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author | IronClawTrem <louie.nutman@gmail.com> | 2020-03-29 14:45:05 +0100 |
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committer | IronClawTrem <louie.nutman@gmail.com> | 2020-03-29 14:45:05 +0100 |
commit | 4d46255e2317a9febdf36368496fa958056883e2 (patch) | |
tree | fba0c60b70c5616e7055ac142cdd7d22687fdc90 /src/cgame/cg_predict.c | |
parent | 0092faa58e55ee8fd29e2887573bffbb8c5d7faa (diff) |
Fix compiler warnings
Mostly a metric ton of unused variables
Diffstat (limited to 'src/cgame/cg_predict.c')
-rw-r--r-- | src/cgame/cg_predict.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/cgame/cg_predict.c b/src/cgame/cg_predict.c index 03442ed..c8e8a33 100644 --- a/src/cgame/cg_predict.c +++ b/src/cgame/cg_predict.c @@ -551,7 +551,6 @@ void CG_PredictPlayerState( void ) { int cmdNum, current, i; playerState_t oldPlayerState; - qboolean moved; usercmd_t oldestCmd; usercmd_t latestCmd; int stateIndex = 0, predictCmd = 0; @@ -738,7 +737,6 @@ void CG_PredictPlayerState( void ) } // run cmds - moved = qfalse; for( cmdNum = current - CMD_BACKUP + 1; cmdNum <= current; cmdNum++ ) { @@ -857,8 +855,6 @@ void CG_PredictPlayerState( void ) stateIndex = ( stateIndex + 1 ) % NUM_SAVED_STATES; } - moved = qtrue; - // add push trigger movement effects CG_TouchTriggerPrediction( ); |