/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. Copyright (C) 2000-2006 Tim Angus This file is part of Tremulous. Tremulous is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Tremulous is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Tremulous; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ #include "ui_shared.h" #define SCROLL_TIME_START 500 #define SCROLL_TIME_ADJUST 150 #define SCROLL_TIME_ADJUSTOFFSET 40 #define SCROLL_TIME_FLOOR 20 typedef struct scrollInfo_s { int nextScrollTime; int nextAdjustTime; int adjustValue; int scrollKey; float xStart; float yStart; itemDef_t *item; qboolean scrollDir; } scrollInfo_t; static scrollInfo_t scrollInfo; // prevent compiler warnings void voidFunction( void *var ) { return; } qboolean voidFunction2( itemDef_t *var1, int var2 ) { return qfalse; } static CaptureFunc *captureFunc = voidFunction; static int captureFuncExpiry = 0; static void *captureData = NULL; static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any ) displayContextDef_t *DC = NULL; static qboolean g_waitingForKey = qfalse; static qboolean g_editingField = qfalse; static itemDef_t *g_bindItem = NULL; static itemDef_t *g_editItem = NULL; menuDef_t Menus[MAX_MENUS]; // defined menus int menuCount = 0; // how many menuDef_t *menuStack[MAX_OPEN_MENUS]; int openMenuCount = 0; #define DOUBLE_CLICK_DELAY 300 static int lastListBoxClickTime = 0; void Item_RunScript( itemDef_t *item, const char *s ); void Item_SetupKeywordHash( void ); void Menu_SetupKeywordHash( void ); int BindingIDFromName( const char *name ); qboolean Item_Bind_HandleKey( itemDef_t *item, int key, qboolean down ); itemDef_t *Menu_SetPrevCursorItem( menuDef_t *menu ); itemDef_t *Menu_SetNextCursorItem( menuDef_t *menu ); static qboolean Menu_OverActiveItem( menuDef_t *menu, float x, float y ); /* =============== UI_InstallCaptureFunc =============== */ void UI_InstallCaptureFunc( CaptureFunc *f, void *data, int timeout ) { captureFunc = f; captureData = data; if( timeout > 0 ) captureFuncExpiry = DC->realTime + timeout; else captureFuncExpiry = 0; } /* =============== UI_RemoveCaptureFunc =============== */ void UI_RemoveCaptureFunc( void ) { captureFunc = voidFunction; captureData = NULL; captureFuncExpiry = 0; } #ifdef CGAME #define MEM_POOL_SIZE 128 * 1024 #else #define MEM_POOL_SIZE 1024 * 1024 #endif static char UI_memoryPool[MEM_POOL_SIZE]; static int allocPoint, outOfMemory; /* =============== UI_Alloc =============== */ void *UI_Alloc( int size ) { char * p; if( allocPoint + size > MEM_POOL_SIZE ) { outOfMemory = qtrue; if( DC->Print ) DC->Print( "UI_Alloc: Failure. Out of memory!\n" ); //DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n"); return NULL; } p = &UI_memoryPool[ allocPoint ]; allocPoint += ( size + 15 ) & ~15; return p; } /* =============== UI_InitMemory =============== */ void UI_InitMemory( void ) { allocPoint = 0; outOfMemory = qfalse; } qboolean UI_OutOfMemory( ) { return outOfMemory; } #define HASH_TABLE_SIZE 2048 /* ================ return a hash value for the string ================ */ static long hashForString( const char *str ) { int i; long hash; char letter; hash = 0; i = 0; while( str[i] != '\0' ) { letter = tolower( str[i] ); hash += ( long )( letter ) * ( i + 119 ); i++; } hash &= ( HASH_TABLE_SIZE - 1 ); return hash; } typedef struct stringDef_s { struct stringDef_s *next; const char *str; } stringDef_t; static int strPoolIndex = 0; static char strPool[STRING_POOL_SIZE]; static int strHandleCount = 0; static stringDef_t *strHandle[HASH_TABLE_SIZE]; const char *String_Alloc( const char *p ) { int len; long hash; stringDef_t *str, *last; static const char *staticNULL = ""; if( p == NULL ) return NULL; if( *p == 0 ) return staticNULL; hash = hashForString( p ); str = strHandle[hash]; while( str ) { if( strcmp( p, str->str ) == 0 ) return str->str; str = str->next; } len = strlen( p ); if( len + strPoolIndex + 1 < STRING_POOL_SIZE ) { int ph = strPoolIndex; strcpy( &strPool[strPoolIndex], p ); strPoolIndex += len + 1; str = strHandle[hash]; last = str; while( str && str->next ) { last = str; str = str->next; } str = UI_Alloc( sizeof( stringDef_t ) ); str->next = NULL; str->str = &strPool[ph]; if( last ) last->next = str; else strHandle[hash] = str; return &strPool[ph]; } return NULL; } void String_Report( void ) { float f; Com_Printf( "Memory/String Pool Info\n" ); Com_Printf( "----------------\n" ); f = strPoolIndex; f /= STRING_POOL_SIZE; f *= 100; Com_Printf( "String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE ); f = allocPoint; f /= MEM_POOL_SIZE; f *= 100; Com_Printf( "Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE ); } /* ================= String_Init ================= */ void String_Init( void ) { int i; for( i = 0; i < HASH_TABLE_SIZE; i++ ) strHandle[ i ] = 0; strHandleCount = 0; strPoolIndex = 0; menuCount = 0; openMenuCount = 0; UI_InitMemory( ); Item_SetupKeywordHash( ); Menu_SetupKeywordHash( ); if( DC && DC->getBindingBuf ) Controls_GetConfig( ); } /* ================= PC_SourceWarning ================= */ void PC_SourceWarning( int handle, char *format, ... ) { int line; char filename[128]; va_list argptr; static char string[4096]; va_start( argptr, format ); vsprintf( string, format, argptr ); va_end( argptr ); filename[0] = '\0'; line = 0; trap_Parse_SourceFileAndLine( handle, filename, &line ); Com_Printf( S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string ); } /* ================= PC_SourceError ================= */ void PC_SourceError( int handle, char *format, ... ) { int line; char filename[128]; va_list argptr; static char string[4096]; va_start( argptr, format ); vsprintf( string, format, argptr ); va_end( argptr ); filename[0] = '\0'; line = 0; trap_Parse_SourceFileAndLine( handle, filename, &line ); Com_Printf( S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string ); } /* ================= LerpColor ================= */ void LerpColor( vec4_t a, vec4_t b, vec4_t c, float t ) { int i; // lerp and clamp each component for( i = 0; i < 4; i++ ) { c[i] = a[i] + t * ( b[i] - a[i] ); if( c[i] < 0 ) c[i] = 0; else if( c[i] > 1.0 ) c[i] = 1.0; } } /* ================= Float_Parse ================= */ qboolean Float_Parse( char **p, float *f ) { char * token; token = COM_ParseExt( p, qfalse ); if( token && token[0] != 0 ) { *f = atof( token ); return qtrue; } else return qfalse; } #define MAX_EXPR_ELEMENTS 32 typedef enum { EXPR_OPERATOR, EXPR_VALUE } exprType_t; typedef struct exprToken_s { exprType_t type; union { char op; float val; } u; } exprToken_t; typedef struct exprList_s { exprToken_t l[ MAX_EXPR_ELEMENTS ]; int f, b; } exprList_t; /* ================= OpPrec Return a value reflecting operator precedence ================= */ static ID_INLINE int OpPrec( char op ) { switch( op ) { case '*': return 4; case '/': return 3; case '+': return 2; case '-': return 1; case '(': return 0; default: return -1; } } /* ================= PC_Expression_Parse ================= */ static qboolean PC_Expression_Parse( int handle, float *f ) { pc_token_t token; int unmatchedParentheses = 0; exprList_t stack, fifo; exprToken_t value; qboolean expectingNumber = qtrue; #define FULL( a ) ( a.b >= ( MAX_EXPR_ELEMENTS - 1 ) ) #define EMPTY( a ) ( a.f > a.b ) #define PUSH_VAL( a, v ) \ { \ if( FULL( a ) ) \ return qfalse; \ a.b++; \ a.l[ a.b ].type = EXPR_VALUE; \ a.l[ a.b ].u.val = v; \ } #define PUSH_OP( a, o ) \ { \ if( FULL( a ) ) \ return qfalse; \ a.b++; \ a.l[ a.b ].type = EXPR_OPERATOR; \ a.l[ a.b ].u.op = o; \ } #define POP_STACK( a ) \ { \ if( EMPTY( a ) ) \ return qfalse; \ value = a.l[ a.b ]; \ a.b--; \ } #define PEEK_STACK_OP( a ) ( a.l[ a.b ].u.op ) #define PEEK_STACK_VAL( a ) ( a.l[ a.b ].u.val ) #define POP_FIFO( a ) \ { \ if( EMPTY( a ) ) \ return qfalse; \ value = a.l[ a.f ]; \ a.f++; \ } stack.f = fifo.f = 0; stack.b = fifo.b = -1; while( trap_Parse_ReadToken( handle, &token ) ) { if( !unmatchedParentheses && token.string[ 0 ] == ')' ) break; // Special case to catch negative numbers if( expectingNumber && token.string[ 0 ] == '-' ) { if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; token.floatvalue = -token.floatvalue; } if( token.type == TT_NUMBER ) { if( !expectingNumber ) return qfalse; expectingNumber = !expectingNumber; PUSH_VAL( fifo, token.floatvalue ); } else { switch( token.string[ 0 ] ) { case '(': unmatchedParentheses++; PUSH_OP( stack, '(' ); break; case ')': unmatchedParentheses--; if( unmatchedParentheses < 0 ) return qfalse; while( !EMPTY( stack ) && PEEK_STACK_OP( stack ) != '(' ) { POP_STACK( stack ); PUSH_OP( fifo, value.u.op ); } // Pop the '(' POP_STACK( stack ); break; case '*': case '/': case '+': case '-': if( expectingNumber ) return qfalse; expectingNumber = !expectingNumber; if( EMPTY( stack ) ) { PUSH_OP( stack, token.string[ 0 ] ); } else { while( !EMPTY( stack ) && OpPrec( token.string[ 0 ] ) < OpPrec( PEEK_STACK_OP( stack ) ) ) { POP_STACK( stack ); PUSH_OP( fifo, value.u.op ); } PUSH_OP( stack, token.string[ 0 ] ); } break; default: // Unknown token return qfalse; } } } while( !EMPTY( stack ) ) { POP_STACK( stack ); PUSH_OP( fifo, value.u.op ); } while( !EMPTY( fifo ) ) { POP_FIFO( fifo ); if( value.type == EXPR_VALUE ) { PUSH_VAL( stack, value.u.val ); } else if( value.type == EXPR_OPERATOR ) { char op = value.u.op; float operand1, operand2, result; POP_STACK( stack ); operand2 = value.u.val; POP_STACK( stack ); operand1 = value.u.val; switch( op ) { case '*': result = operand1 * operand2; break; case '/': result = operand1 / operand2; break; case '+': result = operand1 + operand2; break; case '-': result = operand1 - operand2; break; default: Com_Error( ERR_FATAL, "Unknown operator '%c' in postfix string", op ); return qfalse; } PUSH_VAL( stack, result ); } } POP_STACK( stack ); *f = value.u.val; return qtrue; #undef FULL #undef EMPTY #undef PUSH_VAL #undef PUSH_OP #undef POP_STACK #undef PEEK_STACK_OP #undef PEEK_STACK_VAL #undef POP_FIFO } /* ================= PC_Float_Parse ================= */ qboolean PC_Float_Parse( int handle, float *f ) { pc_token_t token; int negative = qfalse; if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; if( token.string[ 0 ] == '(' ) return PC_Expression_Parse( handle, f ); if( token.string[0] == '-' ) { if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; negative = qtrue; } if( token.type != TT_NUMBER ) { PC_SourceError( handle, "expected float but found %s\n", token.string ); return qfalse; } if( negative ) * f = -token.floatvalue; else *f = token.floatvalue; return qtrue; } /* ================= Color_Parse ================= */ qboolean Color_Parse( char **p, vec4_t *c ) { int i; float f; for( i = 0; i < 4; i++ ) { if( !Float_Parse( p, &f ) ) return qfalse; ( *c )[i] = f; } return qtrue; } /* ================= PC_Color_Parse ================= */ qboolean PC_Color_Parse( int handle, vec4_t *c ) { int i; float f; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; ( *c )[i] = f; } return qtrue; } /* ================= Int_Parse ================= */ qboolean Int_Parse( char **p, int *i ) { char * token; token = COM_ParseExt( p, qfalse ); if( token && token[0] != 0 ) { *i = atoi( token ); return qtrue; } else return qfalse; } /* ================= PC_Int_Parse ================= */ qboolean PC_Int_Parse( int handle, int *i ) { pc_token_t token; int negative = qfalse; if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; if( token.string[ 0 ] == '(' ) { float f; if( PC_Expression_Parse( handle, &f ) ) { *i = ( int )f; return qtrue; } else return qfalse; } if( token.string[0] == '-' ) { if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; negative = qtrue; } if( token.type != TT_NUMBER ) { PC_SourceError( handle, "expected integer but found %s\n", token.string ); return qfalse; } *i = token.intvalue; if( negative ) * i = - *i; return qtrue; } /* ================= Rect_Parse ================= */ qboolean Rect_Parse( char **p, rectDef_t *r ) { if( Float_Parse( p, &r->x ) ) { if( Float_Parse( p, &r->y ) ) { if( Float_Parse( p, &r->w ) ) { if( Float_Parse( p, &r->h ) ) return qtrue; } } } return qfalse; } /* ================= PC_Rect_Parse ================= */ qboolean PC_Rect_Parse( int handle, rectDef_t *r ) { if( PC_Float_Parse( handle, &r->x ) ) { if( PC_Float_Parse( handle, &r->y ) ) { if( PC_Float_Parse( handle, &r->w ) ) { if( PC_Float_Parse( handle, &r->h ) ) return qtrue; } } } return qfalse; } /* ================= String_Parse ================= */ qboolean String_Parse( char **p, const char **out ) { char * token; token = COM_ParseExt( p, qfalse ); if( token && token[0] != 0 ) { *( out ) = String_Alloc( token ); return qtrue; } return qfalse; } /* ================= PC_String_Parse ================= */ qboolean PC_String_Parse( int handle, const char **out ) { pc_token_t token; if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; *( out ) = String_Alloc( token.string ); return qtrue; } /* ================= PC_Script_Parse ================= */ qboolean PC_Script_Parse( int handle, const char **out ) { char script[1024]; pc_token_t token; memset( script, 0, sizeof( script ) ); // scripts start with { and have ; separated command lists.. commands are command, arg.. // basically we want everything between the { } as it will be interpreted at run time if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; if( Q_stricmp( token.string, "{" ) != 0 ) return qfalse; while( 1 ) { if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; if( Q_stricmp( token.string, "}" ) == 0 ) { *out = String_Alloc( script ); return qtrue; } if( token.string[1] != '\0' ) Q_strcat( script, 1024, va( "\"%s\"", token.string ) ); else Q_strcat( script, 1024, token.string ); Q_strcat( script, 1024, " " ); } return qfalse; } // display, window, menu, item code // /* ================== Init_Display Initializes the display with a structure to all the drawing routines ================== */ void Init_Display( displayContextDef_t *dc ) { DC = dc; } // type and style painting void GradientBar_Paint( rectDef_t *rect, vec4_t color ) { // gradient bar takes two paints DC->setColor( color ); DC->drawHandlePic( rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar ); DC->setColor( NULL ); } /* ================== Window_Init Initializes a window structure ( windowDef_t ) with defaults ================== */ void Window_Init( Window *w ) { memset( w, 0, sizeof( windowDef_t ) ); w->borderSize = 1; w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0; w->cinematic = -1; } void Fade( int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount ) { if( *flags & ( WINDOW_FADINGOUT | WINDOW_FADINGIN ) ) { if( DC->realTime > *nextTime ) { *nextTime = DC->realTime + offsetTime; if( *flags & WINDOW_FADINGOUT ) { *f -= fadeAmount; if( bFlags && *f <= 0.0 ) *flags &= ~( WINDOW_FADINGOUT | WINDOW_VISIBLE ); } else { *f += fadeAmount; if( *f >= clamp ) { *f = clamp; if( bFlags ) *flags &= ~WINDOW_FADINGIN; } } } } } static void Window_Paint( Window *w, float fadeAmount, float fadeClamp, float fadeCycle ) { vec4_t color; rectDef_t fillRect = w->rect; if( DC->getCVarValue( "ui_developer" ) ) { color[0] = color[1] = color[2] = color[3] = 1; DC->drawRect( w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color ); } if( w == NULL || ( w->style == 0 && w->border == 0 ) ) return; if( w->border != 0 ) { fillRect.x += w->borderSize; fillRect.y += w->borderSize; fillRect.w -= w->borderSize + 1; fillRect.h -= w->borderSize + 1; } if( w->style == WINDOW_STYLE_FILLED ) { // box, but possible a shader that needs filled if( w->background ) { Fade( &w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount ); DC->setColor( w->backColor ); DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background ); DC->setColor( NULL ); } else DC->fillRect( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor ); } else if( w->style == WINDOW_STYLE_GRADIENT ) { GradientBar_Paint( &fillRect, w->backColor ); // gradient bar } else if( w->style == WINDOW_STYLE_SHADER ) { if( w->flags & WINDOW_FORECOLORSET ) DC->setColor( w->foreColor ); DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background ); DC->setColor( NULL ); } else if( w->style == WINDOW_STYLE_CINEMATIC ) { if( w->cinematic == -1 ) { w->cinematic = DC->playCinematic( w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h ); if( w->cinematic == -1 ) w->cinematic = -2; } if( w->cinematic >= 0 ) { DC->runCinematicFrame( w->cinematic ); DC->drawCinematic( w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h ); } } } static void Border_Paint( Window *w ) { if( w == NULL || ( w->style == 0 && w->border == 0 ) ) return; if( w->border == WINDOW_BORDER_FULL ) { // full DC->drawRect( w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor ); } else if( w->border == WINDOW_BORDER_HORZ ) { // top/bottom DC->setColor( w->borderColor ); DC->drawTopBottom( w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize ); DC->setColor( NULL ); } else if( w->border == WINDOW_BORDER_VERT ) { // left right DC->setColor( w->borderColor ); DC->drawSides( w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize ); DC->setColor( NULL ); } else if( w->border == WINDOW_BORDER_KCGRADIENT ) { // this is just two gradient bars along each horz edge rectDef_t r = w->rect; r.h = w->borderSize; GradientBar_Paint( &r, w->borderColor ); r.y = w->rect.y + w->rect.h - 1; GradientBar_Paint( &r, w->borderColor ); } } void Item_SetScreenCoords( itemDef_t *item, float x, float y ) { if( item == NULL ) return; if( item->window.border != 0 ) { x += item->window.borderSize; y += item->window.borderSize; } item->window.rect.x = x + item->window.rectClient.x; item->window.rect.y = y + item->window.rectClient.y; item->window.rect.w = item->window.rectClient.w; item->window.rect.h = item->window.rectClient.h; // force the text rects to recompute item->textRect.w = 0; item->textRect.h = 0; } // FIXME: consolidate this with nearby stuff void Item_UpdatePosition( itemDef_t *item ) { float x, y; menuDef_t *menu; if( item == NULL || item->parent == NULL ) return; menu = item->parent; x = menu->window.rect.x; y = menu->window.rect.y; if( menu->window.border != 0 ) { x += menu->window.borderSize; y += menu->window.borderSize; } Item_SetScreenCoords( item, x, y ); } // menus void Menu_UpdatePosition( menuDef_t *menu ) { int i; float x, y; if( menu == NULL ) return; x = menu->window.rect.x; y = menu->window.rect.y; if( menu->window.border != 0 ) { x += menu->window.borderSize; y += menu->window.borderSize; } for( i = 0; i < menu->itemCount; i++ ) Item_SetScreenCoords( menu->items[i], x, y ); } static void Menu_AspectiseRect( int bias, Rectangle *rect ) { switch( bias ) { case ALIGN_LEFT: rect->x *= DC->aspectScale; rect->w *= DC->aspectScale; break; case ALIGN_CENTER: rect->x = ( rect->x * DC->aspectScale ) + ( 320.0f - ( 320.0f * DC->aspectScale ) ); rect->w *= DC->aspectScale; break; case ALIGN_RIGHT: rect->x = 640.0f - ( ( 640.0f - rect->x ) * DC->aspectScale ); rect->w *= DC->aspectScale; break; default: case ASPECT_NONE: break; } } void Menu_AspectCompensate( menuDef_t *menu ) { int i; if( menu->window.aspectBias != ASPECT_NONE ) { Menu_AspectiseRect( menu->window.aspectBias, &menu->window.rect ); for( i = 0; i < menu->itemCount; i++ ) { menu->items[ i ]->window.rectClient.x *= DC->aspectScale; menu->items[ i ]->window.rectClient.w *= DC->aspectScale; menu->items[ i ]->textalignx *= DC->aspectScale; } } else { for( i = 0; i < menu->itemCount; i++ ) { Menu_AspectiseRect( menu->items[ i ]->window.aspectBias, &menu->items[ i ]->window.rectClient ); if( menu->items[ i ]->window.aspectBias != ASPECT_NONE ) menu->items[ i ]->textalignx *= DC->aspectScale; } } } void Menu_PostParse( menuDef_t *menu ) { if( menu == NULL ) return; if( menu->fullScreen ) { menu->window.rect.x = 0; menu->window.rect.y = 0; menu->window.rect.w = 640; menu->window.rect.h = 480; } Menu_AspectCompensate( menu ); Menu_UpdatePosition( menu ); } itemDef_t *Menu_ClearFocus( menuDef_t *menu ) { int i; itemDef_t *ret = NULL; if( menu == NULL ) return NULL; for( i = 0; i < menu->itemCount; i++ ) { if( menu->items[i]->window.flags & WINDOW_HASFOCUS ) ret = menu->items[i]; menu->items[i]->window.flags &= ~WINDOW_HASFOCUS; if( menu->items[i]->leaveFocus ) Item_RunScript( menu->items[i], menu->items[i]->leaveFocus ); } return ret; } qboolean IsVisible( int flags ) { return ( flags & WINDOW_VISIBLE && !