diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/g_client.c | 76 | ||||
-rw-r--r-- | src/game/g_local.h | 3 | ||||
-rw-r--r-- | src/game/g_main.c | 4 |
3 files changed, 41 insertions, 42 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c index c77d4f7..db86f70 100644 --- a/src/game/g_client.c +++ b/src/game/g_client.c @@ -1428,7 +1428,7 @@ to the server machine, but qfalse on map changes and tournement restarts. ============ */ -char *ClientConnect( int clientNum, qboolean firstTime ) +const char *ClientConnect( int clientNum, qboolean firstTime ) { char *value; gclient_t *client; @@ -1441,6 +1441,9 @@ char *ClientConnect( int clientNum, qboolean firstTime ) ent = &g_entities[ clientNum ]; + if (ent->client && ent->client->pers.connected != CON_DISCONNECTED) + ClientDisconnect(clientNum); + trap_GetUserinfo( clientNum, userinfo, sizeof( userinfo ) ); value = Info_ValueForKey( userinfo, "cl_guid" ); @@ -1452,13 +1455,14 @@ char *ClientConnect( int clientNum, qboolean firstTime ) return va( "%s", reason ); } + // IP filtering // https://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=500 // recommanding PB based IP / GUID banning, the builtin system is pretty limited // check to see if they are on the banned IP list value = Info_ValueForKey( userinfo, "ip" ); i = 0; - while( *value && i < sizeof( ip ) - 2 ) + while( *value && i < sizeof( ip ) - 1 ) { if( *value != '.' && ( *value < '0' || *value > '9' ) ) break; @@ -1472,10 +1476,35 @@ char *ClientConnect( int clientNum, qboolean firstTime ) if( strlen( ip ) < 7 && strcmp( Info_ValueForKey( userinfo, "ip" ), "localhost" ) ) { G_AdminsPrintf( "Connect from client with invalid IP: '%s' NAME: '%s^7'\n", - ip, Info_ValueForKey( userinfo, "name" ) ); + ip, Info_ValueForKey( userinfo, "name" ) ); return "Invalid client data"; } + // limit max clients per IP + if( g_maxGhosts.integer > 1 ) + { + gclient_t *other; + int count = 0; + + for( i = 0 ; i < level.maxclients; i++ ) + { + other = &level.clients[ i ]; + if( other && + ( other->pers.connected == CON_CONNECTED || other->pers.connected == CON_CONNECTING ) && + strcmp( ip, other->pers.ip ) == 0 ) + { + count++; + } + } + + if( count + 1 > g_maxGhosts.integer ) + { + G_AdminsPrintf( "Connect from client exceeds %d maximum connections per IP: '%s' NAME: '%s^7'\n", + g_maxGhosts.integer, ip, Info_ValueForKey( userinfo, "name" ) ); + return "Maximum simultaneous clients exceeded"; + } + } + // check for a password value = Info_ValueForKey( userinfo, "password" ); @@ -1518,7 +1547,7 @@ char *ClientConnect( int clientNum, qboolean firstTime ) memset( client, 0, sizeof(*client) ); // add guid to session so we don't have to keep parsing userinfo everywhere - if( !guid[ 0 ] ) + if( !guid[0] ) { Q_strncpyz( client->pers.guid, "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX", sizeof( client->pers.guid ) ); @@ -1527,23 +1556,9 @@ char *ClientConnect( int clientNum, qboolean firstTime ) { Q_strncpyz( client->pers.guid, guid, sizeof( client->pers.guid ) ); } - Q_strncpyz( client->pers.ip, ip, sizeof( client->pers.ip ) ); client->pers.adminLevel = G_admin_level( ent ); - // do autoghost now so that there won't be any name conflicts later on - if ( g_autoGhost.integer && client->pers.guid[ 0 ] != 'X' ) - { - for ( i = 0; i < MAX_CLIENTS; i++ ) - { - if ( i != ent - g_entities && g_entities[i].client && g_entities[i].client->pers.connected != CON_DISCONNECTED && !Q_stricmp( g_entities[i].client->pers.guid, client->pers.guid ) ) - { - trap_SendServerCommand( i, "disconnect \"You may not be connected to this server multiple times\"" ); - trap_DropClient( i, "disconnected" ); - } - } - } - client->pers.connected = CON_CONNECTING; // read or initialize the session data @@ -1600,34 +1615,15 @@ char *ClientConnect( int clientNum, qboolean firstTime ) G_admin_namelog_update( client, qfalse ); } + if (smj) + G_AdminsPrintf( "%s^7 (#%d) has rating %d\n", client->pers.netname, clientNum, smj->rating ); + // if this is after !restart keepteams or !restart switchteams, apply said selection if ( client->sess.restartTeam != PTE_NONE ) { G_ChangeTeam( ent, client->sess.restartTeam ); client->sess.restartTeam = PTE_NONE; } - if( !( G_admin_permission( ent, ADMF_NOAUTOBAHN ) || - G_admin_permission( ent, ADMF_IMMUNITY ) ) ) - { - extern g_admin_namelog_t *g_admin_namelog[ 128 ]; - for( i = 0; i < MAX_ADMIN_NAMELOGS && g_admin_namelog[ i ]; i++ ) - { - if( !Q_stricmp( ip, g_admin_namelog[ i ]->ip ) || !Q_stricmp( guid, g_admin_namelog[ i ]->guid ) ) - { - schachtmeisterJudgement_t *j = &g_admin_namelog[i]->smj; - if( j->ratingTime ) - { - if( j->rating >= g_schachtmeisterClearThreshold.integer ) - break; - else if( j->rating <= g_schachtmeisterAutobahnThreshold.integer ) - return g_schachtmeisterAutobahnMessage.string; - G_AdminsPrintf( "%s^7 (#%d) has rating %d\n", ent->client->pers.netname, ent - g_entities, j->rating ); - } - break; - } - } - } - return NULL; } diff --git a/src/game/g_local.h b/src/game/g_local.h index df16a84..a355265 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -1149,7 +1149,7 @@ qboolean G_Flood_Limited( gentity_t *ent ); // // g_client.c // -char *ClientConnect( int clientNum, qboolean firstTime ); +const char *ClientConnect( int clientNum, qboolean firstTime ); void ClientUserinfoChanged( int clientNum, qboolean forceName ); void ClientDisconnect( int clientNum ); void ClientBegin( int clientNum ); @@ -1494,6 +1494,7 @@ extern vmCvar_t g_schachtmeisterClearThreshold; extern vmCvar_t g_schachtmeisterAutobahnThreshold; extern vmCvar_t g_schachtmeisterAutobahnMessage; extern vmCvar_t g_adminAutobahnNotify; +extern vmCvar_t g_maxGhosts; void trap_Printf( const char *fmt ); void trap_Error( const char *fmt ); diff --git a/src/game/g_main.c b/src/game/g_main.c index 6623959..298b21b 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -243,6 +243,7 @@ vmCvar_t g_schachtmeisterClearThreshold; vmCvar_t g_schachtmeisterAutobahnThreshold; vmCvar_t g_schachtmeisterAutobahnMessage; vmCvar_t g_adminAutobahnNotify; +vmCvar_t g_maxGhosts; static cvarTable_t gameCvarTable[ ] = { @@ -464,7 +465,8 @@ static cvarTable_t gameCvarTable[ ] = { &g_schachtmeisterClearThreshold, "g_schachtmeisterClearThreshold", "-10", CVAR_ARCHIVE, 0, qfalse }, { &g_schachtmeisterAutobahnThreshold, "g_schachtmeisterAutobahnThreshold", "-30", CVAR_ARCHIVE, 0, qfalse }, { &g_schachtmeisterAutobahnMessage, "g_schachtmeisterAutobahnMessage", "Your host is blacklisted.", CVAR_ARCHIVE, 0, qfalse }, - { &g_adminAutobahnNotify, "g_adminAutobahnNotify", "1", CVAR_ARCHIVE, 0, qfalse } + { &g_adminAutobahnNotify, "g_adminAutobahnNotify", "1", CVAR_ARCHIVE, 0, qfalse }, + { &g_maxGhosts, "g_maxGhosts", "0", CVAR_ARCHIVE, 0, qfalse } }; static int gameCvarTableSize = sizeof( gameCvarTable ) / sizeof( gameCvarTable[ 0 ] ); |