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#include "ui/menudef.h"

{

#define BORDER    10

#define X         BORDER
#define Y         BORDER
//#define W         (600-(2*BORDER))
//#define H         (480-(2*BORDER))
#define W         580
#define H         460

  // Say to All
  menuDef
  {
    name say
    fullScreen MENU_FALSE
    visible MENU_FALSE
    rect X Y W H
    //aspectBias ALIGN_LEFT
    focusColor 1 1 1 1
    style WINDOW_STYLE_EMPTY
    onOpen
    {
      setfocus say_field;
    }

    itemDef
    {
      name say_field
      type ITEM_TYPE_SAYFIELD
      style WINDOW_STYLE_EMPTY
      text "Say:"
      cvar "ui_sayBuffer"
      maxchars 128
      //rect 0 0 W H
      rect 0 230 W 20
      //textalign ALIGN_LEFT
      //textvalign VALIGN_CENTER
      textstyle ITEM_TEXTSTYLE_SHADOWED
      textscale .4
      forecolor 0.93 0.93 0.92 1
      visible MENU_TRUE
      onTextEntry
      {
        uiScript Say;
        close say;
      }
    }
  }

  // Say to Team
  menuDef
  {
    name say_team
    fullScreen MENU_FALSE
    visible MENU_FALSE
    rect X Y W H
    //aspectBias ALIGN_LEFT
    focusColor 1 1 1 1
    style WINDOW_STYLE_EMPTY
    onOpen
    {
      setfocus say_field
    }

    itemDef
    {
      name say_field
      type ITEM_TYPE_SAYFIELD
      style WINDOW_STYLE_EMPTY
      text "Say to team:"
      cvar "ui_sayBuffer"
      maxchars 128
      //rect 0 0 W H
      rect 0 230 W 20
      //textalign ALIGN_LEFT
      //textvalign VALIGN_CENTER
      textstyle ITEM_TEXTSTYLE_SHADOWED
      textscale .4
      forecolor 0.93 0.93 0.92 1
      visible MENU_TRUE
      onTextEntry
      {
        uiScript Say;
        close say_team;
      }
    }
  }
}