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authorTim Angus <tim@ngus.net>2013-02-16 20:58:04 +0000
committerTim Angus <tim@ngus.net>2013-02-16 22:12:07 +0000
commit0d15e50542e1bd791bc1d87744dcca9971e040f6 (patch)
tree99aa8ede5daccc1234889cc1da034005c7839383
parent1e105cd9071bbf7603f004ad5ed84af491231819 (diff)
Add renderercommon/tr_common.h
-rw-r--r--src/cgame/cg_local.h2
-rw-r--r--src/null/null_glimp.c2
-rw-r--r--src/renderercommon/qgl.h (renamed from src/renderergl1/qgl.h)0
-rw-r--r--src/renderercommon/tr_common.h69
-rw-r--r--src/renderercommon/tr_image_bmp.c2
-rw-r--r--src/renderercommon/tr_image_jpg.c2
-rw-r--r--src/renderercommon/tr_image_pcx.c2
-rw-r--r--src/renderercommon/tr_image_png.c2
-rw-r--r--src/renderercommon/tr_image_tga.c2
-rw-r--r--src/renderercommon/tr_noise.c2
-rw-r--r--src/renderergl1/tr_init.c87
-rw-r--r--src/renderergl1/tr_local.h59
-rw-r--r--src/renderergl2/qgl2.h (renamed from src/renderergl2/qgl.h)354
-rw-r--r--src/renderergl2/tr_image.c12
-rw-r--r--src/renderergl2/tr_init.c3
-rw-r--r--src/renderergl2/tr_local.h55
-rw-r--r--src/sdl/sdl_gamma.c2
-rw-r--r--src/sdl/sdl_glimp.c5
-rw-r--r--src/ui/ui_local.h2
-rw-r--r--src/ui/ui_shared.h2
20 files changed, 101 insertions, 565 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 50dc8340..754ab7d4 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -23,7 +23,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/q_shared.h"
-#include "../renderer/tr_types.h"
+#include "../renderercommon/tr_types.h"
#include "../game/bg_public.h"
#include "cg_public.h"
#include "../ui/ui_shared.h"
diff --git a/src/null/null_glimp.c b/src/null/null_glimp.c
index f33508d9..5652dc9d 100644
--- a/src/null/null_glimp.c
+++ b/src/null/null_glimp.c
@@ -20,7 +20,7 @@ along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../renderergl1/tr_local.h"
+#include "tr_common.h"
qboolean ( * qwglSwapIntervalEXT)( int interval );
diff --git a/src/renderergl1/qgl.h b/src/renderercommon/qgl.h
index 2dbe27db..2dbe27db 100644
--- a/src/renderergl1/qgl.h
+++ b/src/renderercommon/qgl.h
diff --git a/src/renderercommon/tr_common.h b/src/renderercommon/tr_common.h
new file mode 100644
index 00000000..44e5f375
--- /dev/null
+++ b/src/renderercommon/tr_common.h
@@ -0,0 +1,69 @@
+#ifndef TR_COMMON_H
+#define TR_COMMON_H
+
+#include "../qcommon/q_shared.h"
+/*#include "../qcommon/qfiles.h"*/
+/*#include "../qcommon/qcommon.h"*/
+#include "../renderercommon/tr_public.h"
+#include "qgl.h"
+
+extern refimport_t ri;
+extern glconfig_t glConfig; // outside of TR since it shouldn't be cleared during ref re-init
+
+//
+// cvars
+//
+extern cvar_t *r_stencilbits; // number of desired stencil bits
+extern cvar_t *r_depthbits; // number of desired depth bits
+extern cvar_t *r_colorbits; // number of desired color bits, only relevant for fullscreen
+extern cvar_t *r_texturebits; // number of desired texture bits
+extern cvar_t *r_ext_multisample;
+ // 0 = use framebuffer depth
+ // 16 = use 16-bit textures
+ // 32 = use 32-bit textures
+ // all else = error
+
+extern cvar_t *r_width;
+extern cvar_t *r_height;
+extern cvar_t *r_pixelAspect;
+extern cvar_t *r_noborder;
+extern cvar_t *r_fullscreen;
+extern cvar_t *r_ignorehwgamma; // overrides hardware gamma capabilities
+extern cvar_t *r_drawBuffer;
+extern cvar_t *r_swapInterval;
+
+extern cvar_t *r_allowExtensions; // global enable/disable of OpenGL extensions
+extern cvar_t *r_ext_compressed_textures; // these control use of specific extensions
+extern cvar_t *r_ext_multitexture;
+extern cvar_t *r_ext_compiled_vertex_array;
+extern cvar_t *r_ext_texture_env_add;
+
+extern cvar_t *r_ext_texture_filter_anisotropic;
+extern cvar_t *r_ext_max_anisotropy;
+
+extern cvar_t *r_stereoEnabled;
+
+qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode );
+
+
+/*
+====================================================================
+
+IMPLEMENTATION SPECIFIC FUNCTIONS
+
+====================================================================
+*/
+
+void GLimp_Init( void );
+void GLimp_Shutdown( void );
+void GLimp_EndFrame( void );
+
+void GLimp_LogComment( char *comment );
+void GLimp_Minimize(void);
+
+void GLimp_SetGamma( unsigned char red[256],
+ unsigned char green[256],
+ unsigned char blue[256] );
+
+
+#endif
diff --git a/src/renderercommon/tr_image_bmp.c b/src/renderercommon/tr_image_bmp.c
index f9314015..7a5de47d 100644
--- a/src/renderercommon/tr_image_bmp.c
+++ b/src/renderercommon/tr_image_bmp.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../renderergl1/tr_local.h"
+#include "tr_common.h"
typedef struct
{
diff --git a/src/renderercommon/tr_image_jpg.c b/src/renderercommon/tr_image_jpg.c
index ae4a0ba3..0a5a1112 100644
--- a/src/renderercommon/tr_image_jpg.c
+++ b/src/renderercommon/tr_image_jpg.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../renderergl1/tr_local.h"
+#include "tr_common.h"
/*
* Include file for users of JPEG library.
