diff options
| author | SmileTheory <SmileTheory@gmail.com> | 2015-12-18 06:53:20 -0800 | 
|---|---|---|
| committer | Tim Angus <tim@ngus.net> | 2016-04-07 11:46:04 +0100 | 
| commit | 342a3bd68085cdc11f3167253492043459ee9910 (patch) | |
| tree | 84039c24b28437cf9e563713c4006da5a28bb047 | |
| parent | fad434534de2f0794f84d6d1c13d8ed171b6a3e1 (diff) | |
OpenGL2: DDS (compressed textures) support.
| -rw-r--r-- | Makefile | 1 | ||||
| -rw-r--r-- | src/renderergl2/tr_image.c | 130 | ||||
| -rw-r--r-- | src/renderergl2/tr_image_dds.c | 448 | 
3 files changed, 564 insertions, 15 deletions
@@ -1558,6 +1558,7 @@ Q3R2OBJ = \    $(B)/renderergl2/tr_image_pcx.o \    $(B)/renderergl2/tr_image_png.o \    $(B)/renderergl2/tr_image_tga.o \ +  $(B)/renderergl2/tr_image_dds.o \    $(B)/renderergl2/tr_init.o \    $(B)/renderergl2/tr_light.o \    $(B)/renderergl2/tr_main.o \ diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c index 7047a0d6..c35af4c2 100644 --- a/src/renderergl2/tr_image.c +++ b/src/renderergl2/tr_image.c @@ -1616,13 +1616,16 @@ static qboolean RawImage_HasAlpha(const byte *scan, int numPixels)  	return qfalse;  } -static GLenum RawImage_GetFormat(const byte *data, int numPixels, qboolean lightMap, imgType_t type, imgFlags_t flags) +static GLenum RawImage_GetFormat(const byte *data, int numPixels, GLenum picFormat, qboolean lightMap, imgType_t type, imgFlags_t flags)  {  	int samples = 3;  	GLenum internalFormat = GL_RGB;  	qboolean forceNoCompression = (flags & IMGFLAG_NO_COMPRESSION);  	qboolean normalmap = (type == IMGTYPE_NORMAL || type == IMGTYPE_NORMALHEIGHT); +	if (picFormat != GL_RGBA8) +		return picFormat; +  	if(normalmap)  	{  		if ((type == IMGTYPE_NORMALHEIGHT) && RawImage_HasAlpha(data, numPixels)) @@ -1861,11 +1864,67 @@ static void RawImage_UploadToRgtc2Texture(byte *data, int width, int height, int  } -static void RawImage_UploadTexture( byte *data, int x, int y, int width, int height, GLenum internalFormat, imgType_t type, imgFlags_t flags, qboolean subtexture ) +static void RawImage_UploadTexture( byte *data, int x, int y, int width, int height, GLenum picFormat, int numMips, GLenum internalFormat, imgType_t type, imgFlags_t flags, qboolean subtexture )  {  	int dataFormat, dataType;  	qboolean rgtc = (internalFormat == GL_COMPRESSED_RG_RGTC2); +	if (picFormat != GL_RGBA8 && picFormat != GL_SRGB8_ALPHA8_EXT) +	{ +		int bytesPer4x4Block = 0; +		int miplevel = 0; + +		switch (picFormat) +		{ +			case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: +			case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: +			case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: +			case GL_COMPRESSED_RED_RGTC1: +			case GL_COMPRESSED_SIGNED_RED_RGTC1: +				bytesPer4x4Block = 8; +				break; +			case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: +			case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: +			case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: +			case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: +			case GL_COMPRESSED_RG_RGTC2: +			case GL_COMPRESSED_SIGNED_RG_RGTC2: +			case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB: +			case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB: +			case GL_COMPRESSED_RGBA_BPTC_UNORM_ARB: +			case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB: +				bytesPer4x4Block = 16; +				break; +			default: +				ri.Printf(PRINT_ALL, "Unsupported texture format %08x\n", picFormat); +				return; +				break; +		} + +		for (miplevel = 0; miplevel < numMips; miplevel++) +		{ +			int size; + +			size = ((width + 3) / 4) * ((height + 3) / 4) * bytesPer4x4Block; + +			if (subtexture) +				qglCompressedTexSubImage2DARB(GL_TEXTURE_2D, miplevel, x, y, width, height, internalFormat, size, data); +			else +				qglCompressedTexImage2DARB(GL_TEXTURE_2D, miplevel, internalFormat, width, height, 0, size, data); + +			x >>= 1; +			y >>= 1; +			x -= x % 4; +			y -= y % 4; + +			width  = MAX(1, width >> 1); +			height = MAX(1, height >> 1); +			data += size; +		} + +		return; +	} +  	switch(internalFormat)  	{  		case GL_DEPTH_COMPONENT: @@ -1949,7 +2008,7 @@ Upload32  ===============  */ -static void Upload32(byte *data, int x, int y, int width, int height, image_t *image) +static void Upload32(byte *data, int x, int y, int width, int height, GLenum picFormat, int numMips, image_t *image)  {  	byte		*resampledBuffer = NULL;  	int			i, c; @@ -1965,11 +2024,16 @@ static void Upload32(byte *data, int x, int y, int width, int height, image_t *i  	if (!data)  	{  		RawImage_ScaleToPower2(NULL, &width, &height, type, flags, NULL); -		RawImage_UploadTexture(NULL, 0, 0, width, height, internalFormat, type, flags, qfalse); +		RawImage_UploadTexture(NULL, 0, 0, width, height, GL_RGBA8, 0, internalFormat, type, flags, qfalse);  		goto done;  	}  	else if (!subtexture)  	{ +		if (picFormat != GL_RGBA8) +		{ +			RawImage_UploadTexture(data, 0, 0, width, height, picFormat, numMips, internalFormat, type, flags, qfalse); +			goto done; +		}  		notScaled = RawImage_ScaleToPower2(&data, &width, &height, type, flags, &resampledBuffer);  	} @@ -2007,12 +2071,12 @@ static void Upload32(byte *data, int x, int y, int width, int height, image_t *i  	if (subtexture)  	{  		// FIXME: Incorrect if original texture was not a power of 2 texture or picmipped -		RawImage_UploadTexture(data, x, y, width, height, internalFormat, type, flags, qtrue); +		RawImage_UploadTexture(data, x, y, width, height, GL_RGBA8, 0, internalFormat, type, flags, qtrue);  		GL_CheckErrors();  		return;  	} -	RawImage_UploadTexture(data, 0, 0, width, height, internalFormat, type, flags, qfalse); +	RawImage_UploadTexture(data, 0, 0, width, height, GL_RGBA8, 0, internalFormat, type, flags, qfalse);  done: @@ -2062,12 +2126,12 @@ done:  /*  ================ -R_CreateImage +R_CreateImage2  This is the only way any image_t are created  ================  */ -image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat ) { +image_t *R_CreateImage2( const char *name, byte *pic, int width, int height, GLenum picFormat, int numMips, imgType_t type, imgFlags_t flags, int internalFormat ) {  	image_t		*image;  	qboolean	isLightmap = qfalse;  	long		hash; @@ -2105,7 +2169,7 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT  		if (image->flags & IMGFLAG_CUBEMAP)  			internalFormat = GL_RGBA8;  		else -			internalFormat = RawImage_GetFormat(pic, width * height, isLightmap, image->type, image->flags); +			internalFormat = RawImage_GetFormat(pic, width * height, picFormat, isLightmap, image->type, image->flags);  	}  	image->internalFormat = internalFormat; @@ -2156,7 +2220,7 