( flags & WINDOW_FADINGOUT ) ); } qboolean Rect_ContainsPoint( rectDef_t *rect, float x, float y ) { if( rect ) { if( x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h ) return qtrue; } return qfalse; } int Menu_ItemsMatchingGroup( menuDef_t *menu, const char *name ) { int i; int count = 0; for( i = 0; i < menu->itemCount; i++ ) { if( Q_stricmp( menu->items[i]->window.name, name ) == 0 || ( menu->items[i]->window.group && Q_stricmp( menu->items[i]->window.group, name ) == 0 ) ) { count++; } } return count; } itemDef_t *Menu_GetMatchingItemByNumber( menuDef_t *menu, int index, const char *name ) { int i; int count = 0; for( i = 0; i < menu->itemCount; i++ ) { if( Q_stricmp( menu->items[i]->window.name, name ) == 0 || ( menu->items[i]->window.group && Q_stricmp( menu->items[i]->window.group, name ) == 0 ) ) { if( count == index ) return menu->items[i]; count++; } } return NULL; } void Script_SetColor( itemDef_t *item, char **args ) { const char * name; int i; float f; vec4_t *out; // expecting type of color to set and 4 args for the color if( String_Parse( args, &name ) ) { out = NULL; if( Q_stricmp( name, "backcolor" ) == 0 ) { out = &item->window.backColor; item->window.flags |= WINDOW_BACKCOLORSET; } else if( Q_stricmp( name, "forecolor" ) == 0 ) { out = &item->window.foreColor; item->window.flags |= WINDOW_FORECOLORSET; } else if( Q_stricmp( name, "bordercolor" ) == 0 ) out = &item->window.borderColor; if( out ) { for( i = 0; i < 4; i++ ) { if( !Float_Parse( args, &f ) ) return; ( *out )[i] = f; } } } } void Script_SetAsset( itemDef_t *item, char **args ) { const char * name; // expecting name to set asset to if( String_Parse( args, &name ) ) { // check for a model if( item->type == ITEM_TYPE_MODEL ) {} } } void Script_SetBackground( itemDef_t *item, char **args ) { const char * name; // expecting name to set asset to if( String_Parse( args, &name ) ) item->window.background = DC->registerShaderNoMip( name ); } itemDef_t *Menu_FindItemByName( menuDef_t *menu, const char *p ) { int i; if( menu == NULL || p == NULL ) return NULL; for( i = 0; i < menu->itemCount; i++ ) { if( Q_stricmp( p, menu->items[i]->window.name ) == 0 ) return menu->items[i]; } return NULL; } void Script_SetItemColor( itemDef_t *item, char **args ) { const char * itemname; const char *name; vec4_t color; int i; vec4_t *out; // expecting type of color to set and 4 args for the color if( String_Parse( args, &itemname ) && String_Parse( args, &name ) ) { itemDef_t * item2; int j; int count = Menu_ItemsMatchingGroup( item->parent, itemname ); if( !Color_Parse( args, &color ) ) return; for( j = 0; j < count; j++ ) { item2 = Menu_GetMatchingItemByNumber( item->parent, j, itemname ); if( item2 != NULL ) { out = NULL; if( Q_stricmp( name, "backcolor" ) == 0 ) out = &item2->window.backColor; else if( Q_stricmp( name, "forecolor" ) == 0 ) { out = &item2->window.foreColor; item2->window.flags |= WINDOW_FORECOLORSET; } else if( Q_stricmp( name, "bordercolor" ) == 0 ) out = &item2->window.borderColor; if( out ) { for( i = 0; i < 4; i++ ) ( *out )[i] = color[i]; } } } } } void Menu_ShowItemByName( menuDef_t *menu, const char *p, qboolean bShow ) { itemDef_t * item; int i; int count = Menu_ItemsMatchingGroup( menu, p ); for( i = 0; i < count; i++ ) { item = Menu_GetMatchingItemByNumber( menu, i, p ); if( item != NULL ) { if( bShow ) item->window.flags |= WINDOW_VISIBLE; else { item->window.flags &= ~WINDOW_VISIBLE; // stop cinematics playing in the window if( item->window.cinematic >= 0 ) { DC->stopCinematic( item->window.cinematic ); item->window.cinematic = -1; } } } } } void Menu_FadeItemByName( menuDef_t *menu, const char *p, qboolean fadeOut ) { itemDef_t * item; int i; int count = Menu_ItemsMatchingGroup( menu, p ); for( i = 0; i < count; i++ ) { item = Menu_GetMatchingItemByNumber( menu, i, p ); if( item != NULL ) { if( fadeOut ) { item->window.flags |= ( WINDOW_FADINGOUT | WINDOW_VISIBLE ); item->window.flags &= ~WINDOW_FADINGIN; } else { item->window.flags |= ( WINDOW_VISIBLE | WINDOW_FADINGIN ); item->window.flags &= ~WINDOW_FADINGOUT; } } } } menuDef_t *Menus_FindByName( const char *p ) { int i; for( i = 0; i < menuCount; i++ ) { if( Q_stricmp( Menus[i].window.name, p ) == 0 ) return & Menus[i]; } return NULL; } static void Menu_RunCloseScript( menuDef_t *menu ) { if( menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose ) { itemDef_t item; item.parent = menu; Item_RunScript( &item, menu->onClose ); } } static void Menus_Close( menuDef_t *menu ) { if( menu != NULL ) { Menu_RunCloseScript( menu ); menu->window.flags &= ~( WINDOW_VISIBLE | WINDOW_HASFOCUS ); openMenuCount--; if( openMenuCount > 0 ) Menus_Activate( menuStack[ openMenuCount - 1 ] ); } } void Menus_CloseByName( const char *p ) { Menus_Close( Menus_FindByName( p ) ); } void Menus_CloseAll( qboolean force ) { int i; for( i = 0; i < menuCount; i++ ) { if( !( Menus[i].window.flags & WINDOW_DONTCLOSEALL ) || force ) Menus_Close( &Menus[i] ); } if( force ) openMenuCount = 0; } void Script_Show( itemDef_t *item, char **args ) { const char * name; if( String_Parse( args, &name ) ) Menu_ShowItemByName( item->parent, name, qtrue ); } void Script_Hide( itemDef_t *item, char **args ) { const char * name; if( String_Parse( args, &name ) ) Menu_ShowItemByName( item->parent, name, qfalse ); } void Script_FadeIn( itemDef_t *item, char **args ) { const char * name; if( String_Parse( args, &name ) ) Menu_FadeItemByName( item->parent, name, qfalse ); } void Script_FadeOut( itemDef_t *item, char **args ) { const char * name; if( String_Parse( args, &name ) ) Menu_FadeItemByName( item->parent, name, qtrue ); } void Script_Open( itemDef_t *item, char **args ) { const char * name; if( String_Parse( args, &name ) ) Menus_ActivateByName( name ); } void Script_ConditionalOpen( itemDef_t *item, char **args ) { const char * cvar; const char *name1; const char *name2; float val; if( String_Parse( args, &cvar ) && String_Parse( args, &name1 ) && String_Parse( args, &name2 ) ) { val = DC->getCVarValue( cvar ); if( val == 0.f ) Menus_ActivateByName( name2 ); else Menus_ActivateByName( name1 ); } } void Script_Close( itemDef_t *item, char **args ) { const char * name; if( String_Parse( args, &name ) ) Menus_CloseByName( name ); } void Menu_TransitionItemByName( menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt ) { itemDef_t * item; int i; int count = Menu_ItemsMatchingGroup( menu, p ); for( i = 0; i < count; i++ ) { item = Menu_GetMatchingItemByNumber( menu, i, p ); if( item != NULL ) { item->window.flags |= ( WINDOW_INTRANSITION | WINDOW_VISIBLE ); item->window.offsetTime = time; memcpy( &item->window.rectClient, &rectFrom, sizeof( rectDef_t ) ); memcpy( &item->window.rectEffects, &rectTo, sizeof( rectDef_t ) ); item->window.rectEffects2.x = abs( rectTo.x - rectFrom.x ) / amt; item->window.rectEffects2.y = abs( rectTo.y - rectFrom.y ) / amt; item->window.rectEffects2.w = abs( rectTo.w - rectFrom.w ) / amt; item->window.rectEffects2.h = abs( rectTo.h - rectFrom.h ) / amt; Item_UpdatePosition( item ); } } } void Script_Transition( itemDef_t *item, char **args ) { const char * name; rectDef_t rectFrom, rectTo; int time; float amt; if( String_Parse( args, &name ) ) { if( Rect_Parse( args, &rectFrom ) && Rect_Parse( args, &rectTo ) && Int_Parse( args, &time ) && Float_Parse( args, &amt ) ) { Menu_TransitionItemByName( item->parent, name, rectFrom, rectTo, time, amt ); } } } void Menu_OrbitItemByName( menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time ) { itemDef_t * item; int i; int count = Menu_ItemsMatchingGroup( menu, p ); for( i = 0; i < count; i++ ) { item = Menu_GetMatchingItemByNumber( menu, i, p ); if( item != NULL ) { item->window.flags |= ( WINDOW_ORBITING | WINDOW_VISIBLE ); item->window.offsetTime = time; item->window.rectEffects.x = cx; item->window.rectEffects.y = cy; item->window.rectClient.x = x; item->window.rectClient.y = y; Item_UpdatePosition( item ); } } } void Script_Orbit( itemDef_t *item, char **args ) { const char * name; float cx, cy, x, y; int time; if( String_Parse( args, &name ) ) { if( Float_Parse( args, &x ) && Float_Parse( args, &y ) && Float_Parse( args, &cx ) && Float_Parse( args, &cy ) && Int_Parse( args, &time ) ) { Menu_OrbitItemByName( item->parent, name, x, y, cx, cy, time ); } } } void Script_SetFocus( itemDef_t *item, char **args ) { const char * name; itemDef_t *focusItem; if( String_Parse( args, &name ) ) { focusItem = Menu_FindItemByName( item->parent, name ); if( focusItem && !( focusItem->window.flags & WINDOW_DECORATION ) ) { Menu_ClearFocus( item->parent ); focusItem->window.flags |= WINDOW_HASFOCUS; if( focusItem->onFocus ) Item_RunScript( focusItem, focusItem->onFocus ); // Edit fields get activated too if( focusItem->type == ITEM_TYPE_EDITFIELD || focusItem->type == ITEM_TYPE_NUMERICFIELD ) { g_editingField = qtrue; g_editItem = focusItem; } if( DC->Assets.itemFocusSound ) DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND ); } } } void Script_Reset( itemDef_t *item, char **args ) { const char * name; itemDef_t *resetItem; if( String_Parse( args, &name ) ) { resetItem = Menu_FindItemByName( item->parent, name ); if( resetItem ) { if( resetItem->type == ITEM_TYPE_LISTBOX ) { listBoxDef_t * listPtr = ( listBoxDef_t* )resetItem->typeData; resetItem->cursorPos = 0; listPtr->startPos = 0; DC->feederSelection( resetItem->special, 0 ); } } } } void Script_SetPlayerModel( itemDef_t *item, char **args ) { const char * name; if( String_Parse( args, &name ) ) DC->setCVar( "team_model", name ); } void Script_SetPlayerHead( itemDef_t *item, char **args ) { const char * name; if( String_Parse( args, &name ) ) DC->setCVar( "team_headmodel", name ); } void Script_SetCvar( itemDef_t *item, char **args ) { const char * cvar, *val; if( String_Parse( args, &cvar ) && String_Parse( args, &val ) ) DC->setCVar( cvar, val ); } void Script_Exec( itemDef_t *item, char **args ) { const char * val; if( String_Parse( args, &val ) ) DC->executeText( EXEC_APPEND, va( "%s ; ", val ) ); } void Script_Play( itemDef_t *item, char **args ) { const char * val; if( String_Parse( args, &val ) ) DC->startLocalSound( DC->registerSound( val, qfalse ), CHAN_LOCAL_SOUND ); } void Script_playLooped( itemDef_t *item, char **args ) { const char * val; if( String_Parse( args, &val ) ) { DC->stopBackgroundTrack(); DC->startBackgroundTrack( val, val ); } } float UI_Text_Width( const char *text, float scale, int limit ) { int count, len; float out; glyphInfo_t *glyph; float useScale; const char *s = text; fontInfo_t *font = &DC->Assets.textFont; if( scale <= DC->getCVarValue( "ui_smallFont" ) ) font = &DC->Assets.smallFont; else if( scale >= DC->getCVarValue( "ui_bigFont" ) ) font = &DC->Assets.bigFont; useScale = scale * font->glyphScale; out = 0; if( text ) { len = Q_PrintStrlen( text ); if( limit > 0 && len > limit ) len = limit; count = 0; while( s && *s && count < len ) { if( Q_IsColorString( s ) ) { s += 2; continue; } else { glyph = &font->glyphs[( int )*s]; out += ( glyph->xSkip * DC->aspectScale ); s++; count++; } } } return out * useScale; } float UI_Text_Height( const char *text, float scale, int limit ) { int len, count; float max; glyphInfo_t *glyph; float useScale; const char *s = text; fontInfo_t *font = &DC->Assets.textFont; if( scale <= DC->getCVarValue( "ui_smallFont" ) ) font = &DC->Assets.smallFont; else if( scale >= DC->getCVarValue( "ui_bigFont" ) ) font = &DC->Assets.bigFont; useScale = scale * font->glyphScale; max = 0; if( text ) { len = strlen( text ); if( limit > 0 && len > limit ) len = limit; count = 0; while( s && *s && count < len ) { if( Q_IsColorString( s ) ) { s += 2; continue; } else { glyph = &font->glyphs[( int )*s]; if( max < glyph->height ) max = glyph->height; s++; count++; } } } return max * useScale; } float UI_Text_EmWidth( float scale ) { return UI_Text_Width( "M", scale, 0 ); } float UI_Text_EmHeight( float scale ) { return UI_Text_Height( "M", scale, 0 ); } /* ================ UI_AdjustFrom640 Adjusted for resolution and screen aspect ratio ================ */ void UI_AdjustFrom640( float *x, float *y, float *w, float *h ) { *x *= DC->xscale; *y *= DC->yscale; *w *= DC->xscale; *h *= DC->yscale; } static void UI_Text_PaintChar( float x, float y, float width, float height, float scale, float s, float t, float s2, float t2, qhandle_t hShader ) { float w, h; w = width * scale; h = height * scale; UI_AdjustFrom640( &x, &y, &w, &h ); DC->drawStretchPic( x, y, w, h, s, t, s2, t2, hShader ); } void UI_Text_Paint_Limit( float *maxX, float x, float y, float scale, vec4_t color, const char* text, float adjust, int limit ) { int len, count; vec4_t newColor; glyphInfo_t *glyph; if( text ) { const char * s = text; float max = *maxX; float useScale; fontInfo_t *font = &DC->Assets.textFont; if( scale <= DC->getCVarValue( "ui_smallFont" ) ) font = &DC->Assets.smallFont; else if( scale > DC->getCVarValue( "ui_bigFont" ) ) font = &DC->Assets.bigFont; useScale = scale * font->glyphScale; DC->setColor( color ); len = strlen( text ); if( limit > 0 && len > limit ) len = limit; count = 0; while( s && *s && count < len ) { float width, height, skip; glyph = &font->glyphs[ ( int )*s ]; width = glyph->imageWidth * DC->aspectScale; height = glyph->imageHeight; skip = glyph->xSkip * DC->aspectScale; if( Q_IsColorString( s ) ) { memcpy( newColor, g_color_table[ ColorIndex( *( s+1 ) ) ], sizeof( newColor ) ); newColor[ 3 ] = color[ 3 ]; DC->setColor( newColor ); s += 2; continue; } else { float yadj = useScale * glyph->top; if( UI_Text_Width( s, useScale, 1 ) + x > max ) { *maxX = 0; break; } UI_Text_PaintChar( x, y - yadj, width, height, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); x += ( skip * useScale ) + adjust; *maxX = x; count++; s++; } } DC->setColor( NULL ); } } void UI_Text_Paint( float x, float y, float scale, vec4_t color, const char *text, float adjust, int limit, int style ) { int len, count; vec4_t newColor; glyphInfo_t *glyph; float useScale; fontInfo_t *font = &DC->Assets.textFont; if( scale <= DC->getCVarValue( "ui_smallFont" ) ) font = &DC->Assets.smallFont; else if( scale >= DC->getCVarValue( "ui_bigFont" ) ) font = &DC->Assets.bigFont; useScale = scale * font->glyphScale; if( text ) { const char * s = text; DC->setColor( color ); memcpy( &newColor[0], &color[0], sizeof( vec4_t ) ); len = strlen( text ); if( limit > 0 && len > limit ) len = limit; count = 0; while( s && *s && count < len ) { float width, height, skip; glyph = &font->glyphs[( int )*s]; width = glyph->imageWidth * DC->aspectScale; height = glyph->imageHeight; skip = glyph->xSkip * DC->aspectScale; if( Q_IsColorString( s ) ) { memcpy( newColor, g_color_table[ColorIndex( *( s+1 ) )], sizeof( newColor ) ); newColor[3] = color[3]; DC->setColor( newColor ); s += 2; continue; } else { float yadj = useScale * glyph->top; if( style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE ) { int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2; colorBlack[3] = newColor[3]; DC->setColor( colorBlack ); UI_Text_PaintChar( x + ofs, y - yadj + ofs, width, height, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); DC->setColor( newColor ); colorBlack[3] = 1.0; } else if( style == ITEM_TEXTSTYLE_NEON ) { vec4_t glow, outer, inner, white; glow[ 0 ] = newColor[ 0 ] * 0.5; glow[ 1 ] = newColor[ 1 ] * 0.5; glow[ 2 ] = newColor[ 2 ] * 0.5; glow[ 3 ] = newColor[ 3 ] * 0.2; outer[ 0 ] = newColor[ 0 ]; outer[ 1 ] = newColor[ 1 ]; outer[ 2 ] = newColor[ 2 ]; outer[ 3 ] = newColor[ 3 ]; inner[ 0 ] = newColor[ 0 ] * 1.5 > 1.0f ? 1.0f : newColor[ 0 ] * 1.5; inner[ 1 ] = newColor[ 1 ] * 1.5 > 1.0f ? 1.0f : newColor[ 1 ] * 1.5; inner[ 2 ] = newColor[ 2 ] * 1.5 > 1.0f ? 1.0f : newColor[ 2 ] * 1.5; inner[ 3 ] = newColor[ 3 ]; white[ 0 ] = white[ 1 ] = white[ 2 ] = white[ 3 ] = 1.0f; DC->setColor( glow ); UI_Text_PaintChar( x - 1.5, y - yadj - 1.5, width + 3, height + 3, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); DC->setColor( outer ); UI_Text_PaintChar( x - 1, y - yadj - 1, width + 2, height + 2, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); DC->setColor( inner ); UI_Text_PaintChar( x - 0.5, y - yadj - 0.5, width + 1, height + 1, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); DC->setColor( white ); } UI_Text_PaintChar( x, y - yadj, width, height, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); x += ( skip * useScale ) + adjust; s++; count++; } } DC->setColor( NULL ); } } //FIXME: merge this with Text_Paint, somehow void UI_Text_PaintWithCursor( float x, float y, float scale, vec4_t color, const char *text, int cursorPos, char cursor, int limit, int style ) { int len, count; vec4_t newColor; glyphInfo_t *glyph, *glyph2; float yadj; float useScale; fontInfo_t *font = &DC->Assets.textFont; if( scale <= DC->getCVarValue( "ui_smallFont" ) ) font = &DC->Assets.smallFont; else if( scale >= DC->getCVarValue( "ui_bigFont" ) ) font = &DC->Assets.bigFont; useScale = scale * font->glyphScale; if( text ) { float width2, height2, skip2; const char *s = text; DC->setColor( color ); memcpy( &newColor[0], &color[0], sizeof( vec4_t ) ); len = strlen( text ); if( limit > 0 && len > limit ) len = limit; count = 0; glyph2 = &font->glyphs[ ( int ) cursor]; width2 = glyph2->imageWidth * DC->aspectScale; height2 = glyph2->imageHeight; skip2 = glyph2->xSkip * DC->aspectScale; while( s && *s && count < len ) { float width, height, skip; glyph = &font->glyphs[( int )*s]; width = glyph->imageWidth * DC->aspectScale; height = glyph->imageHeight; skip = glyph->xSkip * DC->aspectScale; yadj = useScale * glyph->top; if( style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE ) { int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2; colorBlack[3] = newColor[3]; DC->setColor( colorBlack ); UI_Text_PaintChar( x + ofs, y - yadj + ofs, width, height, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); colorBlack[3] = 1.0; DC->setColor( newColor ); } else if( style == ITEM_TEXTSTYLE_NEON ) { vec4_t glow, outer, inner, white; glow[ 0 ] = newColor[ 0 ] * 0.5; glow[ 1 ] = newColor[ 1 ] * 0.5; glow[ 2 ] = newColor[ 2 ] * 0.5; glow[ 3 ] = newColor[ 3 ] * 0.2; outer[ 0 ] = newColor[ 0 ]; outer[ 1 ] = newColor[ 1 ]; outer[ 2 ] = newColor[ 2 ]; outer[ 3 ] = newColor[ 3 ]; inner[ 0 ] = newColor[ 0 ] * 1.5 > 1.0f ? 1.0f : newColor[ 0 ] * 1.5; inner[ 1 ] = newColor[ 1 ] * 1.5 > 1.0f ? 1.0f : newColor[ 1 ] * 1.5; inner[ 2 ] = newColor[ 2 ] * 1.5 > 1.0f ? 