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author/dev/humancontroller <devhc@example.com>2017-04-15 11:46:32 +0200
committer/dev/humancontroller <devhc@example.com>2017-04-15 12:11:01 +0200
commitadcd18d0bf3b480e2d09624c4f6e2eea12ad3b03 (patch)
treee020f962acc36fc5c223a949fe836d0a9b86b79a
parent60d92bbdcfc22c7248989ad7efb856989d299daa (diff)
update the Makefile to the latest revision
URL: https://github.com/darklegion/tremulous revision: f45fbef604e05144057dec8d1dbfc5d4f5a2a822
-rw-r--r--Makefile2474
1 files changed, 1943 insertions, 531 deletions
diff --git a/Makefile b/Makefile
index 17e66fc..9ab4227 100644
--- a/Makefile
+++ b/Makefile
@@ -1,28 +1,40 @@
#
# Tremulous Makefile
#
-# Nov '98 by Zoid <zoid@idsoftware.com>
-#
-# Loki Hacking by Bernd Kreimeier
-# and a little more by Ryan C. Gordon.
-# and a little more by Rafael Barrero
-# and a little more by the ioq3 cr3w
-# and a little more by Tim Angus
-#
# GNU Make required
#
-COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]')
+COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]'|sed -e 's/\//_/g')
+
+COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/x86/ | sed -e 's/^arm.*/arm/')
+ifeq ($(COMPILE_PLATFORM),sunos)
+ # Solaris uname and GNU uname differ
+ COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/)
+endif
ifeq ($(COMPILE_PLATFORM),darwin)
# Apple does some things a little differently...
COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/)
-else
- COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/x86/)
endif
-BUILD_GAME_SO = 0
-BUILD_GAME_QVM = 1
+ifndef BUILD_STANDALONE
+ BUILD_STANDALONE =
+endif
+ifndef BUILD_CLIENT
+ BUILD_CLIENT =
+endif
+ifndef BUILD_SERVER
+ BUILD_SERVER =
+endif
+ifndef BUILD_GAME_SO
+ BUILD_GAME_SO =
+endif
+ifndef BUILD_GAME_QVM
+ BUILD_GAME_QVM =
+endif
+ifndef BUILD_RENDERER_OPENGL2
+ BUILD_RENDERER_OPENGL2=
+endif
#############################################################################
#
@@ -34,17 +46,46 @@ BUILD_GAME_QVM = 1
#############################################################################
-include Makefile.local
+ifeq ($(COMPILE_PLATFORM),cygwin)
+ PLATFORM=mingw32
+endif
+
ifndef PLATFORM
PLATFORM=$(COMPILE_PLATFORM)
endif
export PLATFORM
-ifndef ARCH
-ARCH=$(COMPILE_ARCH)
+ifeq ($(PLATFORM),mingw32)
+ MINGW=1
+endif
+ifeq ($(PLATFORM),mingw64)
+ MINGW=1
endif
-ifeq ($(ARCH),powerpc)
- ARCH=ppc
+ifeq ($(COMPILE_ARCH),i86pc)
+ COMPILE_ARCH=x86
+endif
+
+ifeq ($(COMPILE_ARCH),amd64)
+ COMPILE_ARCH=x86_64
+endif
+ifeq ($(COMPILE_ARCH),x64)
+ COMPILE_ARCH=x86_64
+endif
+
+ifeq ($(COMPILE_ARCH),powerpc)
+ COMPILE_ARCH=ppc
+endif
+ifeq ($(COMPILE_ARCH),powerpc64)
+ COMPILE_ARCH=ppc64
+endif
+
+ifeq ($(COMPILE_ARCH),axp)
+ COMPILE_ARCH=alpha
+endif
+
+ifndef ARCH
+ARCH=$(COMPILE_ARCH)
endif
export ARCH
@@ -59,10 +100,34 @@ else
endif
export CROSS_COMPILING
+ifndef VERSION
+VERSION=gpp1
+endif
+
+ifndef CLIENTBIN
+CLIENTBIN=tremulous
+endif
+
+ifndef SERVERBIN
+SERVERBIN=tremded
+endif
+
+ifndef BASEGAME
+BASEGAME=gpp
+endif
+
+ifndef BASEGAME_CFLAGS
+BASEGAME_CFLAGS=
+endif
+
ifndef COPYDIR
COPYDIR="/usr/local/games/tremulous"
endif
+ifndef COPYBINDIR
+COPYBINDIR=$(COPYDIR)
+endif
+
ifndef MOUNT_DIR
MOUNT_DIR=src
endif
@@ -71,17 +136,12 @@ ifndef BUILD_DIR
BUILD_DIR=build
endif
-ifndef GENERATE_DEPENDENCIES
-GENERATE_DEPENDENCIES=1
+ifndef TEMPDIR
+TEMPDIR=/tmp
endif
-ifndef USE_CCACHE
-USE_CCACHE=0
-endif
-export USE_CCACHE
-
-ifndef USE_SDL
-USE_SDL=1
+ifndef GENERATE_DEPENDENCIES
+GENERATE_DEPENDENCIES=1
endif
ifndef USE_OPENAL
@@ -89,7 +149,7 @@ USE_OPENAL=1
endif
ifndef USE_OPENAL_DLOPEN
-USE_OPENAL_DLOPEN=0
+USE_OPENAL_DLOPEN=1
endif
ifndef USE_CURL
@@ -97,7 +157,7 @@ USE_CURL=1
endif
ifndef USE_CURL_DLOPEN
- ifeq ($(PLATFORM),mingw32)
+ ifdef MINGW
USE_CURL_DLOPEN=0
else
USE_CURL_DLOPEN=1
@@ -108,48 +168,130 @@ ifndef USE_CODEC_VORBIS
USE_CODEC_VORBIS=0
endif
+ifndef USE_CODEC_OPUS
+USE_CODEC_OPUS=1
+endif
+
+ifndef USE_MUMBLE
+USE_MUMBLE=1
+endif
+
+ifndef USE_VOIP
+USE_VOIP=1
+endif
+
+ifndef USE_FREETYPE
+USE_FREETYPE=0
+endif
+
+ifndef USE_INTERNAL_LIBS
+USE_INTERNAL_LIBS=1
+endif
+
+ifndef USE_INTERNAL_OGG
+USE_INTERNAL_OGG=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_VORBIS
+USE_INTERNAL_VORBIS=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_OPUS
+USE_INTERNAL_OPUS=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_ZLIB
+USE_INTERNAL_ZLIB=$(USE_INTERNAL_LIBS)
+endif
+
+ifndef USE_INTERNAL_JPEG
+USE_INTERNAL_JPEG=$(USE_INTERNAL_LIBS)
+endif
+
