diff options
author | Tim Angus <tim@ngus.net> | 2013-03-26 16:50:03 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-03-27 11:33:16 +0000 |
commit | ecf45acd236aaf1a0d2b00a94a24d8f24fbceae4 (patch) | |
tree | 23d703104aa48a4533daed653d5c429f73dccb05 | |
parent | a6e5804c1162832fa99d31c88033cbf6f1efd2f0 (diff) |
Fix some of the things clang --analyze flagged
-rw-r--r-- | src/client/snd_adpcm.c | 2 | ||||
-rw-r--r-- | src/client/snd_dma.c | 1 | ||||
-rw-r--r-- | src/client/snd_mix.c | 2 | ||||
-rw-r--r-- | src/client/snd_openal.c | 2 | ||||
-rw-r--r-- | src/client/snd_wavelet.c | 6 | ||||
-rw-r--r-- | src/qcommon/cm_polylib.c | 8 | ||||
-rw-r--r-- | src/qcommon/cm_trace.c | 8 | ||||
-rw-r--r-- | src/qcommon/common.c | 3 | ||||
-rw-r--r-- | src/qcommon/files.c | 1 | ||||
-rw-r--r-- | src/qcommon/huffman.c | 2 | ||||
-rw-r--r-- | src/qcommon/unzip.c | 14 | ||||
-rw-r--r-- | src/renderercommon/tr_image_bmp.c | 1 | ||||
-rw-r--r-- | src/renderercommon/tr_image_png.c | 1 | ||||
-rw-r--r-- | src/renderercommon/tr_image_tga.c | 5 | ||||
-rw-r--r-- | src/renderergl1/tr_backend.c | 12 | ||||
-rw-r--r-- | src/renderergl1/tr_image.c | 1 | ||||
-rw-r--r-- | src/renderergl1/tr_main.c | 4 | ||||
-rw-r--r-- | src/renderergl1/tr_marks.c | 4 | ||||
-rw-r--r-- | src/renderergl1/tr_shader.c | 2 | ||||
-rw-r--r-- | src/renderergl1/tr_world.c | 2 | ||||
-rw-r--r-- | src/renderergl2/tr_backend.c | 14 | ||||
-rw-r--r-- | src/renderergl2/tr_bsp.c | 3 | ||||
-rw-r--r-- | src/renderergl2/tr_image.c | 8 | ||||
-rw-r--r-- | src/renderergl2/tr_main.c | 4 | ||||
-rw-r--r-- | src/renderergl2/tr_marks.c | 4 | ||||
-rw-r--r-- | src/renderergl2/tr_shader.c | 3 | ||||
-rw-r--r-- | src/renderergl2/tr_world.c | 2 |
27 files changed, 42 insertions, 77 deletions
diff --git a/src/client/snd_adpcm.c b/src/client/snd_adpcm.c index 89e68f42..4e138726 100644 --- a/src/client/snd_adpcm.c +++ b/src/client/snd_adpcm.c @@ -310,7 +310,7 @@ void S_AdpcmEncodeSound( sfx_t *sfx, short *samples ) { newchunk = SND_malloc(); if (sfx->soundData == NULL) { sfx->soundData = newchunk; - } else { + } else if (chunk != NULL) { chunk->next = newchunk; } chunk = newchunk; diff --git a/src/client/snd_dma.c b/src/client/snd_dma.c index e0e6988c..8aca94ce 100644 --- a/src/client/snd_dma.c +++ b/src/client/snd_dma.c @@ -1468,7 +1468,6 @@ void S_UpdateBackgroundTrack( void ) { r = S_CodecReadStream(s_backgroundStream, fileBytes, raw); if(r < fileBytes) { - fileBytes = r; fileSamples = r / (s_backgroundStream->info.width * s_backgroundStream->info.channels); } diff --git a/src/client/snd_mix.c b/src/client/snd_mix.c index 71cfd781..682e03ce 100644 --- a/src/client/snd_mix.c +++ b/src/client/snd_mix.c @@ -599,7 +599,7 @@ void S_PaintChannelFromMuLaw( channel_t *ch, sfx_t *sc, int count, int sampleOff samp[i].left += (data * leftvol)>>8; samp[i].right += (data * rightvol)>>8; samples++; - if (samples == (byte *)chunk->sndChunk+(SND_CHUNK_SIZE*2)) { + if (chunk != NULL && samples == (byte *)chunk->sndChunk+(SND_CHUNK_SIZE*2)) { chunk = chunk->next; samples = (byte *)chunk->sndChunk; } diff --git a/src/client/snd_openal.c b/src/client/snd_openal.c index 01207a87..629f8921 100644 --- a/src/client/snd_openal.c +++ b/src/client/snd_openal.c @@ -2515,8 +2515,6 @@ qboolean S_AL_Init( soundInterface_t *si ) devicelist += curlen + 1; } } - else - devicelist = ""; s_alAvailableDevices = Cvar_Get("s_alAvailableDevices", devicenames, CVAR_ROM | CVAR_NORESTART); } diff --git a/src/client/snd_wavelet.c b/src/client/snd_wavelet.c index 1355fcbe..51624614 100644 --- a/src/client/snd_wavelet.c +++ b/src/client/snd_wavelet.c @@ -30,7 +30,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA void daub4(float b[], unsigned long n, int isign) { - float wksp[4097]; + float wksp[4097] = { 0.0f }; float *a=b-1; // numerical recipies so a[1] = b[0] unsigned long nh,nh1,i,j; @@ -147,7 +147,7 @@ void encodeWavelet( sfx_t *sfx, short *packets) { newchunk = SND_malloc(); if (sfx->soundData == NULL) { sfx->soundData = newchunk; - } else { + } else if (chunk != NULL) { chunk->next = newchunk; } chunk = newchunk; @@ -216,7 +216,7 @@ void encodeMuLaw( sfx_t *sfx, short *packets) { newchunk = SND_malloc(); if (sfx->soundData == NULL) { sfx->soundData = newchunk; - } else { + } else if (chunk != NULL) { chunk->next = newchunk; } chunk = newchunk; diff --git a/src/qcommon/cm_polylib.c b/src/qcommon/cm_polylib.c index b2a49d47..85e62176 100644 --- a/src/qcommon/cm_polylib.c +++ b/src/qcommon/cm_polylib.c @@ -310,8 +310,8 @@ ClipWindingEpsilon void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist, vec_t epsilon, winding_t **front, winding_t **back) { - vec_t dists[MAX_POINTS_ON_WINDING+4]; - int sides[MAX_POINTS_ON_WINDING+4]; + vec_t dists[MAX_POINTS_ON_WINDING+4] = { 0 }; + int sides[MAX_POINTS_ON_WINDING+4] = { 0 }; int counts[3]; static vec_t dot; // VC 4.2 optimizer bug if not static int i, j; @@ -422,8 +422,8 @@ ChopWindingInPlace void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon) { winding_t *in; - vec_t dists[MAX_POINTS_ON_WINDING+4]; - int sides[MAX_POINTS_ON_WINDING+4]; + vec_t dists[MAX_POINTS_ON_WINDING+4] = { 0 }; + int sides[MAX_POINTS_ON_WINDING+4] = { 0 }; int counts[3]; static vec_t dot; // VC 4.2 optimizer bug if not static int i, j; diff --git a/src/qcommon/cm_trace.c b/src/qcommon/cm_trace.c index 4ee53373..ccf29a48 100644 --- a/src/qcommon/cm_trace.c +++ b/src/qcommon/cm_trace.c @@ -717,8 +717,12 @@ void CM_TraceThroughBrush( traceWork_t *tw, cbrush_t *brush ) { enterFrac = 0; } tw->trace.fraction = enterFrac; - tw->trace.plane = *clipplane; - tw->trace.surfaceFlags = leadside->surfaceFlags; + if (clipplane != NULL) { + tw->trace.plane = *clipplane; + } + if (leadside != NULL) { + tw->trace.surfaceFlags = leadside->surfaceFlags; + } tw->trace.contents = brush->contents; } } diff --git a/src/qcommon/common.c b/src/qcommon/common.c index b70890fb..41a8f5b0 100644 --- a/src/qcommon/common.c +++ b/src/qcommon/common.c @@ -883,9 +883,6 @@ void Z_Free( void *ptr ) { block->size += other->size; block->next = other->next; block->next->prev = block; - if (other == zone->rover) { - zone->rover = block; - } } } diff --git a/src/qcommon/files.c b/src/qcommon/files.c index 17101fba..59f60bc2 100644 --- a/src/qcommon/files.c +++ b/src/qcommon/files.c @@ -1633,7 +1633,6 @@ int FS_Seek( fileHandle_t f, long offset, int origin ) { _origin = SEEK_SET; break; default: - _origin = SEEK_CUR; Com_Error( ERR_FATAL, "Bad origin in FS_Seek" ); break; } diff --git a/src/qcommon/huffman.c b/src/qcommon/huffman.c index fd228541..aa8ee226 100644 --- a/src/qcommon/huffman.c +++ b/src/qcommon/huffman.c @@ -406,7 +406,6 @@ void Huff_Compress(msg_t *mbuf, int offset) { huff.tree->weight = 0; huff.lhead->next = huff.lhead->prev = NULL; huff.tree->parent = huff.tree->left = huff.tree->right = NULL; - huff.loc[NYT] = huff.tree; seq[0] = (size>>8); seq[1] = size&0xff; @@ -443,6 +442,5 @@ void Huff_Init(huffman_t *huff) { huff->compressor.tree->weight = 0; huff->compressor.lhead->next = huff->compressor.lhead->prev = NULL; huff->compressor.tree->parent = huff->compressor.tree->left = huff->compressor.tree->right = NULL; - huff->compressor.loc[NYT] = huff->compressor.tree; } diff --git a/src/qcommon/unzip.c b/src/qcommon/unzip.c index 2dd0bf83..4fb2d3a9 100644 --- a/src/qcommon/unzip.c +++ b/src/qcommon/unzip.c @@ -713,18 +713,13 @@ local int unzlocal_GetCurrentFileInfoInternal (file, if (lSeek!=0) { - if (ZSEEK(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)==0) - lSeek=0; - else + if (ZSEEK(s->z_filefunc, s->filestream,lSeek,ZLIB_FILEFUNC_SEEK_CUR)!=0) err=UNZ_ERRNO; } if ((file_info.size_file_comment>0) && (commentBufferSize>0)) if (ZREAD(s->z_filefunc, s->filestream,szComment,uSizeRead)!=uSizeRead) err=UNZ_ERRNO; - lSeek+=file_info.size_file_comment - uSizeRead; } - else - lSeek+=file_info.size_file_comment; if ((err==UNZ_OK) && (pfile_info!=NULL)) *pfile_info=file_info; @@ -1144,13 +1139,12 @@ extern int ZEXPORT unzOpenCurrentFile3 (file, method, level, raw, password) pfile_in_zip_read_info->stream.next_in = (voidpf)0; pfile_in_zip_read_info->stream.avail_in = 0; - err=inflateInit2(&pfile_in_zip_read_info->stream, -MAX_WBITS); - if (err == Z_OK) + if (inflateInit2(&pfile_in_zip_read_info->stream, -MAX_WBITS) == Z_OK) pfile_in_zip_read_info->stream_initialised=1; else { TRYFREE(pfile_in_zip_read_info); - return err; + return UNZ_INTERNALERROR; } /* windowBits is passed < 0 to tell that there is no zlib header. * Note that in this case inflate *requires* an extra "dummy" byte @@ -1197,7 +1191,7 @@ extern int ZEXPORT unzOpenCurrentFile3 (file, method, level, raw, password) # endif - return UNZ_OK; + return err; } extern int ZEXPORT unzOpenCurrentFile (file) diff --git a/src/renderercommon/tr_image_bmp.c b/src/renderercommon/tr_image_bmp.c index d3f84ac4..c5c280a0 100644 --- a/src/renderercommon/tr_image_bmp.c +++ b/src/renderercommon/tr_image_bmp.c @@ -120,7 +120,6 @@ void R_LoadBMP( const char *name, byte **pic, int *width, int *height ) ri.Error( ERR_DROP, "LoadBMP: header too short (%s)", name ); Com_Memcpy( bmpHeader.palette, buf_p, sizeof( bmpHeader.palette ) ); - buf_p += sizeof(bmpHeader.palette); } if (buffer.b + bmpHeader.bitmapDataOffset > end) diff --git a/src/renderercommon/tr_image_png.c b/src/renderercommon/tr_image_png.c index d3fc7bf8..87915a54 100644 --- a/src/renderercommon/tr_image_png.c +++ b/src/renderercommon/tr_image_png.c @@ -541,7 +541,6 @@ static uint32_t DecompressIDATs(struct BufferedFile *BF, uint8_t **Buffer) */ DecompressedData = NULL; - DecompressedDataLength = 0; *Buffer = DecompressedData; CompressedData = NULL; diff --git a/src/renderercommon/tr_image_tga.c b/src/renderercommon/tr_image_tga.c index 6910c472..44952b11 100644 --- a/src/renderercommon/tr_image_tga.c +++ b/src/renderercommon/tr_image_tga.c @@ -193,11 +193,6 @@ void R_LoadTGA ( const char *name, byte **pic, int *width, int *height) else if (targa_header.image_type==10) { // Runlength encoded RGB images unsigned char red,green,blue,alphabyte,packetHeader,packetSize,j; - red = 0; - green = 0; - blue = 0; - alphabyte = 0xff; - for(row=rows-1; row>=0; row--) { pixbuf = targa_rgba + row*columns*4; for(column=0; column<columns; ) { diff --git a/src/renderergl1/tr_backend.c b/src/renderergl1/tr_backend.c index f00a9257..432050b6 100644 --- a/src/renderergl1/tr_backend.c +++ b/src/renderergl1/tr_backend.c @@ -54,7 +54,9 @@ void GL_Bind( image_t *image ) { } if ( glState.currenttextures[glState.currenttmu] != texnum ) { - image->frameUsed = tr.frameCount; + if ( image ) { + image->frameUsed = tr.frameCount; + } glState.currenttextures[glState.currenttmu] = texnum; qglBindTexture (GL_TEXTURE_2D, texnum); } @@ -216,7 +218,7 @@ void GL_State( unsigned long stateBits ) // if ( diff & ( GLS_SRCBLEND_BITS | GLS_DSTBLEND_BITS ) ) { - GLenum srcFactor, dstFactor; + GLenum srcFactor = GL_ONE, dstFactor = GL_ONE; if ( stateBits & ( GLS_SRCBLEND_BITS | GLS_DSTBLEND_BITS ) ) { @@ -250,7 +252,6 @@ void GL_State( unsigned long stateBits ) srcFactor = GL_SRC_ALPHA_SATURATE; break; default: - srcFactor = GL_ONE; // to get warning to shut up ri.Error( ERR_DROP, "GL_State: invalid src blend state bits" ); break; } @@ -282,7 +283,6 @@ void GL_State( unsigned long stateBits ) dstFactor = GL_ONE_MINUS_DST_ALPHA; break; default: - dstFactor = GL_ONE; // to get warning to shut up ri.Error( ERR_DROP, "GL_State: invalid dst blend state bits" ); break; } @@ -546,8 +546,8 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) { // change the tess parameters if needed // a "entityMergable" shader is a shader that can have surfaces from seperate // entities merged into a single batch, like smoke and blood puff sprites - if (shader != oldShader || fogNum != oldFogNum || dlighted != oldDlighted - || ( entityNum != oldEntityNum && !shader->entityMergable ) ) { + if ( shader != NULL && ( shader != oldShader || fogNum != oldFogNum || dlighted != oldDlighted + || ( entityNum != oldEntityNum && !shader->entityMergable ) ) ) { if (oldShader != NULL) { RB_EndSurface(); } diff --git a/src/renderergl1/tr_image.c