diff options
author | IronClawTrem <louie.nutman@gmail.com> | 2019-08-06 02:17:23 +0100 |
---|---|---|
committer | IronClawTrem <louie.nutman@gmail.com> | 2019-08-06 02:17:23 +0100 |
commit | e5ff1d3d4bc01d98b12d05f9cb85457c7f15c424 (patch) | |
tree | a18bc2026e95b76f820170855ea3a39aa5f03324 /ui |
first commit
Diffstat (limited to 'ui')
27 files changed, 9436 insertions, 0 deletions
diff --git a/ui/assets/alien/buildstat.cfg b/ui/assets/alien/buildstat.cfg new file mode 100644 index 0000000..1114302 --- /dev/null +++ b/ui/assets/alien/buildstat.cfg @@ -0,0 +1,37 @@ +// config for the building status indicators that builders see +// NOTES: +// * all characters (text/icons) are square +// * character size is derived totally from frameHeight and vertialMargin +// * healthPadding is NOT used compensated for in the margins + +frameShader "ui/assets/alien/buildstat/frame" +frameWidth 150 +frameHeight 30 + +healthPadding 2 +healthSevereColor 0.24 0.02 0.02 1 +healthHighColor 0.32 0.04 0.04 1 +healthElevatedColor 0.40 0.06 0.06 1 +healthGuardedColor 0.48 0.08 0.08 1 +healthLowColor 0.56 0.10 0.10 1 + +// this gets drawn over frame and health, but numbers and icons go on top of it +overlayShader "ui/assets/alien/buildstat/overlay" +overlayWidth 156 +overlayHeight 36 + +// PERCENT of frameHeight to use for top/bottom margin of icons/text +// value is for total of top and bottom margins +// valid values between 0.0 and 1.0 +verticalMargin 0.5 + +// number of CHARS worth of space that should be used for left/right margins +// value is for one side only +// char width is determined by frameHeight and verticalMargin +horizontalMargin 1.0 + +markedShader "ui/assets/alien/buildstat/mark" +noPowerShader "ui/assets/alien/buildstat/nopower" + +backColor 1.0 1.0 1.0 1 +foreColor 0.0 0.0 0.0 1 diff --git a/ui/assets/alien/buildstat/frame.tga b/ui/assets/alien/buildstat/frame.tga Binary files differnew file mode 100644 index 0000000..3b1e1f5 --- /dev/null +++ b/ui/assets/alien/buildstat/frame.tga diff --git a/ui/assets/alien/buildstat/mark.tga b/ui/assets/alien/buildstat/mark.tga Binary files differnew file mode 100644 index 0000000..ef9123c --- /dev/null +++ b/ui/assets/alien/buildstat/mark.tga diff --git a/ui/assets/alien/buildstat/nopower.tga b/ui/assets/alien/buildstat/nopower.tga Binary files differnew file mode 100644 index 0000000..a0c66c2 --- /dev/null +++ b/ui/assets/alien/buildstat/nopower.tga diff --git a/ui/assets/alien/buildstat/overlay.tga b/ui/assets/alien/buildstat/overlay.tga Binary files differnew file mode 100644 index 0000000..64a2358 --- /dev/null +++ b/ui/assets/alien/buildstat/overlay.tga diff --git a/ui/assets/human/buildstat.cfg b/ui/assets/human/buildstat.cfg new file mode 100644 index 0000000..9c192de --- /dev/null +++ b/ui/assets/human/buildstat.cfg @@ -0,0 +1,39 @@ +// config for the building status indicators that builders see +// NOTES: +// * all characters (text/icons) are square +// * character size is derived totally from frameHeight and vertialMargin +// * healthPadding is NOT used compensated for in the margins + +frameShader "ui/assets/human/buildstat/frame" +frameWidth 150 +frameHeight 30 + +healthPadding 2 + +// Homeworld Security Advisory System +healthSevereColor 0.83 0.03 0.02 1 +healthHighColor 0.84 0.48 0.03 1 +healthElevatedColor 0.82 0.82 0.00 1 +healthGuardedColor 0.19 0.65 0.00 1 +healthLowColor 0.27 0.49 0.55 1 + +// this gets drawn over frame and health, but numbers and icons go on top of it +overlayShader "" +overlayWidth 160 +overlayHeight 40 + +// PERCENT of frameHeight to use for top/bottom margin of icons/text +// value is for total of top and bottom margins +// valid values between 0.0 and 1.0 +verticalMargin 0.5 + +// number of CHARS worth of space that should be used for left/right margins +// value is for one side only +// char width is determined by frameHeight and verticalMargin +horizontalMargin 1.0 + +markedShader "ui/assets/human/buildstat/mark" +noPowerShader "ui/assets/human/buildstat/nopower" + +backColor 1.0 1.0 1.0 1 +foreColor 0.0 0.0 0.0 1 diff --git a/ui/assets/human/buildstat/frame.tga b/ui/assets/human/buildstat/frame.tga Binary files differnew file mode 100644 index 0000000..3b1e1f5 --- /dev/null +++ b/ui/assets/human/buildstat/frame.tga diff --git a/ui/assets/human/buildstat/mark.tga b/ui/assets/human/buildstat/mark.tga Binary files differnew file mode 100644 index 0000000..ef9123c --- /dev/null +++ b/ui/assets/human/buildstat/mark.tga diff --git a/ui/assets/human/buildstat/nopower.tga b/ui/assets/human/buildstat/nopower.tga Binary files differnew file mode 100644 index 0000000..4d70384 --- /dev/null +++ b/ui/assets/human/buildstat/nopower.tga diff --git a/ui/drop.menu b/ui/drop.menu new file mode 100644 index 0000000..0db2264 --- /dev/null +++ b/ui/drop.menu @@ -0,0 +1,126 @@ +#include "ui/menudef.h" + +{ + \\ ERROR \\ + + menuDef + { + name "drop_popmenu" + visible 0 + fullscreen 0 + rect 158 80 320 320 + focusColor 1 .75 0 1 + style 1 + border 1 + popup + onClose { uiScript clearError } + onOpen { } + onESC + { + play "sound/misc/menu1.wav"; + close drop_popmenu; + open main + } + + + itemDef + { + name window + rect 10 15 300 320 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + itemDef + { + name dropinfo + rect 0 50 320 20 + text "Disconnected:" + textalign 1 + textstyle 6 + textscale .333 + textalignx 160 + textaligny 23 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name dropinfo + rect 60 80 200 270 + type ITEM_TYPE_TEXT + style 1 + textstyle 3 + autowrapped + cvar "com_errorMessage" + textalign ITEM_ALIGN_CENTER + textalignx 100 + textaligny 23 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + + // BUTTON // + + + itemDef + { + name exit + text "OK" + type 1 + textscale .25 + group grpControlbutton + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 120 295 35 26 + textalign 1 + textalignx 22 + textaligny 20 + forecolor 1 1 1 1 + backcolor .37 .1 .1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + close drop_popmenu; + open main + } + } + + itemDef + { + name reconnect + text "Reconnect" + type 1 + textscale .25 + group grpControlbutton + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 165 295 55 26 + textalign 1 + textalignx 22 + textaligny 20 + forecolor 1 1 1 1 + backcolor .37 .1 .1 1 + visible 1 + action + { + close drop_popmenu; + exec "reconnect"; + } + } + } +} + + diff --git a/ui/ingame.menu b/ui/ingame.menu new file mode 100644 index 0000000..13bd1f3 --- /dev/null +++ b/ui/ingame.menu @@ -0,0 +1,115 @@ +#include "ui/menudef.h" +{ + assetGlobalDef + { + font "fonts/font" 26 // font + smallFont "fonts/smallfont" 20 // font + bigFont "fonts/bigfont" 34 // font + cursor "ui/assets/3_cursor3" // cursor + gradientBar "ui/assets/gradientbar2.tga" // gradient bar + itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) + + fadeClamp 1.0 // sets the fadeup alpha + fadeCycle 1 // how often fade happens in milliseconds + fadeAmount 0.1 // amount to adjust alpha per cycle + + shadowColor 0.1 0.1 0.1 0.25 // shadow color + } + + + \\ INGAME MENU \\ + + menuDef + { + name "ingame" + style WINDOW_STYLE_FILLED + visible 0 + fullScreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 0 0 640 48 + focusColor 1 .75 0 1 + disableColor .5 .5 .5 1 + backColor 0 0 0 1 + + onEsc + { + close ingame; + } + + itemDef + { + name splashmodel + rect 0 -10 640 66 + type ITEM_TYPE_MODEL + style WINDOW_STYLE_FILLED + asset_model "models/splash/splash_screen.md3" + model_fovx 32.0 + model_fovy 3.8 + model_angle 180 + visible 1 + decoration + backcolor 0 0 0 1 + } + + itemdef + { + name game + text "Game" + rect 35 6 65 40 + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textalign ITEM_ALIGN_CENTER + textalignx 32 + textaligny 28 + textscale .4 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_game + } + } + + itemDef + { + name options + text "Options" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + rect 100 6 70 40 + textalign ITEM_ALIGN_CENTER + textalignx 35 + textaligny 28 + textscale .4 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_options + } + } + + itemDef + { + name leave + text "Exit" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + //rect 220 6 50 40 + rect 170 6 50 40 + textalign ITEM_ALIGN_CENTER + textalignx 25 + textaligny 28 + textscale .4 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open ingame_leave + } + } + } +} diff --git a/ui/ingame.txt b/ui/ingame.txt new file mode 100644 index 0000000..185ce97 --- /dev/null +++ b/ui/ingame.txt @@ -0,0 +1,8 @@ +// menu defs +// +{ + loadMenu { "ui/ingame.menu" } + loadMenu { "ui/ingame_game.menu" } + loadMenu { "ui/ingame_options.menu" } + loadMenu { "ui/ingame_leave.menu" } +} diff --git a/ui/ingame_game.menu b/ui/ingame_game.menu new file mode 100644 index 0000000..0200ed9 --- /dev/null +++ b/ui/ingame_game.menu @@ -0,0 +1,3206 @@ +#include "ui/menudef.h" + +{ + \\ INGAME GAME BOX \\ + + menuDef + { + name "ingame_game" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 10 56 292 280 + focusColor 1 .75 0 1 + onopen + { + uiScript InitIgnoreList; + uiScript loadArenas; + uiScript loadServerInfo; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name window + rect 10 5 292 270 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + //Section menus + itemDef + { + name voteBtn + text "Vote" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 35 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name ignoreBtn + text "Ignore" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 100 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show ignore; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0 + } + } + + itemDef + { + name infoBtn + text "Info" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 165 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show info; + + setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + +//////// INFO + + itemDef + { + name info + group gameGrp + rect 30 55 256 20 + type 4 + style 0 + text "Server Name:" + cvar ui_serverinfo_hostname + maxPaintChars 32 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 70 256 20 + type 4 + style 0 + text "Time Limit:" + maxPaintChars 12 + cvar ui_serverinfo_timelimit + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 85 256 20 + type 4 + style 0 + text "Sudden Death Time:" + cvar ui_serverinfo_sd + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 100 256 20 + type 4 + style 0 + text "Max Clients:" + cvar ui_serverinfo_maxclients + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 115 256 20 + type 4 + style 0 + text "Map Name:" + cvar ui_serverinfo_mapname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 130 256 20 + type 11 + style 0 + text "Lag Correction:" + cvar ui_serverinfo_unlagged + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 145 256 20 + type ITEM_TYPE_MULTI + style 0 + text "Friendly Fire:" + cvarFloat ui_serverinfo_ff 0 0 7 + cvarFloatList { "Off" 0 "Humans Only" 1 "Aliens Only" 2 "Both Teams" 3 "Buildables Only" 4 "Humans and Buildables" 5 "Aliens and Buildables" 6 "Both Teams and Buildables" 7 } + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 160 256 20 + type 4 + style 0 + text "Version:" + cvar ui_serverinfo_version + maxPaintChars 45 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + +//////// VOTE + + //Vote menu + itemDef + { + name vote + text "Map" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 60 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show mapvote; + show vote; + } + } + + itemDef + { + name vote + text "Players" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 85 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show playervote; + show vote; + } + } + + itemDef + { + name vote + text "Team" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 110 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show teamvote; + show vote; + } + } + +///// Map Vote + itemDef + { + name mapvote + group gameGrp + style 0 + ownerdraw UI_STARTMAPCINEMATIC + rect 111 61 80 60 + border 1 + bordercolor .5 .5 .5 .5 + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + style WINDOW_STYLE_FILLED + rect 110 60 82 62 + border 1 + bordercolor .5 .5 .5 .5 + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + text "" + ownerdraw UI_ALLMAPS_SELECTION + textscale .225 + rect 200 80 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + rect 110 122 150 85 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_ALLMAPS + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Load Selected Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 210 80 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Restart Current Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 230 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote map_restart"; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "End Match In Draw" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 250 110 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote draw"; + uiScript closeingame + } + } + +///// Player Vote + itemDef + { + name playervote + group gameGrp + text "Selected Player:" + ownerdraw UI_PLAYERLIST_SELECTION + textscale .225 + rect 110 60 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name playervote + group gameGrp + rect 110 80 170 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_PLAYER_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name playervote + group gameGrp + text "Kick Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 175 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteKick; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Mute Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 195 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMute; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Un-Mute Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 100 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteUnMute; + uiScript closeingame + } + } + + +///// Team Vote + itemDef + { + name teamvote + group gameGrp + text "Selected Teammate:" + ownerdraw UI_TEAMLIST_SELECTION + textscale .225 + rect 110 60 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name teamvote + group gameGrp + rect 110 80 170 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_TEAM_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name teamvote + group gameGrp + text "Kick Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 