diff --git a/src/renderercommon/tr_image_pcx.c b/src/renderercommon/tr_image_pcx.c
index 198af7ed..114f6936 100644
--- a/src/renderercommon/tr_image_pcx.c
+++ b/src/renderercommon/tr_image_pcx.c
@@ -22,7 +22,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../renderergl1/tr_local.h"
+#include "tr_common.h"
/*
========================================================================
diff --git a/src/renderercommon/tr_image_png.c b/src/renderercommon/tr_image_png.c
index 48b65a83..aad794e7 100644
--- a/src/renderercommon/tr_image_png.c
+++ b/src/renderercommon/tr_image_png.c
@@ -19,7 +19,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
===========================================================================
*/
-#include "../renderergl1/tr_local.h"
+#include "tr_common.h"
#include "../qcommon/puff.h"
diff --git a/src/renderercommon/tr_image_tga.c b/src/renderercommon/tr_image_tga.c
index 58951513..eb22b56b 100644
--- a/src/renderercommon/tr_image_tga.c
+++ b/src/renderercommon/tr_image_tga.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
-#include "../renderergl1/tr_local.h"
+#include "tr_common.h"
/*
========================================================================
diff --git a/src/renderercommon/tr_noise.c b/src/renderercommon/tr_noise.c
index 9bd04e91..8b0f7798 100644
--- a/src/renderercommon/tr_noise.c
+++ b/src/renderercommon/tr_noise.c
@@ -21,7 +21,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
// tr_noise.c
-#include "../renderergl1/tr_local.h"
+#include "tr_common.h"
#define NOISE_SIZE 256
#define NOISE_MASK ( NOISE_SIZE - 1 )
diff --git a/src/renderergl1/tr_init.c b/src/renderergl1/tr_init.c
index 650c848e..c85c9952 100644
--- a/src/renderergl1/tr_init.c
+++ b/src/renderergl1/tr_init.c
@@ -166,90 +166,6 @@ int max_polyverts;
#define GENERIC_HW_R_TEXTUREMODE_DEFAULT "GL_LINEAR_MIPMAP_LINEAR"
/*
-==================
-GL_ResolveHardwareType
-
-Chipset specific configuration
-==================
-*/
-void GL_ResolveHardwareType( void )
-{
- char buf[ 1024 ];
- cvar_t *lastValidRenderer = ri.Cvar_Get(
- "r_lastValidRenderer", "(uninitialized)", CVAR_ARCHIVE );
-
- Q_strncpyz( buf, glConfig.renderer_string, sizeof( buf ) );
- Q_strlwr( buf );
-
- // NOTE: if changing cvars, do it within this block. This allows them
- // to be overridden when testing driver fixes, etc. but only sets
- // them to their default state when the hardware is first installed/run.
- if( Q_stricmp( lastValidRenderer->string, glConfig.renderer_string ) )
- {
- glConfig.hardwareType = GLHW_GENERIC;
-
- ri.Cvar_Set( "r_textureMode", GENERIC_HW_R_TEXTUREMODE_DEFAULT );
-
- // VOODOO GRAPHICS w/ 2MB
- if ( strstr( buf, "voodoo graphics/1 tmu/2 mb" ) )
- {
- ri.Cvar_Set( "r_picmip", "2" );
- ri.Cvar_Get( "r_picmip", "1", CVAR_ARCHIVE | CVAR_LATCH );
- }
- else
- {
- ri.Cvar_Set( "r_picmip", GENERIC_HW_R_PICMIP_DEFAULT );
-
- if ( strstr( buf, "rage 128" ) || strstr( buf, "rage128" ) )
- {
- ri.Cvar_Set( "r_finish", "0" );
- }
- // Savage3D and Savage4 should always have trilinear enabled
- else if ( strstr( buf, "savage3d" ) || strstr( buf, "s3 savage4" ) )
- {
- ri.Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_LINEAR" );
- }
- }
- }
-
- //
- // this is where hardware specific workarounds that should be
- // detected/initialized every startup should go.