b/src/renderergl1/tr_image.c index 082936a7..665038c9 100644 --- a/src/renderergl1/tr_image.c +++ b/src/renderergl1/tr_image.c @@ -327,7 +327,6 @@ static void ResampleTexture( unsigned *in, int inwidth, int inheight, unsigned * for (i=0 ; i<outheight ; i++, out += outwidth) { inrow = in + inwidth*(int)((i+0.25)*inheight/outheight); inrow2 = in + inwidth*(int)((i+0.75)*inheight/outheight); - frac = fracstep >> 1; for (j=0 ; j<outwidth ; j++) { pix1 = (byte *)inrow + p1[j]; pix2 = (byte *)inrow + p2[j]; diff --git a/src/renderergl1/tr_main.c b/src/renderergl1/tr_main.c index 2b6ce52f..c2e32c94 100644 --- a/src/renderergl1/tr_main.c +++ b/src/renderergl1/tr_main.c @@ -813,10 +813,6 @@ static qboolean IsMirror( const drawSurf_t *drawSurf, int entityNum ) // translate the original plane originalPlane.dist = originalPlane.dist + DotProduct( originalPlane.normal, tr.or.origin ); } - else - { - plane = originalPlane; - } // locate the portal entity closest to this plane. // origin will be the origin of the portal, origin2 will be diff --git a/src/renderergl1/tr_marks.c b/src/renderergl1/tr_marks.c index f85a1244..05afb16c 100644 --- a/src/renderergl1/tr_marks.c +++ b/src/renderergl1/tr_marks.c @@ -42,8 +42,8 @@ Out must have space for two more vertexes than in static void R_ChopPolyBehindPlane( int numInPoints, vec3_t inPoints[MAX_VERTS_ON_POLY], int *numOutPoints, vec3_t outPoints[MAX_VERTS_ON_POLY], vec3_t normal, vec_t dist, vec_t epsilon) { - float dists[MAX_VERTS_ON_POLY+4]; - int sides[MAX_VERTS_ON_POLY+4]; + float dists[MAX_VERTS_ON_POLY+4] = { 0 }; + int sides[MAX_VERTS_ON_POLY+4] = { 0 }; int counts[3]; float dot; int i, j; diff --git a/src/renderergl1/tr_shader.c b/src/renderergl1/tr_shader.c index c6d91a0c..f6f5c80d 100644 --- a/src/renderergl1/tr_shader.c +++ b/src/renderergl1/tr_shader.c @@ -1591,7 +1591,7 @@ static qboolean ParseShader( char **text ) // light <value> determines flaring in q3map, not needed here else if ( !Q_stricmp(token, "light") ) { - token = COM_ParseExt( text, qfalse ); + (void)COM_ParseExt( text, qfalse ); continue; } // cull <face> diff --git a/src/renderergl1/tr_world.c b/src/renderergl1/tr_world.c index 2a5c750c..d7f67ebc 100644 --- a/src/renderergl1/tr_world.c +++ b/src/renderergl1/tr_world.c @@ -531,7 +531,7 @@ R_ClusterPVS ============== */ static const byte *R_ClusterPVS (int cluster) { - if (!tr.world || !tr.world->vis || cluster < 0 || cluster >= tr.world->numClusters ) { + if (!tr.world->vis || cluster < 0 || cluster >= tr.world->numClusters ) { return tr.world->novis; } diff --git a/src/renderergl2/tr_backend.c b/src/renderergl2/tr_backend.c index 6d6b0274..6b541fec 100644 --- a/src/renderergl2/tr_backend.c +++ b/src/renderergl2/tr_backend.c @@ -54,7 +54,9 @@ void GL_Bind2( image_t *image, GLenum type ) { } if ( glState.currenttextures[glState.currenttmu] != texnum ) { - image->frameUsed = tr.frameCount; + if ( image ) { + image->frameUsed = tr.frameCount; + } glState.currenttextures[glState.currenttmu] = texnum; qglBindTexture (type, texnum); } @@ -252,7 +254,7 @@ void GL_State( unsigned long stateBits ) // if ( diff & ( GLS_SRCBLEND_BITS | GLS_DSTBLEND_BITS ) ) { - GLenum srcFactor, dstFactor; + GLenum srcFactor = GL_ONE, dstFactor = GL_ONE; if ( stateBits & ( GLS_SRCBLEND_BITS | GLS_DSTBLEND_BITS ) ) { @@ -286,7 +288,6 @@ void GL_State( unsigned long stateBits ) srcFactor = GL_SRC_ALPHA_SATURATE; break; default: - srcFactor = GL_ONE; // to get warning to shut up ri.Error( ERR_DROP, "GL_State: invalid src blend state bits" ); break; } @@ -318,7 +319,6 @@ void GL_State( unsigned long stateBits ) dstFactor = GL_ONE_MINUS_DST_ALPHA; break; default: - dstFactor = GL_ONE; // to get warning to shut up ri.Error( ERR_DROP, "GL_State: invalid dst blend state bits" ); break; } @@ -608,7 +608,6 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) { oldDlighted = qfalse; oldPshadowed = qfalse; oldSort = -1; - depthRange = qfalse; depth[0] = 0.f; depth[1] = 1.f; @@ -631,8 +630,8 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) { // change the tess parameters if needed // a "entityMergable" shader is a shader that can have surfaces from seperate // entities merged into a single batch, like smoke and blood puff sprites - if (shader != oldShader || fogNum != oldFogNum || dlighted != oldDlighted || pshadowed != oldPshadowed - || ( entityNum != oldEntityNum && !shader->entityMergable ) ) { + if ( shader != NULL && ( shader != oldShader || fogNum != oldFogNum || dlighted != oldDlighted || pshadowed != oldPshadowed + || ( entityNum != oldEntityNum && !shader->entityMergable ) ) ) { if (oldShader != NULL) { RB_EndSurface(); } @@ -757,7 +756,6 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) { } if (inQuery) { - inQuery = qfalse; qglEndQueryARB(GL_SAMPLES_PASSED_ARB); } diff --git a/src/renderergl2/tr_bsp.c b/src/renderergl2/tr_bsp.c index 9b26241b..824e6c2b 100644 --- a/src/renderergl2/tr_bsp.c +++ b/src/renderergl2/tr_bsp.c @@ -2124,8 +2124,6 @@ static void R_CreateWorldVBO(void) } - startTime = ri.Milliseconds(); - ri.Free(surfacesSorted); ri.Hunk_FreeTempMemory(triangles); @@ -2152,7 +2150,6 @@ static void R_LoadSurfaces( lump_t *surfs, lump_t *verts, lump_t *indexLump ) { numTriSurfs = 0; numFlares = 0; - in = (void *)(fileBase + surfs->fileofs); if (surfs->filelen % sizeof(*in)) ri.Error (ERR_DROP, "LoadMap: funny lump size in %s",s_worldData.name); count = surfs->filelen / sizeof(*in); diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c index 72a59329..6681cbd9 100644 --- a/src/renderergl2/tr_image.c +++ b/src/renderergl2/tr_image.c @@ -327,7 +327,6 @@ static void ResampleTexture( byte *in, int inwidth, int inheight, byte *out, for (i=0 ; i<outheight ; i++) { inrow = in + 4*inwidth*(int)((i+0.25)*inheight/outheight); inrow2 = in + 4*inwidth*(int)((i+0.75)*inheight/outheight); - frac = fracstep >> 1; for (j=0 ; j<outwidth ; j++) { pix1 = inrow + p1[j]; pix2 = inrow + p2[j]; @@ -958,7 +957,7 @@ static void DoLinear(byte *in, byte *out, int width, int height) for (y = 1; y < height - 1; y += 2) { - byte