175 100 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamKick; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Deny Building For Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 195 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamDenyBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Allow Building For Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamAllowBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Admit Defeat" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 235 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callteamvote admitdefeat"; + uiScript closeingame + } + } + +//////// IGNORE + itemDef + { + name ignore + group gameGrp + rect 45 70 40 5 + text "Player Name" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 190 70 40 5 + text "Ignored" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 230 70 40 5 + text "Ignoring You" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 35 75 240 130 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .225 + border 1 + bordersize 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + elementtype LISTBOX_TEXT + feeder FEEDER_IGNORE_LIST + visible 0 + columns 3 + 2 40 32 ITEM_ALIGN_LEFT + 150 15 1 ITEM_ALIGN_LEFT + 190 15 1 ITEM_ALIGN_LEFT + doubleClick { + play "sound/misc/menu1.wav"; + uiScript ToggleIgnore + } + } + + itemDef + { + name ignore + text "Ignore Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 60 210 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript IgnorePlayer + } + } + + itemDef + { + name ignore + text "Stop Ignoring Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 190 210 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript UnIgnorePlayer + } + } + + } +} +#include "ui/menudef.h" + +{ + \\ INGAME GAME BOX \\ + + menuDef + { + name "ingame_game" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 10 56 292 280 + focusColor 1 .75 0 1 + onopen + { + uiScript InitIgnoreList; + uiScript loadArenas; + uiScript loadServerInfo; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name window + rect 10 5 292 270 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + //Section menus + itemDef + { + name voteBtn + text "Vote" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 35 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name ignoreBtn + text "Ignore" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 100 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show ignore; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0 + } + } + + itemDef + { + name infoBtn + text "Info" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 165 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show info; + + setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + +//////// INFO + + itemDef + { + name info + group gameGrp + rect 30 55 256 20 + type 4 + style 0 + text "Server Name:" + cvar ui_serverinfo_hostname + maxPaintChars 32 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 70 256 20 + type 4 + style 0 + text "Time Limit:" + maxPaintChars 12 + cvar ui_serverinfo_timelimit + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 85 256 20 + type 4 + style 0 + text "Sudden Death Time:" + cvar ui_serverinfo_sd + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 100 256 20 + type 4 + style 0 + text "Max Clients:" + cvar ui_serverinfo_maxclients + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 115 256 20 + type 4 + style 0 + text "Map Name:" + cvar ui_serverinfo_mapname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 130 256 20 + type 11 + style 0 + text "Lag Correction:" + cvar ui_serverinfo_unlagged + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 145 256 20 + type 11 + style 0 + text "Friendly Fire:" + cvar ui_serverinfo_ff + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 160 256 20 + type 4 + style 0 + text "Version:" + cvar version + maxPaintChars 45 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + +//////// VOTE + + //Vote menu + itemDef + { + name vote + text "Map" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 60 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show mapvote; + show vote; + } + } + + itemDef + { + name vote + text "Players" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 85 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show playervote; + show vote; + } + } + + itemDef + { + name vote + text "Team" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 110 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show teamvote; + show vote; + } + } + +///// Map Vote + itemDef + { + name mapvote + group gameGrp + style 0 + ownerdraw UI_STARTMAPCINEMATIC + rect 111 61 80 60 + border 1 + bordercolor .5 .5 .5 .5 + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + style WINDOW_STYLE_FILLED + rect 110 60 82 62 + border 1 + bordercolor .5 .5 .5 .5 + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + text "" + ownerdraw UI_ALLMAPS_SELECTION + textscale .225 + rect 200 80 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + rect 110 122 150 85 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_ALLMAPS + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Load Selected Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 210 80 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Restart Current Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 230 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote map_restart"; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "End Match In Draw" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 250 110 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote draw"; + uiScript closeingame + } + } + +///// Player Vote + itemDef + { + name playervote + group gameGrp + text "Selected Player:" + ownerdraw UI_PLAYERLIST_SELECTION + textscale .225 + rect 110 60 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name playervote + group gameGrp + rect 110 80 170 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_PLAYER_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name playervote + group gameGrp + text "Kick Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 175 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteKick; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Mute Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 195 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMute; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Un-Mute Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 100 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteUnMute; + uiScript closeingame + } + } + + +///// Team Vote + itemDef + { + name teamvote + group gameGrp + text "Selected Teammate:" + ownerdraw UI_TEAMLIST_SELECTION + textscale .225 + rect 110 60 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name teamvote + group gameGrp + rect 110 80 170 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_TEAM_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name teamvote + group gameGrp + text "Kick Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 175 100 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamKick; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Deny Building For Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 195 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamDenyBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Allow Building For Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamAllowBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Admit Defeat" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 235 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callteamvote admitdefeat"; + uiScript closeingame + } + } + +//////// IGNORE + itemDef + { + name ignore + group gameGrp + rect 45 70 40 5 + text "Player Name" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 190 70 40 5 + text "Ignored" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 230 70 40 5 + text "Ignoring You" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 35 75 240 130 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .225 + border 1 + bordersize 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + elementtype LISTBOX_TEXT + feeder FEEDER_IGNORE_LIST + visible 0 + columns 3 + 2 40 32 ITEM_ALIGN_LEFT + 150 15 1 ITEM_ALIGN_LEFT + 190 15 1 ITEM_ALIGN_LEFT + doubleClick { + play "sound/misc/menu1.wav"; + uiScript ToggleIgnore + } + } + + itemDef + { + name ignore + text "Ignore Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 60 210 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript IgnorePlayer + } + } + + itemDef + { + name ignore + text "Stop Ignoring Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 190 210 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript UnIgnorePlayer + } + } + + } +} +#include "ui/menudef.h" + +{ + \\ INGAME GAME BOX \\ + + menuDef + { + name "ingame_game" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 10 56 292 280 + focusColor 1 .75 0 1 + onopen + { + uiScript InitIgnoreList; + uiScript loadArenas; + uiScript loadServerInfo; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name window + rect 10 5 292 270 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + //Section menus + itemDef + { + name voteBtn + text "Vote" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 35 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name ignoreBtn + text "Ignore" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 100 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show ignore; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0 + } + } + + itemDef + { + name infoBtn + text "Info" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 165 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show info; + + setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + +//////// INFO + + itemDef + { + name info + group gameGrp + rect 30 55 256 20 + type 4 + style 0 + text "Server Name:" + cvar ui_serverinfo_hostname + maxPaintChars 32 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 70 256 20 + type 4 + style 0 + text "Time Limit:" + maxPaintChars 12 + cvar ui_serverinfo_timelimit + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 85 256 20 + type 4 + style 0 + text "Sudden Death Time:" + cvar ui_serverinfo_sd + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 100 256 20 + type 4 + style 0 + text "Max Clients:" + cvar ui_serverinfo_maxclients + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 115 256 20 + type 4 + style 0 + text "Map Name:" + cvar ui_serverinfo_mapname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 130 256 20 + type 11 + style 0 + text "Lag Correction:" + cvar ui_serverinfo_unlagged + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 145 256 20 + type 11 + style 0 + text "Friendly Fire:" + cvar ui_serverinfo_ff + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 160 256 20 + type 4 + style 0 + text "Version:" + cvar version + maxPaintChars 45 + textalign ITEM_ALIGN_RIGHT + textaligny 12 + textalignx 75 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + +//////// VOTE + + //Vote menu + itemDef + { + name vote + text "Map" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 60 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show mapvote; + show vote; + } + } + + itemDef + { + name vote + text "Players" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 85 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show playervote; + show vote; + } + } + + itemDef + { + name vote + text "Team" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 110 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show teamvote; + show vote; + } + } + +///// Map Vote + itemDef + { + name mapvote + group gameGrp + style 0 + ownerdraw UI_STARTMAPCINEMATIC + rect 111 61 80 60 + border 1 + bordercolor .5 .5 .5 .5 + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + style WINDOW_STYLE_FILLED + rect 110 60 82 62 + border 1 + bordercolor .5 .5 .5 .5 + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + text "" + ownerdraw UI_ALLMAPS_SELECTION + textscale .225 + rect 200 80 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + rect 110 122 150 85 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_ALLMAPS + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Load Selected Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 210 80 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Restart Current Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 230 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote map_restart"; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "End Match In Draw" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 250 110 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote draw"; + uiScript closeingame + } + } + +///// Player Vote + itemDef + { + name playervote + group gameGrp + text "Selected Player:" + ownerdraw UI_PLAYERLIST_SELECTION + textscale .225 + rect 110 60 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name playervote + group gameGrp + rect 110 80 170 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_PLAYER_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name playervote + group gameGrp + text "Kick Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 175 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteKick; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Mute Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 195 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMute; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Un-Mute Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 100 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteUnMute; + uiScript closeingame + } + } + + +///// Team Vote + itemDef + { + name teamvote + group gameGrp + text "Selected Teammate:" + ownerdraw UI_TEAMLIST_SELECTION + textscale .225 + rect 110 60 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name teamvote + group gameGrp + rect 110 80 170 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_TEAM_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name teamvote + group gameGrp + text "Kick Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 175 100 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamKick; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Deny Building For Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 195 