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT  	}  	else  	{ -		Upload32( pic, 0, 0, image->width, image->height, image ); +		Upload32( pic, 0, 0, image->width, image->height, picFormat, numMips, image );  		qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, glWrapClampMode );  		qglTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, glWrapClampMode ); @@ -2171,6 +2235,20 @@ image_t *R_CreateImage( const char *name, byte *pic, int width, int height, imgT  	return image;  } + +/* +================ +R_CreateImage + +Wrapper for R_CreateImage2(), for the old parameters. +================ +*/ +image_t *R_CreateImage(const char *name, byte *pic, int width, int height, imgType_t type, imgFlags_t flags, int internalFormat) +{ +	return R_CreateImage2(name, pic, width, height, GL_RGBA8, 0, type, flags, internalFormat); +} + +  void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int height )  {  	if (qglActiveTextureARB) { @@ -2179,13 +2257,16 @@ void R_UpdateSubImage( image_t *image, byte *pic, int x, int y, int width, int h  	GL_Bind(image); -	Upload32(pic, x, y, width, height, image); +	Upload32(pic, x, y, width, height, GL_RGBA8, 0, image);  	GL_SelectTexture(0);  }  //=================================================================== +// Prototype for dds loader function which isn't common to both renderers +void R_LoadDDS(const char *filename, byte **pic, int *width, int *height, GLenum *picFormat, int *numMips); +  typedef struct  {  	char *ext; @@ -2214,7 +2295,7 @@ Loads any of the supported image types into a cannonical  32 bit format.  =================  */ -void R_LoadImage( const char *name, byte **pic, int *width, int *height ) +void R_LoadImage( const char *name, byte **pic, int *width, int *height, GLenum *picFormat, int *numMips )  {  	qboolean orgNameFailed = qfalse;  	int orgLoader = -1; @@ -2226,11 +2307,28 @@ void R_LoadImage( const char *name, byte **pic, int *width, int *height )  	*pic = NULL;  	*width = 0;  	*height = 0; +	*picFormat = GL_RGBA8; +	*numMips = 0;  	Q_strncpyz( localName, name, MAX_QPATH );  	ext = COM_GetExtension( localName ); +	// If compressed textures are enabled, try loading a DDS first, it'll load fastest +	if (r_ext_compressed_textures->integer) +	{ +		char ddsName[MAX_QPATH]; + +		COM_StripExtension(name, ddsName, MAX_QPATH); +		Q_strcat(ddsName, MAX_QPATH, ".dds"); + +		R_LoadDDS(ddsName, pic, width, height, picFormat, numMips); + +		// If loaded, we're done. +		if (*pic) +			return; +	} +  	if( *ext )  	{  		// Look for the correct loader and use it @@ -2302,6 +2400,8 @@ image_t	*R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags )  	image_t	*image;  	int		width, height;  	byte	*pic; +	GLenum  picFormat; +	int picNumMips;  	long	hash;  	if (!name) { @@ -2328,12 +2428,12 @@ image_t	*R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags )  	//  	// load the pic from disk  	// -	R_LoadImage( name, &pic, &width, &height ); +	R_LoadImage( name, &pic, &width, &height, &picFormat, &picNumMips );  	if ( pic == NULL ) {  		return NULL;  	} -	if (r_normalMapping->integer && !(type == IMGTYPE_NORMAL) && (flags & IMGFLAG_PICMIP) && (flags & IMGFLAG_MIPMAP) && (flags & IMGFLAG_GENNORMALMAP)) +	if (r_normalMapping->integer && (picFormat == GL_RGBA8) && !