{ "Welcome to MGDev!" { "This mod is under ongoing development. It is probably buggy and new " "features will come and go, please be patient and report any bugs you " "find!\n\n" "Please visit the Mercenaries Guild at:\n" "http://www.mercenariesguild.net/\n\n" "We can also be reached on Freenode IRC:\n" "#mercenariesguild" } "Release Notes r87" { "* Help menu (you're looking at it!)\n" "* UI health cross icon shows regen speed\n" "* Human UI health cross glows from medkit\n" "* Human item list wider and won't hide items\n" "* Regular Basilik benefits from booster\n" "* Lucifer Cannon overcharge heard by others\n" "* Credits for de-creeping buildables\n" } "Alien Healing" { "The most important change for Alien players to know is that their healing " "rate is slower away from creep. To counter this, healing near Boosters " "and Basilisks is greatly accelerated. Watch the health cross icon on your " "HUD to see what your healing rate is. If the icon glows, you are on " "creep. If you are near a booster or basilisk, you will see multiple " "crosses." } "Barricades" { "Nearly useless in 1.1, Barricades now have more health, are cheaper to " "build, and will shrink to allow Aliens to pass through them. Acid tubes " "will fire from behind barricades, providing a formidable defense. " "Experiment with blocking off hallways and building staged defenses, but " "keep in mind that low ceilings will prevent Tyrants from returning inside " "the base." } "Anti-Camping" { "Aliens will no longer be as frustrated by camping Human players because " "the Adv. Dragoon is now available at Stage 2. The Adv. " "Dragoon snipe attack has slight splash damage. Also, because Human turrets " "have a slight spinup delay, skillful Dretches can run inside the Human " "base and get a few kills before being shot by turrets." } "Tyrant" { "The Tyrant is now a weaker class as its health has been lowered and " "turret damage is greater. To counter this, Tyrants can charge for longer " "periods of time and can crush any Humans they land on top of. Remember " "that because trample takes longer to charge, you need to let go early " "for a quick charge. The Tyrant's healing aura has been removed, find a " "booster or a basilisk to heal faster." } "Sprint / Dodge" { "Human players will find their old binds for sprinting will no longer " "work. Sprinting has been merged with a new Human ability, dodging. You " "can bind a key for Sprint and Dodge via the Options menu or bind a " "key (\\bind shift +button6). When you are strafing or walking backwards, " "press the dodge key to make a quick sideways jump. When running forward, " "press the dodge key to start a sprint. The sprint will last until you let " "go of the forward key." } "Human Weapons" { "The Lucifer Cannon projectile can be fired faster but now takes longer " "to charge. You will be able to hear other players overcharge " "their Lucifer Cannon.\n\n" "The Mass Driver can now fire through players and buildables. The same " "amount of damage is dealt to all targets along the path. Keep in mind " "that you cannot shoot through friendly targets if friendly fire is off." } "Human Buildables" { "While turrets now have a small spin up delay before firing, they have " "increased damage output. To protect against small Aliens getting inside " "the base, build Tesla Generators at Stage 3. Tesla Generators no longer " "require the Defense Computer to function. Instead, the Defense Computer " "will automatically repair Human buildables." } "Lag Correction" { "While the Tremulous implementation of Neil Toronto's unlagged is " "becoming widely accepted, MGDev also implements client-side improvements " "not possible in 1.1 servers. Because attacking is more " "accurate on account of lag correction, Humans no longer need to lead " "their weapons and Alien ranges and attack widths have generally been " "decreased." } "Credits" { "MGDev is developed and hosted by the Mercenaries Guild. " "Contributing developers:\n\n" "Norfenstein\n" "Tony J. White\n" "Ben ''Benmachine'' Millwood\n" "Michael ''Risujin'' Levin\n" "Chris ''Lakitu7'' Schwarz\n" "Roman ''Kevlarman'' Tetelman\n" } }