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamDenyBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Allow Building For Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamAllowBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Admit Defeat" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 235 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callteamvote admitdefeat"; + uiScript closeingame + } + } + +//////// IGNORE + itemDef + { + name ignore + group gameGrp + rect 45 70 40 5 + text "Player Name" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 190 70 40 5 + text "Ignored" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 230 70 40 5 + text "Ignoring You" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 35 75 240 130 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .225 + border 1 + bordersize 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + elementtype LISTBOX_TEXT + feeder FEEDER_IGNORE_LIST + visible 0 + columns 3 + 2 40 32 ITEM_ALIGN_LEFT + 150 15 1 ITEM_ALIGN_LEFT + 190 15 1 ITEM_ALIGN_LEFT + doubleClick { + play "sound/misc/menu1.wav"; + uiScript ToggleIgnore + } + } + + itemDef + { + name ignore + text "Ignore Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 60 210 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript IgnorePlayer + } + } + + itemDef + { + name ignore + text "Stop Ignoring Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 190 210 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript UnIgnorePlayer + } + } + + } +} +#include "ui/menudef.h" + +{ + \\ INGAME GAME BOX \\ + + menuDef + { + name "ingame_game" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 10 56 292 280 + focusColor 1 .75 0 1 + onopen + { + uiScript InitIgnoreList; + uiScript loadArenas; + uiScript loadServerInfo; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name window + rect 10 5 292 270 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + //Section menus + itemDef + { + name voteBtn + text "Vote" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 35 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show vote; + show mapvote; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name ignoreBtn + text "Ignore" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 100 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show ignore; + + setitemcolor infoBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 0.2 0.2 0.2 1.0 + } + } + + itemDef + { + name infoBtn + text "Info" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 165 22 40 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show info; + + setitemcolor infoBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor voteBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor ignoreBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + +//////// ABOUT + + itemDef + { + name info + group gameGrp + rect 30 55 256 20 + type 4 + style 0 + text "Server Name:" + cvar ui_serverinfo_hostname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 70 256 20 + type 4 + style 0 + text "Time Limit:" + maxPaintChars 12 + cvar ui_serverinfo_timelimit + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 85 256 20 + type 4 + style 0 + text "Sudden Death Time:" + cvar ui_serverinfo_sd + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 100 256 20 + type 4 + style 0 + text "Max Clients:" + cvar ui_serverinfo_maxclients + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 115 256 20 + type 4 + style 0 + text "Map Name:" + cvar ui_serverinfo_mapname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 130 256 20 + type 11 + style 0 + text "Lag Correction:" + cvar ui_serverinfo_unlagged + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 145 256 20 + type 11 + style 0 + text "Friendly Fire:" + cvar ui_serverinfo_ff + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name info + group gameGrp + rect 30 160 256 20 + type 4 + style 0 + text "Version:" + cvar version + maxPaintChars 45 + textalign ITEM_ALIGN_LEFT + textalignx 128 + textaligny 12 + textalign 1 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + +//////// VOTE + + //Vote menu + itemDef + { + name vote + text "Map" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 60 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show mapvote; + show vote; + } + } + + itemDef + { + name vote + text "Players" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 85 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show playervote; + show vote; + } + } + + itemDef + { + name vote + text "Team" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 20 110 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide gameGrp; + show teamvote; + show vote; + } + } + +///// Map Vote + itemDef + { + name mapvote + group gameGrp + style 0 + ownerdraw UI_STARTMAPCINEMATIC + rect 111 61 80 60 + border 1 + bordercolor .5 .5 .5 .5 + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + style WINDOW_STYLE_FILLED + rect 110 60 82 62 + border 1 + bordercolor .5 .5 .5 .5 + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + text "" + ownerdraw UI_ALLMAPS_SELECTION + textscale .225 + rect 200 80 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name mapvote + group gameGrp + rect 110 122 150 85 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_ALLMAPS + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + doubleclick + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Load Selected Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 210 80 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMap; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "Restart Current Map" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 230 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote map_restart"; + uiScript closeingame + } + } + + itemDef + { + name mapvote + group gameGrp + text "End Match In Draw" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 250 110 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callvote draw"; + uiScript closeingame + } + } + +///// Player Vote + itemDef + { + name playervote + group gameGrp + text "Selected Player:" + ownerdraw UI_PLAYERLIST_SELECTION + textscale .225 + rect 110 60 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name playervote + group gameGrp + rect 110 80 170 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_PLAYER_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name playervote + group gameGrp + text "Kick Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 175 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteKick; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Mute Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 195 90 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteMute; + uiScript closeingame + } + } + + itemDef + { + name playervote + group gameGrp + text "Un-Mute Selected Player" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 100 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteUnMute; + uiScript closeingame + } + } + + +///// Team Vote + itemDef + { + name teamvote + group gameGrp + text "Selected Teammate:" + ownerdraw UI_TEAMLIST_SELECTION + textscale .225 + rect 110 60 110 20 + textalign 0 + textalignx 0 + textaligny 16 + forecolor 1 1 1 1 + decoration + visible 0 + } + + itemDef + { + name teamvote + group gameGrp + rect 110 80 170 85 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_LISTBOX + elementwidth 120 + elementheight 15 + textscale .225 + elementtype LISTBOX_TEXT + feeder FEEDER_TEAM_LIST + border 1 + bordercolor 0.5 0.5 0.5 0.5 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 0 + } + + itemDef + { + name teamvote + group gameGrp + text "Kick Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 175 100 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamKick; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Deny Building For Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 195 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamDenyBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Allow Building For Selected Teammate" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 215 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript voteTeamAllowBuild; + uiScript closeingame + } + } + + itemDef + { + name teamvote + group gameGrp + text "Admit Defeat" + type ITEM_TYPE_BUTTON + textscale .25 + rect 110 235 150 20 + textalign ITEM_ALIGN_LEFT + textalignx 5 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "cmd callteamvote admitdefeat"; + uiScript closeingame + } + } + +//////// IGNORE + itemDef + { + name ignore + group gameGrp + rect 45 70 40 5 + text "Player Name" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 190 70 40 5 + text "Ignored" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 230 70 40 5 + text "Ignoring You" + visible 0 + type ITEM_TYPE_TEXT + textscale .225 + } + itemDef + { + name ignore + group gameGrp + rect 35 75 240 130 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 16 + textscale .225 + border 1 + bordersize 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + elementtype LISTBOX_TEXT + feeder FEEDER_IGNORE_LIST + visible 0 + columns 3 + 2 40 32 ITEM_ALIGN_LEFT + 150 15 1 ITEM_ALIGN_LEFT + 190 15 1 ITEM_ALIGN_LEFT + doubleClick { + play "sound/misc/menu1.wav"; + uiScript ToggleIgnore + } + } + + itemDef + { + name ignore + text "Ignore Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 60 210 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript IgnorePlayer + } + } + + itemDef + { + name ignore + text "Stop Ignoring Player" + group gameGrp + style WINDOW_STYLE_EMPTY + rect 190 210 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript UnIgnorePlayer + } + } + + } +} diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu new file mode 100644 index 0000000..e0f08aa --- /dev/null +++ b/ui/ingame_options.menu @@ -0,0 +1,2180 @@ +#include "ui/menudef.h" + +{ + \\ INGAME OPTIONS BOX \\ + + menuDef + { + name "ingame_options" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 10 56 292 280 + focusColor 1 .75 0 1 + onopen + { + hide optionsGrp; + show game; + + setitemcolor gameBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name window + rect 10 5 292 270 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_KCGRADIENT + borderSize 2.0 + borderColor 0.5 0.5 0.5 1 + } + + //Section menus + itemDef + { + name GameBtn + text "Game" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 80 20 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_CENTER + textalignx 34 + textaligny 18 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show game; + + setitemcolor gameBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name controlsBtn + text "Controls" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 160 20 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_CENTER + textalignx 34 + textaligny 18 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show look; + + setitemcolor gameBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor controlsBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name systemBtn + text "System" + group menuGrp + style WINDOW_STYLE_EMPTY + rect 230 20 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_CENTER + textalignx 34 + textaligny 18 + textscale .35 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show ghardware; + + setitemcolor gameBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor systemBtn forecolor 0.2 0.2 0.2 1.0 + } + } + +//////// GAME + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_EDITFIELD + style 0 + text "Name:" + cvar "name" + maxchars 31 + maxPaintChars 31 + rect 50 85 220 15 + textalign ITEM_ALIGN_LEFT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Auto Download:" + cvar "cl_allowDownload" + rect 80 115 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Taunts Sounds Off:" + cvar "cg_noTaunt" + rect 80 130 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Team Chats Only:" + cvar "cg_teamChatsOnly" + rect 80 145 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Auto Wallwalk Pitching:" + cvar "cg_wwFollow" + rect 80 160 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Wallwalking Speed:" + cvarfloat "cg_wwSmoothTime" 300 0 1000 + cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } + rect 80 175 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Wallwalk Control Toggles:" + cvar "cg_wwToggle" + rect 80 190 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Disable Warning Dialogs:" + cvar "cg_disableWarningDialogs" + rect 80 205 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Tutorial Mode:" + cvar "cg_tutorial" + rect 80 220 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Clock:" + cvar "cg_drawClock" + cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 } + rect 80 235 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Draw Crosshair:" + cvar "cg_drawCrosshair" + cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 } + rect 80 250 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// CONTROLS + + //Controls menu + itemDef + { + name controls + text "Look" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 20 60 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show look + } + } + +//////// LOOK + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Lookup:" + cvar "+lookup" + rect 96 85 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Look Down:" + cvar "+lookdown" + rect 96 100 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Mouse Look:" + cvar "+mlook" + rect 96 115 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Centerview:" + cvar "centerview" + rect 96 130 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Free Look:" + cvar "cl_freelook" + rect 96 145 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_SLIDER + text "Mouse Sensitivity:" + cvarfloat "sensitivity" 5 1 30 + rect 96 160 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 15 + textscale .25 + forecolor 1 1 1 1 + visible 0 + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Invert Mouse:" + cvar "ui_mousePitch" + rect 96 180 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript update ui_mousePitch + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Smooth Mouse:" + cvar "m_filter" + rect 96 195 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// MOVE + + itemDef + { + name controls + text "Move" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 20 80 