#include "ui/menudef.h" { \\ Server Information Popup Menu \\ menuDef { name "serverinfo_popmenu" visible 0 fullscreen 0 rect 158 80 320 340 focusColor 1 .75 0 1 style 1 border 1 popup onClose { } onOpen { uiScript ServerStatus } onESC { close serverinfo_popmenu ; open joinserver } itemDef { name window rect 10 15 310 330 style 1 backcolor 0 0 0 .5 forecolor 0 0 0 1 visible 1 decoration } itemDef { name window rect 10 15 320 340 style 1 backcolor 0 0 0 .25 forecolor 0 0 0 1 visible 1 decoration } itemDef { name window rect 10 15 300 320 style 1 backcolor .1 .1 .37 1 forecolor 0 0 0 1 visible 1 decoration } itemDef { name window rect 10 15 300 10 style 1 backcolor 0 0 0 .25 forecolor 0 0 0 1 visible 1 decoration } itemDef { name serverinfo rect 0 20 320 20 text "Server Information" textstyle 3 textalign 1 textscale .333 textalignx 160 textaligny 20 forecolor 1 1 1 1 visible 1 decoration } // FRAME // itemDef { name window rect 0 10 64 64 style 3 background "ui/assets/ingameleftcorner.tga" visible 1 decoration } itemDef { name window rect 64 10 64 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 184 10 96 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 256 10 64 64 style 3 background "ui/assets/ingamerightcorner.tga" visible 1 decoration } itemDef { name window rect 128 10 64 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 0 274 64 64 style 3 background "ui/assets/ingameleftcornerb.tga" visible 1 decoration } itemDef { name window rect 256 274 64 64 style 3 background "ui/assets/ingamerightcornerb.tga" visible 1 decoration } itemDef { name window rect 0 64 16 64 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 0 128 16 64 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 0 192 16 96 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 304 64 16 64 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 304 128 16 64 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 304 192 16 96 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 64 330 64 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name window rect 128 330 98 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name window rect 172 330 98 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name serverinfo rect 20 55 280 230 type ITEM_TYPE_LISTBOX style WINDOW_STYLE_FILLED elementwidth 120 elementheight 16 textscale .225 backcolor 0 0 0 1 border 1 bordersize 1 bordercolor .5 .5 .5 1 elementtype LISTBOX_TEXT feeder FEEDER_SERVERSTATUS notselectable visible 1 columns 4 2 40 20 ITEM_ALIGN_LEFT 40 40 10 ITEM_ALIGN_LEFT 90 40 10 ITEM_ALIGN_LEFT 135 40 20 ITEM_ALIGN_LEFT } itemDef { name window rect 20 55 264 230 style 1 backcolor 0 0 0 0 forecolor 0 0 0 0 border 1 bordersize 1 bordercolor .5 .5 .5 1 visible 1 decoration } // BUTTON // itemDef { name exit text "Exit" type 1 textscale .23 group grpControlbutton type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 95 295 45 26 textalign 1 textalignx 23 textaligny 20 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { play "sound/misc/nomenu.wav" ; close serverinfo_popmenu ; open joinserver } mouseEnter { setitemcolor exit backcolor .1 .37 .1 1 } mouseExit { setitemcolor exit backcolor .37 .1 .1 1 } } itemDef { name exit group grpControlbutton style WINDOW_STYLE_SHADER background "ui/assets/framebutton.tga" rect 95 295 45 26 visible 1 forecolor 1 1 1 1 decoration } itemDef { name exit group grpControlbutton style WINDOW_STYLE_SHADER background "ui/assets/leftbutton.tga" rect 83 295 13 26 visible 1 forecolor 1 1 1 1 decoration } itemDef { name exit group grpControlbutton style WINDOW_STYLE_SHADER background "ui/assets/rightbutton.tga" rect 139 295 13 26 visible 1 forecolor 1 1 1 1 decoration } itemDef { name refresh text "Refresh" type 1 textscale .23 group grpControlbutton type ITEM_TYPE_BUTTON style WINDOW_STYLE_FILLED background "ui/assets/button_back.tga" rect 180 295 45 26 textalign 1 textalignx 23 textaligny 20 forecolor 1 1 1 1 backcolor .37 .1 .1 1 visible 1 action { uiScript ServerStatus } mouseEnter { setitemcolor refresh backcolor .1 .37 .1 1 } mouseExit { setitemcolor refresh backcolor .37 .1 .1 1 } } itemDef { name refresh group grpControlbutton style WINDOW_STYLE_SHADER background "ui/assets/framebutton.tga" rect 180 295 45 26 visible 1 forecolor 1 1 1 1 decoration } itemDef { name refresh group grpControlbutton style WINDOW_STYLE_SHADER background "ui/assets/leftbutton.tga" rect 168 295 13 26 visible 1 forecolor 1 1 1 1 decoration } itemDef { name refresh group grpControlbutton style WINDOW_STYLE_SHADER background "ui/assets/rightbutton.tga" rect 224 295 13 26 visible 1 forecolor 1 1 1 1 decoration } } }