B)/client/tr_noise.o \ $(B)/client/tr_scene.o \ $(B)/client/tr_shade.o \ $(B)/client/tr_shade_calc.o \ $(B)/client/tr_shader.o \ $(B)/client/tr_shadows.o \ $(B)/client/tr_sky.o \ $(B)/client/tr_surface.o \ $(B)/client/tr_world.o \ \ $(B)/client/sdl_gamma.o \ $(B)/client/sdl_input.o \ $(B)/client/sdl_snd.o \ \ $(B)/client/con_passive.o \ $(B)/client/con_log.o \ $(B)/client/sys_main.o ifeq ($(ARCH),x86) Q3OBJ += \ $(B)/client/snd_mixa.o \ $(B)/client/matha.o \ $(B)/client/ftola.o \ $(B)/client/snapvectora.o endif ifeq ($(USE_VOIP),1) ifeq ($(USE_INTERNAL_SPEEX),1) Q3OBJ += \ $(B)/client/bits.o \ $(B)/client/buffer.o \ $(B)/client/cb_search.o \ $(B)/client/exc_10_16_table.o \ $(B)/client/exc_10_32_table.o \ $(B)/client/exc_20_32_table.o \ $(B)/client/exc_5_256_table.o \ $(B)/client/exc_5_64_table.o \ $(B)/client/exc_8_128_table.o \ $(B)/client/fftwrap.o \ $(B)/client/filterbank.o \ $(B)/client/filters.o \ $(B)/client/gain_table.o \ $(B)/client/gain_table_lbr.o \ $(B)/client/hexc_10_32_table.o \ $(B)/client/hexc_table.o \ $(B)/client/high_lsp_tables.o \ $(B)/client/jitter.o \ $(B)/client/kiss_fft.o \ $(B)/client/kiss_fftr.o \ $(B)/client/lpc.o \ $(B)/client/lsp.o \ $(B)/client/lsp_tables_nb.o \ $(B)/client/ltp.o \ $(B)/client/mdf.o \ $(B)/client/modes.o \ $(B)/client/modes_wb.o \ $(B)/client/nb_celp.o \ $(B)/client/preprocess.o \ $(B)/client/quant_lsp.o \ $(B)/client/resample.o \ $(B)/client/sb_celp.o \ $(B)/client/smallft.o \ $(B)/client/speex.o \ $(B)/client/speex_callbacks.o \ $(B)/client/speex_header.o \ $(B)/client/stereo.o \ $(B)/client/vbr.o \ $(B)/client/vq.o \ $(B)/client/window.o endif endif ifeq ($(HAVE_VM_COMPILED),true) ifeq ($(ARCH),x86) Q3OBJ += $(B)/client/vm_x86.o endif ifeq ($(ARCH),x86_64) Q3OBJ += $(B)/client/vm_x86_64.o $(B)/client/vm_x86_64_assembler.o endif ifeq ($(ARCH),ppc) Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o endif ifeq ($(ARCH),ppc64) Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o endif ifeq ($(ARCH),sparc) Q3OBJ += $(B)/client/vm_sparc.o endif endif ifeq ($(PLATFORM),mingw32) Q3OBJ += \ $(B)/client/win_resource.o \ $(B)/client/sys_win32.o else Q3OBJ += \ $(B)/client/sys_unix.o endif ifeq ($(PLATFORM),darwin) Q3OBJ += \ $(B)/client/sys_cocoa.o endif ifeq ($(USE_MUMBLE),1) Q3OBJ += \ $(B)/client/libmumblelink.o endif Q3POBJ += \ $(B)/client/sdl_glimp.o Q3POBJ_SMP += \ $(B)/clientsmp/sdl_glimp.o $(B)/tremulous$(FULLBINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN) $(echo_cmd) "LD $@" $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \ -o $@ $(Q3OBJ) $(Q3POBJ) \ $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS) $(B)/tremulous-smp$(FULLBINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN) $(echo_cmd) "LD $@" $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(THREAD_LDFLAGS) \ -o $@ $(Q3OBJ) $(Q3POBJ_SMP) \ $(THREAD_LIBS) $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS) ifneq ($(strip $(LIBSDLMAIN)),) ifneq ($(strip $(LIBSDLMAINSRC)),) $(LIBSDLMAIN) : $(LIBSDLMAINSRC) cp $< $@ ranlib $@ endif endif ############################################################################# # DEDICATED SERVER ############################################################################# Q3DOBJ = \ $(B)/ded/sv_client.o \ $(B)/ded/sv_ccmds.o \ $(B)/ded/sv_game.o \ $(B)/ded/sv_init.o \ $(B)/ded/sv_main.o \ $(B)/ded/sv_net_chan.o \ $(B)/ded/sv_snapshot.o \ $(B)/ded/sv_world.o \ \ $(B)/ded/cm_load.o \ $(B)/ded/cm_patch.o \ $(B)/ded/cm_polylib.o \ $(B)/ded/cm_test.o \ $(B)/ded/cm_trace.o \ $(B)/ded/cmd.o \ $(B)/ded/common.o \ $(B)/ded/cvar.o \ $(B)/ded/files.o \ $(B)/ded/md4.o \ $(B)/ded/msg.o \ $(B)/ded/net_chan.o \ $(B)/ded/net_ip.o \ $(B)/ded/huffman.o \ $(B)/ded/parse.o \ \ $(B)/ded/q_math.o \ $(B)/ded/q_shared.o \ \ $(B)/ded/unzip.o \ $(B)/ded/vm.o \ $(B)/ded/vm_interpreted.o \ \ $(B)/ded/null_client.o \ $(B)/ded/null_input.o \ $(B)/ded/null_snddma.o \ \ $(B)/ded/con_log.o \ $(B)/ded/sys_main.o ifeq ($(ARCH),x86) Q3DOBJ += \ $(B)/ded/ftola.o \ $(B)/ded/snapvectora.o \ $(B)/ded/matha.o endif ifeq ($(HAVE_VM_COMPILED),true) ifeq ($(ARCH),x86) Q3DOBJ += $(B)/ded/vm_x86.o endif ifeq ($(ARCH),x86_64) Q3DOBJ += $(B)/ded/vm_x86_64.o $(B)/ded/vm_x86_64_assembler.o endif ifeq ($(ARCH),ppc) Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o endif ifeq ($(ARCH),ppc64) Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o endif ifeq ($(ARCH),sparc) Q3DOBJ += $(B)/ded/vm_sparc.o endif endif ifeq ($(PLATFORM),mingw32) Q3DOBJ += \ $(B)/ded/win_resource.o \ $(B)/ded/sys_win32.o \ $(B)/ded/con_win32.o else Q3DOBJ += \ $(B)/ded/sys_unix.o \ $(B)/ded/con_tty.o endif $(B)/tremded$(FULLBINEXT): $(Q3DOBJ) $(echo_cmd) "LD $@" $(Q)$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(Q3DOBJ) $(LIBS) ############################################################################# ## TREMULOUS CGAME ############################################################################# CGOBJ_ = \ $(B)/base/cgame/cg_main.o \ $(B)/base/cgame/bg_misc.o \ $(B)/base/cgame/bg_pmove.o \ $(B)/base/cgame/bg_slidemove.o \ $(B)/base/cgame/bg_lib.o \ $(B)/base/cgame/bg_alloc.o \ $(B)/base/cgame/bg_voice.o \ $(B)/base/cgame/cg_consolecmds.o \ $(B)/base/cgame/cg_buildable.o \ $(B)/base/cgame/cg_animation.o \ $(B)/base/cgame/cg_animmapobj.o \ $(B)/base/cgame/cg_draw.o \ $(B)/base/cgame/cg_drawtools.o \ $(B)/base/cgame/cg_ents.o \ $(B)/base/cgame/cg_event.o \ $(B)/base/cgame/cg_marks.o \ $(B)/base/cgame/cg_players.o \ $(B)/base/cgame/cg_playerstate.o \ $(B)/base/cgame/cg_predict.o \ $(B)/base/cgame/cg_servercmds.o \ $(B)/base/cgame/cg_snapshot.o \ $(B)/base/cgame/cg_view.o \ $(B)/base/cgame/cg_weapons.o \ $(B)/base/cgame/cg_scanner.o \ $(B)/base/cgame/cg_attachment.o \ $(B)/base/cgame/cg_trails.o \ $(B)/base/cgame/cg_particles.o \ $(B)/base/cgame/cg_ptr.o \ $(B)/base/cgame/cg_tutorial.o \ $(B)/base/ui/ui_shared.o \ \ $(B)/base/qcommon/q_math.o \ $(B)/base/qcommon/q_shared.o CGOBJ = $(CGOBJ_) $(B)/base/cgame/cg_syscalls.o CGVMOBJ = $(CGOBJ_:%.o=%.asm) $(B)/base/cgame$(SHLIBNAME): $(CGOBJ) $(echo_cmd) "LD $@" $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGOBJ) $(B)/base/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) $(echo_cmd) "Q3ASM $@" $(Q)$(Q3ASM) -o $@ $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm ############################################################################# ## TREMULOUS GAME ############################################################################# GOBJ_ = \ $(B)/base/game/g_main.o \ $(B)/base/game/bg_misc.o \ $(B)/base/game/bg_pmove.o \ $(B)/base/game/bg_slidemove.o \ $(B)/base/game/bg_lib.o \ $(B)/base/game/bg_alloc.o \ $(B)/base/game/bg_voice.o \ $(B)/base/game/g_active.o \ $(B)/base/game/g_client.o \ $(B)/base/game/g_cmds.o \ $(B)/base/game/g_combat.o \ $(B)/base/game/g_physics.o \ $(B)/base/game/g_buildable.o \ $(B)/base/game/g_misc.o \ $(B)/base/game/g_missile.o \ $(B)/base/game/g_mover.o \ $(B)/base/game/g_session.o \ $(B)/base/game/g_spawn.o \ $(B)/base/game/g_svcmds.o \ $(B)/base/game/g_target.o \ $(B)/base/game/g_team.o \ $(B)/base/game/g_trigger.o \ $(B)/base/game/g_utils.o \ $(B)/base/game/g_maprotation.o \ $(B)/base/game/g_ptr.o \ $(B)/base/game/g_weapon.o \ $(B)/base/game/g_admin.o \ \ $(B)/base/qcommon/q_math.o \ $(B)/base/qcommon/q_shared.o GOBJ = $(GOBJ_) $(B)/base/game/g_syscalls.o GVMOBJ = $(GOBJ_:%.o=%.asm) $(B)/base/game$(SHLIBNAME): $(GOBJ) $(echo_cmd) "LD $@" $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GOBJ) $(B)/base/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) $(echo_cmd) "Q3ASM $@" $(Q)$(Q3ASM) -o $@ $(GVMOBJ) $(GDIR)/g_syscalls.asm ############################################################################# ## TREMULOUS UI ############################################################################# UIOBJ_ = \ $(B)/base/ui/ui_main.o \ $(B)/base/ui/ui_atoms.o \ $(B)/base/ui/ui_shared.o \ $(B)/base/ui/ui_gameinfo.o \ \ $(B)/base/ui/bg_misc.o \ $(B)/base/ui/bg_lib.o \ $(B)/base/qcommon/q_math.o \ $(B)/base/qcommon/q_shared.o UIOBJ = $(UIOBJ_) $(B)/base/ui/ui_syscalls.o UIVMOBJ = $(UIOBJ_:%.o=%.asm) $(B)/base/ui$(SHLIBNAME): $(UIOBJ) $(echo_cmd) "LD $@" $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ) $(B)/base/vm/ui.qvm: $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) $(echo_cmd) "Q3ASM $@" $(Q)$(Q3ASM) -o $@ $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm ############################################################################# ## CLIENT/SERVER RULES ############################################################################# $(B)/client/%.o: $(ASMDIR)/%.s $(DO_AS) $(B)/client/%.o: $(CDIR)/%.c $(DO_CC) $(B)/client/%.o: $(SDIR)/%.c $(DO_CC) $(B)/client/%.o: $(CMDIR)/%.c $(DO_CC) $(B)/client/%.o: $(JPDIR)/%.c $(DO_CC) $(B)/client/%.o: $(SPEEXDIR)/%.c $(DO_CC) $(B)/client/%.o: $(RDIR)/%.c $(DO_CC) $(B)/client/%.o: $(SDLDIR)/%.c $(DO_CC) $(B)/clientsmp/%.o: $(SDLDIR)/%.c $(DO_SMP_CC) $(B)/client/%.o: $(SYSDIR)/%.c $(DO_CC) $(B)/client/%.o: $(SYSDIR)/%.m $(DO_CC) $(B)/client/%.o: $(SYSDIR)/%.rc $(DO_WINDRES) $(B)/ded/%.o: $(ASMDIR)/%.s $(DO_AS) $(B)/ded/%.o: $(SDIR)/%.c $(DO_DED_CC) $(B)/ded/%.o: $(CMDIR)/%.c $(DO_DED_CC) $(B)/ded/%.o: $(SYSDIR)/%.c $(DO_DED_CC) $(B)/ded/%.o: $(SYSDIR)/%.m $(DO_DED_CC) $(B)/ded/%.o: $(SYSDIR)/%.rc $(DO_WINDRES) $(B)/ded/%.o: $(NDIR)/%.c $(DO_DED_CC) # Extra dependencies to ensure the SVN version is incorporated ifeq ($(USE_SVN),1) $(B)/client/cl_console.o : .svn/entries $(B)/client/common.o : .svn/entries $(B)/ded/common.o : .svn/entries endif ############################################################################# ## GAME MODULE RULES ############################################################################# $(B)/base/cgame/bg_%.o: $(GDIR)/bg_%.c $(DO_CGAME_CC) $(B)/base/cgame/%.o: $(CGDIR)/%.c $(DO_CGAME_CC) $(B)/base/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) $(DO_CGAME_Q3LCC) $(B)/base/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) $(DO_CGAME_Q3LCC) $(B)/base/game/%.o: $(GDIR)/%.c $(DO_GAME_CC) $(B)/base/game/%.asm: $(GDIR)/%.c $(Q3LCC) $(DO_GAME_Q3LCC) $(B)/base/ui/bg_%.o: $(GDIR)/bg_%.c $(DO_UI_CC) $(B)/base/ui/%.o: $(UIDIR)/%.c $(DO_UI_CC) $(B)/base/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) $(DO_UI_Q3LCC) $(B)/base/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) $(DO_UI_Q3LCC) $(B)/base/qcommon/%.o: $(CMDIR)/%.c $(DO_SHLIB_CC) $(B)/base/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) $(DO_Q3LCC) ############################################################################# # MISC ############################################################################# OBJ = $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) \ $(GOBJ) $(CGOBJ) $(UIOBJ) \ $(GVMOBJ) $(CGVMOBJ) $(UIVMOBJ) TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ) clean: clean-debug clean-release @$(MAKE) -C $(MASTERDIR) clean clean-debug: @$(MAKE) clean2 B=$(BD) clean-release: @$(MAKE) clean2 B=$(BR) clean2: @echo "CLEAN $(B)" @rm -f $(OBJ) @rm -f $(OBJ_D_FILES) @rm -f $(TARGETS) toolsclean: toolsclean-debug toolsclean-release toolsclean-debug: @$(MAKE) toolsclean2 B=$(BD) toolsclean-release: @$(MAKE) toolsclean2 B=$(BR) toolsclean2: @echo "TOOLS_CLEAN $(B)" @rm -f $(TOOLSOBJ) @rm -f $(TOOLSOBJ_D_FILES) @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM) distclean: clean toolsclean @rm -rf $(BUILD_DIR) dist: rm -rf tremulous-$(SVN_VERSION) svn export . tremulous-$(SVN_VERSION) tar --owner=root --group=root --force-local -cjf tremulous-$(SVN_VERSION).tar.bz2 tremulous-$(SVN_VERSION) rm -rf tremulous-$(SVN_VERSION) ############################################################################# # DEPENDENCIES ############################################################################# ifneq ($(B),) OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d)) TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d)) -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) endif .PHONY: all clean clean2 clean-debug clean-release copyfiles \ debug default dist distclean makedirs \ release targets \ toolsclean toolsclean2 toolsclean-debug toolsclean-release \ $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)