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show move + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_YESNO + text "Always Run:" + cvar "cl_run" + rect 96 65 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Run / Walk:" + cvar "+speed" + rect 96 80 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Sprint:" + cvar "boost" + rect 96 95 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Forward:" + cvar "+forward" + rect 96 110 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Backpedal:" + cvar "+back" + rect 96 125 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Move Left:" + cvar "+moveleft" + rect 96 140 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Move Right:" + cvar "+moveright" + rect 96 155 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Jump:" + cvar "+moveup" + rect 96 170 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Crouch:" + cvar "+movedown" + rect 96 185 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Turn Left:" + cvar "+left" + rect 96 200 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Turn Right:" + cvar "+right" + rect 96 215 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Strafe:" + cvar "+strafe" + rect 96 230 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + + +//////// UPGRADES + + itemDef + { + name controls + text "Upgrades" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 20 100 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show upgrades + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Primary Attack:" + cvar "+attack" + rect 96 90 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Secondary Attack:" + cvar "+button5" + rect 96 105 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Previous Upgrade:" + cvar "weapprev" + rect 96 120 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Next Upgrade:" + cvar "weapnext" + rect 96 135 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Activate Upgrade:" + cvar "+button2" + rect 96 150 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Reload:" + cvar "reload" + rect 96 165 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Buy Ammo:" + cvar "buy ammo" + rect 96 180 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Use Medkit:" + cvar "itemact medkit" + rect 96 195 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// MISC + + itemDef + { + name controls + text "Misc" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 20 120 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show misc + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Show Scores:" + cvar "+scores" + rect 96 65 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Scroll Scores Up:" + cvar "scoresUp" + rect 96 80 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Scroll Scores Down:" + cvar "scoresDown" + rect 96 95 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Use Structure/Evolve:" + cvar "+button7" + rect 96 110 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Deconstruct Structure:" + cvar "deconstruct" + rect 96 125 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Gesture:" + cvar "+button3" + rect 96 140 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Chat:" + cvar "messagemode" + rect 96 155 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Team Chat:" + cvar "messagemode2" + rect 96 170 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Target Chat:" + cvar "messagemode3" + rect 96 185 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Attack Chat:" + cvar "messagemode4" + rect 96 200 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Vote Yes:" + cvar "vote yes" + rect 96 215 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Vote No:" + cvar "vote no" + rect 96 230 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Team Vote Yes:" + cvar "teamvote yes" + rect 96 245 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Team Vote No:" + cvar "teamvote no" + rect 96 260 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + maxPaintChars 20 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + + +//////// SYSTEM + + //System menu + itemDef + { + name system + text "GFX Hardware" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 20 60 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show ghardware + } + } + +//////// GFX HARDWARE + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Quality:" + cvar "ui_glCustom" + cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } + rect 96 50 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript update "ui_glCustom" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_EDITFIELD + text "GL Driver:" + cvar "r_gldriver" + //cvarFloatList { } + rect 96 65 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "GL Extensions:" + cvar "r_allowExtensions" + rect 96 80 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCuston + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Video Mode:" + cvar "r_mode" + cvarFloatList { "320x240" 0 "400x300" 1 "512x384" 2 "640x480" 3 + "800x600" 4 "960x720" 5 "1024x768" 6 "1152x864" 7 + "1280x1024" 8 "1600x1200" 9 "2048x1536" 10 "856x480 wide screen" 11 } + rect 96 95 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Color Depth:" + cvar "r_colorbits" + cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } + rect 96 110 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom; + uiScript update "r_colorbits" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Fullscreen:" + cvar "r_fullscreen" + rect 96 125 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Lighting:" + cvar "r_vertexlight" + cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 } + rect 96 140 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Geometric Detail:" + cvar "r_lodbias" + cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } + rect 96 155 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom; + uiScript update "r_lodbias" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Detail:" + cvar "r_picmip" + cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } + rect 96 170 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Quality:" + cvar "r_texturebits" + cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } + rect 96 185 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Filter:" + cvar "r_texturemode" + cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" } + rect 96 200 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Anisotropic Filtering:" + cvar "r_ext_texture_filter_anisotropic" + rect 96 215 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Compress Textures:" + cvar "r_ext_compressed_textures " + rect 96 230 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_BUTTON + text "APPLY" + textscale .25 + style WINDOW_STYLE_EMPTY + rect 144 245 75 20 + textalign ITEM_ALIGN_CENTER + textalignx 37 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "vid_restart" + } + } + +//////// GFX SOFTWARE + + itemDef + { + name system + text "GFX Software" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 20 80 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show gsoftware + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Brightness:" + cvarfloat "r_gamma" 1 .5 2 + rect 96 60 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 80 + textaligny 17 + textscale .25 + forecolor 1 1 1 1 + visible 0 + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Screen Size:" + cvarfloat "cg_viewsize" 100 30 100 + //cvarFloatList { } + rect 96 80 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 80 + textaligny 17 + textscale .25 + forecolor 1 1 1 1 + visible 0 + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Simple Items:" + cvar "cg_simpleItems" + rect 96 100 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Marks On Walls:" + cvar "cg_marks" + rect 96 115 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Dynamic Lights:" + cvar "r_dynamiclight" + rect 96 130 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Draw Gun:" + cvar "cg_drawGun" + rect 96 145 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Low Quality Sky:" + cvar "r_fastsky" + rect 96 160 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Sync Every Frame:" + cvar "weapon 5" + rect 96 175 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Time:" + cvar "cg_drawTimer" + rect 96 190 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "In Game Videos:" + cvar "r_inGameVideo" + rect 96 205 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Depth Sort Particles:" + cvar "cg_depthSortParticles" + rect 96 220 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_MULTI + text "Particle Physics:" + cvar "cg_bounceParticles" + cvarFloatList { "Low Quality" 0 "High Quality" 1 } + rect 96 235 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_MULTI + text "Light Flares:" + cvar "cg_lightFlare" + cvarFloatList { "Off" 0 "No Fade" 1 "Timed Fade" 2 "Real Fade" 3 } + rect 96 250 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// GL INFO + + itemDef + { + name system + text "GL Info" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 20 100 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show glinfo + } + } + + itemDef + { + name glinfo + group optionsGrp + rect 104 35 230 230 + ownerdraw UI_GLINFO + textalign 1 + textscale .15 + textalignx 0 + textaligny 17 + forecolor 1 1 1 1 + visible 0 + decoration + } + +//////// NET & SOUND + + itemDef + { + name system + text "Net & Sound" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 20 120 64 20 + type ITEM_TYPE_BUTTON + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 16 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show netsound + } + } + + itemDef + { + name netsound + group optionsGrp + style 1 + text "Sound" + rect 96 50 192 20 + textalign ITEM_ALIGN_CENTER + textalignx 80 + textaligny 17 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_SLIDER + text "Effects Volume:" + cvarfloat "s_volume" 0.7 0 1 + rect 96 70 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + textaligny 17 + textscale .25 + forecolor 1 1 1 1 + visible 0 + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_SLIDER + text "Music Volume:" + cvarfloat "s_musicvolume" 0.25 0 1 + rect 96 90 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 90 + textaligny 17 + textscale .25 + forecolor 1 1 1 1 + visible 0 + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_YESNO + text "OpenAL:" + cvar "s_useOpenAL" + rect 96 120 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_MULTI + text "Sound Quality:" + cvar "s_khz" + cvarFloatList { "44 khz (very high)" 44 "22 khz (high)" 22 "11 khz (low)" 11 } + rect 96 135 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_YESNO + text "Doppler Sound:" + cvar "s_doppler" + rect 96 150 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_BUTTON + text "APPLY" + textscale .25 + style WINDOW_STYLE_EMPTY + rect 155 170 75 20 + textalign ITEM_ALIGN_CENTER + textalignx 37 + textaligny 15 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + exec "snd_restart" + } + } + + + itemDef + { + name netsound + group optionsGrp + style 1 + text "Network" + rect 96 200 192 20 + textalign ITEM_ALIGN_CENTER + textalignx 80 + textaligny 17 + textscale .25 + forecolor 1 1 1 1 + visible 0 + decoration + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_MULTI + text "Net Data Rate:" + cvar "rate" + cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } + rect 96 220 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 100 + textaligny 17 + textscale .25 + forecolor 1 1 1 1 + visible 0 + action + { + play "sound/misc/menu1.wav"; + } + } + } +} diff --git a/ui/joinserver.menu b/ui/joinserver.menu new file mode 100644 index 0000000..35439e1 --- /dev/null +++ b/ui/joinserver.menu @@ -0,0 +1,687 @@ +#include "ui/menudef.h" + +{ + + \\ Server Join \\ + + menuDef + { + name "joinserver" + visible 0 + fullscreen 1 + rect 0 0 640 480 + focusColor 1 .75 0 1 + outOfBoundsClick + style 0 + onOpen + { + uiScript InitServerList 3; + hide accept_alt; + show accept; + hide back_alt; + show back; + hide grpmessage; + uiScript UpdateFilter + } + + onEsc { uiScript closeJoin } + + itemDef + { + name background + rect 0 0 640 480 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + } + + // DATE AND MESSAGE OF THE DAY // + + itemDef + { + name datewindow + rect 10 365 265 25 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + backcolor 0 0 0 .15 + visible 1 + } + + itemDef + { + name messagewindow + rect 275 365 355 25 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + backcolor 0 0 0 .15 + visible 1 + } + + itemDef + { + name refreshdate + ownerdraw UI_SERVERREFRESHDATE + textscale .33 + rect 10 365 265 25 + textalign 0 + textalignx 10 + textaligny 20 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name messageoftheday + ownerdraw UI_SERVERMOTD + textscale .33 + rect 280 365 345 25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + + // VIEW OPTIONS // + + itemDef + { + name gametypefield + style WINDOW_STYLE_EMPTY + ownerdraw UI_NETSOURCE + rect 26 20 128 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 22 + textscale .4 + forecolor 1 1 1 1 + backcolor .5 .5 .5 .5 + visible 1 + action + { + play "sound/misc/menu1.wav" + } + } + + // BUTTONS // + + itemDef + { + name refreshSource + text "Get New List" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_EMPTY + rect 190 20 128 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 22 + backcolor .5 .5 .5 .5 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshServers + } + } + + itemDef + { + name refreshFilter + text "Refresh List" + textscale .4 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_BUTTON + rect 354 20 128 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 22 + backcolor .5 .5 .5 .5 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + itemDef + { + name viewEmpty + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_YESNO + text "View Empty:" + cvar "ui_browserShowEmpty" + textscale .4 + rect 26 50 128 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 22 + forecolor 1 1 1 1 + backcolor .5 .5 .5 .5 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + itemDef + { + name viewFull + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_YESNO + text "View Full:" + cvar "ui_browserShowFull" + textscale .4 + rect 190 50 128 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 22 + forecolor 1 1 1 1 + backcolor .5 .5 .5 .5 