(type == IMGTYPE_NORMAL) && (flags & IMGFLAG_PICMIP) && (flags & IMGFLAG_MIPMAP) && (flags & IMGFLAG_GENNORMALMAP))  	{  		char normalName[MAX_QPATH];  		image_t *normalImage; @@ -2436,7 +2536,7 @@ image_t	*R_FindImageFile( const char *name, imgType_t type, imgFlags_t flags )  		}  	} -	image = R_CreateImage( ( char * ) name, pic, width, height, type, flags, 0 ); +	image = R_CreateImage2( ( char * ) name, pic, width, height, picFormat, picNumMips, type, flags, 0 );  	ri.Free( pic );  	return image;  } diff --git a/src/renderergl2/tr_image_dds.c b/src/renderergl2/tr_image_dds.c new file mode 100644 index 00000000..578b3eda --- /dev/null +++ b/src/renderergl2/tr_image_dds.c @@ -0,0 +1,448 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +              2015 James Canete + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA +=========================================================================== +*/ + +#include "../renderercommon/tr_common.h" + +typedef unsigned int   ui32_t; + +typedef struct ddsHeader_s +{ +	ui32_t headerSize; +	ui32_t flags; +	ui32_t height; +	ui32_t width; +	ui32_t pitchOrFirstMipSize; +	ui32_t volumeDepth; +	ui32_t numMips; +	ui32_t reserved1[11]; +	ui32_t always_0x00000020; +	ui32_t pixelFormatFlags; +	ui32_t fourCC; +	ui32_t rgbBitCount; +	ui32_t rBitMask; +	ui32_t gBitMask; +	ui32_t bBitMask; +	ui32_t aBitMask; +	ui32_t caps; +	ui32_t caps2; +	ui32_t caps3; +	ui32_t caps4; +	ui32_t reserved2; +} +ddsHeader_t; + +// flags: +#define _DDSFLAGS_REQUIRED     0x001007 +#define _DDSFLAGS_PITCH        0x8 +#define _DDSFLAGS_MIPMAPCOUNT  0x20000 +#define _DDSFLAGS_FIRSTMIPSIZE 0x80000 +#define _DDSFLAGS_VOLUMEDEPTH  0x800000 + +// pixelFormatFlags: +#define DDSPF_ALPHAPIXELS 0x1 +#define DDSPF_ALPHA       0x2 +#define DDSPF_FOURCC      0x4 +#define DDSPF_RGB         0x40 +#define DDSPF_YUV         0x200 +#define DDSPF_LUMINANCE   0x20000 + +// caps: +#define DDSCAPS_COMPLEX  0x8 +#define DDSCAPS_MIPMAP   0x400000 +#define DDSCAPS_REQUIRED 0x1000 + +// caps2: +#define DDSCAPS2_CUBEMAP 0xFE00 +#define DDSCAPS2_VOLUME  0x200000 + +typedef struct ddsHeaderDxt10_s +{ +	ui32_t dxgiFormat; +	ui32_t dimensions; +	ui32_t miscFlags; +	ui32_t arraySize; +	ui32_t miscFlags2; +} +ddsHeaderDxt10_t; + +// dxgiFormat +// from http://msdn.microsoft.com/en-us/library/windows/desktop/bb173059%28v=vs.85%29.aspx +typedef enum DXGI_FORMAT { +	DXGI_FORMAT_UNKNOWN = 0, +	DXGI_FORMAT_R32G32B32A32_TYPELESS = 1, +	DXGI_FORMAT_R32G32B32A32_FLOAT = 2, +	DXGI_FORMAT_R32G32B32A32_UINT = 3, +	DXGI_FORMAT_R32G32B32A32_SINT = 4, +	DXGI_FORMAT_R32G32B32_TYPELESS = 5, +	DXGI_FORMAT_R32G32B32_FLOAT = 6, +	DXGI_FORMAT_R32G32B32_UINT = 7, +	DXGI_FORMAT_R32G32B32_SINT = 8, +	DXGI_FORMAT_R16G16B16A16_TYPELESS = 9, +	DXGI_FORMAT_R16G16B16A16_FLOAT = 10, +	DXGI_FORMAT_R16G16B16A16_UNORM = 11, +	DXGI_FORMAT_R16G16B16A16_UINT = 12, +	DXGI_FORMAT_R16G16B16A16_SNORM = 13, +	DXGI_FORMAT_R16G16B16A16_SINT = 14, +	DXGI_FORMAT_R32G32_TYPELESS = 15, +	DXGI_FORMAT_R32G32_FLOAT = 16, +	DXGI_FORMAT_R32G32_UINT = 17, +	DXGI_FORMAT_R32G32_SINT = 18, +	DXGI_FORMAT_R32G8X24_TYPELESS = 19, +	DXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20, +	DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21, +	DXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22, +	DXGI_FORMAT_R10G10B10A2_TYPELESS = 23, +	