#include "ui/menudef.h" { \\ INGAME OPTIONS BOX \\ menuDef { name "ingame_options" visible 0 fullscreen 0 outOfBoundsClick // this closes the window if it gets a click out of the rectangle rect 10 56 292 280 focusColor 1 .75 0 1 onopen { hide optionsGrp; show game; setitemcolor gameBtn forecolor 0.2 0.2 0.2 1.0; setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 } itemDef { name window rect 10 5 292 270 style WINDOW_STYLE_FILLED backcolor 0 0 0 1 visible 1 decoration border WINDOW_BORDER_KCGRADIENT borderSize 2.0 borderColor 0.5 0.5 0.5 1 } //Section menus itemDef { name GameBtn text "Game" group menuGrp style WINDOW_STYLE_EMPTY rect 80 20 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_CENTER textalignx 34 textaligny 18 textscale .35 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; hide optionsGrp; show game; setitemcolor gameBtn forecolor 0.2 0.2 0.2 1.0; setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 } } itemDef { name controlsBtn text "Controls" group menuGrp style WINDOW_STYLE_EMPTY rect 160 20 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_CENTER textalignx 34 textaligny 18 textscale .35 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show look; setitemcolor gameBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor controlsBtn forecolor 0.2 0.2 0.2 1.0; setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 } } itemDef { name systemBtn text "System" group menuGrp style WINDOW_STYLE_EMPTY rect 230 20 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_CENTER textalignx 34 textaligny 18 textscale .35 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show ghardware; setitemcolor gameBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor systemBtn forecolor 0.2 0.2 0.2 1.0 } } //////// GAME itemDef { name game group optionsGrp type ITEM_TYPE_EDITFIELD style 0 text "Name:" cvar "name" maxchars 31 maxPaintChars 31 rect 50 85 220 15 textalign ITEM_ALIGN_LEFT textalignx 64 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name game group optionsGrp type ITEM_TYPE_YESNO text "Auto Download:" cvar "cl_allowDownload" rect 80 115 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name game group optionsGrp type ITEM_TYPE_YESNO text "Taunts Sounds Off:" cvar "cg_noTaunt" rect 80 130 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name game group optionsGrp type ITEM_TYPE_YESNO text "Team Chats Only:" cvar "cg_teamChatsOnly" rect 80 145 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name game group optionsGrp type ITEM_TYPE_YESNO text "Auto Wallwalk Pitching:" cvar "cg_wwFollow" rect 80 160 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name game group optionsGrp type ITEM_TYPE_MULTI text "Wallwalking Speed:" cvarfloat "cg_wwSmoothTime" 300 0 1000 cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } rect 80 175 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name game group optionsGrp type ITEM_TYPE_YESNO text "Wallwalk Control Toggles:" cvar "cg_wwToggle" rect 80 190 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name game group optionsGrp type ITEM_TYPE_YESNO text "Disable Warning Dialogs:" cvar "cg_disableWarningDialogs" rect 80 205 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name game group optionsGrp type ITEM_TYPE_YESNO text "Tutorial Mode:" cvar "cg_tutorial" rect 80 220 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name game group optionsGrp type ITEM_TYPE_MULTI text "Show Clock:" cvar "cg_drawClock" cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 } rect 80 235 192 15 textalign ITEM_ALIGN_RIGHT textalignx 128 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } //////// CONTROLS //Controls menu itemDef { name controls text "Look" group optionsGrp style WINDOW_STYLE_EMPTY rect 20 60 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_RIGHT textalignx 64 textaligny 16 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show look } } //////// LOOK itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Lookup:" cvar "+lookup" rect 96 85 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Look Down:" cvar "+lookdown" rect 96 100 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Mouse Look:" cvar "+mlook" rect 96 115 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Centerview:" cvar "centerview" rect 96 130 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Free Look:" cvar "cl_freelook" rect 96 145 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_SLIDER text "Mouse Sensitivity:" cvarfloat "sensitivity" 5 1 30 rect 96 160 192 20 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 15 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Invert Mouse:" cvar "ui_mousePitch" rect 96 180 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript update ui_mousePitch } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Smooth Mouse:" cvar "m_filter" rect 96 195 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } //////// MOVE itemDef { name controls text "Move" group optionsGrp style WINDOW_STYLE_EMPTY rect 20 80 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_RIGHT textalignx 64 textaligny 16 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show move } } itemDef { name move group optionsGrp type ITEM_TYPE_YESNO text "Always Run:" cvar "cl_run" rect 96 65 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Run / Walk:" cvar "+speed" rect 96 80 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Sprint:" cvar "boost" rect 96 95 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Forward:" cvar "+forward" rect 96 