- //
- if ( strstr( buf, "banshee" ) || strstr( buf, "voodoo3" ) )
- {
- glConfig.hardwareType = GLHW_3DFX_2D3D;
- }
- // VOODOO GRAPHICS w/ 2MB
- else if ( strstr( buf, "voodoo graphics/1 tmu/2 mb" ) )
- {
- }
- else if ( strstr( buf, "glzicd" ) )
- {
- }
- else if ( strstr( buf, "rage pro" ) ||
- strstr( buf, "Rage Pro" ) ||
- strstr( buf, "ragepro" ) )
- {
- glConfig.hardwareType = GLHW_RAGEPRO;
- }
- else if ( strstr( buf, "rage 128" ) )
- {
- }
- else if ( strstr( buf, "permedia2" ) )
- {
- glConfig.hardwareType = GLHW_PERMEDIA2;
- }
- else if ( strstr( buf, "riva 128" ) )
- {
- glConfig.hardwareType = GLHW_RIVA128;
- }
- else if ( strstr( buf, "riva tnt " ) )
- {
- }
-}
-
-/*
** InitOpenGL
**
** This function is responsible for initializing a valid OpenGL subsystem. This
@@ -1295,6 +1211,9 @@ void RE_Shutdown( qboolean destroyWindow ) {
// shut down platform specific OpenGL stuff
if ( destroyWindow ) {
GLimp_Shutdown();
+
+ Com_Memset( &glConfig, 0, sizeof( glConfig ) );
+ Com_Memset( &glState, 0, sizeof( glState ) );
}
tr.registered = qfalse;
diff --git a/src/renderergl1/tr_local.h b/src/renderergl1/tr_local.h
index 3e6766f8..3ed11588 100644
--- a/src/renderergl1/tr_local.h
+++ b/src/renderergl1/tr_local.h
@@ -29,8 +29,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/qfiles.h"
#include "../qcommon/qcommon.h"
#include "../renderercommon/tr_public.h"
-#include "qgl.h"
+#include "../renderercommon/tr_common.h"
#include "../renderercommon/iqm.h"
+#include "../renderercommon/qgl.h"
#define GL_INDEX_TYPE GL_UNSIGNED_INT
typedef unsigned int glIndex_t;
@@ -802,7 +803,6 @@ void R_ModelBounds( qhandle_t handle, vec3_t mins, vec3_t maxs );
void R_Modellist_f (void);
//====================================================
-extern refimport_t ri;
#define MAX_DRAWIMAGES 2048
#define MAX_SKINS 1024
@@ -869,7 +869,6 @@ typedef struct {
unsigned long glStateBits;
} glstate_t;
-
typedef struct {
int c_surfaces, c_shaders, c_vertexes, c_indexes, c_totalIndexes;
float c_overDraw;
@@ -999,10 +998,8 @@ typedef struct {
extern backEndState_t backEnd;
extern trGlobals_t tr;
-extern glconfig_t glConfig; // outside of TR since it shouldn't be cleared during ref re-init
extern glstate_t glState; // outside of TR since it shouldn't be cleared during ref re-init
-
//
// cvars
//
@@ -1024,16 +1021,6 @@ extern cvar_t *r_znear; // near Z clip plane
extern cvar_t *r_zproj; // z distance of projection plane
extern cvar_t *r_stereoSeparation; // separation of cameras for stereo rendering
-extern cvar_t *r_stencilbits; // number of desired stencil bits
-extern cvar_t *r_depthbits; // number of desired depth bits
-extern cvar_t *r_colorbits; // number of desired color bits, only relevant for fullscreen
-extern cvar_t *r_texturebits; // number of desired texture bits
-extern cvar_t *r_ext_multisample;
- // 0 = use framebuffer depth
- // 16 = use 16-bit textures
- // 32 = use 32-bit textures
- // all else = error
-
extern cvar_t *r_measureOverdraw; // enables stencil buffer overdraw measurement
extern cvar_t *r_lodbias; // push/pull LOD transitions
@@ -1061,23 +1048,7 @@ extern cvar_t *r_facePlaneCull; // enables culling of planar surfaces with back
extern cvar_t *r_nocurves;
extern cvar_t *r_showcluster;
-extern cvar_t *r_width;
-extern cvar_t *r_height;
-extern cvar_t *r_pixelAspect;
-
-extern cvar_t *r_fullscreen;
-extern cvar_t *r_noborder;
extern cvar_t *r_gamma;
-extern cvar_t *r_ignorehwgamma; // overrides hardware gamma capabilities
-
-extern cvar_t *r_allowExtensions; // global enable/disable of OpenGL extensions
-extern cvar_t *r_ext_compressed_textures; // these control use of specific extensions
-extern cvar_t *r_ext_multitexture;
-extern cvar_t *r_ext_compiled_vertex_array;
-extern cvar_t *r_ext_texture_env_add;
-
-extern cvar_t *r_ext_texture_filter_anisotropic;
-extern cvar_t *r_ext_max_anisotropy;
extern cvar_t *r_nobind; // turns off binding to appropriate textures
extern cvar_t *r_singleShader; // make most world faces use default shader
@@ -1085,8 +1056,6 @@ extern cvar_t *r_roundImagesDown;
extern cvar_t *r_colorMipLevels; // development aid to see texture mip usage
extern cvar_t *r_picmip; // controls picmip values
extern cvar_t *r_finish;
-extern cvar_t *r_drawBuffer;
-extern cvar_t *r_swapInterval;
extern cvar_t *r_textureMode;
extern cvar_t *r_offsetFactor;
extern cvar_t *r_offsetUnits;
