#include "ui/menudef.h" { menuDef { name "tremulous_humanarmoury" visible 0 fullscreen 0 outOfBoundsClick rect 256 208 128 64 focusColor 1 .75 0 1 style 1 popup itemDef { name window rect 0 0 128 64 style WINDOW_STYLE_FILLED backcolor 0 0 0 1 visible 1 decoration border WINDOW_BORDER_FULL borderSize 1.0 borderColor 0.5 0.5 0.5 1 } itemDef { name humanarmoury text "Buy..." type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 8 8 56 56 textalign ITEM_ALIGN_LEFT textalignx 12 textaligny 32 textscale .4 forecolor 1 1 1 1 backcolor 0.0784314 0.14902 0.32549 .25 visible 1 action { play "sound/misc/menu1.wav"; close tremulous_humanarmoury; open tremulous_humanarmourybuy } } itemDef { name humanarmoury text "Sell..." type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 64 8 56 56 textalign ITEM_ALIGN_LEFT textalignx 12 textaligny 32 textscale .4 forecolor 1 1 1 1 backcolor 0.0784314 0.14902 0.32549 .25 visible 1 action { play "sound/misc/menu3.wav"; close tremulous_humanarmoury; open tremulous_humanarmourysell } } } }