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-rw-r--r--src/game/g_combat.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 85880ef..aef76d1 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -1156,7 +1156,6 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
{
gclient_t *client;
int take;
- int save;
int asave = 0;
int knockback = 0;
float damagemodifier=0.0;
@@ -1353,7 +1352,6 @@ void G_Damage( gentity_t *targ, gentity_t *inflictor, gentity_t *attacker,
}
take = damage;
- save = 0;
// add to the damage inflicted on a player this frame
// the total will be turned into screen blends and view angle kicks