/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. Copyright (C) 2000-2006 Tim Angus This file is part of Tremulous. Tremulous is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Tremulous is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Tremulous; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ /********************************************************************** UI_ATOMS.C User interface building blocks and support functions. **********************************************************************/ #include "ui_local.h" qboolean m_entersound; // after a frame, so caching won't disrupt the sound void QDECL Com_Error( int level, const char *error, ... ) { va_list argptr; char text[1024]; va_start ( argptr, error ); vsprintf ( text, error, argptr ); va_end ( argptr ); trap_Error( va( "%s", text ) ); } void QDECL Com_Printf( const char *msg, ... ) { va_list argptr; char text[1024]; va_start ( argptr, msg ); vsprintf ( text, msg, argptr ); va_end ( argptr ); trap_Print( va( "%s", text ) ); } /* ================= UI_ClampCvar ================= */ float UI_ClampCvar( float min, float max, float value ) { if( value < min ) return min; if( value > max ) return max; return value; } /* ================= UI_StartDemoLoop ================= */ void UI_StartDemoLoop( void ) { trap_Cmd_ExecuteText( EXEC_APPEND, "d1\n" ); } char *UI_Argv( int arg ) { static char buffer[MAX_STRING_CHARS]; trap_Argv( arg, buffer, sizeof( buffer ) ); return buffer; } char *UI_Cvar_VariableString( const char *var_name ) { static char buffer[MAX_STRING_CHARS]; trap_Cvar_VariableStringBuffer( var_name, buffer, sizeof( buffer ) ); return buffer; } static void UI_Cache_f( void ) { Display_CacheAll(); } /* ================= UI_ConsoleCommand FIXME: lookup table ================= */ qboolean UI_ConsoleCommand( int realTime ) { char * cmd; char *arg1; uiInfo.uiDC.frameTime = realTime - uiInfo.uiDC.realTime; uiInfo.uiDC.realTime = realTime; cmd = UI_Argv( 0 ); // ensure minimum menu data is available //Menu_Cache(); if( Q_stricmp ( cmd, "ui_report" ) == 0 ) { UI_Report(); return qtrue; } if( Q_stricmp ( cmd, "ui_load" ) == 0 ) { UI_Load(); return qtrue; } if( Q_stricmp ( cmd, "remapShader" ) == 0 ) { if( trap_Argc() == 4 ) { char shader1[MAX_QPATH]; char shader2[MAX_QPATH]; Q_strncpyz( shader1, UI_Argv( 1 ), sizeof( shader1 ) ); Q_strncpyz( shader2, UI_Argv( 2 ), sizeof( shader2 ) ); trap_R_RemapShader( shader1, shader2, UI_Argv( 3 ) ); return qtrue; } } if( Q_stricmp ( cmd, "ui_cache" ) == 0 ) { UI_Cache_f(); return qtrue; } if( Q_stricmp ( cmd, "ui_teamOrders" ) == 0 ) { //UI_TeamOrdersMenu_f(); return qtrue; } if( Q_stricmp( cmd, "ui_messagemode" ) == 0 ) { trap_Cvar_Set( "ui_sayBuffer", "" ); uiInfo.chatTeam = qfalse; trap_Key_SetCatcher( KEYCATCH_UI ); Menus_ActivateByName( "say" ); return qtrue; } if( Q_stricmp( cmd, "ui_messagemode2" ) == 0 ) { trap_Cvar_Set( "ui_sayBuffer", "" ); uiInfo.chatTargetClientNum = -1; uiInfo.chatTeam = qtrue; trap_Key_SetCatcher( KEYCATCH_UI ); Menus_ActivateByName( "say_team" ); return qtrue; } if( Q_stricmp ( cmd, "menu" ) == 0 ) { arg1 = UI_Argv( 1 ); if( Menu_Count( ) > 0 ) { trap_Key_SetCatcher( KEYCATCH_UI ); Menus_ActivateByName( arg1 ); return qtrue; } } if( Q_stricmp ( cmd, "closemenus" ) == 0 ) { if( Menu_Count( ) > 0 ) { Menus_CloseAll( qfalse ); if( Menu_Count( ) == 0 ) { trap_Key_SetCatcher( trap_Key_GetCatcher( ) & ~KEYCATCH_UI ); trap_Key_ClearStates( ); trap_Cvar_Set( "cl_paused", "0" ); } } return qtrue; } return qfalse; } void UI_DrawNamedPic( float x, float y, float width, float height, const char *picname ) { qhandle_t hShader; hShader = trap_R_RegisterShaderNoMip( picname ); UI_AdjustFrom640( &x, &y, &width, &height ); trap_R_DrawStretchPic( x, y, width, height, 0, 0, 1, 1, hShader ); } void UI_DrawHandlePic( float x, float y, float w, float h, qhandle_t hShader ) { float s0; float s1; float t0; float t1; if( w < 0 ) { // flip about vertical w = -w; s0 = 1; s1 = 0; } else { s0 = 0; s1 = 1; } if( h < 0 ) { // flip about horizontal h = -h; t0 = 1; t1 = 0; } else { t0 = 0; t1 = 1; } UI_AdjustFrom640( &x, &y, &w, &h ); trap_R_DrawStretchPic( x, y, w, h, s0, t0, s1, t1, hShader ); } /* ================ UI_FillRect Coordinates are 640*480 virtual values ================= */ void UI_FillRect( float x, float y, float width, float height, const float *color ) { trap_R_SetColor( color ); UI_AdjustFrom640( &x, &y, &width, &height ); trap_R_DrawStretchPic( x, y, width, height, 0, 0, 0, 0, uiInfo.uiDC.whiteShader ); trap_R_SetColor( NULL ); } void UI_SetColor( const float *rgba ) { trap_R_SetColor( rgba ); }