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authorIronClawTrem <louie.nutman@gmail.com>2020-02-29 02:31:53 +0000
committerIronClawTrem <louie.nutman@gmail.com>2020-03-01 00:38:26 +0000
commitf15ee5ac6702e14a827a2643bfa893796c5659df (patch)
treeab4e325def071d9459808ccba4b34b0436090cc8
parent89d24a818535c0c7dc51ac21d1246e2a093c4992 (diff)
add !practise command
-rw-r--r--src/game/g_active.c17
-rw-r--r--src/game/g_admin.c57
-rw-r--r--src/game/g_admin.h1
-rw-r--r--src/game/g_buildable.c4
-rw-r--r--src/game/g_client.c4
-rw-r--r--src/game/g_cmds.c30
-rw-r--r--src/game/g_combat.c3
-rw-r--r--src/game/g_local.h1
-rw-r--r--src/game/g_main.c16
9 files changed, 117 insertions, 16 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c
index 5076873..3ef4d0b 100644
--- a/src/game/g_active.c
+++ b/src/game/g_active.c
@@ -1474,6 +1474,7 @@ void ClientThink_real( gentity_t *ent )
int msec;
usercmd_t *ucmd;
int real_pm_type;
+ pTeam_t team;
client = ent->client;
@@ -1923,6 +1924,22 @@ void ClientThink_real( gentity_t *ent )
bubble = G_TempEntity( client->ps.origin, EV_PLAYER_TELEPORT_OUT );
bubble->s.clientNum = ent->s.clientNum;
}
+
+ if( g_practise.integer )
+ {
+ if( team = PTE_ALIENS )
+ {
+ if( client->pers.credit < 9 )
+ G_AddCreditToClient( client, 9, qtrue );
+ }
+ if( team = PTE_HUMANS )
+ {
+ if( client->pers.credit < 2000 )
+ G_AddCreditToClient( client, 2000, qtrue );
+ else if( client->pers.credit > 2000 )
+ G_AddCreditToClient( client, -2000, qtrue );
+ }
+ }
}
/*
diff --git a/src/game/g_admin.c b/src/game/g_admin.c
index 356369c..8817432 100644
--- a/src/game/g_admin.c
+++ b/src/game/g_admin.c
@@ -451,6 +451,11 @@ g_admin_cmd_t g_admin_cmds[ ] =
{"range", G_admin_range, "range",
"changes a player's bite/swipe/chomp range",
"[^3name|slot#^7] [^5range^7]"
+ },
+
+ {"practise", G_admin_practise, "practise",
+ "enables practise mode",
+ "[^3on|off^7]"
}
};
@@ -8663,3 +8668,55 @@ qboolean G_admin_range( gentity_t *ent, int skiparg )
return qtrue;
}
+
+qboolean G_admin_practise( gentity_t *ent, int skiparg )
+{
+ int minargc;
+ char arg[ MAX_STRING_CHARS ];
+ minargc = 2 + skiparg;
+
+ if( G_SayArgc() < minargc )
+ {
+ ADMP( "^3!practise: ^7usage: !practise [on|off]\n" );
+ return qfalse;
+ }
+
+ G_SayArgv( 1 + skiparg, arg, sizeof( arg ) );
+
+ if( !Q_stricmp( arg, "on" ) )
+ {
+ if( g_practise.integer )
+ {
+ ADMP( "^3!practise: ^7practise mode is already on\n" );
+ return qfalse;
+ }
+ trap_Cvar_Set( "g_practise", "1" );
+ trap_Cvar_Set( "g_alienStage", "2" );
+ trap_Cvar_Set( "g_humanStage", "2" );
+ strcpy( arg, "^2enabled^7" );
+ }
+ else if( !Q_stricmp( arg, "off" ) )
+ {
+ if( !g_practise.integer )
+ {
+ ADMP( "^3!practise: ^7practise mode is already off\n" );
+ return qfalse;
+ }
+ trap_Cvar_Set( "g_practise", "0" );
+ strcpy( arg, "^1disabled^7" );
+ }
+ else
+ {
+ ADMP( "^3!practise: ^7usage: !practise [on|off]\n" );
+ return qfalse;
+ }
+
+ ent->flags ^= FL_NOTARGET;
+
+ AP( va( "print \"^3!practise: ^7practise mode was %s by %s\n\"",
+ arg,
+ ( ent ) ? G_admin_adminPrintName( ent ) : "console" ) );
+
+ return qtrue;
+
+}
diff --git a/src/game/g_admin.h b/src/game/g_admin.h
index 9a03f2e..230d662 100644
--- a/src/game/g_admin.h
+++ b/src/game/g_admin.h
@@ -313,6 +313,7 @@ qboolean G_admin_switch( gentity_t *ent, int skiparg );
qboolean G_admin_drug( gentity_t *ent, int skiparg );
qboolean G_admin_god( gentity_t *ent, int skiparg );
qboolean G_admin_range( gentity_t *ent, int skiparg );
+qboolean G_admin_practise( gentity_t *ent, int skiparg );
void G_admin_print( gentity_t *ent, char *m );
void G_admin_buffer_print( gentity_t *ent, char *m );
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index 461c2d0..1117aa7 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -1986,9 +1986,6 @@ void HMedistat_Think( gentity_t *self )
{
player = &g_entities[ entityList[ i ] ];
- if( player->flags & FL_NOTARGET )
- continue; // notarget cancels even beneficial effects?