ifndef USE_LOCAL_HEADERS
-USE_LOCAL_HEADERS=1
+USE_LOCAL_HEADERS=$(USE_INTERNAL_LIBS)
endif
ifndef BUILD_MASTER_SERVER
BUILD_MASTER_SERVER=0
endif
+ifndef USE_RENDERER_DLOPEN
+USE_RENDERER_DLOPEN=1
+endif
+
+ifndef DEBUG_CFLAGS
+DEBUG_CFLAGS=-g -O0
+endif
+
#############################################################################
BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
CDIR=$(MOUNT_DIR)/client
SDIR=$(MOUNT_DIR)/server
-RDIR=$(MOUNT_DIR)/renderer
+RCOMMONDIR=$(MOUNT_DIR)/renderercommon
+RGL1DIR=$(MOUNT_DIR)/renderergl1
+RGL2DIR=$(MOUNT_DIR)/renderergl2
CMDIR=$(MOUNT_DIR)/qcommon
-UDIR=$(MOUNT_DIR)/unix
-W32DIR=$(MOUNT_DIR)/win32
+SDLDIR=$(MOUNT_DIR)/sdl
+ASMDIR=$(MOUNT_DIR)/asm
+SYSDIR=$(MOUNT_DIR)/sys
GDIR=$(MOUNT_DIR)/game
CGDIR=$(MOUNT_DIR)/cgame
NDIR=$(MOUNT_DIR)/null
UIDIR=$(MOUNT_DIR)/ui
-JPDIR=$(MOUNT_DIR)/jpeg-6
-TOOLSDIR=$(MOUNT_DIR)/tools
-SDLHDIR=$(MOUNT_DIR)/SDL12
+JPDIR=$(MOUNT_DIR)/jpeg-8c
+OGGDIR=$(MOUNT_DIR)/libogg-1.3.1
+VORBISDIR=$(MOUNT_DIR)/libvorbis-1.3.4
+OPUSDIR=$(MOUNT_DIR)/opus-1.1
+OPUSFILEDIR=$(MOUNT_DIR)/opusfile-0.5
+ZDIR=$(MOUNT_DIR)/zlib
+Q3ASMDIR=$(MOUNT_DIR)/tools/asm
+LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg
+Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp
+Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc
+Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src
+SDLHDIR=$(MOUNT_DIR)/SDL2
LIBSDIR=$(MOUNT_DIR)/libs
MASTERDIR=$(MOUNT_DIR)/master
-
-# extract version info
-VERSION=$(shell grep "\#define VERSION_NUMBER" $(CMDIR)/q_shared.h | \
- sed -e 's/[^"]*"\(.*\)"/\1/')
-
-USE_SVN=
-ifeq ($(wildcard .svn),.svn)
- SVN_REV=$(shell LANG=C svnversion .)
- ifneq ($(SVN_REV),)
- SVN_VERSION=$(VERSION)_SVN$(SVN_REV)
- USE_SVN=1
+TEMPDIR=/tmp
+
+bin_path=$(shell which $(1) 2> /dev/null)
+
+# We won't need this if we only build the server
+ifneq ($(BUILD_CLIENT),0)
+ # set PKG_CONFIG_PATH to influence this, e.g.
+ # PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig
+ ifneq ($(call bin_path, pkg-config),)
+ CURL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libcurl)
+ CURL_LIBS ?= $(shell pkg-config --silence-errors --libs libcurl)
+ OPENAL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags openal)
+ OPENAL_LIBS ?= $(shell pkg-config --silence-errors --libs openal)
+ SDL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags sdl2|sed 's/-Dmain=SDL_main//')
+ SDL_LIBS ?= $(shell pkg-config --silence-errors --libs sdl2)
+ else
+ # assume they're in the system default paths (no -I or -L needed)
+ CURL_LIBS ?= -lcurl
+ OPENAL_LIBS ?= -lopenal
+ endif
+ # Use sdl2-config if all else fails
+ ifeq ($(SDL_CFLAGS),)
+ ifneq ($(call bin_path, sdl2-config),)
+ SDL_CFLAGS ?= $(shell sdl2-config --cflags)
+ SDL_LIBS ?= $(shell sdl2-config --libs)
+ endif
endif
endif
-ifneq ($(USE_SVN),1)
- SVN_VERSION=$(VERSION)
+
+# Add git version info
+USE_GIT=
+ifeq ($(wildcard .git),.git)
+ GIT_REV=$(shell git show -s --pretty=format:%h-%ad --date=short)
+ ifneq ($(GIT_REV),)
+ VERSION:=$(VERSION)_GIT_$(GIT_REV)
+ USE_GIT=1
+ endif
endif
@@ -157,121 +299,89 @@ endif
# SETUP AND BUILD -- LINUX
#############################################################################
-## Defaults
-LIB=lib
-
INSTALL=install
MKDIR=mkdir
+EXTRA_FILES=
+CLIENT_EXTRA_FILES=
-ifeq ($(PLATFORM),linux)
-
- ifeq ($(ARCH),alpha)
- ARCH=axp
- else
- ifeq ($(ARCH),x86_64)
- LIB=lib64
- else
- ifeq ($(ARCH),ppc64)
- LIB=lib64
- else
- ifeq ($(ARCH),s390x)
- LIB=lib64
- endif
- endif
- endif
- endif
-
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe
-
- ifeq ($(USE_OPENAL),1)
- BASE_CFLAGS += -DUSE_OPENAL=1
- ifeq ($(USE_OPENAL_DLOPEN),1)
- BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1
- endif
- endif
-
- ifeq ($(USE_CURL),1)
- BASE_CFLAGS += -DUSE_CURL=1
- ifeq ($(USE_CURL_DLOPEN),1)
- BASE_CFLAGS += -DUSE_CURL_DLOPEN=1
- endif
- endif
-
- ifeq ($(USE_CODEC_VORBIS),1)
- BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
- endif
+ifneq (,$(findstring "$(COMPILE_PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu"))
+ TOOLS_CFLAGS += -DARCH_STRING=\"$(COMPILE_ARCH)\"
+endif
- ifeq ($(USE_SDL),1)
- BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags)
- else
- BASE_CFLAGS += -I/usr/X11R6/include
- endif
+ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu"))
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -pipe -DUSE_ICON -DARCH_STRING=\\\"$(ARCH)\\\"
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
- OPTIMIZE = -O3 -funroll-loops -fomit-frame-pointer