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript RefreshFilter + } + } + + + // map selection + + itemDef + { + name mappreview + style 0 + ownerdraw UI_NETMAPCINEMATIC + rect 502 5 128 96 + border 1 + bordercolor 0 .5 0 .5 + visible 1 + } + + itemDef + { + name mappreview + style WINDOW_STYLE_FILLED + rect 502 5 128 96 + border 1 + bordercolor .5 .5 .5 .5 + visible 1 + } + + // COLUMNS // + + itemDef + { + name serverColumn + group grpColumn + rect 10 130 365 232 + style WINDOW_STYLE_FILLED + border 1 + backcolor 0 0 0 0 + bordersize 1 + bordercolor .5 .5 .5 1 + visible 1 + decoration + } + + itemDef + { + name mapColumn + group grpColumn + rect 375 130 125 232 + style WINDOW_STYLE_FILLED + border 1 + backcolor 0 0 0 0 + bordersize 1 + bordercolor .5 .5 .5 1 + visible 1 + decoration + } + + itemDef + { + name playerColumn + group grpColumn + rect 500 130 60 232 + style WINDOW_STYLE_FILLED + border 1 + backcolor 0 0 0 0 + bordersize 1 + bordercolor .5 .5 .5 1 + visible 1 + decoration + } + + itemDef + { + name pingColumn + group grpColumn + rect 560 130 52 232 + style WINDOW_STYLE_FILLED + border 1 + backcolor 0 0 0 0 + bordersize 1 + bordercolor .5 .5 .5 1 + visible 1 + decoration + } + + itemDef + { + name serverlist + rect 10 130 620 232 + type ITEM_TYPE_LISTBOX + style WINDOW_STYLE_EMPTY + elementwidth 120 + elementheight 20 + textscale .33 + elementtype LISTBOX_TEXT + feeder FEEDER_SERVERS + border 1 + bordercolor 0.5 0.5 0.5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 1 + columns 4 + 2 40 80 ITEM_ALIGN_LEFT + 375 40 20 ITEM_ALIGN_LEFT + 500 5 10 ITEM_ALIGN_LEFT + 560 20 20 ITEM_ALIGN_LEFT + + doubleClick { uiScript JoinServer } + } + + + // SORT TABS // + + itemDef + { + name server + group grpTabs + text "Server Name" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_EMPTY + rect 10 103 365 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 18 + border 1 + bordercolor 0.5 0.5 0.5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 0; + + setitemcolor grpColumn backcolor 0 0 0 0; + setitemcolor serverColumn backcolor 0.3 1 1 0.5 + } + } + + itemDef + { + name map + group grpTabs + type ITEM_TYPE_BUTTON + text "Map Name" + textscale .33 + style WINDOW_STYLE_EMPTY + rect 375 103 125 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 18 + border 1 + bordercolor 0.5 0.5 0.5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 1; + + setitemcolor grpColumn backcolor 0 0 0 0; + setitemcolor mapColumn backcolor 0.3 1 1 0.5 + } + } + + itemDef + { + name Players + group grpTabs + text "Players" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_EMPTY + rect 500 103 60 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 18 + border 1 + bordercolor 0.5 0.5 0.5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 2; + + setitemcolor grpColumn backcolor 0 0 0 0; + setitemcolor playerColumn backcolor 0.3 1 1 0.5 + } + } + + + itemDef + { + name Ping + group grpTabs + text "Ping" + type ITEM_TYPE_BUTTON + textscale .33 + style WINDOW_STYLE_EMPTY + rect 560 103 70 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 18 + border 1 + bordercolor 0.5 0.5 0.5 1 + forecolor 1 1 1 1 + backcolor 0.2 0.2 0.2 1 + outlinecolor 0.1 0.1 0.1 0.5 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript ServerSort 3; + + setitemcolor grpColumn backcolor 0 0 0 0; + setitemcolor pingColumn backcolor 0.3 1 1 0.5 + } + } + + + itemDef + { + name password + text "Password" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 20 395 92 26 + textalign 1 + textalignx 46 // center + textaligny 22 + backcolor 0 0 0 1 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open password_popmenu + } + } + + itemDef + { + name createFavorite + text "New Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 148 395 92 26 + textalign 1 + textalignx 46 // center + textaligny 22 + backcolor 0 0 0 1 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open createfavorite_popmenu + } + } + + itemDef + { + name addFavorite + text "Add Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + ownerdrawFlag UI_SHOW_NOTFAVORITESERVERS + rect 276 395 92 26 + textalign 1 + textalignx 46 // center + textaligny 22 + backcolor 0 0 0 1 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript addFavorite + } + } + + itemDef + { + name delfavorite + text "Del. Favorite" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + ownerdrawFlag UI_SHOW_FAVORITESERVERS + rect 276 395 92 26 + textalign 1 + textalignx 46 // center + textaligny 22 + backcolor 0 0 0 1 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript DeleteFavorite; + uiScript UpdateFilter + } + } + + itemDef + { + name serverinfo + text "Server Info" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 404 395 92 26 + textalign 1 + textalignx 46 // center + textaligny 22 + backcolor 0 0 0 1 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open serverinfo_popmenu + } + } + + itemDef + { + name findplayer + text "Find Friend" + type ITEM_TYPE_BUTTON + textscale .4 + style WINDOW_STYLE_FILLED + rect 532 395 92 26 + textalign 1 + textalignx 46 // center + textaligny 22 + backcolor 0 0 0 1 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open findplayer_popmenu + } + } + + + + itemDef + { + name createServer + text "Create Server" + textscale .5 + style WINDOW_STYLE_EMPTY + type ITEM_TYPE_BUTTON + rect 254 436 128 26 + textalign ITEM_ALIGN_LEFT + textalignx 10 + textaligny 24 + backcolor .5 .5 .5 .5 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + close joinserver; + open createserver + } + } + + + // BACK BAR // + + itemDef + { + name back + style 3 + background "ui/assets/backarrow.tga" + rect 16 424 50 50 + visible 1 + action + { + play "sound/misc/menu4.wav"; + close joinserver; + open main + } + + mouseEnter + { + hide back; + show back_alt + } + } + + itemDef + { + name back_alt + style WINDOW_STYLE_SHADER + background "ui/assets/backarrow_alt.tga" + rect 16 424 50 50 + backcolor 0 0 0 0 + forecolor 1 1 1 1 + visible 0 + type ITEM_TYPE_BUTTON + + text "Back" + textalign ITEM_ALIGN_LEFT + textaligny 36 + textalignx 60 + textscale .6 + + mouseExit + { + hide back_alt; + show back + } + + action + { + play "sound/misc/menu4.wav"; + close joinserver; + open main + } + } + + + + + itemDef + { + name accept + style 3 + rect 574 424 50 50 + background "ui/assets/forwardarrow.tga" + backcolor 0 0 0 0 + forecolor 1 1 1 1 + visible 1 + mouseEnter + { + hide accept; + show accept_alt + } + + action + { + play "sound/misc/menu1.wav"; + uiScript JoinServer + } + } + + itemDef + { + name accept_alt + style WINDOW_STYLE_SHADER + rect 574 424 50 50 + background "ui/assets/forwardarrow_alt.tga" + backcolor 0 0 0 0 + type ITEM_TYPE_BUTTON + forecolor 1 1 1 1 + visible 0 + type ITEM_TYPE_BUTTON + + text "Join" + textalign ITEM_ALIGN_LEFT + textaligny 36 + textalignx -55 + textscale .6 + + mouseExit + { + hide accept_alt; + show accept + } + + action + { + play "sound/misc/menu1.wav"; + uiScript JoinServer + } + } + } +} diff --git a/ui/main.menu b/ui/main.menu new file mode 100644 index 0000000..488fe69 --- /dev/null +++ b/ui/main.menu @@ -0,0 +1,163 @@ +#include "ui/menudef.h" + +{ + assetGlobalDef + { + font "fonts/font" 26 // font + smallFont "fonts/smallfont" 20 // font + bigFont "fonts/bigfont" 34 // font + cursor "ui/assets/3_cursor3" // cursor + gradientBar "ui/assets/gradientbar2.tga" // gradient bar + itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) + + fadeClamp 1.0 // sets the fadeup alpha + fadeCycle 1 // how often fade happens in milliseconds + fadeAmount 0.1 // amount to adjust alpha per cycle + + shadowColor 0.1 0.1 0.1 0.25 // shadow color + } + + + + + + menuDef + { + name main + fullScreen MENU_TRUE + rect 0 0 640 480 // Size and position of the menu + visible MENU_TRUE // Visible on open + focusColor 1 .75 0 1 // Menu focus color for text and items + + onOpen { uiScript stopRefresh ; playlooped "sound/ui/heartbeat.wav" } + onESC { open quit_popmenu } + + itemDef + { + name background + rect 0 0 640 480 + style WINDOW_STYLE_SHADER + backcolor 0 0 0 1 + visible 1 + decoration + background "ui/assets/mainmenu.jpg" + } + + itemDef + { + name splashmodel + rect 0 0 640 480 + type ITEM_TYPE_MODEL + style WINDOW_STYLE_EMPTY + asset_model "models/splash/splash_screen.md3" + model_fovx 32.0 + model_fovy 24.0 + model_angle 180 + visible 1 + decoration + } + + itemDef + { + name mainmenu + text "Play" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + rect 472 20 128 20 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 20 + textscale .416 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + close main; + open joinserver + } + } + + itemDef + { + name mainmenu + text "Options" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + textscale .416 + rect 472 40 128 20 + textalignx 128 + textaligny 20 + textalign ITEM_ALIGN_RIGHT + backcolor 0 0 0 0 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open simple_options + } + } + + itemDef + { + name mainmenu + text "Mods" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + textscale .416 + rect 472 60 128 20 + textalignx 128 + textaligny 20 + textalign ITEM_ALIGN_RIGHT + backcolor 0 0 0 0 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open mod + } + } + + itemDef + { + name mainmenu + text "Quit" + type ITEM_TYPE_BUTTON + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + rect 472 80 128 20 + textalignx 128 + textaligny 20 + textscale .416 + textalign ITEM_ALIGN_RIGHT + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + open quit_popmenu + } + } + + itemDef + { + name copyright + text "Tremulous (C) 2005-2006 darklegion development" + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + textscale .25 + rect 0 440 640 40 + textalign 1 + textaligny 32 + textalignx 320 + forecolor .75 .75 .75 .75 + visible 1 + decoration + } + } +} diff --git a/ui/menudef.h b/ui/menudef.h new file mode 100644 index 0000000..dbd0996 --- /dev/null +++ b/ui/menudef.h @@ -0,0 +1,363 @@ + +#define ITEM_TYPE_TEXT 0 // simple text +#define ITEM_TYPE_BUTTON 1 // button, basically text with a border +#define ITEM_TYPE_RADIOBUTTON 2 // toggle button, may be grouped +#define ITEM_TYPE_CHECKBOX 3 // check box +#define ITEM_TYPE_EDITFIELD 4 // editable text, associated with a cvar +#define ITEM_TYPE_SAYFIELD 5 // the chat field +#define ITEM_TYPE_COMBO 6 // drop down list +#define ITEM_TYPE_LISTBOX 7 // scrollable list +#define ITEM_TYPE_MODEL 8 // model +#define ITEM_TYPE_OWNERDRAW 9 // owner draw, name specs what it is +#define ITEM_TYPE_NUMERICFIELD 10 // editable text, associated with a cvar +#define ITEM_TYPE_SLIDER 11 // mouse speed, volume, etc. +#define ITEM_TYPE_YESNO 12 // yes no cvar setting +#define ITEM_TYPE_MULTI 13 // multiple list setting, enumerated +#define ITEM_TYPE_BIND 14 // multiple list setting, enumerated + +#define ITEM_ALIGN_LEFT 0 // left alignment +#define ITEM_ALIGN_CENTER 1 // center alignment +#define ITEM_ALIGN_RIGHT 2 // right alignment + +#define ITEM_TEXTSTYLE_NORMAL 0 // normal text +#define ITEM_TEXTSTYLE_BLINK 1 // fast blinking +#define ITEM_TEXTSTYLE_PULSE 2 // slow pulsing +#define ITEM_TEXTSTYLE_SHADOWED 3 // drop shadow ( need a color for this ) +#define ITEM_TEXTSTYLE_OUTLINED 4 // drop shadow ( need a color for this ) +#define ITEM_TEXTSTYLE_OUTLINESHADOWED 5 // drop shadow ( need a color for this ) +#define ITEM_TEXTSTYLE_SHADOWEDMORE 6 // drop shadow ( need a color for this ) +#define ITEM_TEXTSTYLE_NEON 7 // drop shadow ( need a color for this ) + +#define WINDOW_BORDER_NONE 0 // no border +#define WINDOW_BORDER_FULL 1 // full border based on border color ( single pixel ) +#define WINDOW_BORDER_HORZ 2 // horizontal borders only +#define WINDOW_BORDER_VERT 3 // vertical borders only +#define WINDOW_BORDER_KCGRADIENT 4 // horizontal border using the gradient bars + +#define WINDOW_STYLE_EMPTY 0 // no background +#define WINDOW_STYLE_FILLED 1 // filled with background color +#define WINDOW_STYLE_GRADIENT 2 // gradient bar based on background color +#define WINDOW_STYLE_SHADER 3 // gradient bar based on background color +#define WINDOW_STYLE_TEAMCOLOR 4 // team color +#define WINDOW_STYLE_CINEMATIC 5 // cinematic + +#define MENU_TRUE 1 // uh.. true +#define MENU_FALSE 0 // and false + +#define HUD_VERTICAL 0x00 +#define HUD_HORIZONTAL 0x01 + +// list box element types +#define LISTBOX_TEXT 0x00 +#define LISTBOX_IMAGE 0x01 + +// list feeders +#define FEEDER_HEADS 0x00 // model heads +#define FEEDER_MAPS 0x01 // text maps based on game type +#define FEEDER_SERVERS 0x02 // servers +#define FEEDER_CLANS 0x03 // clan names +#define FEEDER_ALLMAPS 0x04 // all maps available, in graphic format +#define FEEDER_ALIENTEAM_LIST 0x05 // red team members +#define FEEDER_HUMANTEAM_LIST 0x06 // blue team members +#define FEEDER_PLAYER_LIST 0x07 // players +#define FEEDER_TEAM_LIST 0x08 // team members for team voting +#define FEEDER_MODS 0x09 // team members for team voting +#define FEEDER_DEMOS 0x0a // team members for team voting +#define FEEDER_SCOREBOARD 0x0b // team members for team voting +#define FEEDER_Q3HEADS 0x0c // model heads +#define FEEDER_SERVERSTATUS 0x0d // server status +#define FEEDER_FINDPLAYER 0x0e // find player +#define FEEDER_CINEMATICS 0x0f // cinematics + +//TA: tremulous menus +#define FEEDER_TREMTEAMS 0x10 //teams +#define FEEDER_TREMALIENCLASSES 0x11 //alien classes +#define FEEDER_TREMHUMANITEMS 0x12 //human items +#define FEEDER_TREMHUMANARMOURYBUY 0x13 //human buy +#define FEEDER_TREMHUMANARMOURYSELL 0x14 //human sell +#define FEEDER_TREMALIENUPGRADE 0x15 //alien upgrade +#define FEEDER_TREMALIENBUILD 0x16 //alien buildables +#define FEEDER_TREMHUMANBUILD 0x17 //human buildables +//TA: tremulous menus +#define FEEDER_IGNORE_LIST 0x18 //ignored players + +// display flags +#define CG_SHOW_BLUE_TEAM_HAS_REDFLAG 0x00000001 +#define CG_SHOW_RED_TEAM_HAS_BLUEFLAG 0x00000002 +#define CG_SHOW_ANYTEAMGAME 0x00000004 +#define CG_SHOW_HARVESTER 0x00000008 +#define CG_SHOW_ONEFLAG 0x00000010 +#define CG_SHOW_CTF 0x00000020 +#define CG_SHOW_OBELISK 0x00000040 +#define CG_SHOW_HEALTHCRITICAL 0x00000080 +#define CG_SHOW_SINGLEPLAYER 0x00000100 +#define CG_SHOW_TOURNAMENT 0x00000200 +#define CG_SHOW_DURINGINCOMINGVOICE 0x00000400 +#define CG_SHOW_IF_PLAYER_HAS_FLAG 0x00000800 +#define CG_SHOW_LANPLAYONLY 0x00001000 +#define CG_SHOW_MINED 0x00002000 +#define CG_SHOW_HEALTHOK 0x00004000 +#define CG_SHOW_TEAMINFO 