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-rw-r--r--src/game/tremulous.h38
1 files changed, 23 insertions, 15 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 97738f2..2bd267e 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -21,6 +21,14 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
+/*
+ * For simplicity and finer granularity, both alien evos and human credits
+ * are now stored as a number from 0 to 2000. This means that dealing with
+ * evos is a bit more involved and requires exchanging between the old 0-9
+ * range and the new one when appropriate (hardcoded stats and display code).
+ */
+#define EVO_TO_CREDS_RATE 222.0f // 9 * 222 = 1998, close enough
+#define EVOS(x) ( ( x ) * EVO_TO_CREDS_RATE )
/*
* ALIEN weapons
@@ -142,61 +150,61 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define ABUILDER_VALUE AVM(200)
#define ABUILDER_HEALTH AHM(50)
#define ABUILDER_REGEN 2
-#define ABUILDER_COST 0
+#define ABUILDER_COST EVOS(0)
#define ABUILDER_UPG_SPEED 1.0f
#define ABUILDER_UPG_VALUE AVM(250)
#define ABUILDER_UPG_HEALTH AHM(75)
#define ABUILDER_UPG_REGEN 3
-#define ABUILDER_UPG_COST 0
+#define ABUILDER_UPG_COST EVOS(0)
#define LEVEL0_SPEED 1.3f
#define LEVEL0_VALUE AVM(175)
#define LEVEL0_HEALTH AHM(25)
#define LEVEL0_REGEN 1
-#define LEVEL0_COST 0
+#define LEVEL0_COST EVOS(0)
#define LEVEL1_SPEED 1.25f
#define LEVEL1_VALUE AVM(225)
#define LEVEL1_HEALTH AHM(75)
#define LEVEL1_REGEN 2
-#define LEVEL1_COST 1
+#define LEVEL1_COST EVOS(1)
#define LEVEL1_UPG_SPEED 1.25f
#define LEVEL1_UPG_VALUE AVM(275)
#define LEVEL1_UPG_HEALTH AHM(100)
#define LEVEL1_UPG_REGEN 3
-#define LEVEL1_UPG_COST 1
+#define LEVEL1_UPG_COST EVOS(1)
#define LEVEL2_SPEED 1.2f
#define LEVEL2_VALUE AVM(350)
#define LEVEL2_HEALTH AHM(150)
#define LEVEL2_REGEN 4
-#define LEVEL2_COST 1
+#define LEVEL2_COST EVOS(1)
#define LEVEL2_UPG_SPEED 1.2f
#define LEVEL2_UPG_VALUE AVM(450)
#define LEVEL2_UPG_HEALTH AHM(175)
#define LEVEL2_UPG_REGEN 5
-#define LEVEL2_UPG_COST 1
+#define LEVEL2_UPG_COST EVOS(1)
#define LEVEL3_SPEED 1.1f
#define LEVEL3_VALUE AVM(500)
#define LEVEL3_HEALTH AHM(200)
#define LEVEL3_REGEN 6
-#define LEVEL3_COST 1
+#define LEVEL3_COST EVOS(1)
#define LEVEL3_UPG_SPEED 1.1f
#define LEVEL3_UPG_VALUE AVM(600)
#define LEVEL3_UPG_HEALTH AHM(250)
#define LEVEL3_UPG_REGEN 7
-#define LEVEL3_UPG_COST 1
+#define LEVEL3_UPG_COST EVOS(1)
#define LEVEL4_SPEED 1.2f
#define LEVEL4_VALUE AVM(800)
#define LEVEL4_HEALTH AHM(400)
#define LEVEL4_REGEN 7
-#define LEVEL4_COST 2
+#define LEVEL4_COST EVOS(2)
@@ -513,7 +521,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HSPAWN_HEALTH HBHM(310)
#define HSPAWN_SPLASHDAMAGE 50
#define HSPAWN_SPLASHRADIUS 100
-#define HSPAWN_VALUE 1
+#define HSPAWN_VALUE EVOS(1)
#define MEDISTAT_BP 8
#define MEDISTAT_BT 10000
@@ -569,7 +577,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define REACTOR_ATTACK_RANGE 100.0f
#define REACTOR_ATTACK_REPEAT 1000
#define REACTOR_ATTACK_DAMAGE 40
-#define REACTOR_VALUE 2
+#define REACTOR_VALUE EVOS(2)
#define REPEATER_BP 0
#define REPEATER_BT 10000
@@ -604,11 +612,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define HUMAN_MAXED 900 //a human with a strong selection of weapons/upgrades
#define HUMAN_MAX_CREDITS 2000
-#define ALIEN_MAX_KILLS 9
-#define ALIEN_MAX_SINGLE_KILLS 3
+#define ALIEN_MAX_KILLS EVOS(9)
+#define ALIEN_MAX_SINGLE_KILLS EVOS(3)
#define FREEKILL_PERIOD 120000 //msec
-#define FREEKILL_ALIEN 1
+#define FREEKILL_ALIEN EVOS(1)
#define FREEKILL_HUMAN LEVEL0_VALUE
#define DEFAULT_ALIEN_BUILDPOINTS "130"