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-rw-r--r--src/cgame/cg_local.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index f35c438..1a71e3b 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1968,7 +1968,8 @@ void trap_S_UpdateEntityPosition( int entityNum, const vec3_t origin );
// respatialize recalculates the volumes of sound as they should be heard by the
// given entityNum and position
void trap_S_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int inwater );
-sfxHandle_t trap_S_RegisterSound( const char *sample, qboolean compressed ); // returns buzz if not found
+sfxHandle_t Hacked_S_RegisterSound( const char *sample, qboolean compressed ); // returns buzz if not found
+#define trap_S_RegisterSound Hacked_S_RegisterSound
void trap_S_StartBackgroundTrack( const char *intro, const char *loop ); // empty name stops music
void trap_S_StopBackgroundTrack( void );