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author | Zack Middleton <zturtleman@gmail.com> | 2012-05-07 23:06:00 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-12 20:28:44 +0000 |
commit | 5a9452339a52b22f158846e97b932640627409f1 (patch) | |
tree | a9f2662f2a38cb40f6fb2e2f8072ed01f1a5c6ff | |
parent | 0079706cedac577b82ad51b7d633dbbe6a143615 (diff) |
#5503 - SIGSEGV with r_vertexlight 1 in missionpack (patch by Serge Belyshev).
-rw-r--r-- | src/renderer/tr_shader.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer/tr_shader.c b/src/renderer/tr_shader.c index 2bbc3a12..6bbaa8ca 100644 --- a/src/renderer/tr_shader.c +++ b/src/renderer/tr_shader.c @@ -628,7 +628,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text ) else if ( !Q_stricmp( token, "$lightmap" ) ) { stage->bundle[0].isLightmap = qtrue; - if ( shader.lightmapIndex < 0 ) { + if ( shader.lightmapIndex < 0 || !tr.lightmaps ) { stage->bundle[0].image[0] = tr.whiteImage; } else { stage->bundle[0].image[0] = tr.lightmaps[shader.lightmapIndex]; |