0x00008000 +#define CG_SHOW_NOTEAMINFO 0x00010000 +#define CG_SHOW_OTHERTEAMHASFLAG 0x00020000 +#define CG_SHOW_YOURTEAMHASENEMYFLAG 0x00040000 +#define CG_SHOW_ANYNONTEAMGAME 0x00080000 +#define CG_SHOW_2DONLY 0x10000000 + + +#define UI_SHOW_LEADER 0x00000001 +#define UI_SHOW_NOTLEADER 0x00000002 +#define UI_SHOW_FAVORITESERVERS 0x00000004 +#define UI_SHOW_ANYNONTEAMGAME 0x00000008 +#define UI_SHOW_ANYTEAMGAME 0x00000010 +#define UI_SHOW_NEWHIGHSCORE 0x00000020 +#define UI_SHOW_DEMOAVAILABLE 0x00000040 +#define UI_SHOW_NEWBESTTIME 0x00000080 +#define UI_SHOW_FFA 0x00000100 +#define UI_SHOW_NOTFFA 0x00000200 +#define UI_SHOW_NETANYNONTEAMGAME 0x00000400 +#define UI_SHOW_NETANYTEAMGAME 0x00000800 +#define UI_SHOW_NOTFAVORITESERVERS 0x00001000 + +#define UI_SHOW_VOTEACTIVE 0x00002000 +#define UI_SHOW_CANVOTE 0x00004000 +#define UI_SHOW_TEAMVOTEACTIVE 0x00008000 +#define UI_SHOW_CANTEAMVOTE 0x00010000 + +#define UI_SHOW_NOTSPECTATING 0x00020000 + +// owner draw types +// ideally these should be done outside of this file but +// this makes it much easier for the macro expansion to +// convert them for the designers ( from the .menu files ) +#define CG_OWNERDRAW_BASE 1 +#define CG_PLAYER_ARMOR_ICON 1 +#define CG_PLAYER_ARMOR_VALUE 2 +#define CG_PLAYER_HEAD 3 +#define CG_PLAYER_HEALTH 4 +#define CG_PLAYER_HEALTH_BAR 92 +#define CG_PLAYER_HEALTH_CROSS 99 +#define CG_PLAYER_AMMO_ICON 5 +#define CG_PLAYER_AMMO_VALUE 6 +#define CG_PLAYER_CLIPS_VALUE 70 +#define CG_PLAYER_BUILD_TIMER 115 +#define CG_PLAYER_CREDITS_VALUE 71 +#define CG_PLAYER_BANK_VALUE 72 +#define CG_PLAYER_CREDITS_VALUE_NOPAD 106 +#define CG_PLAYER_BANK_VALUE_NOPAD 107 +#define CG_PLAYER_STAMINA 73 +#define CG_PLAYER_STAMINA_1 93 +#define CG_PLAYER_STAMINA_2 94 +#define CG_PLAYER_STAMINA_3 95 +#define CG_PLAYER_STAMINA_4 96 +#define CG_PLAYER_STAMINA_BOLT 97 +#define CG_PLAYER_BOOST_BOLT 112 +#define CG_PLAYER_CLIPS_RING 98 +#define CG_PLAYER_BUILD_TIMER_RING 113 +#define CG_PLAYER_SELECT 74 +#define CG_PLAYER_SELECTTEXT 75 +#define CG_PLAYER_WEAPONICON 111 +#define CG_PLAYER_WALLCLIMBING 103 +#define CG_PLAYER_BOOSTED 104 +#define CG_PLAYER_POISON_BARBS 105 +#define CG_PLAYER_ALIEN_SENSE 108 +#define CG_PLAYER_HUMAN_SCANNER 109 +#define CG_PLAYER_USABLE_BUILDABLE 110 +#define CG_SELECTEDPLAYER_HEAD 7 +#define CG_SELECTEDPLAYER_NAME 8 +#define CG_SELECTEDPLAYER_LOCATION 9 +#define CG_SELECTEDPLAYER_STATUS 10 +#define CG_SELECTEDPLAYER_WEAPON 11 +#define CG_SELECTEDPLAYER_POWERUP 12 + +#define CG_FLAGCARRIER_HEAD 13 +#define CG_FLAGCARRIER_NAME 14 +#define CG_FLAGCARRIER_LOCATION 15 +#define CG_FLAGCARRIER_STATUS 16 +#define CG_FLAGCARRIER_WEAPON 17 +#define CG_FLAGCARRIER_POWERUP 18 + +#define CG_PLAYER_ITEM 19 +#define CG_PLAYER_SCORE 20 + +#define CG_BLUE_FLAGHEAD 21 +#define CG_BLUE_FLAGSTATUS 22 +#define CG_BLUE_FLAGNAME 23 +#define CG_RED_FLAGHEAD 24 +#define CG_RED_FLAGSTATUS 25 +#define CG_RED_FLAGNAME 26 + +#define CG_BLUE_SCORE 27 +#define CG_RED_SCORE 28 +#define CG_RED_NAME 29 +#define CG_BLUE_NAME 30 +#define CG_HARVESTER_SKULLS 31 // only shows in harvester +#define CG_ONEFLAG_STATUS 32 // only shows in one flag +#define CG_PLAYER_LOCATION 33 +#define CG_TEAM_COLOR 34 +#define CG_CTF_POWERUP 35 + +#define CG_AREA_POWERUP 36 +#define CG_AREA_LAGOMETER 37 // painted with old system +#define CG_PLAYER_HASFLAG 38 +#define CG_GAME_TYPE 39 // not done + +#define CG_SELECTEDPLAYER_ARMOR 40 +#define CG_SELECTEDPLAYER_HEALTH 41 +#define CG_PLAYER_STATUS 42 +#define CG_FRAGGED_MSG 43 // painted with old system +#define CG_PROXMINED_MSG 44 // painted with old system +#define CG_AREA_FPSINFO 45 // painted with old system +#define CG_GAME_STATUS 49 +#define CG_KILLER 50 +#define CG_PLAYER_ARMOR_ICON2D 51 +#define CG_PLAYER_AMMO_ICON2D 52 +#define CG_ACCURACY 53 +#define CG_ASSISTS 54 +#define CG_DEFEND 55 +#define CG_EXCELLENT 56 +#define CG_IMPRESSIVE 57 +#define CG_PERFECT 58 +#define CG_GAUNTLET 59 +#define CG_SPECTATORS 60 +#define CG_TEAMINFO 61 +#define CG_VOICE_HEAD 62 +#define CG_VOICE_NAME 63 +#define CG_PLAYER_HASFLAG2D 64 +#define CG_HARVESTER_SKULLS2D 65 // only shows in harvester +#define CG_CAPFRAGLIMIT 66 +#define CG_1STPLACE 67 +#define CG_2NDPLACE 68 +#define CG_CAPTURES 69 + +//TA: loading screen +#define CG_LOAD_LEVELSHOT 76 +#define CG_LOAD_MEDIA 77 +#define CG_LOAD_MEDIA_LABEL 78 +#define CG_LOAD_BUILDABLES 79 +#define CG_LOAD_BUILDABLES_LABEL 80 +#define CG_LOAD_CHARMODEL 81 +#define CG_LOAD_CHARMODEL_LABEL 82 +#define CG_LOAD_OVERALL 83 +#define CG_LOAD_LEVELNAME 84 +#define CG_LOAD_MOTD 85 +#define CG_LOAD_HOSTNAME 86 + +#define CG_FPS 87 +#define CG_FPS_FIXED 100 +#define CG_TIMER 88 +#define CG_TIMER_MINS 101 +#define CG_TIMER_SECS 102 +#define CG_SNAPSHOT 89 +#define CG_LAGOMETER 90 +#define CG_PLAYER_CROSSHAIRNAMES 114 +#define CG_STAGE_REPORT_TEXT 116 +#define CG_DEMO_PLAYBACK 117 +#define CG_DEMO_RECORDING 118 + +#define CG_CONSOLE 91 +#define CG_TUTORIAL 119 +#define CG_CLOCK 120 + + + +#define UI_OWNERDRAW_BASE 200 +#define UI_HANDICAP 200 +#define UI_PLAYERMODEL 202 +#define UI_CLANNAME 203 +#define UI_CLANLOGO 204 +#define UI_GAMETYPE 205 +#define UI_MAPPREVIEW 206 +#define UI_SKILL 207 +#define UI_BLUETEAMNAME 208 +#define UI_REDTEAMNAME 209 +#define UI_BLUETEAM1 210 +#define UI_BLUETEAM2 211 +#define UI_BLUETEAM3 212 +#define UI_BLUETEAM4 213 +#define UI_BLUETEAM5 214 +#define UI_REDTEAM1 215 +#define UI_REDTEAM2 216 +#define UI_REDTEAM3 217 +#define UI_REDTEAM4 218 +#define UI_REDTEAM5 219 +#define UI_NETSOURCE 220 +#define UI_NETMAPPREVIEW 221 +#define UI_NETFILTER 222 +#define UI_TIER 223 +#define UI_OPPONENTMODEL 224 +#define UI_TIERMAP1 225 +#define UI_TIERMAP2 226 +#define UI_TIERMAP3 227 +#define UI_PLAYERLOGO 228 +#define UI_OPPONENTLOGO 229 +#define UI_PLAYERLOGO_METAL 230 +#define UI_OPPONENTLOGO_METAL 231 +#define UI_PLAYERLOGO_NAME 232 +#define UI_OPPONENTLOGO_NAME 233 +#define UI_TIER_MAPNAME 234 +#define UI_TIER_GAMETYPE 235 +#define UI_ALLMAPS_SELECTION 236 +#define UI_OPPONENT_NAME 237 +#define UI_VOTE_KICK 238 +#define UI_BOTNAME 239 +#define UI_BOTSKILL 240 +#define UI_REDBLUE 241 +#define UI_SELECTEDPLAYER 243 +#define UI_MAPCINEMATIC 244 +#define UI_NETGAMETYPE 245 +#define UI_NETMAPCINEMATIC 246 +#define UI_SERVERREFRESHDATE 247 +#define UI_SERVERMOTD 248 +#define UI_GLINFO 249 +#define UI_KEYBINDSTATUS 250 +#define UI_CLANCINEMATIC 251 +#define UI_MAP_TIMETOBEAT 252 +#define UI_JOINGAMETYPE 253 +#define UI_PREVIEWCINEMATIC 254 +#define UI_STARTMAPCINEMATIC 255 +#define UI_MAPS_SELECTION 256 + +//TA: +//#define UI_DIALOG 257 +#define UI_TEAMINFOPANE 258 +#define UI_ACLASSINFOPANE 259 +#define UI_AUPGRADEINFOPANE 260 +#define UI_HITEMINFOPANE 261 +#define UI_HBUYINFOPANE 262 +#define UI_HSELLINFOPANE 263 +#define UI_ABUILDINFOPANE 264 +#define UI_HBUILDINFOPANE 265 + +#define UI_PLAYERLIST_SELECTION 266 +#define UI_TEAMLIST_SELECTION 267 + +#define VOICECHAT_GETFLAG "getflag" // command someone to get the flag +#define VOICECHAT_OFFENSE "offense" // command someone to go on offense +#define VOICECHAT_DEFEND "defend" // command someone to go on defense +#define VOICECHAT_DEFENDFLAG "defendflag" // command someone to defend the flag +#define VOICECHAT_PATROL "patrol" // command someone to go on patrol (roam) +#define VOICECHAT_CAMP "camp" // command someone to camp (we don't have sounds for this one) +#define VOICECHAT_FOLLOWME "followme" // command someone to follow you +#define VOICECHAT_RETURNFLAG "returnflag" // command someone to return our flag +#define VOICECHAT_FOLLOWFLAGCARRIER "followflagcarrier" // command someone to follow the flag carrier +#define VOICECHAT_YES "yes" // yes, affirmative, etc. +#define VOICECHAT_NO "no" // no, negative, etc. +#define VOICECHAT_ONGETFLAG "ongetflag" // I'm getting the flag +#define VOICECHAT_ONOFFENSE "onoffense" // I'm on offense +#define VOICECHAT_ONDEFENSE "ondefense" // I'm on defense +#define VOICECHAT_ONPATROL "onpatrol" // I'm on patrol (roaming) +#define VOICECHAT_ONCAMPING "oncamp" // I'm camping somewhere +#define VOICECHAT_ONFOLLOW "onfollow" // I'm following +#define VOICECHAT_ONFOLLOWCARRIER "onfollowcarrier" // I'm following the flag carrier +#define VOICECHAT_ONRETURNFLAG "onreturnflag" // I'm returning our flag +#define VOICECHAT_INPOSITION "inposition" // I'm in position +#define VOICECHAT_IHAVEFLAG "ihaveflag" // I have the flag +#define VOICECHAT_BASEATTACK "baseattack" // the base is under attack +#define VOICECHAT_ENEMYHASFLAG "enemyhasflag" // the enemy has our flag (CTF) +#define VOICECHAT_STARTLEADER "startleader" // I'm the leader +#define VOICECHAT_STOPLEADER "stopleader" // I resign leadership +#define VOICECHAT_TRASH "trash" // lots of trash talk +#define VOICECHAT_WHOISLEADER "whoisleader" // who is the team leader +#define VOICECHAT_WANTONDEFENSE "wantondefense" // I want to be on defense +#define VOICECHAT_WANTONOFFENSE "wantonoffense" // I want to be on offense diff --git a/ui/menus.txt b/ui/menus.txt new file mode 100644 index 0000000..3fa3dcf --- /dev/null +++ b/ui/menus.txt @@ -0,0 +1,20 @@ +// menu defs +// +{ + loadMenu { "ui/main.menu" } + loadMenu { "ui/joinserver.menu" } + loadMenu { "ui/options.menu" } + loadMenu { "ui/createserver.menu" } + loadMenu { "ui/mod.menu" } + loadMenu { "ui/credit.menu" } + loadMenu { "ui/connect.menu" } + loadMenu { "ui/password.menu" } + loadMenu { "ui/quit.menu" } + loadMenu { "ui/addfilter.menu" } + loadMenu { "ui/error.menu" } + loadMenu { "ui/drop.menu" } + loadMenu { "ui/serverinfo.menu" } + loadMenu { "ui/findplayer.menu" } + loadMenu { "ui/quitcredit.menu" } + loadMenu { "ui/createfavorite.menu" } +} diff --git a/ui/options.menu b/ui/options.menu new file mode 100644 index 0000000..c6cc01c --- /dev/null +++ b/ui/options.menu @@ -0,0 +1,287 @@ +#include "ui/menudef.h" + +{ + \\ FRONT END OPTIONS BOX \\ + + menuDef + { + name "simple_options" + visible 0 + fullscreen 0 + rect 200 80 240 320 + focusColor 1 .75 0 1 + style 1 + border 1 + popup + onEsc + { + close simple_options; + open main + } + + itemDef + { + name window + rect 0 0 240 320 + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible 1 + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + + + itemDef + { + type ITEM_TYPE_EDITFIELD + style 0 + text "Name:" + cvar "name" + maxchars 26 + rect 50 20 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + } + + itemDef + { + type ITEM_TYPE_MULTI + text "Video Quality:" + cvar "ui_glCustom" + cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } + rect 50 45 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript update "ui_glCustom" + } + } + + itemDef + { + type ITEM_TYPE_MULTI + text "Video Mode:" + cvar "r_mode" + cvarFloatList { "320x240" 0 "400x300" 1 "512x384" 2 "640x480" 3 + "800x600" 4 "960x720" 5 "1024x768" 6 "1152x864" 7 + "1280x1024" 8 "1600x1200" 9 "2048x1536" 10 "856x480 wide screen" 11 } + rect 50 60 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + type ITEM_TYPE_SLIDER + text "Video Brightness:" + cvarfloat "r_gamma" 1 .5 2 + rect 50 75 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + } + + + + itemDef + { + type ITEM_TYPE_SLIDER + text "Effects Volume:" + cvarfloat "s_volume" 0.7 0 1 + rect 50 110 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + } + + itemDef + { + type ITEM_TYPE_SLIDER + text "Music Volume:" + cvarfloat "s_musicvolume" 0.25 0 1 + rect 50 130 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + } + + itemDef + { + type ITEM_TYPE_YESNO + text "OpenAL Sound:" + cvar "s_useOpenAL" + rect 50 145 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + + + itemDef + { + type ITEM_TYPE_SLIDER + text "Mouse Sensitivity:" + cvarfloat "sensitivity" 5 1 30 + rect 50 175 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + } + + itemDef + { + type ITEM_TYPE_YESNO + text "Invert Mouse:" + cvar "ui_mousePitch" + rect 50 190 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + uiScript update ui_mousePitch + } + } + + + + itemDef + { + type ITEM_TYPE_MULTI + text "Network Connection:" + cvar "rate" + cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } + rect 50 220 192 20 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + type ITEM_TYPE_YESNO + text "Allow Auto Download:" + cvar "cl_allowDownload" + rect 50 235 192 15 + textalign ITEM_ALIGN_RIGHT + textalignx 64 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + } + } + + + itemDef + { + text "APPLY" + type ITEM_TYPE_BUTTON + textscale .25 + style WINDOW_STYLE_EMPTY + rect 95 255 30 20 + textalign ITEM_ALIGN_CENTER + textalignx 15 + textaligny 15 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + exec "snd_restart" // includes vid_restart + } + } + + itemDef + { + text "OK" + type ITEM_TYPE_BUTTON + textscale .25 + style WINDOW_STYLE_EMPTY + rect 125 255 20 20 + textalign ITEM_ALIGN_CENTER + textalignx 10 + textaligny 15 + forecolor 1 1 1 1 + visible 1 + action + { + play "sound/misc/menu1.wav"; + close simple_options; + } + } + + + itemDef + { + text "For further options please use the in-game options menu" + style WINDOW_STYLE_EMPTY + textstyle ITEM_TEXTSTYLE_NORMAL + textscale .25 + rect 0 300 240 40 + textalign ITEM_ALIGN_CENTER + textaligny 0 + textalignx 120 + forecolor 1 1 1 1 + visible 1 + decoration + } + } +} diff --git a/ui/quitcredit.menu b/ui/quitcredit.menu new file mode 100644 index 0000000..679d6a8 --- /dev/null +++ b/ui/quitcredit.menu @@ -0,0 +1,430 @@ +#include "ui/menudef.h" + +{ + \\ QUIT CREDIT \\ + + menuDef + { + name "quitCredit" + visible 0 + fullscreen 1 + rect 0 0 640 480 + focusColor 1 .75 0 1 + style 1 + border 0 + onEsc + { + uiScript "quit" + } + + itemDef + { + name exitclickbox + style WINDOW_STYLE_SHADER + rect 0 0 640 480 + type ITEM_TYPE_BUTTON + visible 1 + backcolor 0 0 0 1 + background "ui/assets/credits_splash.jpg" + action + { + close quitCredit; + uiScript "quit" + } + } + + itemDef + { + name topstripe + style WINDOW_STYLE_FILLED + rect -5 -5 645 64 + visible 1 + backcolor 0 0 0 1 + + border WINDOW_BORDER_FULL + borderSize 1.5 + borderColor 1 0 0 1 + } + + itemDef + { + name bottomstripe + style WINDOW_STYLE_FILLED + rect -5 416 645 485 + visible 1 + backcolor 0 0 0 1 + + border WINDOW_BORDER_FULL + borderSize 1.5 + borderColor 1 0 0 1 + } + + itemDef + { + name "creditstitle" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 320 48 1 1 + textalign ITEM_ALIGN_CENTER + textalignx 0 + textaligny 0 + textscale 0.75 + textstyle