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
ifeq ($(ARCH),x86_64)
- OPTIMIZE = -O3 -fomit-frame-pointer -funroll-loops \
- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
- -fstrength-reduce
- # experimental x86_64 jit compiler! you need GNU as
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED = true
else
ifeq ($(ARCH),x86)
- OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer \
- -funroll-loops -falign-loops=2 -falign-jumps=2 \
- -falign-functions=2 -fstrength-reduce
+ OPTIMIZEVM = -O3 -march=i586
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED=true
else
ifeq ($(ARCH),ppc)
BASE_CFLAGS += -maltivec
- HAVE_VM_COMPILED=false
+ HAVE_VM_COMPILED=true
endif
+ ifeq ($(ARCH),ppc64)
+ BASE_CFLAGS += -maltivec
+ HAVE_VM_COMPILED=true
+ endif
+ ifeq ($(ARCH),sparc)
+ OPTIMIZE += -mtune=ultrasparc3 -mv8plus
+ OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus
+ HAVE_VM_COMPILED=true
+ endif
+ ifeq ($(ARCH),alpha)
+ # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
+ # -ffast-math will cause the client to die with SIGFPE on Alpha
+ OPTIMIZE = $(OPTIMIZEVM)
endif
endif
-
- ifneq ($(HAVE_VM_COMPILED),true)
- BASE_CFLAGS += -DNO_VM_COMPILED
endif
-
- DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
-
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
+ SHLIBCFLAGS=-fPIC -fvisibility=hidden
SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LDFLAGS=-lpthread
- LDFLAGS=-ldl -lm
+ THREAD_LIBS=-lpthread
+ LIBS=-ldl -lm
- ifeq ($(USE_SDL),1)
- CLIENT_LDFLAGS=$(shell sdl-config --libs)
- else
- CLIENT_LDFLAGS=-L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm
- endif
+ CLIENT_LIBS=$(SDL_LIBS)
+ RENDERER_LIBS = $(SDL_LIBS) -lGL
ifeq ($(USE_OPENAL),1)
ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LDFLAGS += -lopenal
+ CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS)
endif
endif
-
+
ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
ifneq ($(USE_CURL_DLOPEN),1)
- CLIENT_LDFLAGS += -lcurl
+ CLIENT_LIBS += $(CURL_LIBS)
endif
endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ ifeq ($(USE_MUMBLE),1)
+ CLIENT_LIBS += -lrt
endif
ifeq ($(ARCH),x86)
# linux32 make ...
BASE_CFLAGS += -m32
- LDFLAGS+=-m32
+ else
+ ifeq ($(ARCH),ppc64)
+ BASE_CFLAGS += -m64
+ endif
endif
-
else # ifeq Linux
#############################################################################
@@ -280,123 +390,89 @@ else # ifeq Linux
ifeq ($(PLATFORM),darwin)
HAVE_VM_COMPILED=true
- BASE_CFLAGS=
- CLIENT_LDFLAGS=
- LDFLAGS=
- OPTIMIZE=
- ifeq ($(BUILD_MACOSX_UB),ppc)
- CC=gcc-3.3
- BASE_CFLAGS += -arch ppc -DSMP \
- -DMAC_OS_X_VERSION_MIN_REQUIRED=1020 -nostdinc \
- -F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
- -I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 \
- -isystem /Developer/SDKs/MacOSX10.2.8.sdk/usr/include
- # when using the 10.2 SDK we are not allowed the two-level namespace so
- # in order to get the OpenAL dlopen() stuff to work without major
- # modifications, the controversial -m linker flag must be used. this
- # throws a ton of multiply defined errors which cannot be suppressed.
- LDFLAGS += -arch ppc \
- -L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3 \
- -F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \
- -Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk,-m
- ARCH=ppc
-
- # OS X 10.2 sdk lacks dlopen() so ded would need libSDL anyway
- BUILD_SERVER=0
-
- # because of a problem with linking on 10.2 this will generate multiply
- # defined symbol errors. The errors can be turned into warnings with
- # the -m linker flag, but you can't shut up the warnings
- USE_OPENAL_DLOPEN=1
- else
- ifeq ($(BUILD_MACOSX_UB),x86)
- CC=gcc-4.0
- BASE_CFLAGS += -arch i386 -DSMP \
- -mmacosx-version-min=10.4 \
- -DMAC_OS_X_VERSION_MIN_REQUIRED=1040 -nostdinc \
- -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \
- -I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.1/include \
- -isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include
- LDFLAGS = -arch i386 -mmacosx-version-min=10.4 \
- -L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.1 \
- -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \
- -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk
- ARCH=x86
- BUILD_SERVER=0
- else
- # for whatever reason using the headers in the MacOSX SDKs tend to throw
- # errors even though they are identical to the system ones which don't
- # therefore we shut up warning flags when running the universal build
- # script as much as possible.