@@ -1115,7 +1084,6 @@ extern cvar_t *r_subdivisions;
extern cvar_t *r_lodCurveError;
extern cvar_t *r_skipBackEnd;
-extern cvar_t *r_stereoEnabled;
extern cvar_t *r_anaglyphMode;
extern cvar_t *r_greyscale;
@@ -1279,29 +1247,6 @@ void R_RemapShader(const char *oldShader, const char *newShader, const char *
/*
====================================================================
-IMPLEMENTATION SPECIFIC FUNCTIONS
-
-====================================================================
-*/
-
-void GLimp_Init( void );
-void GLimp_Shutdown( void );
-void GLimp_EndFrame( void );
-
-void GLimp_LogComment( char *comment );
-void GLimp_Minimize(void);
-
-// NOTE TTimo linux works with float gamma value, not the gamma table
-// the params won't be used, getting the r_gamma cvar directly
-void GLimp_SetGamma( unsigned char red[256],
- unsigned char green[256],
- unsigned char blue[256] );
-
-void GL_ResolveHardwareType( void );
-
-/*
-====================================================================
-
TESSELATOR/SHADER DECLARATIONS
====================================================================
diff --git a/src/renderergl2/qgl.h b/src/renderergl2/qgl2.h
index 6013a87c..2c9c2240 100644
--- a/src/renderergl2/qgl.h
+++ b/src/renderergl2/qgl2.h
@@ -23,21 +23,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
** QGL.H
*/
-#ifndef __QGL_H__
-#define __QGL_H__
+#ifndef __QGL2_H__
+#define __QGL2_H__
-#ifdef USE_LOCAL_HEADERS
-# include "SDL_opengl.h"
-#else
-# include <SDL_opengl.h>
-#endif
-
-extern void (APIENTRYP qglActiveTextureARB) (GLenum texture);
-extern void (APIENTRYP qglClientActiveTextureARB) (GLenum texture);
-extern void (APIENTRYP qglMultiTexCoord2fARB) (GLenum target, GLfloat s, GLfloat t);
-
-extern void (APIENTRYP qglLockArraysEXT) (GLint first, GLsizei count);
-extern void (APIENTRYP qglUnlockArraysEXT) (void);
+#include "../renderercommon/qgl.h"
// GL_EXT_draw_range_elements
extern void (APIENTRY * qglDrawRangeElementsEXT) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
@@ -415,341 +404,4 @@ extern HGLRC(APIENTRY * qwglCreateContextAttribsARB) (HDC hdC, HGLRC hS
extern GLXContext (APIENTRY * qglXCreateContextAttribsARB) (Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
#endif
-//===========================================================================
-
-#define qglAccum glAccum
-#define qglAlphaFunc glAlphaFunc
-#define qglAreTexturesResident glAreTexturesResident
-#define qglArrayElement glArrayElement
-#define qglBegin glBegin
-#define qglBindTexture glBindTexture
-#define qglBitmap glBitmap
-#define qglBlendFunc glBlendFunc
-#define qglCallList glCallList
-#define qglCallLists glCallLists
-#define qglClear glClear
-#define qglClearAccum glClearAccum
-#define qglClearColor glClearColor
-#define qglClearDepth glClearDepth
-#define qglClearIndex glClearIndex
-#define qglClearStencil glClearStencil
-#define qglClipPlane glClipPlane
-#define qglColor3b glColor3b
-#define qglColor3bv glColor3bv
-#define qglColor3d glColor3d
-#define qglColor3dv glColor3dv
-#define qglColor3f glColor3f
-#define qglColor3fv glColor3fv
-#define qglColor3i glColor3i
-#define qglColor3iv glColor3iv
-#define qglColor3s glColor3s
-#define qglColor3sv glColor3sv
-#define qglColor3ub glColor3ub
-#define qglColor3ubv glColor3ubv
-#define qglColor3ui glColor3ui
-#define qglColor3uiv glColor3uiv
-#define qglColor3us glColor3us
-#define qglColor3usv glColor3usv
-#define qglColor4b glColor4b
-#define qglColor4bv glColor4bv
-#define qglColor4d glColor4d
-#define qglColor4dv glColor4dv
-#define qglColor4f glColor4f
-#define qglColor4fv glColor4fv
-#define qglColor4i glColor4i
-#define qglColor4iv glColor4iv
-#define qglColor4s glColor4s
-#define qglColor4sv glColor4sv
-#define qglColor4ub glColor4ub
-#define qglColor4ubv glColor4ubv
-#define qglColor4ui glColor4ui
-#define qglColor4uiv glColor4uiv
-#define qglColor4us glColor4us
-#define qglColor4usv glColor4usv
-#define qglColorMask glColorMask
-#define qglColorMaterial glColorMaterial
-#define qglColorPointer glColorPointer
-#define qglCopyPixels glCopyPixels
-#define qglCopyTexImage1D glCopyTexImage1D
-#define qglCopyTexImage2D glCopyTexImage2D
-#define qglCopyTexSubImage1D glCopyTexSubImage1D
-#define qglCopyTexSubImage2D glCopyTexSubImage2D
-#define qglCullFace glCullFace
-#define qglDeleteLists glDeleteLists
