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authorIronClawTrem <louie.nutman@gmail.com>2020-02-21 13:55:46 +0000
committerIronClawTrem <louie.nutman@gmail.com>2020-02-21 13:55:46 +0000
commit0c097c244fc8c57fa33524c8c351195826519343 (patch)
treef543b3d6337501afbff9e77a04b115f07d098ba4 /src/cgame/cg_local.h
parent4410d8e32cf8b4cfefabef9f26943154d39c685b (diff)
sounds for zooming in / out with mass driver
Diffstat (limited to 'src/cgame/cg_local.h')
-rw-r--r--src/cgame/cg_local.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index ea1694b..83c3162 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -666,6 +666,7 @@ typedef struct centity_s
qboolean valid;
qboolean oldValid;
+ qboolean zoomed;
} centity_t;
@@ -1185,6 +1186,8 @@ typedef struct
// sounds
sfxHandle_t tracerSound;
+ sfxHandle_t weaponZoomIn;
+ sfxHandle_t weaponZoomOut;
sfxHandle_t selectSound;
sfxHandle_t footsteps[ FOOTSTEP_TOTAL ][ 4 ];
sfxHandle_t talkSound;