DXGI_FORMAT_R10G10B10A2_UNORM = 24, +	DXGI_FORMAT_R10G10B10A2_UINT = 25, +	DXGI_FORMAT_R11G11B10_FLOAT = 26, +	DXGI_FORMAT_R8G8B8A8_TYPELESS = 27, +	DXGI_FORMAT_R8G8B8A8_UNORM = 28, +	DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29, +	DXGI_FORMAT_R8G8B8A8_UINT = 30, +	DXGI_FORMAT_R8G8B8A8_SNORM = 31, +	DXGI_FORMAT_R8G8B8A8_SINT = 32, +	DXGI_FORMAT_R16G16_TYPELESS = 33, +	DXGI_FORMAT_R16G16_FLOAT = 34, +	DXGI_FORMAT_R16G16_UNORM = 35, +	DXGI_FORMAT_R16G16_UINT = 36, +	DXGI_FORMAT_R16G16_SNORM = 37, +	DXGI_FORMAT_R16G16_SINT = 38, +	DXGI_FORMAT_R32_TYPELESS = 39, +	DXGI_FORMAT_D32_FLOAT = 40, +	DXGI_FORMAT_R32_FLOAT = 41, +	DXGI_FORMAT_R32_UINT = 42, +	DXGI_FORMAT_R32_SINT = 43, +	DXGI_FORMAT_R24G8_TYPELESS = 44, +	DXGI_FORMAT_D24_UNORM_S8_UINT = 45, +	DXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46, +	DXGI_FORMAT_X24_TYPELESS_G8_UINT = 47, +	DXGI_FORMAT_R8G8_TYPELESS = 48, +	DXGI_FORMAT_R8G8_UNORM = 49, +	DXGI_FORMAT_R8G8_UINT = 50, +	DXGI_FORMAT_R8G8_SNORM = 51, +	DXGI_FORMAT_R8G8_SINT = 52, +	DXGI_FORMAT_R16_TYPELESS = 53, +	DXGI_FORMAT_R16_FLOAT = 54, +	DXGI_FORMAT_D16_UNORM = 55, +	DXGI_FORMAT_R16_UNORM = 56, +	DXGI_FORMAT_R16_UINT = 57, +	DXGI_FORMAT_R16_SNORM = 58, +	DXGI_FORMAT_R16_SINT = 59, +	DXGI_FORMAT_R8_TYPELESS = 60, +	DXGI_FORMAT_R8_UNORM = 61, +	DXGI_FORMAT_R8_UINT = 62, +	DXGI_FORMAT_R8_SNORM = 63, +	DXGI_FORMAT_R8_SINT = 64, +	DXGI_FORMAT_A8_UNORM = 65, +	DXGI_FORMAT_R1_UNORM = 66, +	DXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67, +	DXGI_FORMAT_R8G8_B8G8_UNORM = 68, +	DXGI_FORMAT_G8R8_G8B8_UNORM = 69, +	DXGI_FORMAT_BC1_TYPELESS = 70, +	DXGI_FORMAT_BC1_UNORM = 71, +	DXGI_FORMAT_BC1_UNORM_SRGB = 72, +	DXGI_FORMAT_BC2_TYPELESS = 73, +	DXGI_FORMAT_BC2_UNORM = 74, +	DXGI_FORMAT_BC2_UNORM_SRGB = 75, +	DXGI_FORMAT_BC3_TYPELESS = 76, +	DXGI_FORMAT_BC3_UNORM = 77, +	DXGI_FORMAT_BC3_UNORM_SRGB = 78, +	DXGI_FORMAT_BC4_TYPELESS = 79, +	DXGI_FORMAT_BC4_UNORM = 80, +	DXGI_FORMAT_BC4_SNORM = 81, +	DXGI_FORMAT_BC5_TYPELESS = 82, +	DXGI_FORMAT_BC5_UNORM = 83, +	DXGI_FORMAT_BC5_SNORM = 84, +	DXGI_FORMAT_B5G6R5_UNORM = 85, +	DXGI_FORMAT_B5G5R5A1_UNORM = 86, +	DXGI_FORMAT_B8G8R8A8_UNORM = 87, +	DXGI_FORMAT_B8G8R8X8_UNORM = 88, +	DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89, +	DXGI_FORMAT_B8G8R8A8_TYPELESS = 90, +	DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91, +	DXGI_FORMAT_B8G8R8X8_TYPELESS = 92, +	DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93, +	DXGI_FORMAT_BC6H_TYPELESS = 94, +	DXGI_FORMAT_BC6H_UF16 = 95, +	DXGI_FORMAT_BC6H_SF16 = 96, +	DXGI_FORMAT_BC7_TYPELESS = 97, +	DXGI_FORMAT_BC7_UNORM = 98, +	DXGI_FORMAT_BC7_UNORM_SRGB = 99, +	DXGI_FORMAT_AYUV = 100, +	DXGI_FORMAT_Y410 = 101, +	DXGI_FORMAT_Y416 = 102, +	DXGI_FORMAT_NV12 = 103, +	DXGI_FORMAT_P010 = 104, +	DXGI_FORMAT_P016 = 105, +	DXGI_FORMAT_420_OPAQUE = 106, +	DXGI_FORMAT_YUY2 = 107, +	DXGI_FORMAT_Y210 = 108, +	DXGI_FORMAT_Y216 = 109, +	DXGI_FORMAT_NV11 = 110, +	DXGI_FORMAT_AI44 = 111, +	DXGI_FORMAT_IA44 = 112, +	DXGI_FORMAT_P8 = 113, +	DXGI_FORMAT_A8P8 = 114, +	DXGI_FORMAT_B4G4R4A4_UNORM = 115, +	DXGI_FORMAT_FORCE_UINT = 0xffffffffUL +} DXGI_FORMAT; + +#define EncodeFourCC(x) ((((ui32_t)((x)[0]))      ) | \ +                         (((ui32_t)((x)[1])) << 8 ) | \ +                         (((ui32_t)((x)[2])) << 16) | \ +                         (((ui32_t)((x)[3])) << 24) ) + + +void R_LoadDDS ( const char *filename, byte **pic, int *width, int *height, GLenum *picFormat, int *numMips ) +{ +	union { +		byte *b; +		void *v; +	} buffer; +	int len; +	ddsHeader_t *ddsHeader = NULL; +	ddsHeaderDxt10_t *ddsHeaderDxt10 = NULL; +	byte *data; + +	if (!picFormat) +	{ +		ri.Printf(PRINT_ERROR, "R_LoadDDS() called without picFormat parameter!"); +		return; +	} + +	if (width) +		*width = 0; +	if (height) +		*height = 0; +	if (picFormat) +		*picFormat = GL_RGBA8; +	if (numMips) +		*numMips = 1; + +	*pic = NULL; + +	// +	// load the file +	// +	len = ri.FS_ReadFile( ( char * ) filename, &buffer.v); +	if (!buffer.b || len < 0) { +		return; +	} + +	// +	// reject files that are too small to hold even a header +	// +	if (len < 4 + sizeof(*ddsHeader)) +	{ +		ri.Printf(PRINT_ALL, "File %s is too small to be a DDS file.\n", filename); +		ri.FS_FreeFile(buffer.v); +		return; +	} + +	// +	// reject files that don't start with "DDS " +	// +	if (*((ui32_t *)(buffer.b)) != EncodeFourCC("DDS ")) +	{ +		ri.Printf(PRINT_ALL, "File %s is not a DDS file.\n", filename); +		ri.FS_FreeFile(buffer.v); +		return; +	} + +	// +	// parse header and dx10 header if available +	// +	ddsHeader = (ddsHeader_t *)(buffer.b + 4); +	if ((ddsHeader->pixelFormatFlags & DDSPF_FOURCC) && ddsHeader->fourCC == EncodeFourCC("DX10")) +	{ +		if (len < 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10)) +		{ +			ri.Printf(PRINT_ALL, "File %s indicates a DX10 header it is too small to contain.\n", filename); +			ri.FS_FreeFile(buffer.v); +			return; +		} + +		ddsHeaderDxt10 = (ddsHeaderDxt10_t *)(buffer.b + 4 + sizeof(ddsHeader_t)); +		data = buffer.b + 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10); +		len -= 4 + sizeof(*ddsHeader) + sizeof(*ddsHeaderDxt10); +	} +	else +	{ +		data = buffer.b + 4 + sizeof(*ddsHeader); +		len -= 4 + sizeof(*ddsHeader); +	} + +	*width = ddsHeader->width; +	*height = ddsHeader->height; + +	if (ddsHeader->flags & _DDSFLAGS_MIPMAPCOUNT) +		*numMips = ddsHeader->numMips; +	else +		*numMips = 1; + +	// FIXME: handle cube map +	//if ((ddsHeader->caps2 & DDSCAPS2_CUBEMAP) == DDSCAPS2_CUBEMAP) + +	// +	// Convert DXGI format/FourCC into OpenGL format +	// +	if (ddsHeaderDxt10) +	{ +		switch (ddsHeaderDxt10->dxgiFormat) +		{ +			case DXGI_FORMAT_BC1_TYPELESS: +			case DXGI_FORMAT_BC1_UNORM: +				// FIXME: check for GL_COMPRESSED_RGBA_S3TC_DXT1_EXT +				*picFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; +				break; + +			case DXGI_FORMAT_BC1_UNORM_SRGB: +				// FIXME: check for GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT +				*picFormat = GL_COMPRESSED_SRGB_S3TC_DXT1_EXT; +				break; + +			case DXGI_FORMAT_BC2_TYPELESS: +			case DXGI_FORMAT_BC2_UNORM: +				*picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; +				break; + +			case DXGI_FORMAT_BC2_UNORM_SRGB: +				*picFormat = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT; +				break; + +			case DXGI_FORMAT_BC3_TYPELESS: +			case DXGI_FORMAT_BC3_UNORM: +				*picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; +				break; + +			case DXGI_FORMAT_BC3_UNORM_SRGB: +				*picFormat = GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT; +				break; + +			case DXGI_FORMAT_BC4_TYPELESS: +			case DXGI_FORMAT_BC4_UNORM: +				