#include "ui/menudef.h" { menuDef { name "tremulous_human_dialog" visible 0 fullscreen 0 outOfBoundsClick rect 185 140 280 190 focusColor 1 .75 0 1 style WINDOW_STYLE_EMPTY popup itemDef { name window rect 0 0 280 190 style WINDOW_STYLE_FILLED backcolor 0 0 0 1 visible 1 decoration border WINDOW_BORDER_FULL borderSize 1.0 borderColor 0.5 0.5 0.5 1 } itemDef { name human_dialog text "Error" type ITEM_TYPE_TEXT textstyle ITEM_TEXTSTYLE_NORMAL style WINDOW_STYLE_EMPTY rect 115 10 50 20 textalign ITEM_ALIGN_LEFT textalignx 5 textaligny 18 textscale .4 forecolor 1 1 1 1 backcolor .5 0 0 .25 visible 1 decoration } itemDef { name human_dialog textstyle ITEM_TEXTSTYLE_NORMAL style WINDOW_STYLE_EMPTY rect 10 50 250 80 cvar "ui_dialog" autowrapped textalignx 5 textaligny 18 textscale .33 forecolor 1 1 1 1 backcolor .5 0 0 .25 visible 1 decoration } itemDef { name human_dialog text "OK" type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 242 150 28 20 textalign ITEM_ALIGN_LEFT textalignx 5 textaligny 18 textscale .4 forecolor 1 1 1 1 backcolor .5 0 0 .25 visible 1 action { play "sound/misc/menu1.wav"; close tremulous_human_dialog } } } }