1.0f : newColor[ 2 ] * 1.5; inner[ 3 ] = newColor[ 3 ]; white[ 0 ] = white[ 1 ] = white[ 2 ] = white[ 3 ] = 1.0f; DC->setColor( glow ); UI_Text_PaintChar( x - 1.5, y - yadj - 1.5, width + 3, height + 3, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); DC->setColor( outer ); UI_Text_PaintChar( x - 1, y - yadj - 1, width + 2, height + 2, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); DC->setColor( inner ); UI_Text_PaintChar( x - 0.5, y - yadj - 0.5, width + 1, height + 1, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); DC->setColor( white ); } UI_Text_PaintChar( x, y - yadj, width, height, useScale, glyph->s, glyph->t, glyph->s2, glyph->t2, glyph->glyph ); yadj = useScale * glyph2->top; if( count == cursorPos && !( ( DC->realTime / BLINK_DIVISOR ) & 1 ) ) { UI_Text_PaintChar( x, y - yadj, width2, height2, useScale, glyph2->s, glyph2->t, glyph2->s2, glyph2->t2, glyph2->glyph ); } x += ( skip * useScale ); s++; count++; } // need to paint cursor at end of text if( cursorPos == len && !( ( DC->realTime / BLINK_DIVISOR ) & 1 ) ) { yadj = useScale * glyph2->top; UI_Text_PaintChar( x, y - yadj, width2, height2, useScale, glyph2->s, glyph2->t, glyph2->s2, glyph2->t2, glyph2->glyph ); } DC->setColor( NULL ); } } commandDef_t commandList[] = { {"fadein", &Script_FadeIn}, // group/name {"fadeout", &Script_FadeOut}, // group/name {"show", &Script_Show}, // group/name {"hide", &Script_Hide}, // group/name {"setcolor", &Script_SetColor}, // works on this {"open", &Script_Open}, // menu {"conditionalopen", &Script_ConditionalOpen}, // menu {"close", &Script_Close}, // menu {"setasset", &Script_SetAsset}, // works on this {"setbackground", &Script_SetBackground}, // works on this {"setitemcolor", &Script_SetItemColor}, // group/name {"setfocus", &Script_SetFocus}, // sets this background color to team color {"reset", &Script_Reset}, // resets the state of the item argument {"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color {"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color {"transition", &Script_Transition}, // group/name {"setcvar", &Script_SetCvar}, // group/name {"exec", &Script_Exec}, // group/name {"play", &Script_Play}, // group/name {"playlooped", &Script_playLooped}, // group/name {"orbit", &Script_Orbit} // group/name }; int scriptCommandCount = sizeof( commandList ) / sizeof( commandDef_t ); void Item_RunScript( itemDef_t *item, const char *s ) { char script[1024], *p; int i; qboolean bRan; memset( script, 0, sizeof( script ) ); if( item && s && s[0] ) { Q_strcat( script, 1024, s ); p = script; while( 1 ) { const char * command; // expect command then arguments, ; ends command, NULL ends script if( !String_Parse( &p, &command ) ) return; if( command[0] == ';' && command[1] == '\0' ) continue; bRan = qfalse; for( i = 0; i < scriptCommandCount; i++ ) { if( Q_stricmp( command, commandList[i].name ) == 0 ) { ( commandList[i].handler( item, &p ) ); bRan = qtrue; break; } } // not in our auto list, pass to handler if( !bRan ) DC->runScript( &p ); } } } qboolean Item_EnableShowViaCvar( itemDef_t *item, int flag ) { char script[1024], *p; memset( script, 0, sizeof( script ) ); if( item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest ) { char buff[1024]; DC->getCVarString( item->cvarTest, buff, sizeof( buff ) ); Q_strcat( script, 1024, item->enableCvar ); p = script; while( 1 ) { const char * val; // expect value then ; or NULL, NULL ends list if( !String_Parse( &p, &val ) ) return ( item->cvarFlags & flag ) ? qfalse : qtrue; if( val[0] == ';' && val[1] == '\0' ) continue; // enable it if any of the values are true if( item->cvarFlags & flag ) { if( Q_stricmp( buff, val ) == 0 ) return qtrue; } else { // disable it if any of the values are true if( Q_stricmp( buff, val ) == 0 ) return qfalse; } } return ( item->cvarFlags & flag ) ? qfalse : qtrue; } return qtrue; } // will optionaly set focus to this item qboolean Item_SetFocus( itemDef_t *item, float x, float y ) { int i; itemDef_t *oldFocus; sfxHandle_t *sfx = &DC->Assets.itemFocusSound; qboolean playSound = qfalse; menuDef_t *parent; // sanity check, non-null, not a decoration and does not already have the focus if( item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !( item->window.flags & WINDOW_VISIBLE ) ) { return qfalse; } parent = ( menuDef_t* )item->parent; // items can be enabled and disabled based on cvars if( item->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( item, CVAR_ENABLE ) ) return qfalse; if( item->cvarFlags & ( CVAR_SHOW | CVAR_HIDE ) && !Item_EnableShowViaCvar( item, CVAR_SHOW ) ) return qfalse; oldFocus = Menu_ClearFocus( item->parent ); if( item->type == ITEM_TYPE_TEXT ) { rectDef_t r; r = item->textRect; r.y -= r.h; if( Rect_ContainsPoint( &r, x, y ) ) { item->window.flags |= WINDOW_HASFOCUS; if( item->focusSound ) sfx = &item->focusSound; playSound = qtrue; } else { if( oldFocus ) { oldFocus->window.flags |= WINDOW_HASFOCUS; if( oldFocus->onFocus ) Item_RunScript( oldFocus, oldFocus->onFocus ); } } } else { item->window.flags |= WINDOW_HASFOCUS; if( item->onFocus ) Item_RunScript( item, item->onFocus ); if( item->focusSound ) sfx = &item->focusSound; playSound = qtrue; } if( playSound && sfx ) DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND ); for( i = 0; i < parent->itemCount; i++ ) { if( parent->items[i] == item ) { parent->cursorItem = i; break; } } return qtrue; } int Item_ListBox_MaxScroll( itemDef_t *item ) { listBoxDef_t * listPtr = ( listBoxDef_t* )item->typeData; int count = DC->feederCount( item->special ); int max; if( item->window.flags & WINDOW_HORIZONTAL ) max = count - ( item->window.rect.w / listPtr->elementWidth ) + 1; else max = count - ( item->window.rect.h / listPtr->elementHeight ) + 1; if( max < 0 ) return 0; return max; } int Item_ListBox_ThumbPosition( itemDef_t *item ) { float max, pos, size; listBoxDef_t *listPtr = ( listBoxDef_t* )item->typeData; max = Item_ListBox_MaxScroll( item ); if( item->window.flags & WINDOW_HORIZONTAL ) { size = item->window.rect.w - ( SCROLLBAR_WIDTH * 2 ) - 2; if( max > 0 ) pos = ( size - SCROLLBAR_WIDTH ) / ( float ) max; else pos = 0; pos *= listPtr->startPos; return item->window.rect.x + 1 + SCROLLBAR_WIDTH + pos; } else { size = item->window.rect.h - ( SCROLLBAR_HEIGHT * 2 ) - 2; if( max > 0 ) pos = ( size - SCROLLBAR_HEIGHT ) / ( float ) max; else pos = 0; pos *= listPtr->startPos; return item->window.rect.y + 1 + SCROLLBAR_HEIGHT + pos; } } int Item_ListBox_ThumbDrawPosition( itemDef_t *item ) { int min, max; if( itemCapture == item ) { if( item->window.flags & WINDOW_HORIZONTAL ) { min = item->window.rect.x + SCROLLBAR_WIDTH + 1; max = item->window.rect.x + item->window.rect.w - 2 * SCROLLBAR_WIDTH - 1; if( DC->cursorx >= min + SCROLLBAR_WIDTH / 2 && DC->cursorx <= max + SCROLLBAR_WIDTH / 2 ) return DC->cursorx - SCROLLBAR_WIDTH / 2; else return Item_ListBox_ThumbPosition( item ); } else { min = item->window.rect.y + SCROLLBAR_HEIGHT + 1; max = item->window.rect.y + item->window.rect.h - 2 * SCROLLBAR_HEIGHT - 1; if( DC->cursory >= min + SCROLLBAR_HEIGHT / 2 && DC->cursory <= max + SCROLLBAR_HEIGHT / 2 ) return DC->cursory - SCROLLBAR_HEIGHT / 2; else return Item_ListBox_ThumbPosition( item ); } } else return Item_ListBox_ThumbPosition( item ); } float Item_Slider_ThumbPosition( itemDef_t *item ) { float value, range, x; editFieldDef_t *editDef = item->typeData; if( item->text ) x = item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET; else x = item->window.rect.x; if( editDef == NULL && item->cvar ) return x; value = DC->getCVarValue( item->cvar ); if( value < editDef->minVal ) value = editDef->minVal; else if( value > editDef->maxVal ) value = editDef->maxVal; range = editDef->maxVal - editDef->minVal; value -= editDef->minVal; value /= range; value *= SLIDER_WIDTH; x += value; return x; } static float Item_Slider_VScale( itemDef_t *item ) { if( SLIDER_THUMB_HEIGHT > item->window.rect.h ) return item->window.rect.h / SLIDER_THUMB_HEIGHT; else return 1.0f; } int Item_Slider_OverSlider( itemDef_t *item, float x, float y ) { rectDef_t r; float vScale = Item_Slider_VScale( item ); r.x = Item_Slider_ThumbPosition( item ) - ( SLIDER_THUMB_WIDTH / 2 ); r.y = item->textRect.y - item->textRect.h + ( ( item->textRect.h - ( SLIDER_THUMB_HEIGHT * vScale ) ) / 2.0f ); r.w = SLIDER_THUMB_WIDTH; r.h = SLIDER_THUMB_HEIGHT * vScale; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_THUMB; return 0; } int Item_ListBox_OverLB( itemDef_t *item, float x, float y ) { rectDef_t r; listBoxDef_t *listPtr; int thumbstart; int count; count = DC->feederCount( item->special ); listPtr = ( listBoxDef_t* )item->typeData; if( item->window.flags & WINDOW_HORIZONTAL ) { // check if on left arrow r.x = item->window.rect.x; r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT; r.w = SCROLLBAR_WIDTH; r.h = SCROLLBAR_HEIGHT; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_LEFTARROW; // check if on right arrow r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_RIGHTARROW; // check if on thumb thumbstart = Item_ListBox_ThumbPosition( item ); r.x = thumbstart; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_THUMB; r.x = item->window.rect.x + SCROLLBAR_WIDTH; r.w = thumbstart - r.x; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_PGUP; r.x = thumbstart + SCROLLBAR_WIDTH; r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_PGDN; } else { r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH; r.y = item->window.rect.y; r.w = SCROLLBAR_WIDTH; r.h = SCROLLBAR_HEIGHT; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_LEFTARROW; r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_RIGHTARROW; thumbstart = Item_ListBox_ThumbPosition( item ); r.y = thumbstart; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_THUMB; r.y = item->window.rect.y + SCROLLBAR_HEIGHT; r.h = thumbstart - r.y; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_PGUP; r.y = thumbstart + SCROLLBAR_HEIGHT; r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT; if( Rect_ContainsPoint( &r, x, y ) ) return WINDOW_LB_PGDN; } return 0; } void Item_ListBox_MouseEnter( itemDef_t *item, float x, float y ) { rectDef_t r; listBoxDef_t *listPtr = ( listBoxDef_t* )item->typeData; item->window.flags &= ~( WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN ); item->window.flags |= Item_ListBox_OverLB( item, x, y ); if( item->window.flags & WINDOW_HORIZONTAL ) { if( !( item->window.flags & ( WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN ) ) ) { // check for selection hit as we have exausted buttons and thumb if( listPtr->elementStyle == LISTBOX_IMAGE ) { r.x = item->window.rect.x; r.y = item->window.rect.y; r.h = item->window.rect.h - SCROLLBAR_HEIGHT; r.w = item->window.rect.w - listPtr->drawPadding; if( Rect_ContainsPoint( &r, x, y ) ) { listPtr->cursorPos = ( int )( ( x - r.x ) / listPtr->elementWidth ) + listPtr->startPos; if( listPtr->cursorPos >= listPtr->endPos ) listPtr->cursorPos = listPtr->endPos; } } } } else if( !( item->window.flags & ( WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN ) ) ) { r.x = item->window.rect.x; r.y = item->window.rect.y; r.w = item->window.rect.w - SCROLLBAR_WIDTH; r.h = item->window.rect.h - listPtr->drawPadding; if( Rect_ContainsPoint( &r, x, y ) ) { listPtr->cursorPos = ( int )( ( y - 2 - r.y ) / listPtr->elementHeight ) + listPtr->startPos; if( listPtr->cursorPos > listPtr->endPos ) listPtr->cursorPos = listPtr->endPos; } } } void Item_MouseEnter( itemDef_t *item, float x, float y ) { rectDef_t r; if( item ) { r = item->textRect; r.y -= r.h; // in the text rect? // items can be enabled and disabled based on cvars if( item->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( item, CVAR_ENABLE ) ) return; if( item->cvarFlags & ( CVAR_SHOW | CVAR_HIDE ) && !Item_EnableShowViaCvar( item, CVAR_SHOW ) ) return; if( Rect_ContainsPoint( &r, x, y ) ) { if( !( item->window.flags & WINDOW_MOUSEOVERTEXT ) ) { Item_RunScript( item, item->mouseEnterText ); item->window.flags |= WINDOW_MOUSEOVERTEXT; } if( !( item->window.flags & WINDOW_MOUSEOVER ) ) { Item_RunScript( item, item->mouseEnter ); item->window.flags |= WINDOW_MOUSEOVER; } } else { // not in the text rect if( item->window.flags & WINDOW_MOUSEOVERTEXT ) { // if we were Item_RunScript( item, item->mouseExitText ); item->window.flags &= ~WINDOW_MOUSEOVERTEXT; } if( !( item->window.flags & WINDOW_MOUSEOVER ) ) { Item_RunScript( item, item->mouseEnter ); item->window.flags |= WINDOW_MOUSEOVER; } if( item->type == ITEM_TYPE_LISTBOX ) Item_ListBox_MouseEnter( item, x, y ); } } } void Item_MouseLeave( itemDef_t *item ) { if( item ) { if( item->window.flags & WINDOW_MOUSEOVERTEXT ) { Item_RunScript( item, item->mouseExitText ); item->window.flags &= ~WINDOW_MOUSEOVERTEXT; } Item_RunScript( item, item->mouseExit ); item->window.flags &= ~( WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW ); } } itemDef_t *Menu_HitTest( menuDef_t *menu, float x, float y ) { int i; for( i = 0; i < menu->itemCount; i++ ) { if( Rect_ContainsPoint( &menu->items[i]->window.rect, x, y ) ) return menu->items[i]; } return NULL; } void Item_SetMouseOver( itemDef_t *item, qboolean focus ) { if( item ) { if( focus ) item->window.flags |= WINDOW_MOUSEOVER; else item->window.flags &= ~WINDOW_MOUSEOVER; } } qboolean Item_OwnerDraw_HandleKey( itemDef_t *item, int key ) { if( item && DC->ownerDrawHandleKey ) return DC->ownerDrawHandleKey( item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key ); return qfalse; } qboolean Item_ListBox_HandleKey( itemDef_t *item, int key, qboolean down, qboolean force ) { listBoxDef_t * listPtr = ( listBoxDef_t* )item->typeData; int count = DC->feederCount( item->special ); int max, viewmax; if( force || ( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) && item->window.flags & WINDOW_HASFOCUS ) ) { max = Item_ListBox_MaxScroll( item ); if( item->window.flags & WINDOW_HORIZONTAL ) { viewmax = ( item->window.rect.w / listPtr->elementWidth ); if( key == K_LEFTARROW || key == K_KP_LEFTARROW ) { if( !listPtr->notselectable ) { listPtr->cursorPos--; if( listPtr->cursorPos < 0 ) listPtr->cursorPos = 0; if( listPtr->cursorPos < listPtr->startPos ) listPtr->startPos = listPtr->cursorPos; if( listPtr->cursorPos >= listPtr->startPos + viewmax ) listPtr->startPos = listPtr->cursorPos - viewmax + 1; item->cursorPos = listPtr->cursorPos; DC->feederSelection( item->special, item->cursorPos ); } else { listPtr->startPos--; if( listPtr->startPos < 0 ) listPtr->startPos = 0; } return qtrue; } if( key == K_RIGHTARROW || key == K_KP_RIGHTARROW ) { if( !listPtr->notselectable ) { listPtr->cursorPos++; if( listPtr->cursorPos < listPtr->startPos ) listPtr->startPos = listPtr->cursorPos; if( listPtr->cursorPos >= count ) listPtr->cursorPos = count - 1; if( listPtr->cursorPos >= listPtr->startPos + viewmax ) listPtr->startPos = listPtr->cursorPos - viewmax + 1; item->cursorPos = listPtr->cursorPos; DC->feederSelection( item->special, item->cursorPos ); } else { listPtr->startPos++; if( listPtr->startPos >= count ) listPtr->startPos = count - 1; } return qtrue; } } else { viewmax = ( item->window.rect.h / listPtr->elementHeight ); if( key == K_UPARROW || key == K_KP_UPARROW ) { if( !listPtr->notselectable ) { listPtr->cursorPos--; if( listPtr->cursorPos < 0 ) listPtr->cursorPos = 0; if( listPtr->cursorPos < listPtr->startPos ) listPtr->startPos = listPtr->cursorPos; if( listPtr->cursorPos >= listPtr->startPos + viewmax ) listPtr->startPos = listPtr->cursorPos - viewmax + 1; item->cursorPos = listPtr->cursorPos; DC->feederSelection( item->special, item->cursorPos ); } else { listPtr->startPos--; if( listPtr->startPos < 0 ) listPtr->startPos = 0; } return qtrue; } if( key == K_DOWNARROW || key == K_KP_DOWNARROW ) { if( !listPtr->notselectable ) { listPtr->cursorPos++; if( listPtr->cursorPos < listPtr->startPos ) listPtr->startPos = listPtr->cursorPos; if( listPtr->cursorPos >= count ) listPtr->cursorPos = count - 1; if( listPtr->cursorPos >= listPtr->startPos + viewmax ) listPtr->startPos = listPtr->cursorPos - viewmax + 1; item->cursorPos = listPtr->cursorPos; DC->feederSelection( item->special, item->cursorPos ); } else { listPtr->startPos++; if( listPtr->startPos > max ) listPtr->startPos = max; } return qtrue; } } // mouse hit if( key == K_MOUSE1 || key == K_MOUSE2 ) { if( item->window.flags & WINDOW_LB_LEFTARROW ) { listPtr->startPos--; if( listPtr->startPos < 0 ) listPtr->startPos = 0; } else if( item->window.flags & WINDOW_LB_RIGHTARROW ) { // one down listPtr->startPos++; if( listPtr->startPos > max ) listPtr->startPos = max; } else if( item->window.flags & WINDOW_LB_PGUP ) { // page up listPtr->startPos -= viewmax; if( listPtr->startPos < 0 ) listPtr->startPos = 0; } else if( item->window.flags & WINDOW_LB_PGDN ) { // page down listPtr->startPos += viewmax; if( listPtr->startPos > max ) listPtr->startPos = max; } else if( item->window.flags & WINDOW_LB_THUMB ) { // Display_SetCaptureItem(item); } else { // select an item if( item->cursorPos != listPtr->cursorPos ) { item->cursorPos = listPtr->cursorPos; DC->feederSelection( item->special, item->cursorPos ); } if( DC->realTime < lastListBoxClickTime && listPtr->doubleClick ) Item_RunScript( item, listPtr->doubleClick ); lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY; } return qtrue; } // Scroll wheel if( key == K_MWHEELUP ) { listPtr->startPos--; if( listPtr->startPos < 0 ) listPtr->startPos = 0; return qtrue; } if( key == K_MWHEELDOWN ) { listPtr->startPos++; if( listPtr->startPos > max ) listPtr->startPos = max; return qtrue; } // Invoke the doubleClick handler when enter is pressed if( key == K_ENTER ) { if( listPtr->doubleClick ) Item_RunScript( item, listPtr->doubleClick ); return qtrue; } if( key == K_HOME || key == K_KP_HOME ) { // home listPtr->startPos = 0; return qtrue; } if( key == K_END || key == K_KP_END ) { // end listPtr->startPos = max; return qtrue; } if( key == K_PGUP || key == K_KP_PGUP ) { // page up if( !listPtr->notselectable ) { listPtr->cursorPos -= viewmax; if( listPtr->cursorPos < 0 ) listPtr->cursorPos = 0; if( listPtr->cursorPos < listPtr->startPos ) listPtr->startPos = listPtr->cursorPos; if( listPtr->cursorPos >= listPtr->startPos + viewmax ) listPtr->startPos = listPtr->cursorPos - viewmax + 1; item->cursorPos = listPtr->cursorPos; DC->feederSelection( item->special, item->cursorPos ); } else { listPtr->startPos -= viewmax; if( listPtr->startPos < 0 ) listPtr->startPos = 0; } return qtrue; } if( key == K_PGDN || key == K_KP_PGDN ) { // page down if( !listPtr->notselectable ) { listPtr->cursorPos += viewmax; if( listPtr->cursorPos < listPtr->startPos ) listPtr->startPos = listPtr->cursorPos; if( listPtr->cursorPos >= count ) listPtr->cursorPos = count - 1; if( listPtr->cursorPos >= listPtr->startPos + viewmax ) listPtr->startPos = listPtr->cursorPos - viewmax + 1; item->cursorPos = listPtr->cursorPos; DC->feederSelection( item->special, item->cursorPos ); } else { listPtr->startPos += viewmax; if( listPtr->startPos > max ) listPtr->startPos = max; } return qtrue; } } return qfalse; } qboolean Item_YesNo_HandleKey( itemDef_t *item, int key ) { if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) && item->window.flags & WINDOW_HASFOCUS && item->cvar ) { if( key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3 ) { DC->setCVar( item->cvar, va( "%i", !DC->getCVarValue( item->cvar ) ) ); return qtrue; } } return qfalse; } int Item_Multi_CountSettings( itemDef_t *item ) { multiDef_t * multiPtr = ( multiDef_t* )item->typeData; if( multiPtr == NULL ) return 0; return multiPtr->count; } int Item_Multi_FindCvarByValue( itemDef_t *item ) { char buff[1024]; float value = 0; int i; multiDef_t *multiPtr = ( multiDef_t* )item->typeData; if( multiPtr ) { if( multiPtr->strDef ) DC->getCVarString( item->cvar, buff, sizeof( buff ) ); else value = DC->getCVarValue( item->cvar ); for( i = 0; i < multiPtr->count; i++ ) { if( multiPtr->strDef ) { if( Q_stricmp( buff, multiPtr->cvarStr[i] ) == 0 ) return i; } else { if( multiPtr->cvarValue[i] == value ) return i; } } } return 0; } const char *Item_Multi_Setting( itemDef_t *item ) { char buff[1024]; float value = 0; int i; multiDef_t *multiPtr = ( multiDef_t* )item->typeData; if( multiPtr ) { if( multiPtr->strDef ) DC->getCVarString( item->cvar, buff, sizeof( buff ) ); else value = DC->getCVarValue( item->cvar ); for( i = 0; i < multiPtr->count; i++ ) { if( multiPtr->strDef ) { if( Q_stricmp( buff, multiPtr->cvarStr[i] ) == 0 ) return multiPtr->cvarList[i]; } else { if( multiPtr->cvarValue[i] == value ) return multiPtr->cvarList[i]; } } } return ""; } qboolean Item_Multi_HandleKey( itemDef_t *item, int key ) { multiDef_t * multiPtr = ( multiDef_t* )item->typeData; if( multiPtr ) { if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) && item->window.flags & WINDOW_HASFOCUS && item->cvar ) { if( key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3 ) { int current = Item_Multi_FindCvarByValue( item ) + 1; int max = Item_Multi_CountSettings( item ); if( current < 0 || current >= max ) current = 0; if( multiPtr->strDef ) DC->setCVar( item->cvar, multiPtr->cvarStr[current] ); else { float value = multiPtr->cvarValue[current]; if( ( ( float )( ( int ) value ) ) == value ) DC->setCVar( item->cvar, va( "%i", ( int ) value ) ); else DC->setCVar( item->cvar, va( "%f", value ) ); } return qtrue; } } } return qfalse; } #define MIN_FIELD_WIDTH 10 #define EDIT_CURSOR_WIDTH 10 static void Item_TextField_CalcPaintOffset( itemDef_t *item, char *buff ) { editFieldDef_t * editPtr = ( editFieldDef_t* )item->typeData; if( item->cursorPos < editPtr->paintOffset ) editPtr->paintOffset = item->cursorPos; else { // If there is a maximum field width if( editPtr->maxFieldWidth > 0 ) { // If the cursor is at the end of the string, maximise the amount of the // string that's visible if( buff[ item->cursorPos + 1 ] == '\0' ) { while( UI_Text_Width( &buff[ editPtr->paintOffset ], item->textscale, 0 ) <= ( editPtr->maxFieldWidth - EDIT_CURSOR_WIDTH ) && editPtr->paintOffset > 0 ) editPtr->paintOffset--; } buff[ item->cursorPos + 1 ] = '\0'; // Shift paintOffset so that the cursor is visible while( UI_Text_Width( &buff[ editPtr->paintOffset ], item->textscale, 0 ) > ( editPtr->maxFieldWidth - EDIT_CURSOR_WIDTH ) ) editPtr->paintOffset++; } } } qboolean Item_TextField_HandleKey( itemDef_t *item, int key ) { char buff[1024]; int len; itemDef_t *newItem = NULL; editFieldDef_t *editPtr = ( editFieldDef_t* )item->typeData; qboolean releaseFocus = qtrue; if( item->cvar ) { Com_Memset( buff, 0, sizeof( buff ) ); DC->getCVarString( item->cvar, buff, sizeof( buff ) ); len = strlen( buff ); if( len < item->cursorPos ) item->cursorPos = len; if( editPtr->maxChars && len > editPtr->maxChars ) len = editPtr->maxChars; if( key & K_CHAR_FLAG ) { key &= ~K_CHAR_FLAG; if( key == 'h' - 'a' + 1 ) { // ctrl-h is backspace if( item->cursorPos > 0 ) { memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos ); item->cursorPos--; } DC->setCVar( item->cvar, buff ); } else if( key < 32 || !item->cvar ) { // Ignore any non printable chars releaseFocus = qfalse; goto exit; } else if( item->type == ITEM_TYPE_NUMERICFIELD && ( key < '0' || key > '9' ) ) { // Ignore non-numeric characters releaseFocus = qfalse; goto exit; } else { if( !DC->getOverstrikeMode() ) { if( ( len == MAX_EDITFIELD - 1 ) || ( editPtr->maxChars && len >= editPtr->maxChars ) ) { // Reached maximum field length releaseFocus = qfalse; goto exit; } memmove( &buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos ); } else { // Reached maximum field length if( editPtr->maxChars && item->cursorPos >= editPtr->maxChars ) releaseFocus = qfalse; goto exit; } buff[ item->cursorPos ] = key; DC->setCVar( item->cvar, buff ); if( item->cursorPos < len + 1 ) item->cursorPos++; } } else { switch( key ) { case K_DEL: case K_KP_DEL: if( item->cursorPos < len ) { memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos ); DC->setCVar( item->cvar, buff ); } break; case K_RIGHTARROW: case K_KP_RIGHTARROW: if( item->cursorPos < len ) item->cursorPos++; break; case K_LEFTARROW: case K_KP_LEFTARROW: if( item->cursorPos > 0 ) item->cursorPos--; break; case K_HOME: case K_KP_HOME: item->cursorPos = 0; break; case K_END: case K_KP_END: item->cursorPos = len; break; case K_INS: case K_KP_INS: DC->setOverstrikeMode( !DC->getOverstrikeMode() ); break; case K_TAB: case K_DOWNARROW: case K_KP_DOWNARROW: case K_UPARROW: case K_KP_UPARROW: newItem = Menu_SetNextCursorItem( item->parent ); if( newItem && ( newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD ) ) g_editItem = newItem; else { releaseFocus = qtrue; goto exit; } break; case K_ENTER: case K_KP_ENTER: case K_ESCAPE: case K_MOUSE1: case K_MOUSE2: case K_MOUSE3: case K_MOUSE4: releaseFocus = qtrue; goto exit; default: break; } } releaseFocus = qfalse; } exit: Item_TextField_CalcPaintOffset( item, buff ); return !releaseFocus; } static void Scroll_ListBox_AutoFunc( void *p ) { scrollInfo_t * si = ( scrollInfo_t* )p; if( DC->realTime > si->nextScrollTime ) { // need to scroll which is done by simulating a click to the item // this is done a bit sideways as the autoscroll "knows" that the item is a listbox // so it calls it directly Item_ListBox_HandleKey( si->item, si->scrollKey, qtrue, qfalse ); si->nextScrollTime = DC->realTime + si->adjustValue; } if( DC->realTime > si->nextAdjustTime ) { si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; if( si->adjustValue > SCROLL_TIME_FLOOR ) si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET; } } static void Scroll_ListBox_ThumbFunc( void *p ) { scrollInfo_t * si = ( scrollInfo_t* )p; rectDef_t r; int pos, max; listBoxDef_t *listPtr = ( listBoxDef_t* )si->item->typeData; if( si->item->window.flags & WINDOW_HORIZONTAL ) { if( DC->cursorx == si->xStart ) return; r.x = si->item->window.rect.x + SCROLLBAR_WIDTH + 1; r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_HEIGHT - 1; r.w = si->item->window.rect.w - ( SCROLLBAR_WIDTH * 2 ) - 2; r.h = SCROLLBAR_HEIGHT; max = Item_ListBox_MaxScroll( si->item ); // pos = ( DC->cursorx - r.x - SCROLLBAR_WIDTH / 2 ) * max / ( r.w - SCROLLBAR_WIDTH ); if( pos < 0 ) pos = 0; else if( pos > max ) pos = max; listPtr->startPos = pos; si->xStart = DC->cursorx; } else if( DC->cursory != si->yStart ) { r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_WIDTH - 1; r.y = si->item->window.rect.y + SCROLLBAR_HEIGHT + 1; r.w = SCROLLBAR_WIDTH; r.h = si->item->window.rect.h - ( SCROLLBAR_HEIGHT * 2 ) - 2; max = Item_ListBox_MaxScroll( si->item ); // pos = ( DC->cursory - r.y - SCROLLBAR_HEIGHT / 2 ) * max / ( r.h - SCROLLBAR_HEIGHT ); if( pos < 0 ) pos = 0; else if( pos > max ) pos = max; listPtr->startPos = pos; si->yStart = DC->cursory; } if( DC->realTime > si->nextScrollTime ) { // need to scroll which is done by simulating a click to the item // this is done a bit sideways as the autoscroll "knows" that the item is a listbox // so it calls it directly Item_ListBox_HandleKey( si->item, si->scrollKey, qtrue, qfalse ); si->nextScrollTime = DC->realTime + si->adjustValue; } if( DC->realTime > si->nextAdjustTime ) { si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; if( si->adjustValue > SCROLL_TIME_FLOOR ) si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET; } } static void Scroll_Slider_ThumbFunc( void *p ) { float x, value, cursorx; scrollInfo_t *si = ( scrollInfo_t* )p; editFieldDef_t *editDef = si->item->typeData; if( si->item->text ) x = si->item->textRect.x + si->item->textRect.w + ITEM_VALUE_OFFSET; else x = si->item->window.rect.x; cursorx = DC->cursorx; if( cursorx < x ) cursorx = x; else if( cursorx > x + SLIDER_WIDTH ) cursorx = x + SLIDER_WIDTH; value = cursorx - x; value /= SLIDER_WIDTH; value *= ( editDef->maxVal - editDef->minVal ); value += editDef->minVal; DC->setCVar( si->item->cvar, va( "%f", value ) ); } void Item_StartCapture( itemDef_t *item, int key ) { int flags; // Don't allow captureFunc to be overridden if( captureFunc != voidFunction ) return; switch( item->type ) { case ITEM_TYPE_EDITFIELD: case ITEM_TYPE_NUMERICFIELD: case ITEM_TYPE_LISTBOX: { flags = Item_ListBox_OverLB( item, DC->cursorx, DC->cursory ); if( flags & ( WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW ) ) { scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START; scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST; scrollInfo.adjustValue = SCROLL_TIME_START; scrollInfo.scrollKey = key; scrollInfo.scrollDir = ( flags & WINDOW_LB_LEFTARROW ) ? qtrue : qfalse; scrollInfo.item = item; UI_InstallCaptureFunc( Scroll_ListBox_AutoFunc, &scrollInfo, 0 ); itemCapture = item; } else if( flags & WINDOW_LB_THUMB ) { scrollInfo.scrollKey = key; scrollInfo.item = item; scrollInfo.xStart = DC->cursorx; scrollInfo.yStart = DC->cursory; UI_InstallCaptureFunc( Scroll_ListBox_ThumbFunc, &scrollInfo, 0 ); itemCapture = item; } break; } case ITEM_TYPE_SLIDER: { flags = Item_Slider_OverSlider( item, DC->cursorx, DC->cursory ); if( flags & WINDOW_LB_THUMB ) { scrollInfo.scrollKey = key; scrollInfo.item = item; scrollInfo.xStart = DC->cursorx; scrollInfo.yStart = DC->cursory; UI_InstallCaptureFunc( Scroll_Slider_ThumbFunc, &scrollInfo, 0 ); itemCapture = item; } break; } } } void Item_StopCapture( itemDef_t *item ) { } qboolean Item_Slider_HandleKey( itemDef_t *item, int key, qboolean down ) { float x, value, width, work; if( item->window.flags & WINDOW_HASFOCUS && item->cvar && Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) ) { if( key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3 ) { editFieldDef_t * editDef = item->typeData; if( editDef ) { rectDef_t testRect; width = SLIDER_WIDTH; if( item->text ) x = item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET; else x = item->window.rect.x; testRect = item->window.rect; testRect.x = x; value = ( float )SLIDER_THUMB_WIDTH / 2; testRect.x -= value; testRect.w = ( SLIDER_WIDTH + ( float )SLIDER_THUMB_WIDTH / 2 ); if( Rect_ContainsPoint( &testRect, DC->cursorx, DC->cursory ) ) { work = DC->cursorx - x; value = work / width; value *= ( editDef->maxVal - editDef->minVal ); // vm fuckage // value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal)); value += editDef->minVal; DC->setCVar( item->cvar, va( "%f", value ) ); return qtrue; } } } } return qfalse; } qboolean Item_HandleKey( itemDef_t *item, int key, qboolean down ) { if( itemCapture ) { Item_StopCapture( itemCapture ); itemCapture = NULL; UI_RemoveCaptureFunc( ); } else { if( down && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) Item_StartCapture( item, key ); } if( !down ) return qfalse; switch( item->type ) { case ITEM_TYPE_BUTTON: return qfalse; break; case ITEM_TYPE_RADIOBUTTON: return qfalse; break; case ITEM_TYPE_CHECKBOX: return qfalse; break; case ITEM_TYPE_EDITFIELD: case ITEM_TYPE_NUMERICFIELD: //return Item_TextField_HandleKey(item, key); return qfalse; break; case ITEM_TYPE_COMBO: return qfalse; break; case ITEM_TYPE_LISTBOX: return Item_ListBox_HandleKey( item, key, down, qfalse ); break; case ITEM_TYPE_YESNO: return Item_YesNo_HandleKey( item, key ); break; case ITEM_TYPE_MULTI: return Item_Multi_HandleKey( item, key ); break; case ITEM_TYPE_OWNERDRAW: return Item_OwnerDraw_HandleKey( item, key ); break; case ITEM_TYPE_BIND: return Item_Bind_HandleKey( item, key, down ); break; case ITEM_TYPE_SLIDER: return Item_Slider_HandleKey( item, key, down ); break; //case ITEM_TYPE_IMAGE: // Item_Image_Paint(item); // break; default: return qfalse; break; } //return qfalse; } void Item_Action( itemDef_t *item ) { if( item ) Item_RunScript( item, item->action ); } itemDef_t *Menu_SetPrevCursorItem( menuDef_t *menu ) { qboolean wrapped = qfalse; int oldCursor = menu->cursorItem; if( menu->cursorItem < 0 ) { menu->cursorItem = menu->itemCount - 1; wrapped = qtrue; } while( menu->cursorItem > -1 ) { menu->cursorItem--; if( menu->cursorItem < 0 && !wrapped ) { wrapped = qtrue; menu->cursorItem = menu->itemCount - 1; } if( Item_SetFocus( menu->items[menu->cursorItem], DC->cursorx, DC->cursory ) ) { Menu_HandleMouseMove( menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1 ); return menu->items[menu->cursorItem]; } } menu->cursorItem = oldCursor; return NULL; } itemDef_t *Menu_SetNextCursorItem( menuDef_t *menu ) { qboolean wrapped = qfalse; int oldCursor = menu->cursorItem; if( menu->cursorItem == -1 ) { menu->cursorItem = 0; wrapped = qtrue; } while( menu->cursorItem < menu->itemCount ) { menu->cursorItem++; if( menu->cursorItem >= menu->itemCount && !wrapped ) { wrapped = qtrue; menu->cursorItem = 0; } if( Item_SetFocus( menu->items[menu->cursorItem], DC->cursorx, DC->cursory ) ) { Menu_HandleMouseMove( menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1 ); return menu->items[menu->cursorItem]; } } menu->cursorItem = oldCursor; return NULL; } static void Window_CloseCinematic( windowDef_t *window ) { if( window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0 ) { DC->stopCinematic( window->cinematic ); window->cinematic = -1; } } static void Menu_CloseCinematics( menuDef_t *menu ) { if( menu ) { int i; Window_CloseCinematic( &menu->window ); for( i = 0; i < menu->itemCount; i++ ) { Window_CloseCinematic( &menu->items[i]->window ); if( menu->items[i]->type == ITEM_TYPE_OWNERDRAW ) DC->stopCinematic( 0 - menu->items[i]->window.ownerDraw ); } } } static void Display_CloseCinematics( void ) { int i; for( i = 0; i < menuCount; i++ ) Menu_CloseCinematics( &Menus[i] ); } void Menus_Activate( menuDef_t *menu ) { int i; qboolean onTopOfMenuStack = qfalse; if( openMenuCount > 0 && menuStack[ openMenuCount - 1 ] == menu ) onTopOfMenuStack = qtrue; menu->window.flags |= ( WINDOW_HASFOCUS | WINDOW_VISIBLE ); // If being opened for the first time if( !onTopOfMenuStack ) { if( menu->onOpen ) { itemDef_t item; item.parent = menu; Item_RunScript( &item, menu->onOpen ); } if( menu->soundName && *menu->soundName ) DC->startBackgroundTrack( menu->soundName, menu->soundName ); Display_CloseCinematics( ); Menu_HandleMouseMove( menu, DC->cursorx, DC->cursory ); // force the item under the cursor to focus for( i = 0; i < menu->itemCount; i++ ) // reset selection in listboxes when opened { if( menu->items[ i ]->type == ITEM_TYPE_LISTBOX ) { listBoxDef_t * listPtr = ( listBoxDef_t* )menu->items[ i ]->typeData; menu->items[ i ]->cursorPos = 0; listPtr->startPos = 0; DC->feederSelection( menu->items[ i ]->special, 0 ); } } if( openMenuCount < MAX_OPEN_MENUS ) menuStack[ openMenuCount++ ] = menu; } } int Display_VisibleMenuCount( void ) { int i, count; count = 0; for( i = 0; i < menuCount; i++ ) { if( Menus[i].window.flags & ( WINDOW_FORCED | WINDOW_VISIBLE ) ) count++; } return count; } void Menus_HandleOOBClick( menuDef_t *menu, int key, qboolean down ) { if( menu ) { int i; // basically the behaviour we are looking for is if there are windows in the stack.. see if // the cursor is within any of them.. if not close them otherwise activate them and pass the // key on.. force a mouse move to activate focus and script stuff if( down && menu->window.flags & WINDOW_OOB_CLICK ) Menus_Close( menu ); for( i = 0; i < menuCount; i++ ) { if( Menu_OverActiveItem( &Menus[i], DC->cursorx, DC->cursory ) ) { Menus_Close( menu ); Menus_Activate( &Menus[i] ); Menu_HandleMouseMove( &Menus[i], DC->cursorx, DC->cursory ); Menu_HandleKey( &Menus[i], key, down ); } } if( Display_VisibleMenuCount() == 0 ) { if( DC->Pause ) DC->Pause( qfalse ); } Display_CloseCinematics(); } } static rectDef_t *Item_CorrectedTextRect( itemDef_t *item ) { static rectDef_t rect; memset( &rect, 0, sizeof( rectDef_t ) ); if( item ) { rect = item->textRect; if( rect.w ) rect.y -= rect.h; } return ▭ } void Menu_HandleKey( menuDef_t *menu, int key, qboolean down ) { int i; itemDef_t *item = NULL; qboolean inHandler = qfalse; if( inHandler ) return; inHandler = qtrue; if( g_waitingForKey && down ) { Item_Bind_HandleKey( g_bindItem, key, down ); inHandler = qfalse; return; } if( g_editingField && down ) { if( !Item_TextField_HandleKey( g_editItem, key ) ) { g_editingField = qfalse; Item_RunScript( g_editItem, g_editItem->onTextEntry ); g_editItem = NULL; inHandler = qfalse; return; } else if( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) { g_editingField = qfalse; Item_RunScript( g_editItem, g_editItem->onTextEntry ); g_editItem = NULL; Display_MouseMove( NULL, DC->cursorx, DC->cursory ); } else if( key == K_TAB || key == K_UPARROW || key == K_DOWNARROW ) return; } if( menu == NULL ) { inHandler = qfalse; return; } // see if the mouse is within the window bounds and if so is this a mouse click if( down && !