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Diffstat (limited to 'src/renderergl2/glsl/dlight_fp.glsl')
-rw-r--r--src/renderergl2/glsl/dlight_fp.glsl32
1 files changed, 32 insertions, 0 deletions
diff --git a/src/renderergl2/glsl/dlight_fp.glsl b/src/renderergl2/glsl/dlight_fp.glsl
new file mode 100644
index 0000000..41be049
--- /dev/null
+++ b/src/renderergl2/glsl/dlight_fp.glsl
@@ -0,0 +1,32 @@
+uniform sampler2D u_DiffuseMap;
+
+uniform int u_AlphaTest;
+
+varying vec2 var_Tex1;
+varying vec4 var_Color;
+
+
+void main()
+{
+ vec4 color = texture2D(u_DiffuseMap, var_Tex1);
+
+ float alpha = color.a * var_Color.a;
+ if (u_AlphaTest == 1)
+ {
+ if (alpha == 0.0)
+ discard;
+ }
+ else if (u_AlphaTest == 2)
+ {
+ if (alpha >= 0.5)
+ discard;
+ }
+ else if (u_AlphaTest == 3)
+ {
+ if (alpha < 0.5)
+ discard;
+ }
+
+ gl_FragColor.rgb = color.rgb * var_Color.rgb;
+ gl_FragColor.a = alpha;
+}