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author | IronClawTrem <louie.nutman@gmail.com> | 2020-04-25 19:52:41 +0100 |
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committer | IronClawTrem <louie.nutman@gmail.com> | 2020-04-25 19:52:41 +0100 |
commit | 20eb8a33e9eb5ad412ae0fd0dac901846cc8059f (patch) | |
tree | 5523d47833da0f35060275e423842b00d76e6574 /src/cgame/cg_main.c | |
parent | 2fac8671a2b5919971016bea3382f16f4a76fd2b (diff) |
-smegmaez-not-too-hard-at-all
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r-- | src/cgame/cg_main.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index ce32b0e..f1f66d8 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -958,6 +958,8 @@ static void CG_RegisterSounds( void ) cgs.media.buildableRepairedSound = trap_S_RegisterSound( "sound/buildables/human/repaired.wav", qfalse ); cgs.media.lCannonWarningSound = trap_S_RegisterSound( "models/weapons/lcannon/warning.wav", qfalse ); + + cgs.media.smegmaDie = trap_S_RegisterSound( "sound/buildables/human/explosion.wav", qfalse ); } |