-
if( player->client && player->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
{
if( player->health < player->client->ps.stats[ STAT_MAX_HEALTH ] &&
@@ -3523,7 +3520,6 @@ static gentity_t *G_Build( gentity_t *builder, buildable_t buildable, vec3_t ori
built->splashMethodOfDeath = BG_FindMODForBuildable( buildable );
built->nextthink = BG_FindNextThinkForBuildable( buildable );
-
built->takedamage = qtrue;
built->spawned = qfalse;
built->buildTime = built->s.time = level.time;
diff --git a/src/game/g_client.c b/src/game/g_client.c
index 6a8bcc5..db8e895 100644
--- a/src/game/g_client.c
+++ b/src/game/g_client.c
@@ -1863,7 +1863,9 @@ void ClientSpawn( gentity_t *ent, gentity_t *spawn, vec3_t origin, vec3_t angles
ent->watertype = 0;
ent->flags = 0;
if( ent->client->pers.godMode )
- ent->flags = FL_GODMODE;
+ ent->flags += FL_GODMODE;
+ if( g_practise.integer )
+ ent->flags += FL_NOTARGET;
//TA: calculate each client's acceleration
ent->evaluateAcceleration = qtrue;
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index 4f0f919..6846a16 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -2757,14 +2757,17 @@ void Cmd_Class_f( gentity_t *ent )
if( ent->client->pers.teamSelection == PTE_ALIENS )
{
- if( newClass != PCL_ALIEN_BUILDER0 &&
- newClass != PCL_ALIEN_BUILDER0_UPG &&
- newClass != PCL_ALIEN_LEVEL0 )
+ if( !g_practise.integer )
{
- trap_SendServerCommand( ent-g_entities,
- va( "print \"You cannot spawn with class %s\n\"", s ) );
- return;
- }
+ if( newClass != PCL_ALIEN_BUILDER0 &&
+ newClass != PCL_ALIEN_BUILDER0_UPG &&
+ newClass != PCL_ALIEN_LEVEL0 )
+ {
+ trap_SendServerCommand( ent-g_entities,
+ va( "print \"You cannot spawn with class %s\n\"", s ) );
+ return;
+ }
+ }
if( !BG_ClassIsAllowed( newClass ) )
{
@@ -2781,7 +2784,8 @@ void Cmd_Class_f( gentity_t *ent )
return;
}
- if( ent->client->pers.denyBuild && ( newClass==PCL_ALIEN_BUILDER0 || newClass==PCL_ALIEN_BUILDER0_UPG ) )
+ if( ent->client->pers.denyBuild && ( newClass==PCL_ALIEN_BUILDER0 || newClass==PCL_ALIEN_BUILDER0_UPG )
+ || g_practise.integer && ( newClass==PCL_ALIEN_BUILDER0 || newClass==PCL_ALIEN_BUILDER0_UPG ) )
{
trap_SendServerCommand( ent-g_entities, "print \"Your building rights have been revoked\n\"" );
return;
@@ -2805,12 +2809,22 @@ void Cmd_Class_f( gentity_t *ent )
else if( !Q_stricmp( s, BG_FindNameForWeapon( WP_HBUILD ) ) &&
BG_WeaponIsAllowed( WP_HBUILD ) )
{
+ if( g_practise.integer )
+ {
+ trap_SendServerCommand( ent-g_entities, "print \"Your building rights have been revoked\n\"" );
+ return;
+ }
ent->client->pers.humanItemSelection = WP_HBUILD;
}
