diff options
Diffstat (limited to 'assets/models/players')
| -rw-r--r-- | assets/models/players/human_base/locdamage.cfg | 60 | ||||
| -rw-r--r-- | assets/models/players/human_bsuit/locdamage.cfg | 29 | ||||
| -rw-r--r-- | assets/models/players/level1/animation.cfg | 48 | 
3 files changed, 137 insertions, 0 deletions
diff --git a/assets/models/players/human_base/locdamage.cfg b/assets/models/players/human_base/locdamage.cfg new file mode 100644 index 0000000..3beeb16 --- /dev/null +++ b/assets/models/players/human_base/locdamage.cfg @@ -0,0 +1,60 @@ +// These regions must cover the entire body and cannot overlap otherwise +// the non-locational damage calculation will not be correct! + +{ +  name "legs" +  minHeight 0.0 +  maxHeight 0.5 +  minAngle 0 +  maxAngle 360 +  modifier 0.5 +} + +{ +  name "torso" +  minHeight 0.5 +  maxHeight 0.8 +  minAngle 0 +  maxAngle 360 +  modifier 1.0 +} + +{ +  name "head" +  minHeight 0.8 +  maxHeight 1.0 +  minAngle 0 +  maxAngle 360 +  modifier 1.5 +} + +{ +  name "legs crouch" +  minHeight 0.0 +  maxHeight 0.3 +  minAngle 0 +  maxAngle 360 +  modifier 0.5 +  crouch +} + +{ +  name "torso crouch" +  minHeight 0.3 +  maxHeight 0.7 +  minAngle 0 +  maxAngle 360 +  modifier 1.0 +  crouch +} + +{ +  name "head crouch" +  minHeight 0.7 +  maxHeight 1.0 +  minAngle 0 +  maxAngle 360 +  modifier 1.5 +  crouch +} +     diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg new file mode 100644 index 0000000..a2ed6d9 --- /dev/null +++ b/assets/models/players/human_bsuit/locdamage.cfg @@ -0,0 +1,29 @@ +// These regions must cover the entire body and cannot overlap otherwise +// the non-locational damage calculation will not be correct! + +{ +  name "legs" +  minHeight 0.0 +  maxHeight 0.5 +  minAngle 0 +  maxAngle 360 +  modifier 0.5 +} + +{ +  name "torso" +  minHeight 0.5 +  maxHeight 0.8 +  minAngle 0 +  maxAngle 360 +  modifier 1.0 +} + +{ +  name "head" +  minHeight 0.8 +  maxHeight 1.0 +  minAngle 0 +  maxAngle 360 +  modifier 1.5 +} diff --git a/assets/models/players/level1/animation.cfg b/assets/models/players/level1/animation.cfg new file mode 100644 index 0000000..1c474f9 --- /dev/null +++ b/assets/models/players/level1/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level1 alien + +sex	n + +// first frame, num frames, looping frames, frames per second + +footsteps none + +nonsegmented + +0     40    40    30  //NSPA_STAND + +41    141   0     60  //NSPA_GESTURE + +182   31    31    30  //NSPA_WALK +182   31    31    60  //NSPA_RUN +182   -31   31    60  //NSPA_RUNBACK + +0     0     0     30  //NSPA_CHARGE + +213   31    31    60  //NSPA_RUNLEFT +213   31    31    30  //NSPA_WALKLEFT +244   31    31    60  //NSPA_RUNRIGHT +244   31    31    30  //NSPA_WALKRIGHT + +182   31    31    30  //NSPA_SWIM + +275   41    20    30  //NSPA_JUMP +316   20    0     30  //NSPA_LAND +275   41    20    30  //NSPA_JUMPBACK +316   20    0     30  //NSPA_LANDBACK + +182   31    31    30  //NSPA_TURN + +336   31    0     30  //NSPA_ATTACK1 +336   31    0     30  //NSPA_ATTACK2 +336   31    0     30  //NSPA_ATTACK3 + +367   11    0     30  //NSPA_PAIN1 +367   11    0     30  //NSPA_PAIN2 + +378   41    0     30  //NSPA_DEATH1 +418   1     0     30  //NSPA_DEAD1 +378   41    0     30  //NSPA_DEATH2 +418   1     0     30  //NSPA_DEAD2 +378   41    0     30  //NSPA_DEATH3 +418   1     0     30  //NSPA_DEAD3  | 