( menu->window.flags & WINDOW_POPUP ) && !Rect_ContainsPoint( &menu->window.rect, DC->cursorx, DC->cursory ) ) { static qboolean inHandleKey = qfalse; if( !inHandleKey && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) { inHandleKey = qtrue; Menus_HandleOOBClick( menu, key, down ); inHandleKey = qfalse; inHandler = qfalse; return; } } // get the item with focus for( i = 0; i < menu->itemCount; i++ ) { if( menu->items[i]->window.flags & WINDOW_HASFOCUS ) item = menu->items[i]; } if( item != NULL ) { if( Item_HandleKey( item, key, down ) ) { Item_Action( item ); inHandler = qfalse; return; } } if( !down ) { inHandler = qfalse; return; } // default handling switch( key ) { case K_F12: if( DC->getCVarValue( "developer" ) ) DC->executeText( EXEC_APPEND, "screenshot\n" ); break; case K_KP_UPARROW: case K_UPARROW: Menu_SetPrevCursorItem( menu ); break; case K_ESCAPE: if( !g_waitingForKey && menu->onESC ) { itemDef_t it; it.parent = menu; Item_RunScript( &it, menu->onESC ); } break; case K_TAB: case K_KP_DOWNARROW: case K_DOWNARROW: Menu_SetNextCursorItem( menu ); break; case K_MOUSE1: case K_MOUSE2: if( item ) { if( item->type == ITEM_TYPE_TEXT ) { if( Rect_ContainsPoint( Item_CorrectedTextRect( item ), DC->cursorx, DC->cursory ) ) Item_Action( item ); } else if( item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD ) { if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) ) { char buffer[ MAX_STRING_CHARS ] = { 0 }; if( item->cvar ) DC->getCVarString( item->cvar, buffer, sizeof( buffer ) ); item->cursorPos = strlen( buffer ); Item_TextField_CalcPaintOffset( item, buffer ); g_editingField = qtrue; g_editItem = item; } } else { if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) ) Item_Action( item ); } } break; case K_JOY1: case K_JOY2: case K_JOY3: case K_JOY4: case K_AUX1: case K_AUX2: case K_AUX3: case K_AUX4: case K_AUX5: case K_AUX6: case K_AUX7: case K_AUX8: case K_AUX9: case K_AUX10: case K_AUX11: case K_AUX12: case K_AUX13: case K_AUX14: case K_AUX15: case K_AUX16: break; case K_KP_ENTER: case K_ENTER: if( item ) { if( item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD ) { char buffer[ MAX_STRING_CHARS ] = { 0 }; if( item->cvar ) DC->getCVarString( item->cvar, buffer, sizeof( buffer ) ); item->cursorPos = strlen( buffer ); Item_TextField_CalcPaintOffset( item, buffer ); g_editingField = qtrue; g_editItem = item; } else Item_Action( item ); } break; } inHandler = qfalse; } void ToWindowCoords( float *x, float *y, windowDef_t *window ) { if( window->border != 0 ) { *x += window->borderSize; *y += window->borderSize; } *x += window->rect.x; *y += window->rect.y; } void Rect_ToWindowCoords( rectDef_t *rect, windowDef_t *window ) { ToWindowCoords( &rect->x, &rect->y, window ); } void Item_SetTextExtents( itemDef_t *item, int *width, int *height, const char *text ) { const char * textPtr = ( text ) ? text : item->text; if( textPtr == NULL ) return; *width = item->textRect.w; *height = item->textRect.h; // keeps us from computing the widths and heights more than once if( *width == 0 || ( item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ALIGN_CENTER ) ) { int originalWidth; if( item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ALIGN_CENTER && item->cvar ) { //FIXME: this will only be called once? char buff[256]; DC->getCVarString( item->cvar, buff, 256 ); originalWidth = UI_Text_Width( item->text, item->textscale, 0 ) + UI_Text_Width( buff, item->textscale, 0 ); } else originalWidth = UI_Text_Width( item->text, item->textscale, 0 ); *width = UI_Text_Width( textPtr, item->textscale, 0 ); *height = UI_Text_Height( textPtr, item->textscale, 0 ); item->textRect.w = *width; item->textRect.h = *height; if( item->textvalignment == VALIGN_BOTTOM ) item->textRect.y = item->textaligny + item->window.rect.h; else if( item->textvalignment == VALIGN_CENTER ) item->textRect.y = item->textaligny + ( ( *height + item->window.rect.h ) / 2.0f ); else if( item->textvalignment == VALIGN_TOP ) item->textRect.y = item->textaligny + *height; if( item->textalignment == ALIGN_LEFT ) item->textRect.x = item->textalignx; else if( item->textalignment == ALIGN_CENTER ) item->textRect.x = item->textalignx + ( ( item->window.rect.w - originalWidth ) / 2.0f ); else if( item->textalignment == ALIGN_RIGHT ) item->textRect.x = item->textalignx + item->window.rect.w - originalWidth; ToWindowCoords( &item->textRect.x, &item->textRect.y, &item->window ); } } void Item_TextColor( itemDef_t *item, vec4_t *newColor ) { vec4_t lowLight; menuDef_t *parent = ( menuDef_t* )item->parent; Fade( &item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount ); if( item->window.flags & WINDOW_HASFOCUS ) memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) ); else if( item->textStyle == ITEM_TEXTSTYLE_BLINK && !( ( DC->realTime / BLINK_DIVISOR ) & 1 ) ) { lowLight[0] = 0.8 * item->window.foreColor[0]; lowLight[1] = 0.8 * item->window.foreColor[1]; lowLight[2] = 0.8 * item->window.foreColor[2]; lowLight[3] = 0.8 * item->window.foreColor[3]; LerpColor( item->window.foreColor, lowLight, *newColor, 0.5 + 0.5 * sin( DC->realTime / PULSE_DIVISOR ) ); } else { memcpy( newColor, &item->window.foreColor, sizeof( vec4_t ) ); // items can be enabled and disabled based on cvars } if( item->enableCvar != NULL && *item->enableCvar && item->cvarTest != NULL && *item->cvarTest ) { if( item->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( item, CVAR_ENABLE ) ) memcpy( newColor, &parent->disableColor, sizeof( vec4_t ) ); } } static const char *Item_Text_Wrap( const char *text, float scale, float width ) { static char out[ 8192 ]; char *paint = out; char c[ 3 ]; const char *p = text; const char *eol; const char *q = NULL, *qMinus1 = NULL; unsigned int testLength; unsigned int i; if( strlen( text ) >= sizeof( out ) ) return NULL; *paint = '\0'; while( *p ) { Com_Memset( c, 0, sizeof( c ) ); // Skip leading whitespace while( *p ) { if( Q_IsColorString( p ) ) { c[ 0 ] = p[ 0 ]; c[ 1 ] = p[ 1 ]; p += 2; } else if( *p != '\n' && isspace( *p ) ) p++; else break; } if( !*p ) break; testLength = 1; eol = p; q = p; while( Q_IsColorString( q ) ) q += 2; q++; while( Q_IsColorString( q ) ) q += 2; while( UI_Text_Width( p, scale, testLength ) < width ) { if( testLength >= strlen( p ) ) { eol = p + strlen( p ); break; } // Point q at the end of the current testLength q = p; for( i = 0; i < testLength; ) { // Skip color escapes while( Q_IsColorString( q ) ) { q += 2; continue; } qMinus1 = q; q++; i++; } // Some color escapes might still be present while( Q_IsColorString( q ) ) q += 2; // Manual line break if( *q == '\n' ) { eol = q + 1; break; } if( !isspace( *qMinus1 ) && isspace( *q ) ) eol = q; testLength++; } // No split has taken place, so just split mid-word if( eol == p ) eol = q; // Add colour code (might be empty) Q_strcat( out, sizeof( out ), c ); paint = out + strlen( out ); // Copy text strncpy( paint, p, eol - p ); paint[ eol - p ] = '\0'; // Add a \n if it's not there already if( out[ strlen( out ) - 1 ] != '\n' ) Q_strcat( out, sizeof( out ), "\n" ); paint = out + strlen( out ); p = eol; } return out; } #define MAX_WRAP_CACHE 16 #define MAX_WRAP_LINES 32 #define MAX_WRAP_TEXT 512 typedef struct { char text[ MAX_WRAP_TEXT * MAX_WRAP_LINES ]; //FIXME: augment with hash? rectDef_t rect; float scale; char lines[ MAX_WRAP_LINES ][ MAX_WRAP_TEXT ]; float lineCoords[ MAX_WRAP_LINES ][ 2 ]; int numLines; } wrapCache_t; static wrapCache_t wrapCache[ MAX_WRAP_CACHE ]; static int cacheWriteIndex = 0; static int cacheReadIndex = 0; static int cacheReadLineNum = 0; static void UI_CreateCacheEntry( const char *text, rectDef_t *rect, float scale ) { wrapCache_t * cacheEntry = &wrapCache[ cacheWriteIndex ]; Q_strncpyz( cacheEntry->text, text, sizeof( cacheEntry->text ) ); cacheEntry->rect.x = rect->x; cacheEntry->rect.y = rect->y; cacheEntry->rect.w = rect->w; cacheEntry->rect.h = rect->h; cacheEntry->scale = scale; cacheEntry->numLines = 0; } static void UI_AddCacheEntryLine( const char *text, float x, float y ) { wrapCache_t * cacheEntry = &wrapCache[ cacheWriteIndex ]; if( cacheEntry->numLines >= MAX_WRAP_LINES ) return; Q_strncpyz( cacheEntry->lines[ cacheEntry->numLines ], text, sizeof( cacheEntry->lines[ 0 ] ) ); cacheEntry->lineCoords[ cacheEntry->numLines ][ 0 ] = x; cacheEntry->lineCoords[ cacheEntry->numLines ][ 1 ] = y; cacheEntry->numLines++; } static void UI_FinishCacheEntry( void ) { cacheWriteIndex = ( cacheWriteIndex + 1 ) % MAX_WRAP_CACHE; } static qboolean UI_CheckWrapCache( const char *text, rectDef_t *rect, float scale ) { int i; for( i = 0; i < MAX_WRAP_CACHE; i++ ) { wrapCache_t *cacheEntry = &wrapCache[ i ]; if( Q_stricmp( text, cacheEntry->text ) ) continue; if( rect->x != cacheEntry->rect.x || rect->y != cacheEntry->rect.y || rect->w != cacheEntry->rect.w || rect->h != cacheEntry->rect.h ) continue; if( cacheEntry->scale != scale ) continue; // This is a match cacheReadIndex = i; cacheReadLineNum = 0; return qtrue; } // No match - wrap isn't cached return qfalse; } static qboolean UI_NextWrapLine( const char **text, float *x, float *y ) { wrapCache_t * cacheEntry = &wrapCache[ cacheReadIndex ]; if( cacheReadLineNum >= cacheEntry->numLines ) return qfalse; *text = cacheEntry->lines[ cacheReadLineNum ]; *x = cacheEntry->lineCoords[ cacheReadLineNum ][ 0 ]; *y = cacheEntry->lineCoords[ cacheReadLineNum ][ 1 ]; cacheReadLineNum++; return qtrue; } void Item_Text_Wrapped_Paint( itemDef_t *item ) { char text[ 1024 ]; const char *p, *textPtr; float x, y, w, h; vec4_t color; if( item->text == NULL ) { if( item->cvar == NULL ) return; else { DC->getCVarString( item->cvar, text, sizeof( text ) ); textPtr = text; } } else textPtr = item->text; if( *textPtr == '\0' ) return; Item_TextColor( item, &color ); // Check if this block is cached if( ( qboolean )DC->getCVarValue( "ui_textWrapCache" ) && UI_CheckWrapCache( textPtr, &item->window.rect, item->textscale ) ) { while( UI_NextWrapLine( &p, &x, &y ) ) { UI_Text_Paint( x, y, item->textscale, color, p, 0, 0, item->textStyle ); } } else { char buff[ 1024 ]; float fontHeight = UI_Text_EmHeight( item->textscale ); const float lineSpacing = fontHeight * 0.4f; float lineHeight = fontHeight + lineSpacing; float textHeight; int textLength; int paintLines, totalLines, lineNum = 0; float paintY; int i; char lastCode = 0, newCode = 0; UI_CreateCacheEntry( textPtr, &item->window.rect, item->textscale ); x = item->window.rect.x + item->textalignx; y = item->window.rect.y + item->textaligny; w = item->window.rect.w - ( 2.0f * item->textalignx ); h = item->window.rect.h - ( 2.0f * item->textaligny ); textPtr = Item_Text_Wrap( textPtr, item->textscale, w ); textLength = strlen( textPtr ); // Count lines totalLines = 0; for( i = 0; i < textLength; i++ ) { if( textPtr[ i ] == '\n' ) totalLines++; } paintLines = ( int )floor( ( h + lineSpacing ) / lineHeight ); if( paintLines > totalLines ) paintLines = totalLines; textHeight = ( paintLines * lineHeight ) - lineSpacing; switch( item->textvalignment ) { default: case VALIGN_BOTTOM: paintY = y + ( h - textHeight ); break; case VALIGN_CENTER: paintY = y + ( ( h - textHeight ) / 2.0f ); break; case VALIGN_TOP: paintY = y; break; } p = textPtr; for( i = 0, lineNum = 0; i < textLength && lineNum < paintLines; i++ ) { int lineLength = &textPtr[ i ] - p; // track any color escape sequences if( i && Q_IsColorString( textPtr + i - 1 ) ) newCode = textPtr[ i ]; if( lineLength >= sizeof( buff ) - 1 ) break; if( textPtr[ i ] == '\n' || textPtr[ i ] == '\0' ) { itemDef_t lineItem; int width, height; // if there was a color escape before we need to insert it on the // start of every line again, otherwise don't insert a color escape // in order to preserve the item's assigned color if( lastCode ) { buff[ 0 ] = Q_COLOR_ESCAPE; buff[ 1 ] = lastCode; strncpy( buff + 2, p, lineLength ); buff[ lineLength + 2 ] = '\0'; } else { strncpy( buff, p, lineLength ); buff[ lineLength ] = '\0'; } lastCode = newCode; p = &textPtr[ i + 1 ]; lineItem.type = ITEM_TYPE_TEXT; lineItem.textscale = item->textscale; lineItem.textStyle = item->textStyle; lineItem.text = buff; lineItem.textalignment = item->textalignment; lineItem.textvalignment = VALIGN_TOP; lineItem.textalignx = 0.0f; lineItem.textaligny = 0.0f; lineItem.textRect.w = 0.0f; lineItem.textRect.h = 0.0f; lineItem.window.rect.x = x; lineItem.window.rect.y = paintY + ( lineNum * lineHeight ); lineItem.window.rect.w = w; lineItem.window.rect.h = lineHeight; lineItem.window.border = item->window.border; lineItem.window.borderSize = item->window.borderSize; if( DC->getCVarValue( "ui_developer" ) ) { vec4_t color; color[ 0 ] = color[ 2 ] = color[ 3 ] = 1.0f; color[ 1 ] = 0.0f; DC->drawRect( lineItem.window.rect.x, lineItem.window.rect.y, lineItem.window.rect.w, lineItem.window.rect.h, 1, color ); } Item_SetTextExtents( &lineItem, &width, &height, buff ); UI_Text_Paint( lineItem.textRect.x, lineItem.textRect.y, lineItem.textscale, color, buff, 0, 0, lineItem.textStyle ); UI_AddCacheEntryLine( buff, lineItem.textRect.x, lineItem.textRect.y ); lineNum++; } } UI_FinishCacheEntry( ); } } /* ============== UI_DrawTextBlock ============== */ void UI_DrawTextBlock( rectDef_t *rect, float text_x, float text_y, vec4_t color, float scale, int textalign, int textvalign, int textStyle, const char *text ) { static menuDef_t dummyParent; static itemDef_t textItem; textItem.text = text; textItem.parent = &dummyParent; memcpy( textItem.window.foreColor, color, sizeof( vec4_t ) ); textItem.window.flags = 0; textItem.window.rect.x = rect->x; textItem.window.rect.y = rect->y; textItem.window.rect.w = rect->w; textItem.window.rect.h = rect->h; textItem.window.border = 0; textItem.window.borderSize = 0.0f; textItem.textRect.x = 0.0f; textItem.textRect.y = 0.0f; textItem.textRect.w = 0.0f; textItem.textRect.h = 0.0f; textItem.textalignment = textalign; textItem.textvalignment = textvalign; textItem.textalignx = text_x; textItem.textaligny = text_y; textItem.textscale = scale; textItem.textStyle = textStyle; // Utilise existing wrap code Item_Text_Wrapped_Paint( &textItem ); } void Item_Text_Paint( itemDef_t *item ) { char text[1024]; const char *textPtr; int height, width; vec4_t color; if( item->window.flags & WINDOW_WRAPPED ) { Item_Text_Wrapped_Paint( item ); return; } if( item->text == NULL ) { if( item->cvar == NULL ) return; else { DC->getCVarString( item->cvar, text, sizeof( text ) ); textPtr = text; } } else textPtr = item->text; // this needs to go here as it sets extents for cvar types as well Item_SetTextExtents( item, &width, &height, textPtr ); if( *textPtr == '\0' ) return; Item_TextColor( item, &color ); UI_Text_Paint( item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle ); } void Item_TextField_Paint( itemDef_t *item ) { char buff[1024]; vec4_t newColor; int offset = ( item->text && *item->text ) ? ITEM_VALUE_OFFSET : 0; menuDef_t *parent = ( menuDef_t* )item->parent; editFieldDef_t *editPtr = ( editFieldDef_t* )item->typeData; char cursor = DC->getOverstrikeMode() ? '|' : '_'; qboolean editing = ( item->window.flags & WINDOW_HASFOCUS && g_editingField ); const int cursorWidth = editing ? EDIT_CURSOR_WIDTH : 0; //FIXME: causes duplicate printing if item->text is not set (NULL) Item_Text_Paint( item ); buff[0] = '\0'; if( item->cvar ) DC->getCVarString( item->cvar, buff, sizeof( buff ) ); // maxFieldWidth hasn't been set, so use the item's rect if( editPtr->maxFieldWidth == 0 ) { editPtr->maxFieldWidth = item->window.rect.w - ( item->textRect.w + offset + ( item->textRect.x - item->window.rect.x ) ); if( editPtr->maxFieldWidth < MIN_FIELD_WIDTH ) editPtr->maxFieldWidth = MIN_FIELD_WIDTH; } if( !editing ) editPtr->paintOffset = 0; // Shorten string to max viewable while( UI_Text_Width( buff + editPtr->paintOffset, item->textscale, 0 ) > ( editPtr->maxFieldWidth - cursorWidth ) && strlen( buff ) > 0 ) buff[ strlen( buff ) - 1 ] = '\0'; parent = ( menuDef_t* )item->parent; if( item->window.flags & WINDOW_HASFOCUS ) memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) ); else memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) ); if( editing ) { UI_Text_PaintWithCursor( item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset, cursor, editPtr->maxPaintChars, item->textStyle ); } else { UI_Text_Paint( item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, item->textStyle ); } } void Item_YesNo_Paint( itemDef_t *item ) { vec4_t newColor; float value; int offset; menuDef_t *parent = ( menuDef_t* )item->parent; value = ( item->cvar ) ? DC->getCVarValue( item->cvar ) : 0; if( item->window.flags & WINDOW_HASFOCUS ) memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) ); else memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) ); offset = ( item->text && *item->text ) ? ITEM_VALUE_OFFSET : 0; if( item->text ) { Item_Text_Paint( item ); UI_Text_Paint( item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, ( value != 0 ) ? "Yes" : "No", 0, 0, item->textStyle ); } else UI_Text_Paint( item->textRect.x, item->textRect.y, item->textscale, newColor, ( value != 0 ) ? "Yes" : "No", 0, 0, item->textStyle ); } void Item_Multi_Paint( itemDef_t *item ) { vec4_t newColor; const char *text = ""; menuDef_t *parent = ( menuDef_t* )item->parent; if( item->window.flags & WINDOW_HASFOCUS ) memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) ); else memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) ); text = Item_Multi_Setting( item ); if( item->text ) { Item_Text_Paint( item ); UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle ); } else UI_Text_Paint( item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle ); } typedef struct { char *command; int id; int defaultbind1; int defaultbind2; int bind1; int bind2; } bind_t; typedef struct { char* name; float defaultvalue; float value; } configcvar_t; static bind_t g_bindings[] = { { "+scores", K_TAB, -1, -1, -1 }, { "+button2", K_ENTER, -1, -1, -1 }, { "+speed", K_SHIFT, -1, -1, -1 }, { "boost", 'x', -1, -1, -1 }, // human sprinting { "+forward", K_UPARROW, -1, -1, -1 }, { "+back", K_DOWNARROW, -1, -1, -1 }, { "+moveleft", ',', -1, -1, -1 }, { "+moveright", '.', -1, -1, -1 }, { "+moveup", K_SPACE, -1, -1, -1 }, { "+movedown", 'c', -1, -1, -1 }, { "+left", K_LEFTARROW, -1, -1, -1 }, { "+right", K_RIGHTARROW, -1, -1, -1 }, { "+strafe", K_ALT, -1, -1, -1 }, { "+lookup", K_PGDN, -1, -1, -1 }, { "+lookdown", K_DEL, -1, -1, -1 }, { "+mlook", '/', -1, -1, -1 }, { "centerview", K_END, -1, -1, -1 }, { "+zoom", -1, -1, -1, -1 }, { "weapon 1", '1', -1, -1, -1 }, { "weapon 2", '2', -1, -1, -1 }, { "weapon 3", '3', -1, -1, -1 }, { "weapon 4", '4', -1, -1, -1 }, { "weapon 5", '5', -1, -1, -1 }, { "weapon 6", '6', -1, -1, -1 }, { "weapon 7", '7', -1, -1, -1 }, { "weapon 8", '8', -1, -1, -1 }, { "weapon 9", '9', -1, -1, -1 }, { "weapon 10", '0', -1, -1, -1 }, { "weapon 11", -1, -1, -1, -1 }, { "weapon 12", -1, -1, -1, -1 }, { "weapon 13", -1, -1, -1, -1 }, { "+attack", K_MOUSE1, -1, -1, -1 }, { "+button5", K_MOUSE2, -1, -1, -1 }, // secondary attack { "reload", 'r', -1, -1, -1 }, // reload { "buy ammo", 'b', -1, -1, -1 }, // buy ammo { "itemact medkit", 'm', -1, -1, -1 }, // use medkit { "+button7", 'q', -1, -1, -1 }, // buildable use { "deconstruct", 'e', -1, -1, -1 }, // buildable destroy { "weapprev", '[', -1, -1, -1 }, { "weapnext", ']', -1, -1, -1 }, { "+button3", K_MOUSE3, -1, -1, -1 }, { "+button4", K_MOUSE4, -1, -1, -1 }, { "vote yes", K_F1, -1, -1, -1 }, { "vote no", K_F2, -1, -1, -1 }, { "teamvote yes", K_F3, -1, -1, -1 }, { "teamvote no", K_F4, -1, -1, -1 }, { "scoresUp", K_KP_PGUP, -1, -1, -1 }, { "scoresDown", K_KP_PGDN, -1, -1, -1 }, { "messagemode", -1, -1, -1, -1 }, { "messagemode2", -1, -1, -1, -1 }, { "messagemode3", -1, -1, -1, -1 }, { "messagemode4", -1, -1, -1, -1 } }; static const int g_bindCount = sizeof( g_bindings ) / sizeof( bind_t ); /* ================= Controls_GetKeyAssignment ================= */ static void Controls_GetKeyAssignment ( char *command, int *twokeys ) { int count; int j; char b[256]; twokeys[0] = twokeys[1] = -1; count = 0; for( j = 0; j < 256; j++ ) { DC->getBindingBuf( j, b, 256 ); if( *b == 0 ) continue; if( !Q_stricmp( b, command ) ) { twokeys[count] = j; count++; if( count == 2 ) break; } } } /* ================= Controls_GetConfig ================= */ void Controls_GetConfig( void ) { int i; int twokeys[ 2 ]; // iterate each command, get its numeric binding for( i = 0; i < g_bindCount; i++ ) { Controls_GetKeyAssignment( g_bindings[ i ].command, twokeys ); g_bindings[ i ].bind1 = twokeys[ 0 ]; g_bindings[ i ].bind2 = twokeys[ 1 ]; } } /* ================= Controls_SetConfig ================= */ void Controls_SetConfig( qboolean restart ) { int i; // iterate each command, get its numeric binding for( i = 0; i < g_bindCount; i++ ) { if( g_bindings[i].bind1 != -1 ) { DC->setBinding( g_bindings[i].bind1, g_bindings[i].command ); if( g_bindings[i].bind2 != -1 ) DC->setBinding( g_bindings[i].bind2, g_bindings[i].command ); } } DC->executeText( EXEC_APPEND, "in_restart\n" ); } /* ================= Controls_SetDefaults ================= */ void Controls_SetDefaults( void ) { int i; // iterate each command, set its default binding for( i = 0; i < g_bindCount; i++ ) { g_bindings[i].bind1 = g_bindings[i].defaultbind1; g_bindings[i].bind2 = g_bindings[i].defaultbind2; } } int BindingIDFromName( const char *name ) { int i; for( i = 0; i < g_bindCount; i++ ) { if( Q_stricmp( name, g_bindings[i].command ) == 0 ) return i; } return -1; } char g_nameBind1[32]; char g_nameBind2[32]; void BindingFromName( const char *cvar ) { int i, b1, b2; // iterate each command, set its default binding for( i = 0; i < g_bindCount; i++ ) { if( Q_stricmp( cvar, g_bindings[i].command ) == 0 ) { b1 = g_bindings[i].bind1; if( b1 == -1 ) break; DC->keynumToStringBuf( b1, g_nameBind1, 32 ); Q_strupr( g_nameBind1 ); b2 = g_bindings[i].bind2; if( b2 != -1 ) { DC->keynumToStringBuf( b2, g_nameBind2, 32 ); Q_strupr( g_nameBind2 ); strcat( g_nameBind1, " or " ); strcat( g_nameBind1, g_nameBind2 ); } return; } } strcpy( g_nameBind1, "???" ); } void Item_Slider_Paint( itemDef_t *item ) { vec4_t newColor; float x, y, value; menuDef_t *parent = ( menuDef_t* )item->parent; float vScale = Item_Slider_VScale( item ); value = ( item->cvar ) ? DC->getCVarValue( item->cvar ) : 0; if( item->window.flags & WINDOW_HASFOCUS ) memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) ); else memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) ); if( item->text ) { Item_Text_Paint( item ); x = item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET; y = item->textRect.y - item->textRect.h + ( ( item->textRect.h - ( SLIDER_HEIGHT * vScale ) ) / 2.0f ); } else { x = item->window.rect.x; y = item->window.rect.y; } DC->setColor( newColor ); DC->drawHandlePic( x, y, SLIDER_WIDTH, SLIDER_HEIGHT * vScale, DC->Assets.sliderBar ); y = item->textRect.y - item->textRect.h + ( ( item->textRect.h - ( SLIDER_THUMB_HEIGHT * vScale ) ) / 2.0f ); x = Item_Slider_ThumbPosition( item ); DC->drawHandlePic( x - ( SLIDER_THUMB_WIDTH / 2 ), y, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT * vScale, DC->Assets.sliderThumb ); } void Item_Bind_Paint( itemDef_t *item ) { vec4_t newColor, lowLight; float value; int maxChars = 0; menuDef_t *parent = ( menuDef_t* )item->parent; editFieldDef_t *editPtr = ( editFieldDef_t* )item->typeData; if( editPtr ) maxChars = editPtr->maxPaintChars; value = ( item->cvar ) ? DC->getCVarValue( item->cvar ) : 0; if( item->window.flags & WINDOW_HASFOCUS ) { if( g_bindItem == item ) { lowLight[0] = 0.8f * parent->focusColor[0]; lowLight[1] = 0.8f * parent->focusColor[1]; lowLight[2] = 0.8f * parent->focusColor[2]; lowLight[3] = 0.8f * parent->focusColor[3]; LerpColor( parent->focusColor, lowLight, newColor, 0.5 + 0.5 * sin( DC->realTime / PULSE_DIVISOR ) ); } else memcpy( &newColor, &parent->focusColor, sizeof( vec4_t ) ); } else memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) ); if( item->text ) { Item_Text_Paint( item ); if( g_bindItem == item && g_waitingForKey ) { UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, item->textscale, newColor, "Press key", 0, maxChars, item->textStyle ); } else { BindingFromName( item->cvar ); UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle ); } } else UI_Text_Paint( item->textRect.x, item->textRect.y, item->textscale, newColor, ( value != 0 ) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle ); } qboolean Display_KeyBindPending( void ) { return g_waitingForKey; } qboolean Item_Bind_HandleKey( itemDef_t *item, int key, qboolean down ) { int id; int i; if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) && !g_waitingForKey ) { if( down && ( key == K_MOUSE1 || key == K_ENTER ) ) { g_waitingForKey = qtrue; g_bindItem = item; } return qtrue; } else { if( !g_waitingForKey || g_bindItem == NULL ) return qtrue; if( key & K_CHAR_FLAG ) return qtrue; switch( key ) { case K_ESCAPE: g_waitingForKey = qfalse; return qtrue; case K_BACKSPACE: id = BindingIDFromName( item->cvar ); if( id != -1 ) { g_bindings[id].bind1 = -1; g_bindings[id].bind2 = -1; } Controls_SetConfig( qtrue ); g_waitingForKey = qfalse; g_bindItem = NULL; return qtrue; case '`': return qtrue; } } if( key != -1 ) { for( i = 0; i < g_bindCount; i++ ) { if( g_bindings[i].bind2 == key ) g_bindings[i].bind2 = -1; if( g_bindings[i].bind1 == key ) { g_bindings[i].bind1 = g_bindings[i].bind2; g_bindings[i].bind2 = -1; } } } id = BindingIDFromName( item->cvar ); if( id != -1 ) { if( key == -1 ) { if( g_bindings[id].bind1 != -1 ) { DC->setBinding( g_bindings[id].bind1, "" ); g_bindings[id].bind1 = -1; } if( g_bindings[id].bind2 != -1 ) { DC->setBinding( g_bindings[id].bind2, "" ); g_bindings[id].bind2 = -1; } } else if( g_bindings[id].bind1 == -1 ) g_bindings[id].bind1 = key; else if( g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1 ) g_bindings[id].bind2 = key; else { DC->setBinding( g_bindings[id].bind1, "" ); DC->setBinding( g_bindings[id].bind2, "" ); g_bindings[id].bind1 = key; g_bindings[id].bind2 = -1; } } Controls_SetConfig( qtrue ); g_waitingForKey = qfalse; return qtrue; } void AdjustFrom640( float *x, float *y, float *w, float *h ) { //*x = *x * DC->scale + DC->bias; *x *= DC->xscale; *y *= DC->yscale; *w *= DC->xscale; *h *= DC->yscale; } void Item_Model_Paint( itemDef_t *item ) { float x, y, w, h; refdef_t refdef; refEntity_t ent; vec3_t mins, maxs, origin; vec3_t angles; modelDef_t *modelPtr = ( modelDef_t* )item->typeData; if( modelPtr == NULL ) return; // setup the refdef memset( &refdef, 0, sizeof( refdef ) ); refdef.rdflags = RDF_NOWORLDMODEL; AxisClear( refdef.viewaxis ); x = item->window.rect.x + 1; y = item->window.rect.y + 1; w = item->window.rect.w - 2; h = item->window.rect.h - 2; AdjustFrom640( &x, &y, &w, &h ); refdef.x = x; refdef.y = y; refdef.width = w; refdef.height = h; DC->modelBounds( item->asset, mins, maxs ); origin[2] = -0.5 * ( mins[2] + maxs[2] ); origin[1] = 0.5 * ( mins[1] + maxs[1] ); // calculate distance so the model nearly fills the box if( qtrue ) { float len = 0.5 * ( maxs[2] - mins[2] ); origin[0] = len / 0.268; // len / tan( fov/2 ) //origin[0] = len / tan(w/2); } else origin[0] = item->textscale; refdef.fov_x = ( modelPtr->fov_x ) ? modelPtr->fov_x : w; refdef.fov_y = ( modelPtr->fov_y ) ? modelPtr->fov_y : h; //refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f); //xx = refdef.width / tan( refdef.fov_x / 360 * M_PI ); //refdef.fov_y = atan2( refdef.height, xx ); //refdef.fov_y *= ( 360 / M_PI ); DC->clearScene(); refdef.time = DC->realTime; // add the model memset( &ent, 0, sizeof( ent ) ); //adjust = 5.0 * sin( (float)uis.realtime / 500 ); //adjust = 360 % (int)((float)uis.realtime / 1000); //VectorSet( angles, 0, 0, 1 ); // use item storage to track if( modelPtr->rotationSpeed ) { if( DC->realTime > item->window.nextTime ) { item->window.nextTime = DC->realTime + modelPtr->rotationSpeed; modelPtr->angle = ( int )( modelPtr->angle + 1 ) % 360; } } VectorSet( angles, 0, modelPtr->angle, 0 ); AnglesToAxis( angles, ent.axis ); ent.hModel = item->asset; VectorCopy( origin, ent.origin ); VectorCopy( origin, ent.lightingOrigin ); ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW; VectorCopy( ent.origin, ent.oldorigin ); DC->addRefEntityToScene( &ent ); DC->renderScene( &refdef ); } void Item_Image_Paint( itemDef_t *item ) { if( item == NULL ) return; DC->drawHandlePic( item->window.rect.x + 1, item->window.rect.y + 1, item->window.rect.w - 2, item->window.rect.h - 2, item->asset ); } void Item_ListBox_Paint( itemDef_t *item ) { float x, y, size, thumb; int i, count; qhandle_t image; qhandle_t optionalImage; listBoxDef_t *listPtr = ( listBoxDef_t* )item->typeData; menuDef_t *menu = ( menuDef_t * )item->parent; float one, two; if( menu->window.aspectBias != ASPECT_NONE || item->window.aspectBias != ASPECT_NONE ) { one = 1.0f * DC->aspectScale; two = 2.0f * DC->aspectScale; } else { one = 1.0f; two = 2.0f; } // the listbox is horizontal or vertical and has a fixed size scroll bar going either direction // elements are enumerated from the DC and either text or image handles are acquired from the DC as well // textscale is used to size the text, textalignx and textaligny are used to size image elements // there is no clipping available so only the last completely visible item is painted count = DC->feederCount( item->special ); // default is vertical if horizontal flag is not here if( item->window.flags & WINDOW_HORIZONTAL ) { //FIXME: unmaintained cruft? if( !listPtr->noscrollbar ) { // draw scrollbar in bottom of the window // bar x = item->window.rect.x + 1; y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT - 1; DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowLeft ); x += SCROLLBAR_WIDTH - 1; size = item->window.rect.w - ( SCROLLBAR_WIDTH * 2 ); DC->drawHandlePic( x, y, size + 1, SCROLLBAR_HEIGHT, DC->Assets.scrollBar ); x += size - 1; DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowRight ); // thumb thumb = Item_ListBox_ThumbDrawPosition( item );//Item_ListBox_ThumbPosition(item); if( thumb > x - SCROLLBAR_WIDTH - 1 ) thumb = x - SCROLLBAR_WIDTH - 1; DC->drawHandlePic( thumb, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarThumb ); // listPtr->endPos = listPtr->startPos; } size = item->window.rect.w - 2; // items // size contains max available space if( listPtr->elementStyle == LISTBOX_IMAGE ) { // fit = 0; x = item->window.rect.x + 1; y = item->window.rect.y + 1; for( i = listPtr->startPos; i < count; i++ ) { // always draw at least one // which may overdraw the box if it is too small for the element image = DC->feederItemImage( item->special, i ); if( image ) DC->drawHandlePic( x + 1, y + 1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image ); if( i == item->cursorPos ) { DC->drawRect( x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor ); } listPtr->endPos++; size -= listPtr->elementWidth; if( size < listPtr->elementWidth ) { listPtr->drawPadding = size; //listPtr->elementWidth - size; break; } x += listPtr->elementWidth; // fit++; } } } else { if( !listPtr->noscrollbar ) { // draw scrollbar to right side of the window x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH - one; y = item->window.rect.y + 1; DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowUp ); y += SCROLLBAR_HEIGHT - 1; listPtr->endPos = listPtr->startPos; size = item->window.rect.h - ( SCROLLBAR_HEIGHT * 2 ); DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, size + 1, DC->Assets.scrollBar ); y += size - 1; DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowDown ); // thumb thumb = Item_ListBox_ThumbDrawPosition( item );//Item_ListBox_ThumbPosition(item); if( thumb > y - SCROLLBAR_HEIGHT - 1 ) thumb = y - SCROLLBAR_HEIGHT - 1; DC->drawHandlePic( x, thumb, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarThumb ); } // adjust size for item painting size = item->window.rect.h - 2; if( listPtr->elementStyle == LISTBOX_IMAGE ) { // fit = 0; x = item->window.rect.x + one; y = item->window.rect.y + 1; for( i = listPtr->startPos; i < count; i++ ) { // always draw at least one // which may overdraw the box if it is too small for the element image = DC->feederItemImage( item->special, i ); if( image ) DC->drawHandlePic( x + one, y + 1, listPtr->elementWidth - two, listPtr->elementHeight - 2, image ); if( i == item->cursorPos ) { DC->drawRect( x, y, listPtr->elementWidth - one, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor ); } listPtr->endPos++; size -= listPtr->elementWidth; if( size < listPtr->elementHeight ) { listPtr->drawPadding = listPtr->elementHeight - size; break; } y += listPtr->elementHeight; // fit++; } } else { float m = UI_Text_EmHeight( item->textscale ); x = item->window.rect.x + one; y = item->window.rect.y + 1; for( i = listPtr->startPos; i < count; i++ ) { char text[ MAX_STRING_CHARS ]; // always draw at least one // which may overdraw the box if it is too small for the element if( listPtr->numColumns > 0 ) { int j; for( j = 0; j < listPtr->numColumns; j++ ) { float columnPos; float width, height; if( menu->window.aspectBias != ASPECT_NONE || item->window.aspectBias != ASPECT_NONE ) { columnPos = ( listPtr->columnInfo[ j ].pos + 4.0f ) * DC->aspectScale; width = listPtr->columnInfo[ j ].width * DC->aspectScale; } else { columnPos = ( listPtr->columnInfo[ j ].pos + 4.0f ); width = listPtr->columnInfo[ j ].width; } height = listPtr->columnInfo[ j ].width; Q_strncpyz( text, DC->feederItemText( item->special, i, j, &optionalImage ), sizeof( text ) ); if( optionalImage >= 0 ) { DC->drawHandlePic( x + columnPos, y + ( ( listPtr->elementHeight - height ) / 2.0f ), width, height, optionalImage ); } else if( text[ 0 ] ) { int alignOffset = 0.0f, tw; tw = UI_Text_Width( text, item->textscale, 0 ); // Shorten the string if it's too long while( tw > width && strlen( text ) > 0 ) { text[ strlen( text ) - 1 ] = '\0'; tw = UI_Text_Width( text, item->textscale, 0 ); } switch( listPtr->columnInfo[ j ].align ) { case ALIGN_LEFT: alignOffset = 0.0f; break; case ALIGN_RIGHT: alignOffset = width - tw; break; case ALIGN_CENTER: alignOffset = ( width / 2.0f ) - ( tw / 2.0f ); break; default: alignOffset = 0.0f; } UI_Text_Paint( x + columnPos + alignOffset, y + m + ( ( listPtr->elementHeight - m ) / 2.0f ), item->textscale, item->window.foreColor, text, 0, 0, item->textStyle ); } } } else { float offset; if( menu->window.aspectBias != ASPECT_NONE || item->window.aspectBias != ASPECT_NONE ) offset = 4.0f * DC->aspectScale; else offset = 4.0f; Q_strncpyz( text, DC->feederItemText( item->special, i, 0, &optionalImage ), sizeof( text ) ); if( optionalImage >= 0 ) DC->drawHandlePic( x + offset, y, listPtr->elementHeight, listPtr->elementHeight, optionalImage ); else if( text[ 0 ] ) { UI_Text_Paint( x + offset, y + m + ( ( listPtr->elementHeight - m ) / 2.0f ), item->textscale, item->window.foreColor, text, 0, 0, item->textStyle ); } } if( i == item->cursorPos ) { DC->fillRect( x, y, item->window.rect.w - SCROLLBAR_WIDTH - ( two * item->window.borderSize ), listPtr->elementHeight, item->window.outlineColor ); } listPtr->endPos++; size -= listPtr->elementHeight; if( size < listPtr->elementHeight ) { listPtr->drawPadding = listPtr->elementHeight - size; break; } y += listPtr->elementHeight; // fit++; } } } // FIXME: hacky fix to off-by-one bug listPtr->endPos--; } void Item_OwnerDraw_Paint( itemDef_t *item ) { menuDef_t * parent; const char *text; if( item == NULL ) return; parent = ( menuDef_t* )item->parent; if( DC->ownerDrawItem ) { vec4_t color, lowLight; menuDef_t *parent = ( menuDef_t* )item->parent; Fade( &item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount ); memcpy( &color, &item->window.foreColor, sizeof( color ) ); if( item->numColors > 0 && DC->getValue ) { // if the value is within one of the ranges then set color to that, otherwise leave at default int i; float f = DC->getValue( item->window.ownerDraw ); for( i = 0; i < item->numColors; i++ ) { if( f >= item->colorRanges[i].low && f <= item->colorRanges[i].high ) { memcpy( &color, &item->colorRanges[i].color, sizeof( color ) ); break; } } } if( item->window.flags & WINDOW_HASFOCUS ) memcpy( color, &parent->focusColor, sizeof( vec4_t ) ); else if( item->textStyle == ITEM_TEXTSTYLE_BLINK && !( ( DC->realTime / BLINK_DIVISOR ) & 1 ) ) { lowLight[0] = 0.8 * item->window.foreColor[0]; lowLight[1] = 0.8 * item->window.foreColor[1]; lowLight[2] = 0.8 * item->window.foreColor[2]; lowLight[3] = 0.8 * item->window.foreColor[3]; LerpColor( item->window.foreColor, lowLight, color, 0.5 + 0.5 * sin( DC->realTime / PULSE_DIVISOR ) ); } if( item->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( item, CVAR_ENABLE ) ) Com_Memcpy( color, parent->disableColor, sizeof( vec4_t ) ); if( DC->ownerDrawText && ( text = DC->ownerDrawText( item->window.ownerDraw ) ) ) { if( item->text && *item->text ) { Item_Text_Paint( item ); UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, item->textscale, color, text, 0, 0, item->textStyle ); } else { item->text = text; Item_Text_Paint( item ); item->text = NULL; } } else { DC->ownerDrawItem( item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->textalignment, item->textvalignment, item->special, item->textscale, color, item->window.background, item->textStyle ); } } } void Item_Paint( itemDef_t *item ) { vec4_t red; menuDef_t *parent = ( menuDef_t* )item->parent; red[0] = red[3] = 1; red[1] = red[2] = 0; if( item == NULL ) return; if( item->window.flags & WINDOW_ORBITING ) { if( DC->realTime > item->window.nextTime ) { float rx, ry, a, c, s, w, h; item->window.nextTime = DC->realTime + item->window.offsetTime; // translate w = item->window.rectClient.w / 2; h = item->window.rectClient.h / 2; rx = item->window.rectClient.x + w - item->window.rectEffects.x; ry = item->window.rectClient.y + h - item->window.rectEffects.y; a = 3 * M_PI / 180; c = cos( a ); s = sin( a ); item->window.rectClient.x = ( rx * c - ry * s ) + item->window.rectEffects.x - w; item->window.rectClient.y = ( rx * s + ry * c ) + item->window.rectEffects.y - h; Item_UpdatePosition( item ); } } if( item->window.flags & WINDOW_INTRANSITION ) { if( DC->realTime > item->window.nextTime ) { int done = 0; item->window.nextTime = DC->realTime + item->window.offsetTime; // transition the x,y if( item->window.rectClient.x == item->window.rectEffects.x ) done++; else { if( item->window.rectClient.x < item->window.rectEffects.x ) { item->window.rectClient.x += item->window.rectEffects2.x; if( item->window.rectClient.x > item->window.rectEffects.x ) { item->window.rectClient.x = item->window.rectEffects.x; done++; } } else { item->window.rectClient.x -= item->window.rectEffects2.x; if( item->window.rectClient.x < item->window.rectEffects.x ) { item->window.rectClient.x = item->window.rectEffects.x; done++; } } } if( item->window.rectClient.y == item->window.rectEffects.y ) done++; else { if( item->window.rectClient.y < item->window.rectEffects.y ) { item->window.rectClient.y += item->window.rectEffects2.y; if( item->window.rectClient.y > item->window.rectEffects.y ) { item->window.rectClient.y = item->window.rectEffects.y; done++; } } else { item->window.rectClient.y -= item->window.rectEffects2.y; if( item->window.rectClient.y < item->window.rectEffects.y ) { item->window.rectClient.y = item->window.rectEffects.y; done++; } } } if( item->window.rectClient.w == item->window.rectEffects.w ) done++; else { if( item->window.rectClient.w < item->window.rectEffects.w ) { item->window.rectClient.w += item->window.rectEffects2.w; if( item->window.rectClient.w > item->window.rectEffects.w ) { item->window.rectClient.w = item->window.rectEffects.w; done++; } } else { item->window.rectClient.w -= item->window.rectEffects2.w; if( item->window.rectClient.w < item->window.rectEffects.w ) { item->window.rectClient.w = item->window.rectEffects.w; done++; } } } if( item->window.rectClient.h == item->window.rectEffects.h ) done++; else { if( item->window.rectClient.h < item->window.rectEffects.h ) { item->window.rectClient.h += item->window.rectEffects2.h; if( item->window.rectClient.h > item->window.rectEffects.h ) { item->window.rectClient.h = item->window.rectEffects.h; done++; } } else { item->window.rectClient.h -= item->window.rectEffects2.h; if( item->window.rectClient.h < item->window.rectEffects.h ) { item->window.rectClient.h = item->window.rectEffects.h; done++; } } } Item_UpdatePosition( item ); if( done == 4 ) item->window.flags &= ~WINDOW_INTRANSITION; } } if( item->window.ownerDrawFlags && DC->ownerDrawVisible ) { if( !DC->ownerDrawVisible( item->window.ownerDrawFlags ) ) item->window.flags &= ~WINDOW_VISIBLE; else item->window.flags |= WINDOW_VISIBLE; } if( item->cvarFlags & ( CVAR_SHOW | CVAR_HIDE ) ) { if( !Item_EnableShowViaCvar( item, CVAR_SHOW ) ) return; } if( item->window.flags & WINDOW_TIMEDVISIBLE ) { } if( !