Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-18 | Cut down on the number of target_speakers. | Paweł Redman | |
Due to some autistic engine design, every speaker needs its own configstring to know what to play (even though it's in the .bsp). This causes *serious* in large games if there are too many speakers on the map. Gamestate can get too long to send to clients, effectively killing the server. | |||
2018-02-13 | Start working on the vents. | Paweł Redman | |
2018-02-12 | Put some shitty signs around the map. | Paweł Redman | |
2018-01-27 | Rework the clockroom and connect it to p6. | Paweł Redman | |
2017-01-16 | Add the painting dialogues into the map. | Paweł Redman | |
2017-01-06 | Add target_locations. | Paweł Redman | |
2017-01-04 | Remove the pwner_out announcement. | Paweł Redman | |
2016-12-26 | Move the press a bit and get rid of the cancer screen. | Paweł Redman | |
2016-12-25 | Add pwner announcements and more speakers. | Paweł Redman | |
2016-12-25 | More work on p4. Rename blender to raws. | Paweł Redman | |
2016-12-25 | First fully functional version of the press. | Paweł Redman | |
2016-12-25 | Very early version of the press (p4). | Paweł Redman | |