-#define qglDeleteTextures glDeleteTextures
-#define qglDepthFunc glDepthFunc
-#define qglDepthMask glDepthMask
-#define qglDepthRange glDepthRange
-#define qglDisable glDisable
-#define qglDisableClientState glDisableClientState
-#define qglDrawArrays glDrawArrays
-#define qglDrawBuffer glDrawBuffer
-#define qglDrawElements glDrawElements
-#define qglDrawPixels glDrawPixels
-#define qglEdgeFlag glEdgeFlag
-#define qglEdgeFlagPointer glEdgeFlagPointer
-#define qglEdgeFlagv glEdgeFlagv
-#define qglEnable glEnable
-#define qglEnableClientState glEnableClientState
-#define qglEnd glEnd
-#define qglEndList glEndList
-#define qglEvalCoord1d glEvalCoord1d
-#define qglEvalCoord1dv glEvalCoord1dv
-#define qglEvalCoord1f glEvalCoord1f
-#define qglEvalCoord1fv glEvalCoord1fv
-#define qglEvalCoord2d glEvalCoord2d
-#define qglEvalCoord2dv glEvalCoord2dv
-#define qglEvalCoord2f glEvalCoord2f
-#define qglEvalCoord2fv glEvalCoord2fv
-#define qglEvalMesh1 glEvalMesh1
-#define qglEvalMesh2 glEvalMesh2
-#define qglEvalPoint1 glEvalPoint1
-#define qglEvalPoint2 glEvalPoint2
-#define qglFeedbackBuffer glFeedbackBuffer
-#define qglFinish glFinish
-#define qglFlush glFlush
-#define qglFogf glFogf
-#define qglFogfv glFogfv
-#define qglFogi glFogi
-#define qglFogiv glFogiv
-#define qglFrontFace glFrontFace
-#define qglFrustum glFrustum
-#define qglGenLists glGenLists
-#define qglGenTextures glGenTextures
-#define qglGetBooleanv glGetBooleanv
-#define qglGetClipPlane glGetClipPlane
-#define qglGetDoublev glGetDoublev
-#define qglGetError glGetError
-#define qglGetFloatv glGetFloatv
-#define qglGetIntegerv glGetIntegerv
-#define qglGetLightfv glGetLightfv
-#define qglGetLightiv glGetLightiv
-#define qglGetMapdv glGetMapdv
-#define qglGetMapfv glGetMapfv
-#define qglGetMapiv glGetMapiv
-#define qglGetMaterialfv glGetMaterialfv
-#define qglGetMaterialiv glGetMaterialiv
-#define qglGetPixelMapfv glGetPixelMapfv
-#define qglGetPixelMapuiv glGetPixelMapuiv
-#define qglGetPixelMapusv glGetPixelMapusv
-#define qglGetPointerv glGetPointerv
-#define qglGetPolygonStipple glGetPolygonStipple
-#define qglGetString glGetString
-#define qglGetTexGendv glGetTexGendv
-#define qglGetTexGenfv glGetTexGenfv
-#define qglGetTexGeniv glGetTexGeniv
-#define qglGetTexImage glGetTexImage
-#define qglGetTexLevelParameterfv glGetTexLevelParameterfv
-#define qglGetTexLevelParameteriv glGetTexLevelParameteriv
-#define qglGetTexParameterfv glGetTexParameterfv
-#define qglGetTexParameteriv glGetTexParameteriv
-#define qglHint glHint
-#define qglIndexMask glIndexMask
-#define qglIndexPointer glIndexPointer
-#define qglIndexd glIndexd
-#define qglIndexdv glIndexdv
-#define qglIndexf glIndexf
-#define qglIndexfv glIndexfv
-#define qglIndexi glIndexi
-#define qglIndexiv glIndexiv
-#define qglIndexs glIndexs
-#define qglIndexsv glIndexsv
-#define qglIndexub glIndexub
-#define qglIndexubv glIndexubv
-#define qglInitNames glInitNames
-#define qglInterleavedArrays glInterleavedArrays
-#define qglIsEnabled glIsEnabled
-#define qglIsList glIsList
-#define qglIsTexture glIsTexture
-#define qglLightModelf glLightModelf
-#define qglLightModelfv glLightModelfv
-#define qglLightModeli glLightModeli
-#define qglLightModeliv glLightModeliv
-#define qglLightf glLightf
-#define qglLightfv glLightfv
-#define qglLighti glLighti
-#define qglLightiv glLightiv
-#define qglLineStipple glLineStipple
-#define qglLineWidth glLineWidth
-#define qglListBase glListBase
-#define qglLoadIdentity glLoadIdentity
-#define qglLoadMatrixd glLoadMatrixd
-#define qglLoadMatrixf glLoadMatrixf
-#define qglLoadName glLoadName
-#define qglLogicOp glLogicOp
-#define qglMap1d glMap1d
-#define qglMap1f glMap1f
-#define qglMap2d glMap2d
-#define qglMap2f glMap2f
-#define qglMapGrid1d glMapGrid1d
-#define qglMapGrid1f glMapGrid1f
-#define qglMapGrid2d glMapGrid2d
-#define qglMapGrid2f glMapGrid2f
-#define qglMaterialf glMaterialf
-#define qglMaterialfv glMaterialfv
-#define qglMateriali glMateriali
-#define qglMaterialiv glMaterialiv
-#define qglMatrixMode glMatrixMode
-#define qglMultMatrixd glMultMatrixd
-#define qglMultMatrixf glMultMatrixf
-#define qglNewList glNewList
-#define qglNormal3b glNormal3b
-#define qglNormal3bv glNormal3bv
-#define qglNormal3d glNormal3d
-#define qglNormal3dv glNormal3dv
-#define qglNormal3f glNormal3f
-#define qglNormal3fv glNormal3fv
-#define qglNormal3i glNormal3i