ITEM_TEXTSTYLE_NORMAL + text "CREDITS" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit1left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 96 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Tim 'Timbo' Angus" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit1right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 96 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Programming and Direction" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit2left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 128 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Nick 'jex' Jansens" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit2right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 128 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mapping, texturing and 2D artwork" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit3left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 160 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Robin 'OverFlow' Marshall" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit3right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 160 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Modelling, animation and mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit4left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 192 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Jan 'Stannum' van der Weg" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit4right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 192 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Texturing and mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit5left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 224 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mike 'Veda' McInerney" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit5right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 224 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Modelling, animation and texturing" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit6left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 256 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Gordon 'Godmil' Miller" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit6right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 256 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit7left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 288 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "'Who-[Soup]'" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit7right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 288 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit8left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 320 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Tristan 'jhrx' Blease" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit8right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 320 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Mapping" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit9left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 352 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Paul 'MoP' Greveson" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit9right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 352 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Modelling and texturing" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + + itemDef + { + name "credit10left" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 10 384 1 1 + textalign ITEM_ALIGN_LEFT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Chris 'Dolby' McCarthy" + forecolor 1 1 1 1 + backcolor 1 0 0 1 + visible 1 + decoration + } + itemDef + { + name "credit10right" + group grpidcredit + style WINDOW_STYLE_EMPTY + rect 630 384 1 1 + textalign ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 10 + textscale 0.50 + textstyle ITEM_TEXTSTYLE_NORMAL + text "Sound" + forecolor 1 1 1 1 + backcolor 0 1 0 1 + visible 1 + decoration + } + } +} diff --git a/ui/say.menu b/ui/say.menu new file mode 100644 index 0000000..f6de3f9 --- /dev/null +++ b/ui/say.menu @@ -0,0 +1,91 @@ +#include "ui/menudef.h" + +{ + +#define BORDER 10 + +#define X BORDER +#define Y BORDER +//#define W (600-(2*BORDER)) +//#define H (480-(2*BORDER)) +#define W 580 +#define H 460 + + // Say to All + menuDef + { + name say + fullScreen MENU_FALSE + visible MENU_FALSE + rect X Y W H + //aspectBias ALIGN_LEFT + focusColor 1 1 1 1 + style WINDOW_STYLE_EMPTY + onOpen + { + setfocus say_field; + } + + itemDef + { + name say_field + type ITEM_TYPE_SAYFIELD + style WINDOW_STYLE_EMPTY + text "Say:" + cvar "ui_sayBuffer" + maxchars 128 + //rect 0 0 W H + rect 0 230 W 20 + //textalign ALIGN_LEFT + //textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_SHADOWED + textscale .4 + forecolor 0.93 0.93 0.92 1 + visible MENU_TRUE + onTextEntry + { + uiScript Say; + close say; + } + } + } + + // Say to Team + menuDef + { + name say_team + fullScreen MENU_FALSE + visible MENU_FALSE + rect X Y W H + //aspectBias ALIGN_LEFT + focusColor 1 1 1 1 + style WINDOW_STYLE_EMPTY + onOpen + { + setfocus say_field + } + + itemDef + { + name say_field + type ITEM_TYPE_SAYFIELD + style WINDOW_STYLE_EMPTY + text "Say to team:" + cvar "ui_sayBuffer" + maxchars 128 + //rect 0 0 W H + rect 0 230 W 20 + //textalign ALIGN_LEFT + //textvalign VALIGN_CENTER + textstyle ITEM_TEXTSTYLE_SHADOWED + textscale .4 + forecolor 0.93 0.93 0.92 1 + visible MENU_TRUE + onTextEntry + { + uiScript Say; + close say_team; + } + } + } +} diff --git a/ui/teamscore.menu b/ui/teamscore.menu new file mode 100644 index 0000000..a0dad01 --- /dev/null +++ b/ui/teamscore.menu @@ -0,0 +1,305 @@ +#include "ui/menudef.h" + +{ + \\ score_menu \\ + + menuDef + { + name "teamscore_menu" + visible 0 + fullscreen 0 + rect 0 0 640 480 + focusColor 1 .75 0 1 + style 0 + border 1 + + // GAMETYPE BAR // + + // TEAM NAME // + + itemDef + { + name teamNameWindow + rect 14 78 612 30 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0 0 0 .5 + visible 1 + decoration + } + + itemDef + { + name alienteamname + text "Aliens" + textalign ITEM_ALIGN_LEFT + textscale .5 + textaligny 26 + rect 20 78 306 23 + forecolor 1 1 1 1 + decoration + visible 1 + } + + itemDef + { + name stagereport + align ITEM_ALIGN_CENTER + textscale 0.4 + textaligny 24 + rect 14 78 612 23 + forecolor 1 1 1 1 + decoration + visible 1 + ownerdraw CG_STAGE_REPORT_TEXT + } + + itemDef + { + name humanteamname + text "Humans" + textalign ITEM_ALIGN_RIGHT + textscale .5 + textaligny 26 + rect 620 78 0 23 + forecolor 1 1 1 1 + decoration + visible 1 + } + + // TEAM BARS // + + itemDef + { + name leftteambar + rect 14 112 307 25 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0 0 0 .5 + visible 1 + decoration + } + + itemDef + { + name rightteambar + rect 320 112 306 25 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0 0 0 .5 + visible 1 + decoration + } + + + // TEAM HEADINGS // + + itemDef + { + name leftteamheadings + text "Status Name Kills Time Ping" + textscale .25 + style 0 + rect 25 112 128 30 + textalign 0 + textalignx 0 // x alignment point for text + // use it to offset left/right text from the edge + // or to center the text on a different point + textaligny 18 + backcolor 0 0 0 0 + forecolor 1 .75 0 1 + decoration + visible 1 + } + + itemDef + { + name rightteamheadings + text "Status Name Kills Time Ping" + textscale .25 + style 0 + rect 331 112 128 30 + textalign 0 + textalignx 0 // x alignment point for text + // use it to offset left/right text from the edge + // or to center the text on a different point + textaligny 18 + backcolor 0 0 0 0 + forecolor 1 .75 0 1 + decoration + visible 1 + } + + + // GRADIENT BACKGROUNDS // + + itemDef + { + name window + rect 320 142 1 220 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0 0 0 1 + visible 1 + decoration + } + + itemDef + { + name window + rect 300 142 1 220 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + visible 1 + decoration + } + + itemDef + { + name window + rect 606 142 1 220 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + visible 1 + decoration + } + + + // LIST // + + itemDef + { + name leftlist + rect 14 136 306 222 + forecolor .75 .75 .75 1 + visible 1 + type ITEM_TYPE_LISTBOX + elementwidth 135 + elementheight 20 + textscale .25 + elementtype LISTBOX_TEXT + feeder FEEDER_ALIENTEAM_LIST + notselectable + columns 7 + 5 15 1 ITEM_ALIGN_LEFT + 21 15 1 ITEM_ALIGN_LEFT + 7 30 5 ITEM_ALIGN_LEFT + 45 100 24 ITEM_ALIGN_LEFT + 172 20 4 ITEM_ALIGN_RIGHT + 209 20 4 ITEM_ALIGN_RIGHT + 247 20 4 ITEM_ALIGN_RIGHT + } + + itemDef + { + name rightlist + rect 320 136 306 222 + forecolor 1 1 1 1 + visible 1 + type ITEM_TYPE_LISTBOX + elementwidth 135 + elementheight 20 + textscale .25 + elementtype LISTBOX_TEXT + feeder FEEDER_HUMANTEAM_LIST + notselectable + columns 7 + 5 15 1 ITEM_ALIGN_LEFT + 21 15 1 ITEM_ALIGN_LEFT + 7 30 5 ITEM_ALIGN_LEFT + 45 100 24 ITEM_ALIGN_LEFT + 172 20 4 ITEM_ALIGN_RIGHT + 209 20 4 ITEM_ALIGN_RIGHT + 247 20 4 ITEM_ALIGN_RIGHT + } + + + // PLAYER LIST BORDER // + + itemDef + { + name window + rect 14 141 612 221 + style WINDOW_STYLE_EMPTY + border 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 1 + backcolor 0 0 0 .5 + visible 1 + decoration + } + + + // spectators // + + itemDef + { + name window + rect 14 366 612 24 + style WINDOW_STYLE_FILLED + border 1 + bordercolor .5 .5 .5 1 + forecolor 1 1 1 .7 + backcolor 0 0 0 .5 + textscale .33 + visible 1 + decoration + } + + itemDef + { + name window + text "Spectating:" + textaligny 20 + rect 19 366 82 24 + style WINDOW_STYLE_FILLED + forecolor 1 1 1 1 + textscale .33 + textalignx 3 + visible 1 + decoration + } + + itemDef + { + name window + rect 100 366 520 24 + style WINDOW_STYLE_FILLED + forecolor 1 1 1 1 + textscale .33 + visible 1 + ownerdraw CG_SPECTATORS + decoration + } + + // WINNAR // + + itemDef + { + name winner + rect 310 400 612 40 + type 4 + style 0 + text "" + cvar ui_winner + maxPaintChars 24 + textalign ITEM_ALIGN_CENTER + textaligny 20 + textscale .5 + forecolor 1 1 1 1 + visible 1 + decoration + } + + } +} diff --git a/ui/tremulous.txt b/ui/tremulous.txt new file mode 100644 index 0000000..4e094ad --- /dev/null +++ b/ui/tremulous.txt @@ -0,0 +1,21 @@ +// menu defs +// +{ + loadMenu { "ui/tremulous_teamselect.menu" } + loadMenu { "ui/tremulous_alienclass.menu" } + loadMenu { "ui/tremulous_humanitem.menu" } + + loadMenu { "ui/tremulous_alienbuild.menu" } + loadMenu { "ui/tremulous_humanbuild.menu" } + + loadMenu { "ui/tremulous_humanarmoury.menu" } + + loadMenu { "ui/tremulous_humandialogs.menu" } + loadMenu { "ui/tremulous_aliendialogs.menu" } + + loadMenu { "ui/tremulous_alienupgrade.menu" } + + loadMenu { "ui/ptrc.menu" } + + loadMenu { "ui/say.menu" } +} diff --git a/ui/tremulous_alien_builder_hud.menu b/ui/tremulous_alien_builder_hud.menu new file mode 100644 index 0000000..bf75327 --- /dev/null +++ b/ui/tremulous_alien_builder_hud.menu @@ -0,0 +1,371 @@ +#include "ui/menudef.h" + +// team menu +// +// defines from ui_shared.h + +{ + menuDef + { + name "alien_builder_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 640 480 + + //CONSOLE + itemDef + { + name "console" + rect 8 8 560 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CONSOLE + } + + //TUTORIAL + itemDef + { + name "tutorial" + rect 8 250 640 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 0.35 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TUTORIAL + } + + //LAGOMETER + itemDef + { + name "lagometer" + rect 596 68 32 20 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 0 0 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_LAGOMETER + } + + //DEMO STATE + itemDef + { + name "demoRecording" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 0 0 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_RECORDING + background "ui/assets/neutral/circle.tga" + } + itemDef + { + name "demoPlayback" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_PLAYBACK + background "ui/assets/forwardarrow.tga" + } + + //SELECT + itemDef + { + name "select" + rect 240 435 160 32 + visible 0 + decoration + ownerdraw CG_PLAYER_SELECT + } + + ////////////////// + //STATIC OBJECTS// + ////////////////// + + //LEFT RING CIRCLE + itemDef + { + name "left-ring-circle" + rect 47.5 410 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //LEFT ARM + itemDef + { + name "left-arm" + rect 77 404.75 104 52.5 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/alien/left-arm.tga" + } + + //LEFT ARM CIRCLE + itemDef + { + name "left-arm-circle" + rect 150 417.5 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //RIGHT RING CIRCLE + itemDef + { + name "right-ring-circle" + rect 567 410 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //RIGHT ARM + itemDef + { + name "right-arm" + rect 459 404.75 104 52.5 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/alien/right-arm.tga" + } + + /////////////////// + //DYNAMIC OBJECTS// + /////////////////// + + //BOLT + itemDef + { + name "bolt" + rect 52.5 412.5 15 20 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/bolt.tga" + ownerdraw CG_PLAYER_BOOST_BOLT + } + + //CROSS + itemDef + { + name "cross" + rect 155 422.5 15 15 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.5 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/cross.tga" + } + + //LEFT RING + itemDef + { + name "left-ring" + rect 7.25 369.5 90.5 106 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/left-ring.tga" + ownerdraw CG_PLAYER_BOOSTED + } + + //LEFT SPIKES + itemDef + { + name "left-spikes" + rect 18.5 381 59 83 + visible 1 + decoration + forecolor 1.0 0.0 0.0 1.0 + background "ui/assets/alien/left-spikes.tga" + ownerdraw CG_PLAYER_WALLCLIMBING + } + + //RIGHT RING + itemDef + { + name "right-ring" + rect 542.25 369.5 90.5 106 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/right-ring.tga" + ownerdraw CG_PLAYER_BOOSTED + } + + //RIGHT SPIKES + itemDef + { + name "right-spikes" + rect 562.5 381 59 83 + visible 1 + decoration + forecolor 1.0 0.0 0.0 1.0 + background "ui/assets/alien/right-spikes.tga" + ownerdraw CG_PLAYER_WALLCLIMBING + } + + //HEALTH + itemDef + { + name "health" + rect 78.5 421.5 60 15 + visible 1 + decoration + forecolor 1.0 0.0 0.0 .5 + ownerdraw CG_PLAYER_HEALTH + } + + //ALIEN CLASS ICON + itemDef + { + name "alien-icon" + rect 465 417.5 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.6 + ownerdraw CG_PLAYER_WEAPONICON + } + + //ORGANS + itemDef + { + name "organs" + rect 570.5 415.95 15 15 + visible 1 + decoration + forecolor 1.0 0.0 0.0 .5 + ownerdraw CG_PLAYER_CREDITS_VALUE_NOPAD + } + + //BUILD TIMER + itemDef + { + name "buildtimer" + rect 567 410 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 .5 + ownerdraw CG_PLAYER_BUILD_TIMER + } + + //BUILD POINTS + itemDef + { + name "build-points" + rect 483.5 421.5 60 15 + visible 1 + decoration + forecolor 1.0 0.0 0.0 .5 + ownerdraw CG_PLAYER_AMMO_VALUE + } + + //FPS + itemDef + { + name "fps" + rect 572 8 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1.0 0.0 0.