- BASE_CFLAGS += -Wall -Wimplicit -Wstrict-prototypes
- endif
- endif
+ LIBS = -framework Cocoa
+ CLIENT_LIBS=
+ RENDERER_LIBS=
+ OPTIMIZEVM=
+
+ BASE_CFLAGS = -Wall -Wimplicit -Wstrict-prototypes -mmacosx-version-min=10.5 \
+ -DMAC_OS_X_VERSION_MIN_REQUIRED=1050
ifeq ($(ARCH),ppc)
- OPTIMIZE += -faltivec -O3
+ BASE_CFLAGS += -arch ppc -faltivec
+ OPTIMIZEVM += -O3
+ endif
+ ifeq ($(ARCH),ppc64)
+ BASE_CFLAGS += -arch ppc64 -faltivec
endif
ifeq ($(ARCH),x86)
- OPTIMIZE += -march=prescott -mfpmath=sse
+ OPTIMIZEVM += -march=prescott -mfpmath=sse
# x86 vm will crash without -mstackrealign since MMX instructions will be
# used no matter what and they corrupt the frame pointer in VM calls
- BASE_CFLAGS += -mstackrealign
+ BASE_CFLAGS += -arch i386 -m32 -mstackrealign
+ endif
+ ifeq ($(ARCH),x86_64)
+ OPTIMIZEVM += -arch x86_64 -mfpmath=sse
endif
- BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe
+ # When compiling on OSX for OSX, we're not cross compiling as far as the
+ # Makefile is concerned, as target architecture is specified as a compiler
+ # argument
+ ifeq ($(COMPILE_PLATFORM),darwin)
+ CROSS_COMPILING=0
+ endif
- # Always include debug symbols...you can strip the binary later...
- BASE_CFLAGS += -gfull
+ ifeq ($(CROSS_COMPILING),1)
+ ifeq ($(ARCH),x86_64)
+ CC=x86_64-apple-darwin13-cc
+ RANLIB=x86_64-apple-darwin13-ranlib
+ else
+ ifeq ($(ARCH),x86)
+ CC=i386-apple-darwin13-cc
+ RANLIB=i386-apple-darwin13-ranlib
+ else
+ $(error Architecture $(ARCH) is not supported when cross compiling)
+ endif
+ endif
+ else
+ TOOLS_CFLAGS += -DMACOS_X
+ endif
+
+ BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe
ifeq ($(USE_OPENAL),1)
- BASE_CFLAGS += -DUSE_OPENAL=1
ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LDFLAGS += -framework OpenAL
- else
- BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1
+ CLIENT_LIBS += -framework OpenAL
endif
endif
ifeq ($(USE_CURL),1)
- BASE_CFLAGS += -DUSE_CURL=1
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
ifneq ($(USE_CURL_DLOPEN),1)
- CLIENT_LDFLAGS += -lcurl
- else
- BASE_CFLAGS += -DUSE_CURL_DLOPEN=1
+ CLIENT_LIBS += $(CURL_LIBS)
endif
endif
- ifeq ($(USE_CODEC_VORBIS),1)
- BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
- CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
- endif
+ BASE_CFLAGS += -D_THREAD_SAFE=1
- ifeq ($(USE_SDL),1)
- BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -D_THREAD_SAFE=1 \
- -I$(SDLHDIR)/include
- # We copy sdlmain before ranlib'ing it so that subversion doesn't think
- # the file has been modified by each build.
- LIBSDLMAIN=$(B)/libSDLmain.a
- LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a
- CLIENT_LDFLAGS += -framework Cocoa -framework IOKit -framework OpenGL \
- $(LIBSDIR)/macosx/libSDL-1.2.0.dylib
- else
- # !!! FIXME: frameworks: OpenGL, Carbon, etc...
- #CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ BASE_CFLAGS += -I$(SDLHDIR)/include
endif
- OPTIMIZE += -falign-loops=16
+ # We copy sdlmain before ranlib'ing it so that subversion doesn't think
+ # the file has been modified by each build.
+ LIBSDLMAIN=$(B)/libSDL2main.a
+ LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDL2main.a
+ CLIENT_LIBS += -framework IOKit \
+ $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
+ RENDERER_LIBS += -framework OpenGL $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
+ CLIENT_EXTRA_FILES += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib
- ifneq ($(HAVE_VM_COMPILED),true)
- BASE_CFLAGS += -DNO_VM_COMPILED
- endif
-
- DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0
-
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
SHLIBEXT=dylib
SHLIBCFLAGS=-fPIC -fno-common
- SHLIBLDFLAGS=-dynamiclib $(LDFLAGS)
+ SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec
NOTSHLIBCFLAGS=-mdynamic-no-pic
@@ -407,39 +483,73 @@ else # ifeq darwin
# SETUP AND BUILD -- MINGW32
#############################################################################
-ifeq ($(PLATFORM),mingw32)
+ifdef MINGW
-ifndef WINDRES
-WINDRES=windres
-endif
+ ifeq ($(CROSS_COMPILING),1)
+ # If CC is already set to something generic, we probably want to use
+ # something more specific
+ ifneq ($(findstring $(strip $(CC)),cc gcc),)
+ CC=
+ endif
- ARCH=x86
+ # We need to figure out the correct gcc and windres
+ ifeq ($(ARCH),x86_64)
+ MINGW_PREFIXES=amd64-mingw32msvc x86_64-w64-mingw32
+ endif
+ ifeq ($(ARCH),x86)
+ MINGW_PREFIXES=i586-mingw32msvc i686-w64-mingw32 i686-pc-mingw32
+ endif
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
+ ifndef CC
+ CC=$(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \
+ $(call bin_path, $(MINGW_PREFIX)-gcc)))
+ endif
- ifeq ($(USE_OPENAL),1)
