diff options
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r-- | src/game/g_combat.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 60d4f28..2bfa6f6 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -530,6 +530,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int amount = classValue * percentDamage; G_AddCreditToClient( player->client, amount, qtrue ); player->client->pers.statscounters.earned += amount; + self->client->pers.statscounters.fed += amount; if( g_debugRewards.integer ) Com_Printf( ", %d credit(s) to #%d for %.1f%% of damage", amount, @@ -587,6 +588,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int //add kills G_AddCreditToClient( player->client, frags, qtrue ); player->client->pers.statscounters.earned += frags; + self->client->pers.statscounters.fed += frags; if( g_debugRewards.integer ) Com_Printf( ", %d/%d evo(s) to #%d for %.1f%% of damage", frags, @@ -634,6 +636,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int //add kills G_AddCreditToClient( player->client, 1, qtrue ); player->client->pers.statscounters.earned += 1; + self->client->pers.statscounters.fed += 1; if( g_debugRewards.integer ) Com_Printf( ", 1/%d to #%d (unclaimed)", (int)EVO_TO_CREDS_RATE, |