diff options
-rw-r--r-- | gfx/2d/bigchars.tga | bin | 0 -> 46297 bytes | |||
-rw-r--r-- | models/buildables/barricade/animation.cfg | 17 | ||||
-rw-r--r-- | models/weapons/mdriver/mdriver.jpg | bin | 0 -> 208603 bytes | |||
-rw-r--r-- | models/weapons/mdriver/mdriver_glow.jpg | bin | 0 -> 29147 bytes | |||
-rw-r--r-- | models/weapons/mdriver/weapon.cfg | 12 | ||||
-rw-r--r-- | scripts/mdriver.shader | 46 | ||||
-rw-r--r-- | sound/buildables/barricade/sound.cfg | 14 | ||||
-rw-r--r-- | sound/buildables/human/construct1.wav | bin | 0 -> 91110 bytes | |||
-rw-r--r-- | sound/buildables/human/construct2.wav | bin | 0 -> 91110 bytes | |||
-rw-r--r-- | sound/buildables/human/pain1.wav | bin | 0 -> 108446 bytes | |||
-rw-r--r-- | sound/buildables/human/pain2.wav | bin | 0 -> 108446 bytes | |||
-rw-r--r-- | sound/buildables/human/prebuild.wav | bin | 0 -> 290802 bytes | |||
-rw-r--r-- | sound/buildables/human/repaired.wav | bin | 0 -> 2254 bytes | |||
-rw-r--r-- | sound/weapons/zoom_in.wav | bin | 0 -> 11460 bytes | |||
-rw-r--r-- | sound/weapons/zoom_out.wav | bin | 0 -> 11460 bytes |
15 files changed, 89 insertions, 0 deletions
diff --git a/gfx/2d/bigchars.tga b/gfx/2d/bigchars.tga Binary files differnew file mode 100644 index 0000000..6579120 --- /dev/null +++ b/gfx/2d/bigchars.tga diff --git a/models/buildables/barricade/animation.cfg b/models/buildables/barricade/animation.cfg new file mode 100644 index 0000000..b4703ea --- /dev/null +++ b/models/buildables/barricade/animation.cfg @@ -0,0 +1,17 @@ +//barricade +0 12 0 24 // CONSTRUCT1 +0 12 0 24 // CONSTRUCT1 +12 1 1 24 // IDLE1 +0 0 0 24 // IDLE2 +0 0 0 0 // IDLE3 +39 9 0 48 // ATTACK1 (shrink) +39 -9 0 48 // ATTACK2 (unshrink) +0 0 0 0 // SPAWN1 +0 0 0 0 // SPAWN2 +12 12 0 24 // PAIN1 +48 1 0 24 // PAIN2 +36 12 0 24 // DESTROY +0 0 0 0 // DESTROY2 +48 1 1 1 // DEAD + +//12 frames for each pain, 6 going down 6 going up diff --git a/models/weapons/mdriver/mdriver.jpg b/models/weapons/mdriver/mdriver.jpg Binary files differnew file mode 100644 index 0000000..40fe94e --- /dev/null +++ b/models/weapons/mdriver/mdriver.jpg diff --git a/models/weapons/mdriver/mdriver_glow.jpg b/models/weapons/mdriver/mdriver_glow.jpg Binary files differnew file mode 100644 index 0000000..15dac8a --- /dev/null +++ b/models/weapons/mdriver/mdriver_glow.jpg diff --git a/models/weapons/mdriver/weapon.cfg b/models/weapons/mdriver/weapon.cfg new file mode 100644 index 0000000..938e7ae --- /dev/null +++ b/models/weapons/mdriver/weapon.cfg @@ -0,0 +1,12 @@ +weaponModel models/weapons/mdriver/mdriver.md3 +icon icons/iconw_driver +crosshair 24 gfx/2d/crosshair-mdriver_s + +primary +{ + flashDlightColor 0.0 1.0 0.0 + flashSound 0 models/weapons/mdriver/flash0.wav + + impactMark 6 gfx/marks/bullet_mrk + impactParticleSystem models/weapons/mdriver/impactPS +} diff --git a/scripts/mdriver.shader b/scripts/mdriver.shader new file mode 100644 index 0000000..0e4fe19 --- /dev/null +++ b/scripts/mdriver.shader @@ -0,0 +1,46 @@ +models/weapons/mdriver/mdriver +{ + cull disable + { + map models/weapons/mdriver/mdriver.jpg + rgbGen lightingDiffuse + } + { + map models/weapons/mdriver/mdriver.jpg + blendFunc GL_SRC_ALPHA GL_ONE + detail + alphaGen lightingSpecular + } + { + map models/buildables/mgturret/ref_map.jpg + blendFunc GL_DST_COLOR GL_ONE + detail + tcGen environment + } + { + map models/weapons/mdriver/mdriver_glow.tga + blendfunc add + rgbGen wave noise 0.2 0.5 0 3.17 + } + { + map models/weapons/mdriver/mdriver_glow.tga + blendfunc add + rgbGen wave sawtooth 0 0.15 0 3.17 + } + { + map models/weapons/mdriver/mdriver_glow.tga + blendfunc add + rgbGen wave sin 0.25 0.25 0 0.17 + } +} + +models/weapons/mdriver/glow +{ + + cull disable + { + map models/weapons/mdriver/glow.jpg + blendfunc GL_ONE GL_ONE + tcMod scroll -9.0 9.0 + } +} diff --git a/sound/buildables/barricade/sound.cfg b/sound/buildables/barricade/sound.cfg new file mode 100644 index 0000000..caa49e4 --- /dev/null +++ b/sound/buildables/barricade/sound.cfg @@ -0,0 +1,14 @@ +1 0 //construct1.wav
+0 0 //construct2.wav
+0 0 //idle1.wav
+0 0 //idle2.wav
+0 0 //idle3.wav
+1 0 //attack1.wav
+1 0 //attack2.wav
+0 0 //spawn1.wav
+0 0 //spawn2.wav
+1 0 //pain1.wav
+1 0 //pain2.wav
+0 0 //destroy1.wav
+0 0 //destroy2.wav
+0 0 //destroyed.wav
diff --git a/sound/buildables/human/construct1.wav b/sound/buildables/human/construct1.wav Binary files differnew file mode 100644 index 0000000..87464de --- /dev/null +++ b/sound/buildables/human/construct1.wav diff --git a/sound/buildables/human/construct2.wav b/sound/buildables/human/construct2.wav Binary files differnew file mode 100644 index 0000000..87464de --- /dev/null +++ b/sound/buildables/human/construct2.wav diff --git a/sound/buildables/human/pain1.wav b/sound/buildables/human/pain1.wav Binary files differnew file mode 100644 index 0000000..0370257 --- /dev/null +++ b/sound/buildables/human/pain1.wav diff --git a/sound/buildables/human/pain2.wav b/sound/buildables/human/pain2.wav Binary files differnew file mode 100644 index 0000000..582881d --- /dev/null +++ b/sound/buildables/human/pain2.wav diff --git a/sound/buildables/human/prebuild.wav b/sound/buildables/human/prebuild.wav Binary files differnew file mode 100644 index 0000000..de4d784 --- /dev/null +++ b/sound/buildables/human/prebuild.wav diff --git a/sound/buildables/human/repaired.wav b/sound/buildables/human/repaired.wav Binary files differnew file mode 100644 index 0000000..146e1a0 --- /dev/null +++ b/sound/buildables/human/repaired.wav diff --git a/sound/weapons/zoom_in.wav b/sound/weapons/zoom_in.wav Binary files differnew file mode 100644 index 0000000..bba6d7c --- /dev/null +++ b/sound/weapons/zoom_in.wav diff --git a/sound/weapons/zoom_out.wav b/sound/weapons/zoom_out.wav Binary files differnew file mode 100644 index 0000000..08b2537 --- /dev/null +++ b/sound/weapons/zoom_out.wav |