( item->window.flags & WINDOW_VISIBLE ) ) return; Window_Paint( &item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle ); if( DC->getCVarValue( "ui_developer" ) ) { vec4_t color; rectDef_t *r = Item_CorrectedTextRect( item ); color[1] = color[3] = 1; color[0] = color[2] = 0; DC->drawRect( r->x, r->y, r->w, r->h, 1, color ); } switch( item->type ) { case ITEM_TYPE_OWNERDRAW: Item_OwnerDraw_Paint( item ); break; case ITEM_TYPE_TEXT: case ITEM_TYPE_BUTTON: Item_Text_Paint( item ); break; case ITEM_TYPE_RADIOBUTTON: break; case ITEM_TYPE_CHECKBOX: break; case ITEM_TYPE_EDITFIELD: case ITEM_TYPE_NUMERICFIELD: Item_TextField_Paint( item ); break; case ITEM_TYPE_COMBO: break; case ITEM_TYPE_LISTBOX: Item_ListBox_Paint( item ); break; //case ITEM_TYPE_IMAGE: // Item_Image_Paint(item); // break; case ITEM_TYPE_MODEL: Item_Model_Paint( item ); break; case ITEM_TYPE_YESNO: Item_YesNo_Paint( item ); break; case ITEM_TYPE_MULTI: Item_Multi_Paint( item ); break; case ITEM_TYPE_BIND: Item_Bind_Paint( item ); break; case ITEM_TYPE_SLIDER: Item_Slider_Paint( item ); break; default: break; } Border_Paint( &item->window ); } void Menu_Init( menuDef_t *menu ) { memset( menu, 0, sizeof( menuDef_t ) ); menu->cursorItem = -1; menu->fadeAmount = DC->Assets.fadeAmount; menu->fadeClamp = DC->Assets.fadeClamp; menu->fadeCycle = DC->Assets.fadeCycle; Window_Init( &menu->window ); menu->window.aspectBias = ALIGN_CENTER; } itemDef_t *Menu_GetFocusedItem( menuDef_t *menu ) { int i; if( menu ) { for( i = 0; i < menu->itemCount; i++ ) { if( menu->items[i]->window.flags & WINDOW_HASFOCUS ) return menu->items[i]; } } return NULL; } menuDef_t *Menu_GetFocused( void ) { int i; for( i = 0; i < menuCount; i++ ) { if( Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE ) return & Menus[i]; } return NULL; } void Menu_ScrollFeeder( menuDef_t *menu, int feeder, qboolean down ) { if( menu ) { int i; for( i = 0; i < menu->itemCount; i++ ) { if( menu->items[i]->special == feeder ) { Item_ListBox_HandleKey( menu->items[i], ( down ) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue ); return; } } } } void Menu_SetFeederSelection( menuDef_t *menu, int feeder, int index, const char *name ) { if( menu == NULL ) { if( name == NULL ) menu = Menu_GetFocused(); else menu = Menus_FindByName( name ); } if( menu ) { int i; for( i = 0; i < menu->itemCount; i++ ) { if( menu->items[i]->special == feeder ) { if( index == 0 ) { listBoxDef_t * listPtr = ( listBoxDef_t* )menu->items[i]->typeData; listPtr->cursorPos = 0; listPtr->startPos = 0; } menu->items[i]->cursorPos = index; DC->feederSelection( menu->items[i]->special, menu->items[i]->cursorPos ); return; } } } } qboolean Menus_AnyFullScreenVisible( void ) { int i; for( i = 0; i < menuCount; i++ ) { if( Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen ) return qtrue; } return qfalse; } menuDef_t *Menus_ActivateByName( const char *p ) { int i; menuDef_t *m = NULL; // Activate one menu for( i = 0; i < menuCount; i++ ) { if( Q_stricmp( Menus[i].window.name, p ) == 0 ) { m = &Menus[i]; Menus_Activate( m ); break; } } // Defocus the others for( i = 0; i < menuCount; i++ ) { if( Q_stricmp( Menus[i].window.name, p ) != 0 ) Menus[i].window.flags &= ~WINDOW_HASFOCUS; } return m; } void Item_Init( itemDef_t *item ) { memset( item, 0, sizeof( itemDef_t ) ); item->textscale = 0.55f; Window_Init( &item->window ); item->window.aspectBias = ASPECT_NONE; } void Menu_HandleMouseMove( menuDef_t *menu, float x, float y ) { int i, pass; qboolean focusSet = qfalse; itemDef_t *overItem; if( menu == NULL ) return; if( !( menu->window.flags & ( WINDOW_VISIBLE | WINDOW_FORCED ) ) ) return; if( itemCapture ) { //Item_MouseMove(itemCapture, x, y); return; } if( g_waitingForKey || g_editingField ) return; // FIXME: this is the whole issue of focus vs. mouse over.. // need a better overall solution as i don't like going through everything twice for( pass = 0; pass < 2; pass++ ) { for( i = 0; i < menu->itemCount; i++ ) { // turn off focus each item // menu->items[i].window.flags &= ~WINDOW_HASFOCUS; if( !( menu->items[i]->window.flags & ( WINDOW_VISIBLE | WINDOW_FORCED ) ) ) continue; // items can be enabled and disabled based on cvars if( menu->items[i]->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( menu->items[i], CVAR_ENABLE ) ) continue; if( menu->items[i]->cvarFlags & ( CVAR_SHOW | CVAR_HIDE ) && !Item_EnableShowViaCvar( menu->items[i], CVAR_SHOW ) ) continue; if( Rect_ContainsPoint( &menu->items[i]->window.rect, x, y ) ) { if( pass == 1 ) { overItem = menu->items[i]; if( overItem->type == ITEM_TYPE_TEXT && overItem->text ) { if( !Rect_ContainsPoint( Item_CorrectedTextRect( overItem ), x, y ) ) continue; } // if we are over an item if( IsVisible( overItem->window.flags ) ) { // different one Item_MouseEnter( overItem, x, y ); // Item_SetMouseOver(overItem, qtrue); // if item is not a decoration see if it can take focus if( !focusSet ) focusSet = Item_SetFocus( overItem, x, y ); } } } else if( menu->items[i]->window.flags & WINDOW_MOUSEOVER ) { Item_MouseLeave( menu->items[i] ); Item_SetMouseOver( menu->items[i], qfalse ); } } } } void Menu_Paint( menuDef_t *menu, qboolean forcePaint ) { int i; if( menu == NULL ) return; if( !( menu->window.flags & WINDOW_VISIBLE ) && !forcePaint ) return; if( menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible( menu->window.ownerDrawFlags ) ) return; if( forcePaint ) menu->window.flags |= WINDOW_FORCED; // draw the background if necessary if( menu->fullScreen ) { // implies a background shader // FIXME: make sure we have a default shader if fullscreen is set with no background DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background ); } // paint the background and or border Window_Paint( &menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle ); Border_Paint( &menu->window ); for( i = 0; i < menu->itemCount; i++ ) Item_Paint( menu->items[i] ); if( DC->getCVarValue( "ui_developer" ) ) { vec4_t color; color[0] = color[2] = color[3] = 1; color[1] = 0; DC->drawRect( menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color ); } } /* =============== Item_ValidateTypeData =============== */ void Item_ValidateTypeData( itemDef_t *item ) { if( item->typeData ) return; if( item->type == ITEM_TYPE_LISTBOX ) { item->typeData = UI_Alloc( sizeof( listBoxDef_t ) ); memset( item->typeData, 0, sizeof( listBoxDef_t ) ); } else if( item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT ) { item->typeData = UI_Alloc( sizeof( editFieldDef_t ) ); memset( item->typeData, 0, sizeof( editFieldDef_t ) ); if( item->type == ITEM_TYPE_EDITFIELD ) { if( !( ( editFieldDef_t * ) item->typeData )->maxPaintChars ) ( ( editFieldDef_t * ) item->typeData )->maxPaintChars = MAX_EDITFIELD; } } else if( item->type == ITEM_TYPE_MULTI ) item->typeData = UI_Alloc( sizeof( multiDef_t ) ); else if( item->type == ITEM_TYPE_MODEL ) item->typeData = UI_Alloc( sizeof( modelDef_t ) ); } /* =============== Keyword Hash =============== */ #define KEYWORDHASH_SIZE 512 typedef struct keywordHash_s { char *keyword; qboolean ( *func )( itemDef_t *item, int handle ); struct keywordHash_s *next; } keywordHash_t; int KeywordHash_Key( char *keyword ) { int register hash, i; hash = 0; for( i = 0; keyword[i] != '\0'; i++ ) { if( keyword[i] >= 'A' && keyword[i] <= 'Z' ) hash += ( keyword[i] + ( 'a' - 'A' ) ) * ( 119 + i ); else hash += keyword[i] * ( 119 + i ); } hash = ( hash ^ ( hash >> 10 ) ^ ( hash >> 20 ) ) & ( KEYWORDHASH_SIZE - 1 ); return hash; } void KeywordHash_Add( keywordHash_t *table[], keywordHash_t *key ) { int hash; hash = KeywordHash_Key( key->keyword ); /* if(table[hash]) int collision = qtrue; */ key->next = table[hash]; table[hash] = key; } keywordHash_t *KeywordHash_Find( keywordHash_t *table[], char *keyword ) { keywordHash_t * key; int hash; hash = KeywordHash_Key( keyword ); for( key = table[hash]; key; key = key->next ) { if( !Q_stricmp( key->keyword, keyword ) ) return key; } return NULL; } /* =============== Item Keyword Parse functions =============== */ // name qboolean ItemParse_name( itemDef_t *item, int handle ) { if( !PC_String_Parse( handle, &item->window.name ) ) return qfalse; return qtrue; } // name qboolean ItemParse_focusSound( itemDef_t *item, int handle ) { const char * temp; if( !PC_String_Parse( handle, &temp ) ) return qfalse; item->focusSound = DC->registerSound( temp, qfalse ); return qtrue; } // text qboolean ItemParse_text( itemDef_t *item, int handle ) { if( !PC_String_Parse( handle, &item->text ) ) return qfalse; return qtrue; } // group qboolean ItemParse_group( itemDef_t *item, int handle ) { if( !PC_String_Parse( handle, &item->window.group ) ) return qfalse; return qtrue; } // asset_model qboolean ItemParse_asset_model( itemDef_t *item, int handle ) { const char * temp; modelDef_t *modelPtr; Item_ValidateTypeData( item ); modelPtr = ( modelDef_t* )item->typeData; if( !PC_String_Parse( handle, &temp ) ) return qfalse; item->asset = DC->registerModel( temp ); modelPtr->angle = rand() % 360; return qtrue; } // asset_shader qboolean ItemParse_asset_shader( itemDef_t *item, int handle ) { const char * temp; if( !PC_String_Parse( handle, &temp ) ) return qfalse; item->asset = DC->registerShaderNoMip( temp ); return qtrue; } // model_origin qboolean ItemParse_model_origin( itemDef_t *item, int handle ) { modelDef_t * modelPtr; Item_ValidateTypeData( item ); modelPtr = ( modelDef_t* )item->typeData; if( PC_Float_Parse( handle, &modelPtr->origin[0] ) ) { if( PC_Float_Parse( handle, &modelPtr->origin[1] ) ) { if( PC_Float_Parse( handle, &modelPtr->origin[2] ) ) return qtrue; } } return qfalse; } // model_fovx qboolean ItemParse_model_fovx( itemDef_t *item, int handle ) { modelDef_t * modelPtr; Item_ValidateTypeData( item ); modelPtr = ( modelDef_t* )item->typeData; if( !PC_Float_Parse( handle, &modelPtr->fov_x ) ) return qfalse; return qtrue; } // model_fovy qboolean ItemParse_model_fovy( itemDef_t *item, int handle ) { modelDef_t * modelPtr; Item_ValidateTypeData( item ); modelPtr = ( modelDef_t* )item->typeData; if( !PC_Float_Parse( handle, &modelPtr->fov_y ) ) return qfalse; return qtrue; } // model_rotation qboolean ItemParse_model_rotation( itemDef_t *item, int handle ) { modelDef_t * modelPtr; Item_ValidateTypeData( item ); modelPtr = ( modelDef_t* )item->typeData; if( !PC_Int_Parse( handle, &modelPtr->rotationSpeed ) ) return qfalse; return qtrue; } // model_angle qboolean ItemParse_model_angle( itemDef_t *item, int handle ) { modelDef_t * modelPtr; Item_ValidateTypeData( item ); modelPtr = ( modelDef_t* )item->typeData; if( !PC_Int_Parse( handle, &modelPtr->angle ) ) return qfalse; return qtrue; } // rect qboolean ItemParse_rect( itemDef_t *item, int handle ) { if( !PC_Rect_Parse( handle, &item->window.rectClient ) ) return qfalse; return qtrue; } // aspectBias qboolean ItemParse_aspectBias( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->window.aspectBias ) ) return qfalse; return qtrue; } // style qboolean ItemParse_style( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->window.style ) ) return qfalse; return qtrue; } // decoration qboolean ItemParse_decoration( itemDef_t *item, int handle ) { item->window.flags |= WINDOW_DECORATION; return qtrue; } // notselectable qboolean ItemParse_notselectable( itemDef_t *item, int handle ) { listBoxDef_t * listPtr; Item_ValidateTypeData( item ); listPtr = ( listBoxDef_t* )item->typeData; if( item->type == ITEM_TYPE_LISTBOX && listPtr ) listPtr->notselectable = qtrue; return qtrue; } // noscrollbar qboolean ItemParse_noscrollbar( itemDef_t *item, int handle ) { listBoxDef_t * listPtr; Item_ValidateTypeData( item ); listPtr = ( listBoxDef_t* )item->typeData; if( item->type == ITEM_TYPE_LISTBOX && listPtr ) listPtr->noscrollbar = qtrue; return qtrue; } // auto wrapped qboolean ItemParse_wrapped( itemDef_t *item, int handle ) { item->window.flags |= WINDOW_WRAPPED; return qtrue; } // horizontalscroll qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle ) { item->window.flags |= WINDOW_HORIZONTAL; return qtrue; } // type qboolean ItemParse_type( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->type ) ) return qfalse; Item_ValidateTypeData( item ); return qtrue; } // elementwidth, used for listbox image elements // uses textalignx for storage qboolean ItemParse_elementwidth( itemDef_t *item, int handle ) { listBoxDef_t * listPtr; Item_ValidateTypeData( item ); listPtr = ( listBoxDef_t* )item->typeData; if( !PC_Float_Parse( handle, &listPtr->elementWidth ) ) return qfalse; return qtrue; } // elementheight, used for listbox image elements // uses textaligny for storage qboolean ItemParse_elementheight( itemDef_t *item, int handle ) { listBoxDef_t * listPtr; Item_ValidateTypeData( item ); listPtr = ( listBoxDef_t* )item->typeData; if( !PC_Float_Parse( handle, &listPtr->elementHeight ) ) return qfalse; return qtrue; } // feeder qboolean ItemParse_feeder( itemDef_t *item, int handle ) { if( !PC_Float_Parse( handle, &item->special ) ) return qfalse; return qtrue; } // elementtype, used to specify what type of elements a listbox contains // uses textstyle for storage qboolean ItemParse_elementtype( itemDef_t *item, int handle ) { listBoxDef_t * listPtr; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; listPtr = ( listBoxDef_t* )item->typeData; if( !PC_Int_Parse( handle, &listPtr->elementStyle ) ) return qfalse; return qtrue; } // columns sets a number of columns and an x pos and width per.. qboolean ItemParse_columns( itemDef_t *item, int handle ) { int num, i; listBoxDef_t *listPtr; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; listPtr = ( listBoxDef_t* )item->typeData; if( PC_Int_Parse( handle, &num ) ) { if( num > MAX_LB_COLUMNS ) num = MAX_LB_COLUMNS; listPtr->numColumns = num; for( i = 0; i < num; i++ ) { int pos, width, align; if( PC_Int_Parse( handle, &pos ) && PC_Int_Parse( handle, &width ) && PC_Int_Parse( handle, &align ) ) { listPtr->columnInfo[i].pos = pos; listPtr->columnInfo[i].width = width; listPtr->columnInfo[i].align = align; } else return qfalse; } } else return qfalse; return qtrue; } qboolean ItemParse_border( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->window.border ) ) return qfalse; return qtrue; } qboolean ItemParse_bordersize( itemDef_t *item, int handle ) { if( !PC_Float_Parse( handle, &item->window.borderSize ) ) return qfalse; return qtrue; } qboolean ItemParse_visible( itemDef_t *item, int handle ) { int i; if( !PC_Int_Parse( handle, &i ) ) return qfalse; if( i ) item->window.flags |= WINDOW_VISIBLE; return qtrue; } qboolean ItemParse_ownerdraw( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->window.ownerDraw ) ) return qfalse; item->type = ITEM_TYPE_OWNERDRAW; return qtrue; } qboolean ItemParse_align( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->alignment ) ) return qfalse; return qtrue; } qboolean ItemParse_textalign( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->textalignment ) ) return qfalse; return qtrue; } qboolean ItemParse_textvalign( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->textvalignment ) ) return qfalse; return qtrue; } qboolean ItemParse_textalignx( itemDef_t *item, int handle ) { if( !PC_Float_Parse( handle, &item->textalignx ) ) return qfalse; return qtrue; } qboolean ItemParse_textaligny( itemDef_t *item, int handle ) { if( !PC_Float_Parse( handle, &item->textaligny ) ) return qfalse; return qtrue; } qboolean ItemParse_textscale( itemDef_t *item, int handle ) { if( !PC_Float_Parse( handle, &item->textscale ) ) return qfalse; return qtrue; } qboolean ItemParse_textstyle( itemDef_t *item, int handle ) { if( !PC_Int_Parse( handle, &item->textStyle ) ) return qfalse; return qtrue; } qboolean ItemParse_backcolor( itemDef_t *item, int handle ) { int i; float f; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; item->window.backColor[i] = f; } return qtrue; } qboolean ItemParse_forecolor( itemDef_t *item, int handle ) { int i; float f; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; item->window.foreColor[i] = f; item->window.flags |= WINDOW_FORECOLORSET; } return qtrue; } qboolean ItemParse_bordercolor( itemDef_t *item, int handle ) { int i; float f; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; item->window.borderColor[i] = f; } return qtrue; } qboolean ItemParse_outlinecolor( itemDef_t *item, int handle ) { if( !PC_Color_Parse( handle, &item->window.outlineColor ) ) return qfalse; return qtrue; } qboolean ItemParse_background( itemDef_t *item, int handle ) { const char * temp; if( !PC_String_Parse( handle, &temp ) ) return qfalse; item->window.background = DC->registerShaderNoMip( temp ); return qtrue; } qboolean ItemParse_cinematic( itemDef_t *item, int handle ) { if( !PC_String_Parse( handle, &item->window.cinematicName ) ) return qfalse; return qtrue; } qboolean ItemParse_doubleClick( itemDef_t *item, int handle ) { listBoxDef_t * listPtr; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; listPtr = ( listBoxDef_t* )item->typeData; if( !PC_Script_Parse( handle, &listPtr->doubleClick ) ) return qfalse; return qtrue; } qboolean ItemParse_onFocus( itemDef_t *item, int handle ) { if( !PC_Script_Parse( handle, &item->onFocus ) ) return qfalse; return qtrue; } qboolean ItemParse_leaveFocus( itemDef_t *item, int handle ) { if( !PC_Script_Parse( handle, &item->leaveFocus ) ) return qfalse; return qtrue; } qboolean ItemParse_mouseEnter( itemDef_t *item, int handle ) { if( !PC_Script_Parse( handle, &item->mouseEnter ) ) return qfalse; return qtrue; } qboolean ItemParse_mouseExit( itemDef_t *item, int handle ) { if( !PC_Script_Parse( handle, &item->mouseExit ) ) return qfalse; return qtrue; } qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle ) { if( !PC_Script_Parse( handle, &item->mouseEnterText ) ) return qfalse; return qtrue; } qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) { if( !PC_Script_Parse( handle, &item->mouseExitText ) ) return qfalse; return qtrue; } qboolean ItemParse_onTextEntry( itemDef_t *item, int handle ) { if( !PC_Script_Parse( handle, &item->onTextEntry ) ) return qfalse; return qtrue; } qboolean ItemParse_action( itemDef_t *item, int handle ) { if( !PC_Script_Parse( handle, &item->action ) ) return qfalse; return qtrue; } qboolean ItemParse_special( itemDef_t *item, int handle ) { if( !PC_Float_Parse( handle, &item->special ) ) return qfalse; return qtrue; } qboolean ItemParse_cvarTest( itemDef_t *item, int handle ) { if( !PC_String_Parse( handle, &item->cvarTest ) ) return qfalse; return qtrue; } qboolean ItemParse_cvar( itemDef_t *item, int handle ) { editFieldDef_t * editPtr; Item_ValidateTypeData( item ); if( !PC_String_Parse( handle, &item->cvar ) ) return qfalse; if( item->typeData ) { editPtr = ( editFieldDef_t* )item->typeData; editPtr->minVal = -1; editPtr->maxVal = -1; editPtr->defVal = -1; } return qtrue; } qboolean ItemParse_maxChars( itemDef_t *item, int handle ) { editFieldDef_t * editPtr; int maxChars; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; if( !PC_Int_Parse( handle, &maxChars ) ) return qfalse; editPtr = ( editFieldDef_t* )item->typeData; editPtr->maxChars = maxChars; return qtrue; } qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle ) { editFieldDef_t * editPtr; int maxChars; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; if( !PC_Int_Parse( handle, &maxChars ) ) return qfalse; editPtr = ( editFieldDef_t* )item->typeData; editPtr->maxPaintChars = maxChars; return qtrue; } qboolean ItemParse_maxFieldWidth( itemDef_t *item, int handle ) { editFieldDef_t * editPtr; int maxFieldWidth; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; if( !PC_Int_Parse( handle, &maxFieldWidth ) ) return