diff options
author | IronClawTrem <louie.nutman@gmail.com> | 2020-02-22 00:10:50 +0000 |
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committer | IronClawTrem <louie.nutman@gmail.com> | 2020-02-22 00:10:50 +0000 |
commit | 09c8ff57b88755f557bab5cb1aa5168fb6d78cb2 (patch) | |
tree | 2ef7fe7928bdb087df6ca0183d142d0b95491701 /src/game | |
parent | 758c6cd063cd59eddbf52ef5de480f1917acbd81 (diff) |
remove zoom sounds for lasgun
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/g_active.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/g_active.c b/src/game/g_active.c index fcb888a..5076873 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -588,8 +588,7 @@ void ClientTimerActions( gentity_t *ent, int msec ) client->time10000 += msec; // zoom detection - if( BG_InventoryContainsWeapon( WP_MASS_DRIVER, ent->client->ps.stats ) - || BG_InventoryContainsWeapon( WP_LAS_GUN, ent->client->ps.stats ) ) + if( BG_InventoryContainsWeapon( WP_MASS_DRIVER, ent->client->ps.stats ) ) { if( ( ucmd->buttons & BUTTON_ATTACK2 ) && !( ent->client->ps.eFlags & EF_ZOOM ) ) client->ps.eFlags |= EF_ZOOM; |