-#define qglNormal3iv glNormal3iv
-#define qglNormal3s glNormal3s
-#define qglNormal3sv glNormal3sv
-#define qglNormalPointer glNormalPointer
-#define qglOrtho glOrtho
-#define qglPassThrough glPassThrough
-#define qglPixelMapfv glPixelMapfv
-#define qglPixelMapuiv glPixelMapuiv
-#define qglPixelMapusv glPixelMapusv
-#define qglPixelStoref glPixelStoref
-#define qglPixelStorei glPixelStorei
-#define qglPixelTransferf glPixelTransferf
-#define qglPixelTransferi glPixelTransferi
-#define qglPixelZoom glPixelZoom
-#define qglPointSize glPointSize
-#define qglPolygonMode glPolygonMode
-#define qglPolygonOffset glPolygonOffset
-#define qglPolygonStipple glPolygonStipple
-#define qglPopAttrib glPopAttrib
-#define qglPopClientAttrib glPopClientAttrib
-#define qglPopMatrix glPopMatrix
-#define qglPopName glPopName
-#define qglPrioritizeTextures glPrioritizeTextures
-#define qglPushAttrib glPushAttrib
-#define qglPushClientAttrib glPushClientAttrib
-#define qglPushMatrix glPushMatrix
-#define qglPushName glPushName
-#define qglRasterPos2d glRasterPos2d
-#define qglRasterPos2dv glRasterPos2dv
-#define qglRasterPos2f glRasterPos2f
-#define qglRasterPos2fv glRasterPos2fv
-#define qglRasterPos2i glRasterPos2i
-#define qglRasterPos2iv glRasterPos2iv
-#define qglRasterPos2s glRasterPos2s
-#define qglRasterPos2sv glRasterPos2sv
-#define qglRasterPos3d glRasterPos3d
-#define qglRasterPos3dv glRasterPos3dv
-#define qglRasterPos3f glRasterPos3f
-#define qglRasterPos3fv glRasterPos3fv
-#define qglRasterPos3i glRasterPos3i
-#define qglRasterPos3iv glRasterPos3iv
-#define qglRasterPos3s glRasterPos3s
-#define qglRasterPos3sv glRasterPos3sv
-#define qglRasterPos4d glRasterPos4d
-#define qglRasterPos4dv glRasterPos4dv
-#define qglRasterPos4f glRasterPos4f
-#define qglRasterPos4fv glRasterPos4fv
-#define qglRasterPos4i glRasterPos4i
-#define qglRasterPos4iv glRasterPos4iv
-#define qglRasterPos4s glRasterPos4s
-#define qglRasterPos4sv glRasterPos4sv
-#define qglReadBuffer glReadBuffer
-#define qglReadPixels glReadPixels
-#define qglRectd glRectd
-#define qglRectdv glRectdv
-#define qglRectf glRectf
-#define qglRectfv glRectfv
-#define qglRecti glRecti
-#define qglRectiv glRectiv
-#define qglRects glRects
-#define qglRectsv glRectsv
-#define qglRenderMode glRenderMode
-#define qglRotated glRotated
-#define qglRotatef glRotatef
-#define qglScaled glScaled
-#define qglScalef glScalef
-#define qglScissor glScissor
-#define qglSelectBuffer glSelectBuffer
-#define qglShadeModel glShadeModel
-#define qglStencilFunc glStencilFunc
-#define qglStencilMask glStencilMask
-#define qglStencilOp glStencilOp
-#define qglTexCoord1d glTexCoord1d
-#define qglTexCoord1dv glTexCoord1dv
-#define qglTexCoord1f glTexCoord1f
-#define qglTexCoord1fv glTexCoord1fv
-#define qglTexCoord1i glTexCoord1i
-#define qglTexCoord1iv glTexCoord1iv
-#define qglTexCoord1s glTexCoord1s
-#define qglTexCoord1sv glTexCoord1sv
-#define qglTexCoord2d glTexCoord2d
-#define qglTexCoord2dv glTexCoord2dv
-#define qglTexCoord2f glTexCoord2f
-#define qglTexCoord2fv glTexCoord2fv
-#define qglTexCoord2i glTexCoord2i
-#define qglTexCoord2iv glTexCoord2iv
-#define qglTexCoord2s glTexCoord2s
-#define qglTexCoord2sv glTexCoord2sv
-#define qglTexCoord3d glTexCoord3d
-#define qglTexCoord3dv glTexCoord3dv
-#define qglTexCoord3f glTexCoord3f
-#define qglTexCoord3fv glTexCoord3fv
-#define qglTexCoord3i glTexCoord3i
-#define qglTexCoord3iv glTexCoord3iv
-#define qglTexCoord3s glTexCoord3s
-#define qglTexCoord3sv glTexCoord3sv
-#define qglTexCoord4d glTexCoord4d
-#define qglTexCoord4dv glTexCoord4dv
-#define qglTexCoord4f glTexCoord4f
-#define qglTexCoord4fv glTexCoord4fv
-#define qglTexCoord4i glTexCoord4i
-#define qglTexCoord4iv glTexCoord4iv
-#define qglTexCoord4s glTexCoord4s
-#define qglTexCoord4sv glTexCoord4sv
-#define qglTexCoordPointer glTexCoordPointer
-#define qglTexEnvf glTexEnvf
-#define qglTexEnvfv glTexEnvfv
-#define qglTexEnvi glTexEnvi
-#define qglTexEnviv glTexEnviv
-#define qglTexGend glTexGend
-#define qglTexGendv glTexGendv
-#define qglTexGenf glTexGenf
-#define qglTexGenfv glTexGenfv
-#define qglTexGeni glTexGeni
-#define qglTexGeniv glTexGeniv
-#define qglTexImage1D glTexImage1D
-#define qglTexImage2D glTexImage2D
-#define qglTexParameterf glTexParameterf
-#define qglTexParameterfv glTexParameterfv
-#define qglTexParameteri glTexParameteri