- BASE_CFLAGS += -DUSE_OPENAL=1 -DUSE_OPENAL_DLOPEN=1
- endif
+ ifndef WINDRES
+ WINDRES=$(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \
+ $(call bin_path, $(MINGW_PREFIX)-windres)))
+ endif
+ else
+ # Some MinGW installations define CC to cc, but don't actually provide cc,
+ # so check that CC points to a real binary and use gcc if it doesn't
+ ifeq ($(call bin_path, $(CC)),)
+ CC=gcc
+ endif
- ifeq ($(USE_CURL),1)
- BASE_CFLAGS += -DUSE_CURL=1
- ifneq ($(USE_CURL_DLOPEN),1)
- BASE_CFLAGS += -DCURL_STATICLIB
+ ifndef WINDRES
+ WINDRES=windres
endif
endif
- ifeq ($(USE_CODEC_VORBIS),1)
- BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
+ ifeq ($(CC),)
+ $(error Cannot find a suitable cross compiler for $(PLATFORM))
endif
- OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -falign-loops=2 \
- -funroll-loops -falign-jumps=2 -falign-functions=2 -fstrength-reduce
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -DUSE_ICON
- HAVE_VM_COMPILED = true
+ # In the absence of wspiapi.h, require Windows XP or later
+ ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1)
+ BASE_CFLAGS += -DWINVER=0x501
+ endif
- DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0
+ ifeq ($(USE_OPENAL),1)
+ CLIENT_CFLAGS += $(OPENAL_CFLAGS)
+ ifneq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_LDFLAGS += $(OPENAL_LDFLAGS)
+ endif
+ endif
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+ ifeq ($(ARCH),x86_64)
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
+ HAVE_VM_COMPILED = true
+ endif
+ ifeq ($(ARCH),x86)
+ OPTIMIZEVM = -O3 -march=i586
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
+ HAVE_VM_COMPILED = true
+ endif
SHLIBEXT=dll
SHLIBCFLAGS=
@@ -447,29 +557,79 @@ endif
BINEXT=.exe
- LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32
- CLIENT_LDFLAGS=
+ ifeq ($(CROSS_COMPILING),0)
+ TOOLS_BINEXT=.exe
+ endif
+
+ ifeq ($(COMPILE_PLATFORM),cygwin)
+ TOOLS_BINEXT=.exe
+ TOOLS_CC=$(CC)
+ endif
+
+ LIBS= -lws2_32 -lwinmm -lpsapi
+ # clang 3.4 doesn't support this
+ ifneq ("$(CC)", $(findstring "$(CC)", "clang" "clang++"))
+ CLIENT_LDFLAGS += -mwindows
+ endif
+ CLIENT_LIBS = -lgdi32 -lole32
+ RENDERER_LIBS = -lgdi32 -lole32 -lopengl32
+
+ ifeq ($(USE_FREETYPE),1)
+ FREETYPE_CFLAGS = -Ifreetype2
+ endif
ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
ifneq ($(USE_CURL_DLOPEN),1)
- CLIENT_LDFLAGS += $(LIBSDIR)/win32/libcurl.a
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ CLIENT_CFLAGS += -DCURL_STATICLIB
+ ifeq ($(ARCH),x86_64)
+ CLIENT_LIBS += $(LIBSDIR)/win64/libcurl.a
+ else
+ CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a
+ endif
+ else
+ CLIENT_LIBS += $(CURL_LIBS)
+ endif
endif
endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
- endif
-
ifeq ($(ARCH),x86)
# build 32bit
BASE_CFLAGS += -m32
- LDFLAGS+=-m32
+ else
+ BASE_CFLAGS += -m64
endif
- BUILD_SERVER = 0
- BUILD_CLIENT_SMP = 0
+ # libmingw32 must be linked before libSDLmain
+ CLIENT_LIBS += -lmingw32
+ RENDERER_LIBS += -lmingw32
+
+ ifeq ($(USE_LOCAL_HEADERS),1)
+ CLIENT_CFLAGS += -I$(SDLHDIR)/include
+ ifeq ($(ARCH), x86)
+ CLIENT_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
+ $(LIBSDIR)/win32/libSDL2.dll.a
+ RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \
+ $(LIBSDIR)/win32/libSDL2.dll.a
+ SDLDLL=SDL2.dll
+ CLIENT_EXTRA_FILES += $(LIBSDIR)/win32/SDL2.dll
+ else
+ CLIENT_LIBS += $(LIBSDIR)/win64/libSDL264main.a \
+ $(LIBSDIR)/win64/libSDL264.dll.a
+ RENDERER_LIBS += $(LIBSDIR)/win64/libSDL264main.a \
+ $(LIBSDIR)/win64/libSDL264.dll.a
+ SDLDLL=SDL264.dll
+ CLIENT_EXTRA_FILES += $(LIBSDIR)/win64/SDL264.dll
+ endif
+ else
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
+ CLIENT_LIBS += $(SDL_LIBS)
+ RENDERER_LIBS += $(SDL_LIBS)
+ SDLDLL=SDL2.dll
+ endif
-else # ifeq mingw32
+else # ifdef MINGW
#############################################################################
# SETUP AND BUILD -- FREEBSD
@@ -477,77 +637,132 @@ else # ifeq mingw32
ifeq ($(PLATFORM),freebsd)
- ifneq (,$(findstring alpha,$(shell uname -m)))
- ARCH=axp
- else #default to x86
- ARCH=x86
- endif #alpha test
+ # flags
+ BASE_CFLAGS = $(shell env MACHINE_ARCH=$(ARCH) make -f /dev/null -VCFLAGS) \
+ -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
+ HAVE_VM_COMPILED = true
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
- -I/usr/X11R6/include
+ SHLIBEXT=so
+ SHLIBCFLAGS=-fPIC
+ SHLIBLDFLAGS=-shared $(LDFLAGS)
+
+ THREAD_LIBS=-lpthread
+ # don't need -ldl (FreeBSD)
+ LIBS=-lm
+
+ CLIENT_LIBS =
- DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+ CLIENT_LIBS += $(SDL_LIBS)
+ RENDERER_LIBS = $(SDL_LIBS) -lGL
+ # optional features/libraries
ifeq ($(USE_OPENAL),1)
- BASE_CFLAGS += -DUSE_OPENAL=1