*picFormat = GL_COMPRESSED_RED_RGTC1; +				break; + +			case DXGI_FORMAT_BC4_SNORM: +				*picFormat = GL_COMPRESSED_SIGNED_RED_RGTC1; +				break; + +			case DXGI_FORMAT_BC5_TYPELESS: +			case DXGI_FORMAT_BC5_UNORM: +				*picFormat = GL_COMPRESSED_RG_RGTC2; +				break; + +			case DXGI_FORMAT_BC5_SNORM: +				*picFormat = GL_COMPRESSED_SIGNED_RG_RGTC2; +				break; + +			case DXGI_FORMAT_BC6H_TYPELESS: +			case DXGI_FORMAT_BC6H_UF16: +				*picFormat = GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB; +				break; + +			case DXGI_FORMAT_BC6H_SF16: +				*picFormat = GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB; +				break; + +			case DXGI_FORMAT_BC7_TYPELESS: +			case DXGI_FORMAT_BC7_UNORM: +				*picFormat = GL_COMPRESSED_RGBA_BPTC_UNORM_ARB; +				break; + +			case DXGI_FORMAT_BC7_UNORM_SRGB: +				*picFormat = GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB; +				break; + +			case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: +				*picFormat = GL_SRGB8_ALPHA8_EXT; +				break; + +			case DXGI_FORMAT_R8G8B8A8_UNORM: +			case DXGI_FORMAT_R8G8B8A8_SNORM: +				*picFormat = GL_RGBA8; +				break; + +			default: +				ri.Printf(PRINT_ALL, "DDS File %s has unsupported DXGI format %d.", filename, ddsHeaderDxt10->dxgiFormat); +				ri.FS_FreeFile(buffer.v); +				return; +				break; +		} +	} +	else +	{ +		if (ddsHeader->pixelFormatFlags & DDSPF_FOURCC) +		{ +			if (ddsHeader->fourCC == EncodeFourCC("DXT1")) +				*picFormat = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; +			else if (ddsHeader->fourCC == EncodeFourCC("DXT2")) +				*picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; +			else if (ddsHeader->fourCC == EncodeFourCC("DXT3")) +				*picFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; +			else if (ddsHeader->fourCC == EncodeFourCC("DXT4")) +				*picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; +			else if (ddsHeader->fourCC == EncodeFourCC("DXT5")) +				*picFormat = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; +			else if (ddsHeader->fourCC == EncodeFourCC("ATI1")) +				*picFormat = GL_COMPRESSED_RED_RGTC1; +			else if (ddsHeader->fourCC == EncodeFourCC("BC4U")) +				*picFormat = GL_COMPRESSED_RED_RGTC1; +			else if (ddsHeader->fourCC == EncodeFourCC("BC4S")) +				*picFormat = GL_COMPRESSED_SIGNED_RED_RGTC1; +			else if (ddsHeader->fourCC == EncodeFourCC("ATI2")) +				*picFormat = GL_COMPRESSED_RG_RGTC2; +			else if (ddsHeader->fourCC == EncodeFourCC("BC5U")) +				*picFormat = GL_COMPRESSED_RG_RGTC2; +			else if (ddsHeader->fourCC == EncodeFourCC("BC5S")) +				*picFormat = GL_COMPRESSED_SIGNED_RG_RGTC2; +			else +			{ +				ri.Printf(PRINT_ALL, "DDS File %s has unsupported FourCC.", filename); +				ri.FS_FreeFile(buffer.v); +				return; +			} +		} +		else if (ddsHeader->pixelFormatFlags == (DDSPF_RGB | DDSPF_ALPHAPIXELS) +			&& ddsHeader->rgbBitCount == 32 +			&& ddsHeader->rBitMask == 0x000000ff +			&& ddsHeader->gBitMask == 0x0000ff00 +			&& ddsHeader->bBitMask == 0x00ff0000 +			&& ddsHeader->aBitMask == 0xff000000) +		{ +			*picFormat = GL_RGBA8; +		} +		else +		{ +			ri.Printf(PRINT_ALL, "DDS File %s has unsupported RGBA format.", filename); +			ri.FS_FreeFile(buffer.v); +			return; +		} +	} + +	*pic = ri.Malloc(len); +	Com_Memcpy(*pic, data, len); + +	ri.FS_FreeFile(buffer.v); +}  | 