-#define qglTexParameteriv glTexParameteriv
-#define qglTexSubImage1D glTexSubImage1D
-#define qglTexSubImage2D glTexSubImage2D
-#define qglTranslated glTranslated
-#define qglTranslatef glTranslatef
-#define qglVertex2d glVertex2d
-#define qglVertex2dv glVertex2dv
-#define qglVertex2f glVertex2f
-#define qglVertex2fv glVertex2fv
-#define qglVertex2i glVertex2i
-#define qglVertex2iv glVertex2iv
-#define qglVertex2s glVertex2s
-#define qglVertex2sv glVertex2sv
-#define qglVertex3d glVertex3d
-#define qglVertex3dv glVertex3dv
-#define qglVertex3f glVertex3f
-#define qglVertex3fv glVertex3fv
-#define qglVertex3i glVertex3i
-#define qglVertex3iv glVertex3iv
-#define qglVertex3s glVertex3s
-#define qglVertex3sv glVertex3sv
-#define qglVertex4d glVertex4d
-#define qglVertex4dv glVertex4dv
-#define qglVertex4f glVertex4f
-#define qglVertex4fv glVertex4fv
-#define qglVertex4i glVertex4i
-#define qglVertex4iv glVertex4iv
-#define qglVertex4s glVertex4s
-#define qglVertex4sv glVertex4sv
-#define qglVertexPointer glVertexPointer
-#define qglViewport glViewport
-
#endif
diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c
index 8a1f574f..836e4a06 100644
--- a/src/renderergl2/tr_image.c
+++ b/src/renderergl2/tr_image.c
@@ -2243,16 +2243,16 @@ done:
if (flags & IMGFLAG_MIPMAP)
{
- if ( textureFilterAnisotropic )
+ if ( glConfig.textureFilterAnisotropic )
qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT,
- (GLint)Com_Clamp( 1, maxAnisotropy, r_ext_max_anisotropy->integer ) );
+ (GLint)Com_Clamp( 1, glConfig.maxAnisotropy, r_ext_max_anisotropy->integer ) );
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
}
else
{
- if ( textureFilterAnisotropic )
+ if ( glConfig.textureFilterAnisotropic )
qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1 );
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
@@ -2282,16 +2282,16 @@ static void EmptyTexture( int width, int height, imgType_t type, imgFlags_t flag
if (flags & IMGFLAG_MIPMAP)
{
- if ( textureFilterAnisotropic )
+ if ( glConfig.textureFilterAnisotropic )
qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT,
- (GLint)Com_Clamp( 1, maxAnisotropy, r_ext_max_anisotropy->integer ) );
+ (GLint)Com_Clamp( 1, glConfig.maxAnisotropy, r_ext_max_anisotropy->integer ) );
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
}
else
{
- if ( textureFilterAnisotropic )
+ if ( glConfig.textureFilterAnisotropic )
qglTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1 );
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
diff --git a/src/renderergl2/tr_init.c b/src/renderergl2/tr_init.c
index 170f3204..dd0c355e 100644
--- a/src/renderergl2/tr_init.c
+++ b/src/renderergl2/tr_init.c
@@ -1400,6 +1400,9 @@ void RE_Shutdown( qboolean destroyWindow ) {
// shut down platform specific OpenGL stuff
if ( destroyWindow ) {
GLimp_Shutdown();
+
+ Com_Memset( &glConfig, 0, sizeof( glConfig ) );
+ Com_Memset( &glState, 0, sizeof( glState ) );
}
tr.registered = qfalse;
diff --git a/src/renderergl2/tr_local.h b/src/renderergl2/tr_local.h
index dd0b62d1..39e3c29a 100644
--- a/src/renderergl2/tr_local.h
+++ b/src/renderergl2/tr_local.h
@@ -28,12 +28,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/qfiles.h"
#include "../qcommon/qcommon.h"
#include "../renderercommon/tr_public.h"
+#include "../renderercommon/tr_common.h"
#include "tr_extratypes.h"
#include "tr_extramath.h"
#include "tr_fbo.h"
#include "tr_postprocess.h"
-#include "qgl.h"
#include "../renderercommon/iqm.h"
+#include "qgl2.h"
#define GL_INDEX_TYPE GL_UNSIGNED_INT
typedef unsigned int glIndex_t;
@@ -1580,7 +1581,6 @@ void R_ModelBounds( qhandle_t handle, vec3_t mins, vec3_t maxs );
void R_Modellist_f (void);
//====================================================
-extern refimport_t ri;
#define MAX_DRAWIMAGES 2048
#define MAX_SKINS 1024
@@ -1947,17 +1947,8 @@ typedef struct {
extern backEndState_t backEnd;
extern trGlobals_t tr;
-extern glconfig_t glConfig; // outside of TR since it shouldn't be cleared during ref re-init
extern glstate_t glState; // outside of TR since it shouldn't be cleared during ref re-init
-
-// These three variables should live inside glConfig but can't because of compatibility issues to the original ID vms.
-// If you release a stand-alone game and your mod uses tr_types.h from this build you can safely move them to
-// the glconfig_t struct.
-extern qboolean textureFilterAnisotropic;
-extern int maxAnisotropy;
extern glRefConfig_t glRefConfig;
-extern float displayAspect;
-
//
// cvars
@@ -1979,16 +1970,6 @@ extern cvar_t *r_znear; // near Z clip plane
extern cvar_t *r_zproj; // z distance of projection plane
extern cvar_t *r_stereoSeparation; // separation of cameras for stereo rendering
-extern cvar_t *r_stencilbits; // number of desired stencil bits
-extern cvar_t *r_depthbits; // number of desired depth bits
-extern cvar_t *r_colorbits; // number of desired color bits, only relevant for fullscreen
-extern cvar_t *r_texturebits; // number of desired texture bits
-extern cvar_t *r_ext_multisample;
- // 0 = use framebuffer depth
- // 16 = use 16-bit textures
- // 32 = use 32-bit textures
- // all else = error
-
extern cvar_t *r_measureOverdraw; // enables stencil buffer overdraw measurement
extern cvar_t *r_lodbias; // push/pull LOD transitions
@@ -2011,20 +1992,7 @@ extern cvar_t *r_facePlaneCull; // enables culling of planar surfaces with back
extern cvar_t *r_nocurves;
extern cvar_t *r_showcluster;
-extern cvar_t *r_mode; // video mode
-extern cvar_t *r_fullscreen;
-extern cvar_t *r_noborder;
extern cvar_t *r_gamma;
-extern cvar_t *r_ignorehwgamma; // overrides hardware gamma capabilities
-
-extern cvar_t *r_allowExtensions; // global enable/disable of OpenGL extensions
-extern cvar_t *r_ext_compressed_textures; // these control use of specific extensions
-extern cvar_t *r_ext_multitexture;
-extern cvar_t *r_ext_compiled_vertex_array;
-extern cvar_t *r_ext_texture_env_add;
-
-extern cvar_t *r_ext_texture_filter_anisotropic;
-extern cvar_t *r_ext_max_anisotropy;
extern cvar_t *r_ext_draw_range_elements;
extern cvar_t *r_ext_multi_draw_arrays;
@@ -2039,8 +2007,6 @@ extern cvar_t *r_roundImagesDown;
extern cvar_t *r_colorMipLevels; // development aid to see texture mip usage
extern cvar_t *r_picmip; // controls picmip values
extern cvar_t *r_finish;
-extern cvar_t *r_drawBuffer;
-extern cvar_t *r_swapInterval;
extern cvar_t *r_textureMode;
extern cvar_t *r_offsetFactor;
extern cvar_t *r_offsetUnits;
@@ -2069,7 +2035,6 @@ extern cvar_t *r_subdivisions;
extern cvar_t *r_lodCurveError;
extern cvar_t *r_skipBackEnd;
-extern cvar_t *r_stereoEnabled;
extern cvar_t *r_anaglyphMode;
extern cvar_t *r_mergeMultidraws;
@@ -2260,7 +2225,6 @@ void R_Init( void );
image_t *R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags );
image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat );
void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height );
-qboolean R_GetModeInfo( int *width, int *height, float *windowAspect, int mode );
void R_SetColorMappings( void );
void R_GammaCorrect( byte *buffer, int bufSize );
@@ -2307,21 +2271,8 @@ IMPLEMENTATION SPECIFIC FUNCTIONS
====================================================================
*/
-void GLimp_Init( void );
-void GLimp_Shutdown( void );
-void GLimp_EndFrame( void );
-
-void GLimp_LogComment( char *comment );
-void GLimp_Minimize(void);
-
-// NOTE TTimo linux works with float gamma value, not the gamma table
-// the params won't be used, getting the r_gamma cvar directly
-void GLimp_SetGamma( unsigned char red[256],
- unsigned char green[256],
- unsigned char blue[256] );
-
-
void GLimp_InitExtraExtensions( void );
+
/*
====================================================================
diff --git a/src/sdl/sdl_gamma.c b/src/sdl/sdl_gamma.c
index c341746a..873fe107 100644
--- a/src/sdl/sdl_gamma.c
+++ b/src/sdl/sdl_gamma.c
@@ -27,7 +27,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
# include <SDL.h>
#endif
-#include "../renderergl1/tr_local.h"
+#include "../renderercommon/tr_common.h"
#include "../qcommon/qcommon.h"
/*
diff --git a/src/sdl/sdl_glimp.c b/src/sdl/sdl_glimp.c
index 4cc0afa6..63485c85 100644
--- a/src/sdl/sdl_glimp.c
+++ b/src/sdl/sdl_glimp.c
@@ -32,8 +32,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <stdlib.h>
#include <math.h>
-//FIXME: factor out the bits that are actually needed here into a renderercommon header
-#include "../renderergl1/tr_local.h"
+#include "../renderercommon/tr_common.h"
#include "../sys/sys_local.h"
#include "sdl_icon.h"
@@ -90,9 +89,7 @@ void GLimp_Shutdown( void )
SDL_QuitSubSystem( SDL_INIT_VIDEO );
screen = NULL;
- Com_Memset( &glConfig, 0, sizeof( glConfig ) );
glConfig.displayAspect = oldDisplayAspect;
- Com_Memset( &glState, 0, sizeof( glState ) );
}
/*
diff --git a/src/ui/ui_local.h b/src/ui/ui_local.h
index 2c78e260..a313c56b 100644
--- a/src/ui/ui_local.h
+++ b/src/ui/ui_local.h
@@ -25,7 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define UI_LOCAL_H
#include "../qcommon/q_shared.h"
-#include "../renderer/tr_types.h"
+#include "../renderercommon/tr_types.h"
#include "ui_public.h"
#include "../client/keycodes.h"
#include "../game/bg_public.h"
diff --git a/src/ui/ui_shared.h b/src/ui/ui_shared.h
index eedbfd36..77c8e61c 100644
--- a/src/ui/ui_shared.h
+++ b/src/ui/ui_shared.h
@@ -26,7 +26,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../qcommon/q_shared.h"
-#include "../renderer/tr_types.h"
+#include "../renderercommon/tr_types.h"
#include "../client/keycodes.h"
#include "../../assets/ui/menudef.h"