ifeq ($(USE_OPENAL_DLOPEN),1)
- BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1
+ CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS)
endif
endif
- ifeq ($(USE_CODEC_VORBIS),1)
- BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
+ ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
+ ifeq ($(USE_CURL_DLOPEN),1)
+ CLIENT_LIBS += $(CURL_LIBS)
+ endif
endif
- ifeq ($(USE_SDL),1)
- BASE_CFLAGS += $(shell sdl11-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1
+ # cross-compiling tweaks
+ ifeq ($(ARCH),x86)
+ ifeq ($(CROSS_COMPILING),1)
+ BASE_CFLAGS += -m32
+ endif
endif
+ ifeq ($(ARCH),x86_64)
+ ifeq ($(CROSS_COMPILING),1)
+ BASE_CFLAGS += -m64
+ endif
+ endif
+else # ifeq freebsd
+
+#############################################################################
+# SETUP AND BUILD -- OPENBSD
+#############################################################################
+
+ifeq ($(PLATFORM),openbsd)
- ifeq ($(ARCH),axp)
- BASE_CFLAGS += -DNO_VM_COMPILED
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -funroll-loops \
- -fomit-frame-pointer -fexpensive-optimizations
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -pipe -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
+
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
+
+ ifeq ($(ARCH),x86_64)
+ OPTIMIZEVM = -O3
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
+ HAVE_VM_COMPILED = true
else
ifeq ($(ARCH),x86)
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
- -march=pentium -fomit-frame-pointer -pipe \
- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
- -funroll-loops -fstrength-reduce
+ OPTIMIZEVM = -O3 -march=i586
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
HAVE_VM_COMPILED=true
else
- BASE_CFLAGS += -DNO_VM_COMPILED
+ ifeq ($(ARCH),ppc)
+ BASE_CFLAGS += -maltivec
+ HAVE_VM_COMPILED=true
+ endif
+ ifeq ($(ARCH),ppc64)
+ BASE_CFLAGS += -maltivec
+ HAVE_VM_COMPILED=true
+ endif
+ ifeq ($(ARCH),sparc64)
+ OPTIMIZE += -mtune=ultrasparc3 -mv8plus
+ OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus
+ HAVE_VM_COMPILED=true
+ endif
+ ifeq ($(ARCH),alpha)
+ # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555
+ # -ffast-math will cause the client to die with SIGFPE on Alpha
+ OPTIMIZE = $(OPTIMIZEVM)
+ endif
endif
endif
+ ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += $(CURL_CFLAGS)
+ USE_CURL_DLOPEN=0
+ endif
+
+ # no shm_open on OpenBSD
+ USE_MUMBLE=0
+
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LDFLAGS=-lpthread
- # don't need -ldl (FreeBSD)
- LDFLAGS=-lm
+ THREAD_LIBS=-lpthread
+ LIBS=-lm
- CLIENT_LDFLAGS =
+ CLIENT_LIBS =
- ifeq ($(USE_SDL),1)
- CLIENT_LDFLAGS += $(shell sdl11-config --libs)
- else
- CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
- endif
+ CLIENT_LIBS += $(SDL_LIBS)
+ RENDERER_LIBS = $(SDL_LIBS) -lGL
ifeq ($(USE_OPENAL),1)
ifneq ($(USE_OPENAL_DLOPEN),1)
- CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal
+ CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS)
endif
endif
- ifeq ($(USE_CODEC_VORBIS),1)
- CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg
+ ifeq ($(USE_CURL),1)
+ ifneq ($(USE_CURL_DLOPEN),1)
+ CLIENT_LIBS += $(CURL_LIBS)
+ endif
endif
-
-
-else # ifeq freebsd
+else # ifeq openbsd
#############################################################################
# SETUP AND BUILD -- NETBSD
@@ -555,47 +770,47 @@ else # ifeq freebsd
ifeq ($(PLATFORM),netbsd)
- ifeq ($(shell uname -m),i386)
- ARCH=x86
- endif
-
- LDFLAGS=-lm
+ LIBS=-lm
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LDFLAGS=-lpthread
+ THREAD_LIBS=-lpthread
BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
- DEBUG_CFLAGS=$(BASE_CFLAGS) -g
- ifneq ($(ARCH),x86)
- BASE_CFLAGS += -DNO_VM_COMPILED
+ ifeq ($(ARCH),x86)
+ HAVE_VM_COMPILED=true
endif
BUILD_CLIENT = 0
- BUILD_GAME_QVM = 0
-
else # ifeq netbsd
#############################################################################
# SETUP AND BUILD -- IRIX
#############################################################################
-ifeq ($(PLATFORM),irix)
+ifeq ($(PLATFORM),irix64)
+ LIB=lib
- ARCH=mips #default to MIPS
+ ARCH=mips
- BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \
- -nostdinc -I. -I$(ROOT)/usr/include -DNO_VM_COMPILED
- RELEASE_CFLAGS=$(BASE_CFLAGS) -O3
- DEBUG_CFLAGS=$(BASE_CFLAGS) -g
+ CC = c99
+ MKDIR = mkdir -p
+
+ BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \
+ -I. -I$(ROOT)/usr/include
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
+ OPTIMIZE = -O3
SHLIBEXT=so
SHLIBCFLAGS=
SHLIBLDFLAGS=-shared
- LDFLAGS=-ldl -lm
- CLIENT_LDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm
+ LIBS=-ldl -lm -lgen
+ # FIXME: The X libraries probably aren't necessary?