qfalse; editPtr = ( editFieldDef_t* )item->typeData; if( maxFieldWidth < MIN_FIELD_WIDTH ) editPtr->maxFieldWidth = MIN_FIELD_WIDTH; else editPtr->maxFieldWidth = maxFieldWidth; return qtrue; } qboolean ItemParse_cvarFloat( itemDef_t *item, int handle ) { editFieldDef_t * editPtr; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; editPtr = ( editFieldDef_t* )item->typeData; if( PC_String_Parse( handle, &item->cvar ) && PC_Float_Parse( handle, &editPtr->defVal ) && PC_Float_Parse( handle, &editPtr->minVal ) && PC_Float_Parse( handle, &editPtr->maxVal ) ) return qtrue; return qfalse; } qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) { pc_token_t token; multiDef_t *multiPtr; int pass; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; multiPtr = ( multiDef_t* )item->typeData; multiPtr->count = 0; multiPtr->strDef = qtrue; if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; if( *token.string != '{' ) return qfalse; pass = 0; while( 1 ) { if( !trap_Parse_ReadToken( handle, &token ) ) { PC_SourceError( handle, "end of file inside menu item\n" ); return qfalse; } if( *token.string == '}' ) return qtrue; if( *token.string == ',' || *token.string == ';' ) continue; if( pass == 0 ) { multiPtr->cvarList[multiPtr->count] = String_Alloc( token.string ); pass = 1; } else { multiPtr->cvarStr[multiPtr->count] = String_Alloc( token.string ); pass = 0; multiPtr->count++; if( multiPtr->count >= MAX_MULTI_CVARS ) return qfalse; } } return qfalse; } qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle ) { pc_token_t token; multiDef_t *multiPtr; Item_ValidateTypeData( item ); if( !item->typeData ) return qfalse; multiPtr = ( multiDef_t* )item->typeData; multiPtr->count = 0; multiPtr->strDef = qfalse; if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; if( *token.string != '{' ) return qfalse; while( 1 ) { if( !trap_Parse_ReadToken( handle, &token ) ) { PC_SourceError( handle, "end of file inside menu item\n" ); return qfalse; } if( *token.string == '}' ) return qtrue; if( *token.string == ',' || *token.string == ';' ) continue; multiPtr->cvarList[multiPtr->count] = String_Alloc( token.string ); if( !PC_Float_Parse( handle, &multiPtr->cvarValue[multiPtr->count] ) ) return qfalse; multiPtr->count++; if( multiPtr->count >= MAX_MULTI_CVARS ) return qfalse; } return qfalse; } qboolean ItemParse_addColorRange( itemDef_t *item, int handle ) { colorRangeDef_t color; if( PC_Float_Parse( handle, &color.low ) && PC_Float_Parse( handle, &color.high ) && PC_Color_Parse( handle, &color.color ) ) { if( item->numColors < MAX_COLOR_RANGES ) { memcpy( &item->colorRanges[item->numColors], &color, sizeof( color ) ); item->numColors++; } return qtrue; } return qfalse; } qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle ) { int i; if( !PC_Int_Parse( handle, &i ) ) return qfalse; item->window.ownerDrawFlags |= i; return qtrue; } qboolean ItemParse_enableCvar( itemDef_t *item, int handle ) { if( PC_Script_Parse( handle, &item->enableCvar ) ) { item->cvarFlags = CVAR_ENABLE; return qtrue; } return qfalse; } qboolean ItemParse_disableCvar( itemDef_t *item, int handle ) { if( PC_Script_Parse( handle, &item->enableCvar ) ) { item->cvarFlags = CVAR_DISABLE; return qtrue; } return qfalse; } qboolean ItemParse_showCvar( itemDef_t *item, int handle ) { if( PC_Script_Parse( handle, &item->enableCvar ) ) { item->cvarFlags = CVAR_SHOW; return qtrue; } return qfalse; } qboolean ItemParse_hideCvar( itemDef_t *item, int handle ) { if( PC_Script_Parse( handle, &item->enableCvar ) ) { item->cvarFlags = CVAR_HIDE; return qtrue; } return qfalse; } keywordHash_t itemParseKeywords[] = { {"name", ItemParse_name, NULL}, {"text", ItemParse_text, NULL}, {"group", ItemParse_group, NULL}, {"asset_model", ItemParse_asset_model, NULL}, {"asset_shader", ItemParse_asset_shader, NULL}, {"model_origin", ItemParse_model_origin, NULL}, {"model_fovx", ItemParse_model_fovx, NULL}, {"model_fovy", ItemParse_model_fovy, NULL}, {"model_rotation", ItemParse_model_rotation, NULL}, {"model_angle", ItemParse_model_angle, NULL}, {"rect", ItemParse_rect, NULL}, {"aspectBias", ItemParse_aspectBias, NULL}, {"style", ItemParse_style, NULL}, {"decoration", ItemParse_decoration, NULL}, {"notselectable", ItemParse_notselectable, NULL}, {"noscrollbar", ItemParse_noscrollbar, NULL}, {"wrapped", ItemParse_wrapped, NULL}, {"horizontalscroll", ItemParse_horizontalscroll, NULL}, {"type", ItemParse_type, NULL}, {"elementwidth", ItemParse_elementwidth, NULL}, {"elementheight", ItemParse_elementheight, NULL}, {"feeder", ItemParse_feeder, NULL}, {"elementtype", ItemParse_elementtype, NULL}, {"columns", ItemParse_columns, NULL}, {"border", ItemParse_border, NULL}, {"bordersize", ItemParse_bordersize, NULL}, {"visible", ItemParse_visible, NULL}, {"ownerdraw", ItemParse_ownerdraw, NULL}, {"align", ItemParse_align, NULL}, {"textalign", ItemParse_textalign, NULL}, {"textvalign", ItemParse_textvalign, NULL}, {"textalignx", ItemParse_textalignx, NULL}, {"textaligny", ItemParse_textaligny, NULL}, {"textscale", ItemParse_textscale, NULL}, {"textstyle", ItemParse_textstyle, NULL}, {"backcolor", ItemParse_backcolor, NULL}, {"forecolor", ItemParse_forecolor, NULL}, {"bordercolor", ItemParse_bordercolor, NULL}, {"outlinecolor", ItemParse_outlinecolor, NULL}, {"background", ItemParse_background, NULL}, {"onFocus", ItemParse_onFocus, NULL}, {"leaveFocus", ItemParse_leaveFocus, NULL}, {"mouseEnter", ItemParse_mouseEnter, NULL}, {"mouseExit", ItemParse_mouseExit, NULL}, {"mouseEnterText", ItemParse_mouseEnterText, NULL}, {"mouseExitText", ItemParse_mouseExitText, NULL}, {"onTextEntry", ItemParse_onTextEntry, NULL}, {"action", ItemParse_action, NULL}, {"special", ItemParse_special, NULL}, {"cvar", ItemParse_cvar, NULL}, {"maxChars", ItemParse_maxChars, NULL}, {"maxPaintChars", ItemParse_maxPaintChars, NULL}, {"maxFieldWidth", ItemParse_maxFieldWidth, NULL}, {"focusSound", ItemParse_focusSound, NULL}, {"cvarFloat", ItemParse_cvarFloat, NULL}, {"cvarStrList", ItemParse_cvarStrList, NULL}, {"cvarFloatList", ItemParse_cvarFloatList, NULL}, {"addColorRange", ItemParse_addColorRange, NULL}, {"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL}, {"enableCvar", ItemParse_enableCvar, NULL}, {"cvarTest", ItemParse_cvarTest, NULL}, {"disableCvar", ItemParse_disableCvar, NULL}, {"showCvar", ItemParse_showCvar, NULL}, {"hideCvar", ItemParse_hideCvar, NULL}, {"cinematic", ItemParse_cinematic, NULL}, {"doubleclick", ItemParse_doubleClick, NULL}, {NULL, voidFunction2, NULL} }; keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE]; /* =============== Item_SetupKeywordHash =============== */ void Item_SetupKeywordHash( void ) { int i; memset( itemParseKeywordHash, 0, sizeof( itemParseKeywordHash ) ); for( i = 0; itemParseKeywords[ i ].keyword; i++ ) KeywordHash_Add( itemParseKeywordHash, &itemParseKeywords[ i ] ); } /* =============== Item_Parse =============== */ qboolean Item_Parse( int handle, itemDef_t *item ) { pc_token_t token; keywordHash_t *key; if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; if( *token.string != '{' ) return qfalse; while( 1 ) { if( !trap_Parse_ReadToken( handle, &token ) ) { PC_SourceError( handle, "end of file inside menu item\n" ); return qfalse; } if( *token.string == '}' ) return qtrue; key = KeywordHash_Find( itemParseKeywordHash, token.string ); if( !key ) { PC_SourceError( handle, "unknown menu item keyword %s", token.string ); continue; } if( !key->func( item, handle ) ) { PC_SourceError( handle, "couldn't parse menu item keyword %s", token.string ); return qfalse; } } return qfalse; } // Item_InitControls // init's special control types void Item_InitControls( itemDef_t *item ) { if( item == NULL ) return; if( item->type == ITEM_TYPE_LISTBOX ) { listBoxDef_t * listPtr = ( listBoxDef_t* )item->typeData; item->cursorPos = 0; if( listPtr ) { listPtr->cursorPos = 0; listPtr->startPos = 0; listPtr->endPos = 0; listPtr->cursorPos = 0; } } } /* =============== Menu Keyword Parse functions =============== */ qboolean MenuParse_font( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_String_Parse( handle, &menu->font ) ) return qfalse; if( !DC->Assets.fontRegistered ) { DC->registerFont( menu->font, 48, &DC->Assets.textFont ); DC->Assets.fontRegistered = qtrue; } return qtrue; } qboolean MenuParse_name( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_String_Parse( handle, &menu->window.name ) ) return qfalse; return qtrue; } qboolean MenuParse_fullscreen( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, ( int* ) & menu->fullScreen ) ) return qfalse; return qtrue; } qboolean MenuParse_rect( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Rect_Parse( handle, &menu->window.rect ) ) return qfalse; return qtrue; } qboolean MenuParse_aspectBias( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, &menu->window.aspectBias ) ) return qfalse; return qtrue; } qboolean MenuParse_style( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, &menu->window.style ) ) return qfalse; return qtrue; } qboolean MenuParse_visible( itemDef_t *item, int handle ) { int i; menuDef_t *menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, &i ) ) return qfalse; if( i ) menu->window.flags |= WINDOW_VISIBLE; return qtrue; } qboolean MenuParse_dontCloseAll( itemDef_t *item, int handle ) { int i; menuDef_t *menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, &i ) ) return qfalse; if( i ) menu->window.flags |= WINDOW_DONTCLOSEALL; return qtrue; } qboolean MenuParse_onOpen( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Script_Parse( handle, &menu->onOpen ) ) return qfalse; return qtrue; } qboolean MenuParse_onClose( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Script_Parse( handle, &menu->onClose ) ) return qfalse; return qtrue; } qboolean MenuParse_onESC( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Script_Parse( handle, &menu->onESC ) ) return qfalse; return qtrue; } qboolean MenuParse_border( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, &menu->window.border ) ) return qfalse; return qtrue; } qboolean MenuParse_borderSize( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Float_Parse( handle, &menu->window.borderSize ) ) return qfalse; return qtrue; } qboolean MenuParse_backcolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = ( menuDef_t* )item; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; menu->window.backColor[i] = f; } return qtrue; } qboolean MenuParse_forecolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = ( menuDef_t* )item; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; menu->window.foreColor[i] = f; menu->window.flags |= WINDOW_FORECOLORSET; } return qtrue; } qboolean MenuParse_bordercolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = ( menuDef_t* )item; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; menu->window.borderColor[i] = f; } return qtrue; } qboolean MenuParse_focuscolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = ( menuDef_t* )item; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; menu->focusColor[i] = f; } return qtrue; } qboolean MenuParse_disablecolor( itemDef_t *item, int handle ) { int i; float f; menuDef_t *menu = ( menuDef_t* )item; for( i = 0; i < 4; i++ ) { if( !PC_Float_Parse( handle, &f ) ) return qfalse; menu->disableColor[i] = f; } return qtrue; } qboolean MenuParse_outlinecolor( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Color_Parse( handle, &menu->window.outlineColor ) ) return qfalse; return qtrue; } qboolean MenuParse_background( itemDef_t *item, int handle ) { const char * buff; menuDef_t *menu = ( menuDef_t* )item; if( !PC_String_Parse( handle, &buff ) ) return qfalse; menu->window.background = DC->registerShaderNoMip( buff ); return qtrue; } qboolean MenuParse_cinematic( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_String_Parse( handle, &menu->window.cinematicName ) ) return qfalse; return qtrue; } qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle ) { int i; menuDef_t *menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, &i ) ) return qfalse; menu->window.ownerDrawFlags |= i; return qtrue; } qboolean MenuParse_ownerdraw( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, &menu->window.ownerDraw ) ) return qfalse; return qtrue; } // decoration qboolean MenuParse_popup( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; menu->window.flags |= WINDOW_POPUP; return qtrue; } qboolean MenuParse_outOfBounds( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; menu->window.flags |= WINDOW_OOB_CLICK; return qtrue; } qboolean MenuParse_soundLoop( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_String_Parse( handle, &menu->soundName ) ) return qfalse; return qtrue; } qboolean MenuParse_fadeClamp( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Float_Parse( handle, &menu->fadeClamp ) ) return qfalse; return qtrue; } qboolean MenuParse_fadeAmount( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Float_Parse( handle, &menu->fadeAmount ) ) return qfalse; return qtrue; } qboolean MenuParse_fadeCycle( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( !PC_Int_Parse( handle, &menu->fadeCycle ) ) return qfalse; return qtrue; } qboolean MenuParse_itemDef( itemDef_t *item, int handle ) { menuDef_t * menu = ( menuDef_t* )item; if( menu->itemCount < MAX_MENUITEMS ) { menu->items[menu->itemCount] = UI_Alloc( sizeof( itemDef_t ) ); Item_Init( menu->items[menu->itemCount] ); if( !Item_Parse( handle, menu->items[menu->itemCount] ) ) return qfalse; Item_InitControls( menu->items[menu->itemCount] ); menu->items[menu->itemCount++]->parent = menu; } return qtrue; } keywordHash_t menuParseKeywords[] = { {"font", MenuParse_font, NULL}, {"name", MenuParse_name, NULL}, {"fullscreen", MenuParse_fullscreen, NULL}, {"rect", MenuParse_rect, NULL}, {"aspectBias", MenuParse_aspectBias, NULL}, {"style", MenuParse_style, NULL}, {"visible", MenuParse_visible, NULL}, {"dontCloseAll", MenuParse_dontCloseAll, NULL}, {"onOpen", MenuParse_onOpen, NULL}, {"onClose", MenuParse_onClose, NULL}, {"onESC", MenuParse_onESC, NULL}, {"border", MenuParse_border, NULL}, {"borderSize", MenuParse_borderSize, NULL}, {"backcolor", MenuParse_backcolor, NULL}, {"forecolor", MenuParse_forecolor, NULL}, {"bordercolor", MenuParse_bordercolor, NULL}, {"focuscolor", MenuParse_focuscolor, NULL}, {"disablecolor", MenuParse_disablecolor, NULL}, {"outlinecolor", MenuParse_outlinecolor, NULL}, {"background", MenuParse_background, NULL}, {"ownerdraw", MenuParse_ownerdraw, NULL}, {"ownerdrawFlag", MenuParse_ownerdrawFlag, NULL}, {"outOfBoundsClick", MenuParse_outOfBounds, NULL}, {"soundLoop", MenuParse_soundLoop, NULL}, {"itemDef", MenuParse_itemDef, NULL}, {"cinematic", MenuParse_cinematic, NULL}, {"popup", MenuParse_popup, NULL}, {"fadeClamp", MenuParse_fadeClamp, NULL}, {"fadeCycle", MenuParse_fadeCycle, NULL}, {"fadeAmount", MenuParse_fadeAmount, NULL}, {NULL, voidFunction2, NULL} }; keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE]; /* =============== Menu_SetupKeywordHash =============== */ void Menu_SetupKeywordHash( void ) { int i; memset( menuParseKeywordHash, 0, sizeof( menuParseKeywordHash ) ); for( i = 0; menuParseKeywords[ i ].keyword; i++ ) KeywordHash_Add( menuParseKeywordHash, &menuParseKeywords[ i ] ); } /* =============== Menu_Parse =============== */ qboolean Menu_Parse( int handle, menuDef_t *menu ) { pc_token_t token; keywordHash_t *key; if( !trap_Parse_ReadToken( handle, &token ) ) return qfalse; if( *token.string != '{' ) return qfalse; while( 1 ) { memset( &token, 0, sizeof( pc_token_t ) ); if( !trap_Parse_ReadToken( handle, &token ) ) { PC_SourceError( handle, "end of file inside menu\n" ); return qfalse; } if( *token.string == '}' ) return qtrue; key = KeywordHash_Find( menuParseKeywordHash, token.string ); if( !key ) { PC_SourceError( handle, "unknown menu keyword %s", token.string ); continue; } if( !key->func( ( itemDef_t* )menu, handle ) ) { PC_SourceError( handle, "couldn't parse menu keyword %s", token.string ); return qfalse; } } return qfalse; } /* =============== Menu_New =============== */ void Menu_New( int handle ) { menuDef_t * menu = &Menus[menuCount]; if( menuCount < MAX_MENUS ) { Menu_Init( menu ); if( Menu_Parse( handle, menu ) ) { Menu_PostParse( menu ); menuCount++; } } } int Menu_Count( void ) { return menuCount; } void Menu_PaintAll( void ) { int i; if( g_editingField || g_waitingForKey ) DC->setCVar( "ui_hideCursor", "1" ); else DC->setCVar( "ui_hideCursor", "0" ); if( captureFunc != voidFunction ) { if( captureFuncExpiry > 0 && DC->realTime > captureFuncExpiry ) UI_RemoveCaptureFunc( ); else captureFunc( captureData ); } for( i = 0; i < Menu_Count(); i++ ) Menu_Paint( &Menus[i], qfalse ); if( DC->getCVarValue( "ui_developer" ) ) { vec4_t v = {1, 1, 1, 1}; UI_Text_Paint( 5, 25, .5, v, va( "fps: %f", DC->FPS ), 0, 0, 0 ); } } void Menu_Reset( void ) { menuCount = 0; } displayContextDef_t *Display_GetContext( void ) { return DC; } void *Display_CaptureItem( int x, int y ) { int i; for( i = 0; i < menuCount; i++ ) { if( Rect_ContainsPoint( &Menus[i].window.rect, x, y ) ) return & Menus[i]; } return NULL; } // FIXME: qboolean Display_MouseMove( void *p, float x, float y ) { int i; menuDef_t *menu = p; if( menu == NULL ) { menu = Menu_GetFocused(); if( menu ) { if( menu->window.flags & WINDOW_POPUP ) { Menu_HandleMouseMove( menu, x, y ); return qtrue; } } for( i = 0; i < menuCount; i++ ) Menu_HandleMouseMove( &Menus[i], x, y ); } else { menu->window.rect.x += x; menu->window.rect.y += y; Menu_UpdatePosition( menu ); } return qtrue; } int Display_CursorType( int x, int y ) { int i; for( i = 0; i < menuCount; i++ ) { rectDef_t r2; r2.x = Menus[i].window.rect.x - 3; r2.y = Menus[i].window.rect.y - 3; r2.w = r2.h = 7; if( Rect_ContainsPoint( &r2, x, y ) ) return CURSOR_SIZER; } return CURSOR_ARROW; } void Display_HandleKey( int key, qboolean down, int x, int y ) { menuDef_t * menu = Display_CaptureItem( x, y ); if( menu == NULL ) menu = Menu_GetFocused(); if( menu ) Menu_HandleKey( menu, key, down ); } static void Window_CacheContents( windowDef_t *window ) { if( window ) { if( window->cinematicName ) { int cin = DC->playCinematic( window->cinematicName, 0, 0, 0, 0 ); DC->stopCinematic( cin ); } } } static void Item_CacheContents( itemDef_t *item ) { if( item ) Window_CacheContents( &item->window ); } static void Menu_CacheContents( menuDef_t *menu ) { if( menu ) { int i; Window_CacheContents( &menu->window ); for( i = 0; i < menu->itemCount; i++ ) Item_CacheContents( menu->items[i] ); if( menu->soundName && *menu->soundName ) DC->registerSound( menu->soundName, qfalse ); } } void Display_CacheAll( void ) { int i; for( i = 0; i < menuCount; i++ ) Menu_CacheContents( &Menus[i] ); } static qboolean Menu_OverActiveItem( menuDef_t *menu, float x, float y ) { if( menu && menu->window.flags & ( WINDOW_VISIBLE | WINDOW_FORCED ) ) { if( Rect_ContainsPoint( &menu->window.rect, x, y ) ) { int i; for( i = 0; i < menu->itemCount; i++ ) { if( !( menu->items[i]->window.flags & ( WINDOW_VISIBLE | WINDOW_FORCED ) ) ) continue; if( menu->items[i]->window.flags & WINDOW_DECORATION ) continue; if( Rect_ContainsPoint( &menu->items[i]->window.rect, x, y ) ) { itemDef_t * overItem = menu->items[i]; if( overItem->type == ITEM_TYPE_TEXT && overItem->text ) { if( Rect_ContainsPoint( Item_CorrectedTextRect( overItem ), x, y ) ) return qtrue; else continue; } else return qtrue; } } } } return qfalse; }