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diff --git a/src/renderergl2/tr_fbo.h b/src/renderergl2/tr_fbo.h
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+/*
+===========================================================================
+Copyright (C) 2010 James Canete (use.less01@gmail.com)
+Copyright (C) 2015-2019 GrangerHub
+
+This file is part of Tremulous.
+
+Tremulous is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 3 of the License,
+or (at your option) any later version.
+
+Tremulous is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Tremulous; if not, see <https://www.gnu.org/licenses/>
+
+===========================================================================
+*/
+// tr_fbo.h
+
+#ifndef __TR_FBO_H__
+#define __TR_FBO_H__
+
+struct image_s;
+struct shaderProgram_s;
+
+typedef struct FBO_s
+{
+ char name[MAX_QPATH];
+
+ int index;
+
+ uint32_t frameBuffer;
+
+ uint32_t colorBuffers[16];
+ int colorFormat;
+ struct image_s *colorImage[16];
+
+ uint32_t depthBuffer;
+ int depthFormat;
+
+ uint32_t stencilBuffer;
+ int stencilFormat;
+
+ uint32_t packedDepthStencilBuffer;
+ int packedDepthStencilFormat;
+
+ int width;
+ int height;
+} FBO_t;
+
+void FBO_AttachImage(FBO_t *fbo, image_t *image, GLenum attachment, GLuint cubemapside);
+void FBO_Bind(FBO_t *fbo);
+void FBO_Init(void);
+void FBO_Shutdown(void);
+
+void FBO_BlitFromTexture(struct image_s *src, vec4_t inSrcTexCorners, vec2_t inSrcTexScale, FBO_t *dst, ivec4_t inDstBox, struct shaderProgram_s *shaderProgram, vec4_t inColor, int blend);
+void FBO_Blit(FBO_t *src, ivec4_t srcBox, vec2_t srcTexScale, FBO_t *dst, ivec4_t dstBox, struct shaderProgram_s *shaderProgram, vec4_t color, int blend);
+void FBO_FastBlit(FBO_t *src, ivec4_t srcBox, FBO_t *dst, ivec4_t dstBox, int buffers, int filter);
+
+
+#endif