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-rw-r--r--src/game/g_weapon.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index a46c03e..123ac0d 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -80,10 +80,6 @@ void G_ForceWeaponChange( gentity_t *ent, weapon_t weapon )
// force this here to prevent flamer effect from continuing
ent->client->ps.generic1 = WPM_NOTFIRING;
- // Reset the Lucifer Cannon charge
- if( ent->client->ps.weapon == WP_LUCIFER_CANNON )
- ent->client->ps.stats[ STAT_MISC ] = 0;
-
ent->client->ps.weapon = ent->client->ps.persistant[ PERS_NEWWEAPON ];
}