diff options
author | kai <kai@zittrig.eu> | 2020-04-29 18:51:53 +0100 |
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committer | kai <kai@zittrig.eu> | 2020-04-29 18:51:53 +0100 |
commit | fcc97a2517aadd2a91601a1e3a5fd0a62ab73636 (patch) | |
tree | 3571dad1a7230a582ababf241031edb482a2cbe5 /src/game | |
parent | 402dcbe39bfebe7f016c78c2e1b78a6aa8c2595b (diff) |
Revert "Don't allow storing LC charge indefinitely"
This reverts commit a2117f122609669ac14e4ed4fa7b6bca35db15c3.
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/g_weapon.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index a46c03e..123ac0d 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -80,10 +80,6 @@ void G_ForceWeaponChange( gentity_t *ent, weapon_t weapon ) // force this here to prevent flamer effect from continuing ent->client->ps.generic1 = WPM_NOTFIRING; - // Reset the Lucifer Cannon charge - if( ent->client->ps.weapon == WP_LUCIFER_CANNON ) - ent->client->ps.stats[ STAT_MISC ] = 0; - ent->client->ps.weapon = ent->client->ps.persistant[ PERS_NEWWEAPON ]; } |