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an_almango
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An Almango: a Tremulous map and experiment in futility.
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Author
2016-12-29
Rename CREDITS to README and add transcripts.
Paweł Redman
2016-12-29
More work on p7 (still far from completion tho).
Paweł Redman
2016-12-29
Merge remote-tracking branch 'origin/maejong'
Paweł Redman
2016-12-29
More work on NSA.
Paweł Redman
2016-12-29
Updated shaders; forgot again (drunk GG)
MaeJong
2016-12-29
Updated p1_bases, CREDITS; added plant models, rock/grass textures
MaeJong
2016-12-29
Updated p1_bases, CREDITS; added plant models, rock/grass textures
MaeJong
2016-12-29
Redo the painting transmission.
Paweł Redman
2016-12-28
Fix the fucking announcer.
Paweł Redman
2016-12-28
Stub of p7.
Paweł Redman
2016-12-28
Add the soundscape back to euclid.
Paweł Redman
2016-12-28
Add more junk to the anti-elevator room.
Paweł Redman
2016-12-28
Add the drive shaft back to p6 (wtf happened to it?).
Paweł Redman
2016-12-28
Improve the antilift.
Paweł Redman
2016-12-28
Improve the anti-elevator room in p6.
Paweł Redman
2016-12-28
Add testing to the Makefile.
Paweł Redman
2016-12-28
Redo euclid (again). TODO: soundscape.
Paweł Redman
2016-12-27
Move p0 out of p5's way.
Paweł Redman
2016-12-27
Add a pk3 for testing.
Paweł Redman
2016-12-27
Add the euclid map.
Paweł Redman
2016-12-27
Redo p5. Enter Clusterfuckus Maximus.
Paweł Redman
2016-12-27
Minor adjustments to p5 and p6.
Paweł Redman
2016-12-27
More work on the anti-elevator room.
Paweł Redman
2016-12-27
Wrong texture on anti-ele vents.
Paweł Redman
2016-12-27
Add the anti-elevator.
Paweł Redman
2016-12-26
Add radio_test.wav.
Paweł Redman
2016-12-26
Merge remote-tracking branch 'origin/maejong'
Paweł Redman
2016-12-26
Edited credits
MaeJong
2016-12-26
Merge branch 'master' of redman.xyz:/var/git/analmango into maejong
MaeJong
2016-12-26
Add mapcat_discard to p5 buildings.
Paweł Redman
2016-12-26
Merge branch 'maejong' of ssh://redman.xyz:/var/git/analmango
Paweł Redman
2016-12-26
Updated p1_bases
MaeJong
2016-12-26
Merge branch 'maejong' of ssh://redman.xyz:/var/git/analmango
Paweł Redman
2016-12-26
Added reflective texture shader w/o texture - Instructions in .shader
MaeJong
2016-12-26
Connect p5 and p6.
Paweł Redman
2016-12-26
Split p2 into p2 and p6.
Paweł Redman
2016-12-26
Some work on p3.
Paweł Redman
2016-12-26
Move the press a bit and get rid of the cancer screen.
Paweł Redman
2016-12-26
Finish (more or less) p5.
Paweł Redman
2016-12-25
Add a dark texture to the pwner entry point.
Paweł Redman
2016-12-25
Very early version of p5.
Paweł Redman
2016-12-25
Fix pk3 building.
Paweł Redman
2016-12-25
Prepare p2 for p5.
Paweł Redman
2016-12-25
Add pwner announcements and more speakers.
Paweł Redman
2016-12-25
Better clock digit textures.
Paweł Redman
2016-12-25
Update CREDITS and remove some shit file.
Paweł Redman
2016-12-25
More work on p4. Rename blender to raws.
Paweł Redman
2016-12-25
Create maps/prefabs and put the clockroom barrel there.
Paweł Redman
2016-12-25
First fully functional version of the press.
Paweł Redman
2016-12-25
Very early version of the press (p4).
Paweł Redman
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