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_FPS + } + + //TIMER + itemDef + { + name "timer" + rect 572 38 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1.0 0.0 0.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TIMER + } + + //CLOCK + itemDef + { + name "clock" + rect 572 90 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1.0 0.0 0.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.25 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CLOCK + } + + //ALIENSENSE + itemDef + { + name "aliensense" + rect 20 20 600 400 + visible 1 + decoration + ownerdraw CG_PLAYER_ALIEN_SENSE + } + + //PLAYER NAME + itemDef + { + name "playername" + rect 200 275 240 25 + visible 1 + decoration + textScale .5 + ownerdraw CG_PLAYER_CROSSHAIRNAMES + } + } +} diff --git a/ui/tremulous_alien_general_hud.menu b/ui/tremulous_alien_general_hud.menu new file mode 100644 index 0000000..cc81600 --- /dev/null +++ b/ui/tremulous_alien_general_hud.menu @@ -0,0 +1,360 @@ +#include "ui/menudef.h" + +// team menu +// +// defines from ui_shared.h + +{ + menuDef + { + name "alien_general_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 640 480 + + //CONSOLE + itemDef + { + name "console" + rect 8 8 560 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CONSOLE + } + + //TUTORIAL + itemDef + { + name "tutorial" + rect 8 250 640 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 0.35 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TUTORIAL + } + + //LAGOMETER + itemDef + { + name "lagometer" + rect 596 68 32 20 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 0 0 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_LAGOMETER + } + + //DEMO STATE + itemDef + { + name "demoRecording" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 0 0 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_RECORDING + background "ui/assets/neutral/circle.tga" + } + itemDef + { + name "demoPlayback" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_PLAYBACK + background "ui/assets/forwardarrow.tga" + } + + //SELECT + itemDef + { + name "select" + rect 240 435 160 32 + visible 0 + decoration + ownerdraw CG_PLAYER_SELECT + } + + ////////////////// + //STATIC OBJECTS// + ////////////////// + + //LEFT RING CIRCLE + itemDef + { + name "left-ring-circle" + rect 47.5 410 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //LEFT ARM + itemDef + { + name "left-arm" + rect 77 404.75 104 52.5 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/alien/left-arm.tga" + } + + //LEFT ARM CIRCLE + itemDef + { + name "left-arm-circle" + rect 150 417.5 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //RIGHT RING CIRCLE + itemDef + { + name "right-ring-circle" + rect 567 410 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //RIGHT ARM + itemDef + { + name "right-arm" + rect 459 404.75 104 52.5 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/alien/right-arm.tga" + } + + /////////////////// + //DYNAMIC OBJECTS// + /////////////////// + + //BLOB + itemDef + { + name "blob" + rect 479 419 57 18 + visible 1 + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/tremublob.tga" + ownerdraw CG_PLAYER_POISON_BARBS + } + + //BOLT + itemDef + { + name "bolt" + rect 52.5 412.5 15 20 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/bolt.tga" + ownerdraw CG_PLAYER_BOOST_BOLT + } + + //CROSS + itemDef + { + name "cross" + rect 155 422.5 15 15 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.5 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/cross.tga" + } + + //LEFT RING + itemDef + { + name "left-ring" + rect 7.25 369.5 90.5 106 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/left-ring.tga" + ownerdraw CG_PLAYER_BOOSTED + } + + //LEFT SPIKES + itemDef + { + name "left-spikes" + rect 18.5 381 59 83 + visible 1 + decoration + forecolor 1.0 0.0 0.0 1.0 + background "ui/assets/alien/left-spikes.tga" + ownerdraw CG_PLAYER_WALLCLIMBING + } + + //RIGHT RING + itemDef + { + name "right-ring" + rect 542.25 369.5 90.5 106 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.5 + background "ui/assets/alien/right-ring.tga" + ownerdraw CG_PLAYER_BOOSTED + } + + //RIGHT SPIKES + itemDef + { + name "right-spikes" + rect 562.5 381 59 83 + visible 1 + decoration + forecolor 1.0 0.0 0.0 1.0 + background "ui/assets/alien/right-spikes.tga" + ownerdraw CG_PLAYER_WALLCLIMBING + } + + //HEALTH + itemDef + { + name "health" + rect 78.5 421.5 60 15 + visible 1 + decoration + forecolor 1.0 0.0 0.0 .5 + ownerdraw CG_PLAYER_HEALTH + } + + //ALIEN CLASS ICON + itemDef + { + name "alien-icon" + rect 465 417.5 25 25 + visible 1 + decoration + forecolor 1.0 0.0 0.0 0.6 + ownerdraw CG_PLAYER_WEAPONICON + } + + //ORGANS + itemDef + { + name "organs" + rect 570.5 415.95 15 15 + visible 1 + decoration + forecolor 1.0 0.0 0.0 .5 + ownerdraw CG_PLAYER_CREDITS_VALUE_NOPAD + } + + //FPS + itemDef + { + name "fps" + rect 572 8 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1.0 0.0 0.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_FPS + } + + //TIMER + itemDef + { + name "timer" + rect 572 38 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1.0 0.0 0.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TIMER + } + + //CLOCK + itemDef + { + name "clock" + rect 572 90 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1.0 0.0 0.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.25 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CLOCK + } + + //ALIENSENSE + itemDef + { + name "aliensense" + rect 20 20 600 400 + visible 1 + decoration + ownerdraw CG_PLAYER_ALIEN_SENSE + } + + //PLAYER NAME + itemDef + { + name "playername" + rect 200 275 240 25 + visible 1 + decoration + textScale .5 + ownerdraw CG_PLAYER_CROSSHAIRNAMES + } + } +} diff --git a/ui/tremulous_default_hud.menu b/ui/tremulous_default_hud.menu new file mode 100644 index 0000000..0eed640 --- /dev/null +++ b/ui/tremulous_default_hud.menu @@ -0,0 +1,165 @@ +#include "ui/menudef.h" + +{ + menuDef + { + name "default_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 640 480 + + //CONSOLE + itemDef + { + name "console" + rect 8 8 560 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CONSOLE + } + + //TUTORIAL + itemDef + { + name "tutorial" + rect 8 250 640 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 0.35 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TUTORIAL + } + + //FPS + itemDef + { + name "fps" + rect 572 8 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_FPS + } + //TIMER + itemDef + { + name "timer" + rect 572 38 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TIMER + } + //CLOCK + itemDef + { + name "clock" + rect 572 90 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.25 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CLOCK + } + + //SNAPSHOT + itemDef + { + name "snapshot" + rect 8 196 200 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_SNAPSHOT + } + //LAGOMETER + itemDef + { + name "lagometer" + rect 596 68 32 20 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_LAGOMETER + } + //DEMO STATE + itemDef + { + name "demoRecording" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 0 0 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_RECORDING + background "ui/assets/neutral/circle.tga" + } + itemDef + { + name "demoPlayback" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_PLAYBACK + background "ui/assets/forwardarrow.tga" + } + + //PLAYER NAME + itemDef + { + name "playername" + rect 200 275 240 25 + visible 1 + decoration + textScale .5 + ownerdraw CG_PLAYER_CROSSHAIRNAMES + } + } +} diff --git a/ui/tremulous_human_hud.menu b/ui/tremulous_human_hud.menu new file mode 100644 index 0000000..8fe0095 --- /dev/null +++ b/ui/tremulous_human_hud.menu @@ -0,0 +1,462 @@ +#include "ui/menudef.h" + +// team menu +// +// defines from ui_shared.h + +{ + menuDef + { + name "human_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 640 480 + + //CONSOLE + itemDef + { + name "console" + rect 8 8 560 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CONSOLE + } + + //TUTORIAL + itemDef + { + name "tutorial" + rect 8 250 640 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 0.35 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TUTORIAL + } + + //LAGOMETER + itemDef + { + name "lagometer" + rect 596 68 32 20 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 0 0.8 1 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_LAGOMETER + } + + //DEMO STATE + itemDef + { + name "demoRecording" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 0 0 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_RECORDING + background "ui/assets/neutral/circle.tga" + } + itemDef + { + name "demoPlayback" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_PLAYBACK + background "ui/assets/forwardarrow.tga" + } + + //FPS + itemDef + { + name "fps" + rect 572 8 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 0.0 0.8 1.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_FPS + } + + //TIMER + itemDef + { + name "timer" + rect 572 38 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 0.0 0.8 1.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TIMER + } + + //CLOCK + itemDef + { + name "clock" + rect 572 90 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 0.0 0.8 1.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.25 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CLOCK + } + + //SNAPSHOT + itemDef + { + name "snapshot" + rect 8 196 200 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_SNAPSHOT + } + + ////////////////// + //STATIC OBJECTS// + ////////////////// + + //LEFT CIRCLE + itemDef + { + name "left-circle" + rect 35 417.5 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //LEFT ARM + itemDef + { + name "left-arm" + rect 68.25 420 94.5 35 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/left-arm.tga" + } + + //CREDITS LABEL + itemDef + { + name "credits-label" + rect 508 403 7 7.5 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + style WINDOW_STYLE_SHADER + background "ui/assets/human/credits.tga" + } + + //RIGHT CIRCLE + itemDef + { + name "right-circle" + rect 580 417.5 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //RIGHT ARM + itemDef + { + name "right-arm" + rect 477.25 420 94.5 35 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/right-arm.tga" + } + + //RIGHT CAP + itemDef + { + name "right-cap" + rect 500 400 80 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/right-cap.tga" + } + + /////////////////// + //DYNAMIC OBJECTS// + /////////////////// + + //BOLT + itemDef + { + name "bolt" + rect 40 420 15 20 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/bolt.tga" + ownerdraw CG_PLAYER_STAMINA_BOLT + } + + //CROSS + itemDef + { + name "cross" + rect 137.5 430 15 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/neutral/cross.tga" + ownerdraw CG_PLAYER_HEALTH_CROSS + } + + //STAMINA 1 + itemDef + { + name "stamina1" + rect 34.5 403.5 9 11.5 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/stamina1.tga" + ownerdraw CG_PLAYER_STAMINA_1 + } + + //STAMINA 2 + itemDef + { + name "stamina2" + rect 24 410.75 11.5 10.5 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/stamina2.tga" + ownerdraw CG_PLAYER_STAMINA_2 + } + + //STAMINA 3 + itemDef + { + name "stamina3" + rect 20.75 423.5 10.5 7 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/stamina3.tga" + ownerdraw CG_PLAYER_STAMINA_3 + } + + //STAMINA 4 + itemDef + { + name "stamina4" + rect 21 402.5 54 55 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/stamina4.tga" + ownerdraw CG_PLAYER_STAMINA_4 + } + + //RING + itemDef + { + name "ring" + // rect 20 402.5 55 55 // Guide for Stamina alignment + rect 565 402.5 55 55 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/ring.tga" + ownerdraw CG_PLAYER_CLIPS_RING + } + + //CREDITS + itemDef + { + name "credits" + rect 515 402 45 11.25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + ownerdraw CG_PLAYER_CREDITS_VALUE + } + + //HEALTH + itemDef + { + name "health" + rect 67 430 60 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + ownerdraw CG_PLAYER_HEALTH + } + + //WEAPON ICON + itemDef + { + name "weapon" + rect 482.5 425 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + ownerdraw CG_PLAYER_WEAPONICON + } + + //WEAPON SELECT TEXT + itemDef + { + name "selecttext" + rect 200 300 240 25 + visible 1 + decoration + textScale .5 + ownerdraw CG_PLAYER_SELECTTEXT + } + + //AMMO + itemDef + { + name "ammo" + rect 494 430 60 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + ownerdraw CG_PLAYER_AMMO_VALUE + } + + //CLIPS + itemDef + { + name "clips" + rect 538 423 60 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + ownerdraw CG_PLAYER_CLIPS_VALUE + } + + //BUILD TIMER + itemDef + { + name "buildtimer" + rect 580 417.5 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + ownerdraw CG_PLAYER_BUILD_TIMER + } + + //USABLE + itemDef + { + name "usable" + rect 307.5 380 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + background "ui/assets/neutral/use.tga" + ownerdraw CG_PLAYER_USABLE_BUILDABLE + } + + //SCANNER + itemDef + { + name "scanner" + rect 164 340 312 72 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + background "ui/assets/human/scanner.tga" + ownerdraw CG_PLAYER_HUMAN_SCANNER + } + + //INVENTORY + itemDef + { + name "inventory" + rect 232.5 425 175 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + ownerdraw CG_PLAYER_SELECT + } + + //SELECTED + itemDef + { + name "selected" + rect 306 424 27 27 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/selected.tga" + } + + //PLAYER NAME + itemDef + { + name "playername" + rect 200 275 240 25 + visible 1 + decoration + textScale .5 + ownerdraw CG_PLAYER_CROSSHAIRNAMES + } + } +} |