110 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Backpedal:" cvar "+back" rect 96 125 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Move Left:" cvar "+moveleft" rect 96 140 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Move Right:" cvar "+moveright" rect 96 155 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Jump:" cvar "+moveup" rect 96 170 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Crouch:" cvar "+movedown" rect 96 185 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Turn Left:" cvar "+left" rect 96 200 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Turn Right:" cvar "+right" rect 96 215 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Strafe:" cvar "+strafe" rect 96 230 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } //////// UPGRADES itemDef { name controls text "Upgrades" group optionsGrp style WINDOW_STYLE_EMPTY rect 20 100 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_RIGHT textalignx 64 textaligny 16 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show upgrades } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Primary Attack:" cvar "+attack" rect 96 90 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Secondary Attack:" cvar "+button5" rect 96 105 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Previous Upgrade:" cvar "weapprev" rect 96 120 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Next Upgrade:" cvar "weapnext" rect 96 135 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Activate Upgrade:" cvar "+button2" rect 96 150 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Reload:" cvar "reload" rect 96 165 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Buy Ammo:" cvar "buy ammo" rect 96 180 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Use Medkit:" cvar "itemact medkit" rect 96 195 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } //////// MISC itemDef { name controls text "Misc" group optionsGrp style WINDOW_STYLE_EMPTY rect 20 120 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_RIGHT textalignx 64 textaligny 16 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show misc } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Show Scores:" cvar "+scores" rect 96 65 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Scroll Scores Up:" cvar "scoresUp" rect 96 80 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Scroll Scores Down:" cvar "scoresDown" rect 96 95 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Use Structure/Evolve:" cvar "+button7" rect 96 110 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Deconstruct Structure:" cvar "deconstruct" rect 96 125 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Gesture:" cvar "+button3" rect 96 140 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Chat:" cvar "messagemode" rect 96 155 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Team Chat:" cvar "messagemode2" rect 96 170 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Target Chat:" cvar "messagemode3" rect 96 185 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Attack Chat:" cvar "messagemode4" rect 96 200 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Vote Yes:" cvar "vote yes" rect 96 215 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Vote No:" cvar "vote no" rect 96 230 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Team Vote Yes:" cvar "teamvote yes" rect 96 245 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Team Vote No:" cvar "teamvote no" rect 96 260 192 15 textalign ITEM_ALIGN_RIGHT textalignx 90 maxPaintChars 20 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } //////// SYSTEM //System menu itemDef { name system text "GFX Hardware" group optionsGrp style WINDOW_STYLE_EMPTY rect 20 60 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_RIGHT textalignx 64 textaligny 16 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show ghardware } } //////// GFX HARDWARE itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Quality:" cvar "ui_glCustom" cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } rect 96 50 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript update "ui_glCustom" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_EDITFIELD text "GL Driver:" cvar "r_gldriver" //cvarFloatList { } rect 96 65 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 decoration } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "GL Extensions:" cvar "r_allowExtensions" rect 96 80 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCuston } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Video Mode:" cvar "r_mode" cvarFloatList { "320x240" 0 "400x300" 1 "512x384" 2 "640x480" 3 "800x600" 4 "960x720" 5 "1024x768" 6 "1152x864" 7 "1280x1024" 8 "1600x1200" 9 "2048x1536" 10 "856x480 wide screen" 11 } rect 96 95 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Color Depth:" cvar "r_colorbits" cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } rect 96 110 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom; uiScript update "r_colorbits" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Fullscreen:" cvar "r_fullscreen" rect 96 125 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Lighting:" cvar "r_vertexlight" cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 } rect 96 140 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Geometric Detail:" cvar "r_lodbias" cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } rect 96 155 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom; uiScript update "r_lodbias" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Detail:" cvar "r_picmip" cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } rect 96 170 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Quality:" cvar "r_texturebits" cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } rect 96 185 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Filter:" cvar "r_texturemode" cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" } rect 96 200 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Anisotropic Filtering:" cvar "r_ext_texture_filter_anisotropic" rect 96 215 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Compress Textures:" cvar "r_ext_compressed_textures " rect 96 230 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_BUTTON text "APPLY" textscale .25 style WINDOW_STYLE_EMPTY rect 144 245 75 20 textalign ITEM_ALIGN_CENTER textalignx 37 textaligny 15 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; exec "vid_restart" } } //////// GFX SOFTWARE itemDef { name system text "GFX Software" group optionsGrp style WINDOW_STYLE_EMPTY rect 20 80 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_RIGHT textalignx 64 textaligny 16 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show gsoftware } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_SLIDER text "Brightness:" cvarfloat "r_gamma" 1 .5 2 rect 96 60 192 20 textalign ITEM_ALIGN_RIGHT textalignx 80 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_SLIDER text "Screen Size:" cvarfloat "cg_viewsize" 100 30 100 //cvarFloatList { } rect 96 80 192 20 textalign ITEM_ALIGN_RIGHT textalignx 80 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Simple Items:" cvar "cg_simpleItems" rect 96 100 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Marks On Walls:" cvar "cg_marks" rect 96 115 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Dynamic Lights:" cvar "r_dynamiclight" rect 96 130 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Draw Gun:" cvar "cg_drawGun" rect 96 145 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Low Quality Sky:" cvar "r_fastsky" rect 96 160 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Sync Every Frame:" cvar "weapon 5" rect 96 175 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Show Time:" cvar "cg_drawTimer" rect 96 190 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "In Game Videos:" cvar "r_inGameVideo" rect 96 205 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Depth Sort Particles:" cvar "cg_depthSortParticles" rect 96 220 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_MULTI text "Particle Physics:" cvar "cg_bounceParticles" cvarFloatList { "Low Quality" 0 "High Quality" 1 } rect 96 235 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_MULTI text "Light Flares:" cvar "cg_lightFlare" cvarFloatList { "Off" 0 "No Fade" 1 "Timed Fade" 2 "Real Fade" 3 } rect 96 250 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 1 action { play "sound/misc/menu1.wav"; } } //////// GL INFO itemDef { name system text "GL Info" group optionsGrp style WINDOW_STYLE_EMPTY rect 20 100 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_RIGHT textalignx 64 textaligny 16 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show glinfo } } itemDef { name glinfo group optionsGrp rect 104 35 230 230 ownerdraw UI_GLINFO textalign 1 textscale .15 textalignx 0 textaligny 17 forecolor 1 1 1 1 visible 0 decoration } //////// NET & SOUND itemDef { name system text "Net & Sound" group optionsGrp style WINDOW_STYLE_EMPTY rect 20 120 64 20 type ITEM_TYPE_BUTTON textalign ITEM_ALIGN_RIGHT textalignx 64 textaligny 16 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show netsound } } itemDef { name netsound group optionsGrp style 1 text "Sound" rect 96 50 192 20 textalign ITEM_ALIGN_CENTER textalignx 80 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 decoration action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_SLIDER text "Effects Volume:" cvarfloat "s_volume" 0.7 0 1 rect 96 70 192 20 textalign ITEM_ALIGN_RIGHT textalignx 90 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name netsound group optionsGrp type ITEM_TYPE_SLIDER text "Music Volume:" cvarfloat "s_musicvolume" 0.25 0 1 rect 96 90 192 20 textalign ITEM_ALIGN_RIGHT textalignx 90 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 } itemDef { name netsound group optionsGrp type ITEM_TYPE_YESNO text "OpenAL:" cvar "s_useOpenAL" rect 96 120 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_MULTI text "Sound Quality:" cvar "s_khz" cvarFloatList { "44 khz (very high)" 44 "22 khz (high)" 22 "11 khz (low)" 11 } rect 96 135 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_YESNO text "Doppler Sound:" cvar "s_doppler" rect 96 150 192 15 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 12 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_BUTTON text "APPLY" textscale .25 style WINDOW_STYLE_EMPTY rect 155 170 75 20 textalign ITEM_ALIGN_CENTER textalignx 37 textaligny 15 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; exec "snd_restart" } } itemDef { name netsound group optionsGrp style 1 text "Network" rect 96 200 192 20 textalign ITEM_ALIGN_CENTER textalignx 80 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 decoration action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_MULTI text "Net Data Rate:" cvar "rate" cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } rect 96 220 192 20 textalign ITEM_ALIGN_RIGHT textalignx 100 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 0 action { play "sound/misc/menu1.wav"; } } } }