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Diffstat (limited to 'src/game/g_buildable.c')
-rw-r--r--src/game/g_buildable.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c
index 2e2a2d8..30b9d20 100644
--- a/src/game/g_buildable.c
+++ b/src/game/g_buildable.c
@@ -479,7 +479,7 @@ static void G_CreepSlow( gentity_t *self )
{
enemy = &g_entities[ entityList[ i ] ];
- if( enemy->flags & FL_NOTARGET )
+ if( enemy->flags & FL_NOTARGET || g_practise.integer )
continue;
if( enemy->client && enemy->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS &&
@@ -822,7 +822,7 @@ void AOvermind_Think( gentity_t *self )
{
enemy = &g_entities[ entityList[ i ] ];
- if( enemy->flags & FL_NOTARGET )
+ if( enemy->flags & FL_NOTARGET || g_practise.integer )
continue;
if( enemy->client && enemy->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )
@@ -1222,7 +1222,7 @@ void AAcidTube_Think( gentity_t *self )
{
enemy = &g_entities[ entityList[ i ] ];
- if( enemy->flags & FL_NOTARGET )
+ if( enemy->flags & FL_NOTARGET || g_practise.integer )
continue;
if( !G_Visible( self, enemy ) )
@@ -1295,7 +1295,7 @@ void AHive_Think( gentity_t *self )
{
enemy = &g_entities[ entityList[ i ] ];
- if( enemy->flags & FL_NOTARGET )
+ if( enemy->flags & FL_NOTARGET || g_practise.integer )
continue;
if( enemy->health <= 0 )
@@ -1770,7 +1770,7 @@ qboolean ATrapper_CheckTarget( gentity_t *self, gentity_t *target, int range )
return qfalse;
if( !target->client ) // is the target a bot or player?
return qfalse;
- if( target->flags & FL_NOTARGET ) // is the target cheating?
+ if( target->flags & FL_NOTARGET || g_practise.integer ) // is the target cheating?
return qfalse;
if( target->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS ) // one of us?
return qfalse;
@@ -1961,7 +1961,7 @@ void HReactor_Think( gentity_t *self )
{
enemy = &g_entities[ entityList[ i ] ];
- if( enemy->flags & FL_NOTARGET )
+ if( enemy->flags & FL_NOTARGET || g_practise.integer )
continue;
if( enemy->client && enemy->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS )
@@ -2313,7 +2313,7 @@ qboolean HMGTurret_CheckTarget( gentity_t *self, gentity_t *target, qboolean ign
if( !target )
return qfalse;
- if( target->flags & FL_NOTARGET )
+ if( target->flags & FL_NOTARGET || g_practise.integer )
return qfalse;
if( !target->client )
@@ -2538,7 +2538,7 @@ void HTeslaGen_Think( gentity_t *self )
{
enemy = &g_entities[ entityList[ i ] ];
- if( enemy->flags & FL_NOTARGET )
+ if( enemy->flags & FL_NOTARGET || g_practise.integer )
continue;
if( enemy->client && enemy->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS &&