diff options
author | MaeJong <mewiceclair@gmail.com> | 2017-05-22 16:05:12 +0200 |
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committer | MaeJong <mewiceclair@gmail.com> | 2017-06-28 14:03:33 +0200 |
commit | 41a47746bec6964405a3506fc1f8fd3ea6147c8e (patch) | |
tree | 612d6baac60fc1b4d4a7b534ebfc6bf4c2727a37 | |
parent | 88cf11bc3f051ee3d8d75d4242c3a286a97384d7 (diff) |
Hive's swarm can fly through buildables
They're bees after all, makes sense.
-rw-r--r-- | src/game/g_missile.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_missile.c b/src/game/g_missile.c index 71b5432..0c507f6 100644 --- a/src/game/g_missile.c +++ b/src/game/g_missile.c @@ -659,7 +659,7 @@ gentity_t *fire_hive( gentity_t *self, vec3_t start, vec3_t dir ) bolt->splashDamage = 0; bolt->splashRadius = 0; bolt->methodOfDeath = MOD_SWARM; - bolt->clipmask = MASK_SHOT; + bolt->clipmask = MASK_SOLID; bolt->target_ent = self->target_ent; if( g_modBuildableSpeed.integer > 0) |