#include "ui/menudef.h" { #define W 640 #define H 480 menuDef { name "alien_general_hud" fullScreen MENU_FALSE visible MENU_TRUE rect 0 0 W H aspectBias ASPECT_NONE #include "ui/tremulous_alien_common_hud.h" //BLOB itemDef { name "blob" rect 479 419 57 18 aspectBias ALIGN_RIGHT visible MENU_TRUE forecolor 1.0 0.0 0.0 0.5 background "ui/assets/alien/tremublob.tga" ownerdraw CG_PLAYER_POISON_BARBS } } }