else if( !Q_stricmp( s, BG_FindNameForWeapon( WP_HBUILD2 ) ) &&
BG_WeaponIsAllowed( WP_HBUILD2 ) &&
BG_FindStagesForWeapon( WP_HBUILD2, g_humanStage.integer ) )
{
+ if( g_practise.integer )
+ {
+ trap_SendServerCommand( ent-g_entities, "print \"Your building rights have been revoked\n\"" );
+ return;
+ }
ent->client->pers.humanItemSelection = WP_HBUILD2;
}
else
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 5350895..85880ef 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1336,6 +1336,9 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
if(targ->s.eType == ET_BUILDABLE && g_cheats.integer && g_devmapNoStructDmg.integer)
return;
+
+ if( targ->s.eType == ET_BUILDABLE && g_practise.integer )
+ return;
}
// add to the attacker's hit counter
diff --git a/src/game/g_local.h b/src/game/g_local.h
index e673583..a77a5d6 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -1503,6 +1503,7 @@ extern vmCvar_t g_schachtmeisterAutobahnMessage;
extern vmCvar_t g_adminAutobahnNotify;
extern vmCvar_t g_maxGhosts;
extern vmCvar_t g_specNoclip;
+extern vmCvar_t g_practise;
void trap_Printf( const char *fmt );
void trap_Error( const char *fmt );
diff --git a/src/game/g_main.c b/src/game/g_main.c
index a95dd5d..b3fe4a2 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -245,6 +245,7 @@ vmCvar_t g_schachtmeisterAutobahnMessage;
vmCvar_t g_adminAutobahnNotify;
vmCvar_t g_maxGhosts;
vmCvar_t g_specNoclip;
+vmCvar_t g_practise;
static cvarTable_t gameCvarTable[ ] =
{
@@ -468,7 +469,8 @@ static cvarTable_t gameCvarTable[ ] =
{ &g_schachtmeisterAutobahnMessage, "g_schachtmeisterAutobahnMessage", "Your host is blacklisted.", CVAR_ARCHIVE, 0, qfalse },
{ &g_adminAutobahnNotify, "g_adminAutobahnNotify", "1", CVAR_ARCHIVE, 0, qfalse },
{ &g_maxGhosts, "g_maxGhosts", "0", CVAR_ARCHIVE, 0, qfalse },
- { &g_specNoclip, "g_specNoclip", "0", CVAR_ARCHIVE, 0, qtrue }
+ { &g_specNoclip, "g_specNoclip", "0", CVAR_ARCHIVE, 0, qtrue },
+ { &g_practise, "g_practise", "0", CVAR_ARCHIVE, 0, qfalse }
};
static int gameCvarTableSize = sizeof( gameCvarTable ) / sizeof( gameCvarTable[ 0 ] );
@@ -860,8 +862,16 @@ void G_InitGame( int levelTime, int randomSeed, int restart )
G_PrintRotations( );
//reset stages
- trap_Cvar_Set( "g_alienStage", va( "%d", S1 ) );
- trap_Cvar_Set( "g_humanStage", va( "%d", S1 ) );
+ if( g_practise.integer )
+ {
+ trap_Cvar_Set( "g_alienStage", "2" );
+ trap_Cvar_Set( "g_humanStage", "2" );
+ }
+ else
+ {
+ trap_Cvar_Set( "g_alienStage", va( "%d", S1 ) );
+ trap_Cvar_Set( "g_humanStage", va( "%d", S1 ) );
+ }
trap_Cvar_Set( "g_alienKills", 0 );
trap_Cvar_Set( "g_humanKills", 0 );
trap_Cvar_Set( "g_suddenDeath", 0 );