Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-08-18 | Cut down on the number of target_speakers. | Paweł Redman | |
Due to some autistic engine design, every speaker needs its own configstring to know what to play (even though it's in the .bsp). This causes *serious* in large games if there are too many speakers on the map. Gamestate can get too long to send to clients, effectively killing the server. | |||
2018-01-27 | Start finishing the outside. | Paweł Redman | |
2017-01-04 | Downsample most of the sounds to save space. | Paweł Redman | |
2016-12-29 | More work on p7 (still far from completion tho). | Paweł Redman | |