/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. Copyright (C) 2000-2006 Tim Angus This file is part of Tremulous. Tremulous is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Tremulous is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Tremulous; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ /********************************************************************** UI_ATOMS.C User interface building blocks and support functions. **********************************************************************/ #include "ui_local.h" qboolean m_entersound; // after a frame, so caching won't disrupt the sound void QDECL Com_Error( int level, const char *error, ... ) { va_list argptr; char text[1024]; va_start( argptr, error ); Q_vsnprintf( text, sizeof( text ), error, argptr ); va_end( argptr ); trap_Error( text ); } void QDECL Com_Printf( const char *msg, ... ) { va_list argptr; char text[1024]; va_start( argptr, msg ); Q_vsnprintf( text, sizeof( text ), msg, argptr ); va_end( argptr ); trap_Print( text ); } /* ================= UI_ClampCvar ================= */ float UI_ClampCvar( float min, float max, float value ) { if( value < min ) return min; if( value > max ) return max; return value; } /* ================= UI_StartDemoLoop ================= */ void UI_StartDemoLoop( void ) { trap_Cmd_ExecuteText( EXEC_APPEND, "d1\n" ); } char *UI_Argv( int arg ) { static char buffer[MAX_STRING_CHARS]; trap_Argv( arg, buffer, sizeof( buffer ) ); return buffer; } char *UI_Cvar_VariableString( const char *var_name ) { static char buffer[MAX_STRING_CHARS]; trap_Cvar_VariableStringBuffer( var_name, buffer, sizeof( buffer ) ); return buffer; } static void UI_Cache_f( void ) { Display_CacheAll(); } static void UI_Menu_f( void ) { if( Menu_Count( ) > 0 ) { trap_Key_SetCatcher( KEYCATCH_UI ); Menus_ActivateByName( UI_Argv( 1 ) ); } } static void UI_CloseMenus_f( void ) { if( Menu_Count( ) > 0 ) { trap_Key_SetCatcher( trap_Key_GetCatcher( ) & ~KEYCATCH_UI ); trap_Key_ClearStates( ); trap_Cvar_Set( "cl_paused", "0" ); Menus_CloseAll( ); } } static void UI_MessageMode_f( void ) { char *arg = UI_Argv( 0 ); trap_Cvar_Set( "ui_sayBuffer", "" ); uiInfo.chatTeam = qfalse; switch( arg[ 11 ] ) { default: case '\0': // Global uiInfo.chatTeam = qfalse; uiInfo.chatTargetClientNum = -1; break; case '2': // Team uiInfo.chatTeam = qtrue; uiInfo.chatTargetClientNum = -1; break; } trap_Key_SetCatcher( KEYCATCH_UI ); Menus_CloseByName( "say" ); Menus_CloseByName( "say_team" ); if( uiInfo.chatTeam ) Menus_ActivateByName( "say_team" ); else Menus_ActivateByName( "say" ); } struct { char *cmd; void ( *function )( void ); } commands[ ] = { { "ui_load", UI_Load }, { "ui_report", UI_Report }, { "ui_cache", UI_Cache_f }, { "messagemode", UI_MessageMode_f }, { "messagemode2", UI_MessageMode_f }, { "menu", UI_Menu_f }, { "closemenus", UI_CloseMenus_f } }; /* ================= UI_ConsoleCommand ================= */ qboolean UI_ConsoleCommand( int realTime ) { char *cmd; int i; uiInfo.uiDC.frameTime = realTime - uiInfo.uiDC.realTime; uiInfo.uiDC.realTime = realTime; cmd = UI_Argv( 0 ); for( i = 0; i < sizeof( commands ) / sizeof( commands[ 0 ] ); i++ ) { if( Q_stricmp( commands[ i ].cmd, cmd ) == 0 ) { commands[ i ].function( ); } return qtrue; } return qfalse; } void UI_DrawNamedPic( float x, float y, float width, float height, const char *picname ) { qhandle_t hShader; hShader = trap_R_RegisterShaderNoMip( picname ); UI_AdjustFrom640( &x, &y, &width, &height ); trap_R_DrawStretchPic( x, y, width, height, 0, 0, 1, 1, hShader ); } void UI_DrawHandlePic( float x, float y, float w, float h, qhandle_t hShader ) { float s0; float s1; float t0; float t1; if( w < 0 ) { // flip about vertical w = -w; s0 = 1; s1 = 0; } else { s0 = 0; s1 = 1; } if( h < 0 ) { // flip about horizontal h = -h; t0 = 1; t1 = 0; } else { t0 = 0; t1 = 1; } UI_AdjustFrom640( &x, &y, &w, &h ); trap_R_DrawStretchPic( x, y, w, h, s0, t0, s1, t1, hShader ); } /* ================ UI_FillRect Coordinates are 640*480 virtual values ================= */ void UI_FillRect( float x, float y, float width, float height, const float *color ) { trap_R_SetColor( color ); UI_AdjustFrom640( &x, &y, &width, &height ); trap_R_DrawStretchPic( x, y, width, height, 0, 0, 0, 0, uiInfo.uiDC.whiteShader ); trap_R_SetColor( NULL ); } void UI_SetColor( const float *rgba ) { trap_R_SetColor( rgba ); }