ui/assets/neutral/squad_h
{
  nopicmip
  {
    map ui/assets/neutral/squad_h.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
  }
}

ui/assets/neutral/squad_v
{
  nopicmip
  {
    map ui/assets/neutral/squad_v.tga
		blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
		rgbgen vertex
  }
}