+ CLIENT_LIBS=-L/usr/X11/$(LIB) $(SDL_LIBS) \
+ -lX11 -lXext -lm
+ RENDERER_LIBS = $(SDL_LIBS) -lGL
else # ifeq IRIX
@@ -610,77 +825,55 @@ ifeq ($(PLATFORM),sunos)
MKDIR=gmkdir
COPYDIR="/usr/local/share/games/tremulous"
- ifneq (,$(findstring i86pc,$(shell uname -m)))
- ARCH=x86
- else #default to sparc
- ARCH=sparc
- endif
-
ifneq ($(ARCH),x86)
ifneq ($(ARCH),sparc)
$(error arch $(ARCH) is currently not supported)
endif
endif
+ BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \
+ -pipe -DUSE_ICON
+ CLIENT_CFLAGS += $(SDL_CFLAGS)
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe
-
- ifeq ($(USE_SDL),1)
- BASE_CFLAGS += -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags)
- else
- BASE_CFLAGS += -I/usr/openwin/include
- endif
-
- OPTIMIZE = -O3 -funroll-loops
+ OPTIMIZEVM = -O3 -funroll-loops
ifeq ($(ARCH),sparc)
- OPTIMIZE = -O3 -falign-loops=2 \
- -falign-jumps=2 -falign-functions=2 -fstrength-reduce \
- -mtune=ultrasparc -mv8plus -mno-faster-structs \
- -funroll-loops
+ OPTIMIZEVM += -O3 \
+ -fstrength-reduce -falign-functions=2 \
+ -mtune=ultrasparc3 -mv8plus -mno-faster-structs
+ HAVE_VM_COMPILED=true
else
ifeq ($(ARCH),x86)
- OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer \
- -funroll-loops -falign-loops=2 -falign-jumps=2 \
+ OPTIMIZEVM += -march=i586 -fomit-frame-pointer \
-falign-functions=2 -fstrength-reduce
HAVE_VM_COMPILED=true
BASE_CFLAGS += -m32
- LDFLAGS += -m32
- BASE_CFLAGS += -I/usr/X11/include/NVIDIA
+ CLIENT_CFLAGS += -I/usr/X11/include/NVIDIA
+ CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA
endif
endif
- ifneq ($(HAVE_VM_COMPILED),true)
- BASE_CFLAGS += -DNO_VM_COMPILED
- endif
-
- DEBUG_CFLAGS = $(BASE_CFLAGS) -ggdb -O0
-
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE)
+ OPTIMIZE = $(OPTIMIZEVM) -ffast-math
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
SHLIBLDFLAGS=-shared $(LDFLAGS)
- THREAD_LDFLAGS=-lpthread
- LDFLAGS=-lsocket -lnsl -ldl -lm
+ THREAD_LIBS=-lpthread
+ LIBS=-lsocket -lnsl -ldl -lm
BOTCFLAGS=-O0
- ifeq ($(USE_SDL),1)
- CLIENT_LDFLAGS=$(shell sdl-config --libs) -L/usr/X11/lib -lGLU -lX11 -lXext
- else
- CLIENT_LDFLAGS=-L/usr/openwin/$(LIB) -L/usr/X11/lib -lGLU -lX11 -lXext
- endif
+ CLIENT_LIBS +=$(SDL_LIBS) -lX11 -lXext -liconv -lm
+ RENDERER_LIBS = $(SDL_LIBS) -lGL
else # ifeq sunos
#############################################################################
# SETUP AND BUILD -- GENERIC
#############################################################################
- BASE_CFLAGS=-DNO_VM_COMPILED
- DEBUG_CFLAGS=$(BASE_CFLAGS) -g
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3
+ BASE_CFLAGS=
+ OPTIMIZE = -O3
SHLIBEXT=so
SHLIBCFLAGS=-fPIC
@@ -688,32 +881,170 @@ else # ifeq sunos
endif #Linux
endif #darwin
-endif #mingw32
+endif #MINGW
endif #FreeBSD
+endif #OpenBSD
endif #NetBSD
endif #IRIX
endif #SunOS
+ifndef CC
+ CC=gcc
+endif
+
+ifndef RANLIB
+ RANLIB=ranlib
+endif
+
+ifneq ($(HAVE_VM_COMPILED),true)
+ BASE_CFLAGS += -DNO_VM_COMPILED
+ BUILD_GAME_QVM=0
+endif
+
TARGETS =
+ifndef FULLBINEXT
+ FULLBINEXT=.$(ARCH)$(BINEXT)
+endif
+
+ifndef SHLIBNAME
+ SHLIBNAME=$(ARCH).$(SHLIBEXT)
+endif
+
+ifneq ($(BUILD_SERVER),0)
+ TARGETS += $(B)/$(SERVERBIN)$(FULLBINEXT)
+endif
+
+ifneq ($(BUILD_CLIENT),0)
+ ifneq ($(USE_RENDERER_DLOPEN),0)
+ TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/renderer_opengl1_$(SHLIBNAME)
+ ifneq ($(BUILD_RENDERER_OPENGL2),0)
+ TARGETS += $(B)/renderer_opengl2_$(SHLIBNAME)
+ endif
+ else
+ TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT)
+ ifneq ($(BUILD_RENDERER_OPENGL2),0)
+ TARGETS += $(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT)
+ endif
+ endif
+endif
+
ifneq ($(BUILD_GAME_SO),0)
TARGETS += \
- $(B)/base/cgame$(ARCH).$(SHLIBEXT) \
- $(B)/base/game$(ARCH).$(SHLIBEXT) \
- $(B)/base/ui$(ARCH).$(SHLIBEXT)
+ $(B)/$(BASEGAME)/cgame$(SHLIBNAME) \
+ $(B)/$(BASEGAME)/game$(SHLIBNAME) \
+ $(B)/$(BASEGAME)/ui$(SHLIBNAME)
endif
ifneq ($(BUILD_GAME_QVM),0)
- ifneq ($(CROSS_COMPILING),1)
- TARGETS += \
- $(B)/base/vm/cgame.qvm \
- $(B)/base/vm/game.qvm \
- $(B)/base/vm/ui.qvm
+ TARGETS += \
+ $(B)/$(BASEGAME)/vm/cgame.qvm \
+ $(B)/$(BASEGAME)/vm/game.qvm \
+ $(B)/$(BASEGAME)/vm/ui.qvm
+endif
+
+ifeq ($(USE_OPENAL),1)
+ CLIENT_CFLAGS += -DUSE_OPENAL
+ ifeq ($(USE_OPENAL_DLOPEN),1)
+ CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN
endif
endif
-ifeq ($(USE_CCACHE),1)
- CC := ccache $(CC)
+ifeq ($(USE_CURL),1)
+ CLIENT_CFLAGS += -DUSE_CURL
