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authorIronClawTrem <louie.nutman@gmail.com>2020-02-29 02:31:53 +0000
committerIronClawTrem <louie.nutman@gmail.com>2020-03-01 00:38:26 +0000
commitf15ee5ac6702e14a827a2643bfa893796c5659df (patch)
treeab4e325def071d9459808ccba4b34b0436090cc8 /src/game/g_buildable.c
parent89d24a818535c0c7dc51ac21d1246e2a093c4992 (diff)
add !practise command
Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r--src/game/g_buildable.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index 461c2d0..1117aa7 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -1986,9 +1986,6 @@ void HMedistat_Think( gentity_t *self )
{
player = &g_entities[ entityList[ i ] ];
- if( player->flags & FL_NOTARGET )
- continue; // notarget cancels even beneficial effects?
-
if( player->client && player->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
{
if( player->health < player->client->ps.stats[ STAT_MAX_HEALTH ] &&
@@ -3523,7 +3520,6 @@ static gentity_t *G_Build( gentity_t *builder, buildable_t buildable, vec3_t ori
built->splashMethodOfDeath = BG_FindMODForBuildable( buildable );
built->nextthink = BG_FindNextThinkForBuildable( buildable );
-
built->takedamage = qtrue;
built->spawned = qfalse;
built->buildTime = built->s.time = level.time;