sd[4], se[4], sh[4], si[4]; + byte sd[4] = {0}, se[4] = {0}, sh[4] = {0}, si[4] = {0}; byte *line2, *line3; x = 1; @@ -1573,8 +1572,8 @@ static void RawImage_ScaleToPower2( byte **data, int *inout_width, int *inout_he { int width = *inout_width; int height = *inout_height; - int scaled_width = *inout_scaled_width; - int scaled_height = *inout_scaled_height; + int scaled_width; + int scaled_height; qboolean picmip = flags & IMGFLAG_PICMIP; qboolean mipmap = flags & IMGFLAG_MIPMAP; qboolean clampToEdge = flags & IMGFLAG_CLAMPTOEDGE; @@ -1770,7 +1769,6 @@ static GLenum RawImage_GetFormat(const byte *data, int numPixels, qboolean light } else if(lightMap) { - samples = 4; if(r_greyscale->integer) internalFormat = GL_LUMINANCE; else diff --git a/src/renderergl2/tr_main.c b/src/renderergl2/tr_main.c index 2f528bb3..dc8a478c 100644 --- a/src/renderergl2/tr_main.c +++ b/src/renderergl2/tr_main.c @@ -1558,10 +1558,6 @@ static qboolean IsMirror( const drawSurf_t *drawSurf, int entityNum ) // translate the original plane originalPlane.dist = originalPlane.dist + DotProduct( originalPlane.normal, tr.or.origin ); } - else - { - plane = originalPlane; - } // locate the portal entity closest to this plane. // origin will be the origin of the portal, origin2 will be diff --git a/src/renderergl2/tr_marks.c b/src/renderergl2/tr_marks.c index f510b2db..bf6980e9 100644 --- a/src/renderergl2/tr_marks.c +++ b/src/renderergl2/tr_marks.c @@ -42,8 +42,8 @@ Out must have space for two more vertexes than in static void R_ChopPolyBehindPlane( int numInPoints, vec3_t inPoints[MAX_VERTS_ON_POLY], int *numOutPoints, vec3_t outPoints[MAX_VERTS_ON_POLY], vec3_t normal, vec_t dist, vec_t epsilon) { - float dists[MAX_VERTS_ON_POLY+4]; - int sides[MAX_VERTS_ON_POLY+4]; + float dists[MAX_VERTS_ON_POLY+4] = { 0 }; + int sides[MAX_VERTS_ON_POLY+4] = { 0 }; int counts[3]; float dot; int i, j; diff --git a/src/renderergl2/tr_shader.c b/src/renderergl2/tr_shader.c index 06b004b1..6a42f4cb 100644 --- a/src/renderergl2/tr_shader.c +++ b/src/renderergl2/tr_shader.c @@ -1767,7 +1767,7 @@ static qboolean ParseShader( char **text ) // light <value> determines flaring in q3map, not needed here else if ( !Q_stricmp(token, "light") ) { - token = COM_ParseExt( text, qfalse ); + COM_ParseExt( text, qfalse ); continue; } // cull <face> @@ -2908,7 +2908,6 @@ static shader_t *FinishShader( void ) { // if ( stage > 1 && ( (r_vertexLight->integer && !r_uiFullScreen->integer) || glConfig.hardwareType == GLHW_PERMEDIA2 ) ) { VertexLightingCollapse(); - stage = 1; hasLightmapStage = qfalse; } diff --git a/src/renderergl2/tr_world.c b/src/renderergl2/tr_world.c index 95cfea36..cbce8157 100644 --- a/src/renderergl2/tr_world.c +++ b/src/renderergl2/tr_world.c @@ -636,7 +636,7 @@ R_ClusterPVS ============== */ static const byte *R_ClusterPVS (int cluster) { - if (!tr.world || !tr.world->vis || cluster < 0 || cluster >= tr.world->numClusters ) { + if (!tr.world->vis || cluster < 0 || cluster >= tr.world->numClusters ) { return tr.world->novis; } |