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#include "ui/menudef.h"
{
\\ score_menu \\
menuDef
{
name "teamscore_menu"
visible 0
fullscreen 0
rect 0 0 640 480
focusColor 1 .75 0 1
style 0
border 1
// GAMETYPE BAR //
// TEAM NAME //
itemDef
{
name teamNameWindow
rect 14 78 612 30
style WINDOW_STYLE_FILLED
border 1
bordercolor .5 .5 .5 1
forecolor 1 1 1 1
backcolor 0 0 0 .5
visible 1
decoration
}
itemDef
{
name alienteamname
text "Aliens"
textalign ITEM_ALIGN_LEFT
textscale .5
textaligny 26
rect 20 78 306 23
forecolor 1 1 1 1
decoration
visible 1
}
itemDef
{
name stagereport
align ITEM_ALIGN_CENTER
textscale 0.4
textaligny 24
rect 14 78 612 23
forecolor 1 1 1 1
decoration
visible 1
ownerdraw CG_STAGE_REPORT_TEXT
}
itemDef
{
name humanteamname
text "Humans"
textalign ITEM_ALIGN_RIGHT
textscale .5
textaligny 26
rect 620 78 0 23
forecolor 1 1 1 1
decoration
visible 1
}
// TEAM BARS //
itemDef
{
name leftteambar
rect 14 112 307 25
style WINDOW_STYLE_FILLED
border 1
bordercolor .5 .5 .5 1
forecolor 1 1 1 1
backcolor 0 0 0 .5
visible 1
decoration
}
itemDef
{
name rightteambar
rect 320 112 306 25
style WINDOW_STYLE_FILLED
border 1
bordercolor .5 .5 .5 1
forecolor 1 1 1 1
backcolor 0 0 0 .5
visible 1
decoration
}
// TEAM HEADINGS //
itemDef
{
name leftteamheadings
text "Status Name Kills Time Ping"
textscale .25
style 0
rect 25 112 128 30
textalign 0
textalignx 0 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 18
backcolor 0 0 0 0
forecolor 1 .75 0 1
decoration
visible 1
}
itemDef
{
name rightteamheadings
text "Status Name Kills Time Ping"
textscale .25
style 0
rect 331 112 128 30
textalign 0
textalignx 0 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 18
backcolor 0 0 0 0
forecolor 1 .75 0 1
decoration
visible 1
}
// GRADIENT BACKGROUNDS //
itemDef
{
name window
rect 320 142 1 220
style WINDOW_STYLE_FILLED
border 1
bordercolor .5 .5 .5 1
forecolor 1 1 1 1
backcolor 0 0 0 1
visible 1
decoration
}
itemDef
{
name window
rect 300 142 1 220
style WINDOW_STYLE_FILLED
border 1
bordercolor .5 .5 .5 1
visible 1
decoration
}
itemDef
{
name window
rect 606 142 1 220
style WINDOW_STYLE_FILLED
border 1
bordercolor .5 .5 .5 1
visible 1
decoration
}
// LIST //
itemDef
{
name leftlist
rect 14 136 306 222
forecolor .75 .75 .75 1
visible 1
type ITEM_TYPE_LISTBOX
elementwidth 135
elementheight 20
textscale .25
elementtype LISTBOX_TEXT
feeder FEEDER_ALIENTEAM_LIST
notselectable
columns 7
5 15 1 ITEM_ALIGN_LEFT
21 15 1 ITEM_ALIGN_LEFT
7 30 5 ITEM_ALIGN_LEFT
45 100 24 ITEM_ALIGN_LEFT
172 20 4 ITEM_ALIGN_RIGHT
209 20 4 ITEM_ALIGN_RIGHT
247 20 4 ITEM_ALIGN_RIGHT
}
itemDef
{
name rightlist
rect 320 136 306 222
forecolor 1 1 1 1
visible 1
type ITEM_TYPE_LISTBOX
elementwidth 135
elementheight 20
textscale .25
elementtype LISTBOX_TEXT
feeder FEEDER_HUMANTEAM_LIST
notselectable
columns 7
5 15 1 ITEM_ALIGN_LEFT
21 15 1 ITEM_ALIGN_LEFT
7 30 5 ITEM_ALIGN_LEFT
45 100 24 ITEM_ALIGN_LEFT
172 20 4 ITEM_ALIGN_RIGHT
209 20 4 ITEM_ALIGN_RIGHT
247 20 4 ITEM_ALIGN_RIGHT
}
// PLAYER LIST BORDER //
itemDef
{
name window
rect 14 141 612 221
style WINDOW_STYLE_EMPTY
border 1
bordercolor .5 .5 .5 1
forecolor 1 1 1 1
backcolor 0 0 0 .5
visible 1
decoration
}
// spectators //
itemDef
{
name window
rect 14 366 612 24
style WINDOW_STYLE_FILLED
border 1
bordercolor .5 .5 .5 1
forecolor 1 1 1 .7
backcolor 0 0 0 .5
textscale .33
visible 1
decoration
}
itemDef
{
name window
text "Spectating:"
textaligny 20
rect 19 366 82 24
style WINDOW_STYLE_FILLED
forecolor 1 1 1 1
textscale .33
textalignx 3
visible 1
decoration
}
itemDef
{
name window
rect 100 366 520 24
style WINDOW_STYLE_FILLED
forecolor 1 1 1 1
textscale .33
visible 1
ownerdraw CG_SPECTATORS
decoration
}
// WINNAR //
itemDef
{
name winner
rect 310 400 612 40
type 4
style 0
text ""
cvar ui_winner
maxPaintChars 24
textalign ITEM_ALIGN_CENTER
textaligny 20
textscale .5
forecolor 1 1 1 1
visible 1
decoration
}
}
}
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