+ ifeq ($(USE_CURL_DLOPEN),1)
+ CLIENT_CFLAGS += -DUSE_CURL_DLOPEN
+ endif
+endif
+
+ifeq ($(USE_VOIP),1)
+ CLIENT_CFLAGS += -DUSE_VOIP
+ SERVER_CFLAGS += -DUSE_VOIP
+ NEED_OPUS=1
+endif
+
+ifeq ($(USE_CODEC_OPUS),1)
+ CLIENT_CFLAGS += -DUSE_CODEC_OPUS
+ NEED_OPUS=1
+endif
+
+ifeq ($(NEED_OPUS),1)
+ ifeq ($(USE_INTERNAL_OPUS),1)
+ OPUS_CFLAGS = -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DUSE_ALLOCA \
+ -I$(OPUSDIR)/include -I$(OPUSDIR)/celt -I$(OPUSDIR)/silk \
+ -I$(OPUSDIR)/silk/float -I$(OPUSFILEDIR)/include
+ else
+ OPUS_CFLAGS ?= $(shell pkg-config --silence-errors --cflags opusfile opus || true)
+ OPUS_LIBS ?= $(shell pkg-config --silence-errors --libs opusfile opus || echo -lopusfile -lopus)
+ endif
+ CLIENT_CFLAGS += $(OPUS_CFLAGS)
+ CLIENT_LIBS += $(OPUS_LIBS)
+ NEED_OGG=1
+endif
+
+ifeq ($(USE_CODEC_VORBIS),1)
+ CLIENT_CFLAGS += -DUSE_CODEC_VORBIS
+ ifeq ($(USE_INTERNAL_VORBIS),1)
+ CLIENT_CFLAGS += -I$(VORBISDIR)/include -I$(VORBISDIR)/lib
+ else
+ VORBIS_CFLAGS ?= $(shell pkg-config --silence-errors --cflags vorbisfile vorbis || true)
+ VORBIS_LIBS ?= $(shell pkg-config --silence-errors --libs vorbisfile vorbis || echo -lvorbisfile -lvorbis)
+ endif
+ CLIENT_CFLAGS += $(VORBIS_CFLAGS)
+ CLIENT_LIBS += $(VORBIS_LIBS)
+ NEED_OGG=1
+endif
+
+ifeq ($(NEED_OGG),1)
+ ifeq ($(USE_INTERNAL_OGG),1)
+ OGG_CFLAGS = -I$(OGGDIR)/include
+ else
+ OGG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags ogg || true)
+ OGG_LIBS ?= $(shell pkg-config --silence-errors --libs ogg || echo -logg)
+ endif
+ CLIENT_CFLAGS += $(OGG_CFLAGS)
+ CLIENT_LIBS += $(OGG_LIBS)
+endif
+
+ifeq ($(USE_RENDERER_DLOPEN),1)
+ CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN
+endif
+
+ifeq ($(USE_MUMBLE),1)
+ CLIENT_CFLAGS += -DUSE_MUMBLE
+endif
+
+ifeq ($(USE_INTERNAL_ZLIB),1)
+ ZLIB_CFLAGS = -DNO_GZIP -I$(ZDIR)
+else
+ ZLIB_CFLAGS ?= $(shell pkg-config --silence-errors --cflags zlib || true)
+ ZLIB_LIBS ?= $(shell pkg-config --silence-errors --libs zlib || echo -lz)
+endif
+BASE_CFLAGS += $(ZLIB_CFLAGS)
+LIBS += $(ZLIB_LIBS)
+
+ifeq ($(USE_INTERNAL_JPEG),1)
+ BASE_CFLAGS += -DUSE_INTERNAL_JPEG
+ BASE_CFLAGS += -I$(JPDIR)
+else
+ # IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc;
+ # we fall back to hard-coded answers if libjpeg.pc is unavailable
+ JPEG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libjpeg || true)
+ JPEG_LIBS ?= $(shell pkg-config --silence-errors --libs libjpeg || echo -ljpeg)
+ BASE_CFLAGS += $(JPEG_CFLAGS)
+ RENDERER_LIBS += $(JPEG_LIBS)
+endif
+
+ifeq ($(USE_FREETYPE),1)
+ FREETYPE_CFLAGS ?= $(shell pkg-config --silence-errors --cflags freetype2 || true)
+ FREETYPE_LIBS ?= $(shell pkg-config --silence-errors --libs freetype2 || echo -lfreetype)
+
+ BASE_CFLAGS += -DBUILD_FREETYPE $(FREETYPE_CFLAGS)
+ RENDERER_LIBS += $(FREETYPE_LIBS)
+endif
+
+ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++"))
+ BASE_CFLAGS += -Qunused-arguments
endif
ifdef DEFAULT_BASEDIR
@@ -721,30 +1052,55 @@ ifdef DEFAULT_BASEDIR
endif
ifeq ($(USE_LOCAL_HEADERS),1)
- BASE_CFLAGS += -DUSE_LOCAL_HEADERS=1
+ BASE_CFLAGS += -DUSE_LOCAL_HEADERS
+endif
+
+ifeq ($(BUILD_STANDALONE),1)
+ BASE_CFLAGS += -DSTANDALONE
endif
ifeq ($(GENERATE_DEPENDENCIES),1)
- BASE_CFLAGS += -MMD
+ DEPEND_CFLAGS = -MMD
+else
+ DEPEND_CFLAGS =
+endif
+
+ifeq ($(NO_STRIP),1)
+ STRIP_FLAG =
+else
+ STRIP_FLAG = -s
endif
-ifeq ($(USE_SVN),1)
- BASE_CFLAGS += -DSVN_VERSION=\\\"$(SVN_VERSION)\\\"
+BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\"
+BASE_CFLAGS += -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral
+BASE_CFLAGS += -Wstrict-aliasing=2 -Wmissing-format-attribute
+BASE_CFLAGS += -Wdisabled-optimization
+BASE_CFLAGS += -Werror-implicit-function-declaration
+
+ifeq ($(V),1)
+echo_cmd=@:
+Q=
+else
+echo_cmd=@echo
+Q=@
endif
-define DO_CC
-@echo "CC $<"
-@$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $<
+define DO_CC
+$(echo_cmd) "CC $<"
+$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $<
endef
-define DO_SMP_CC
-@echo "SMP_CC $<"
-@$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $<
+define DO_REF_CC
+$(echo_cmd) "REF_CC $<"
+$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $<
endef
-define DO_BOT_CC
-@echo "BOT_CC $<"
-@$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) -DBOTLIB -o $@ -c $<
+define DO_REF_STR
+$(echo_cmd) "REF_STR $<"
+$(Q)rm -f $@
+$(Q)echo "const char *fallbackShader_$(notdir $(basename $<)) =" >> $@
+$(Q)cat $< | sed 's/^/\"/;s/$$/\\n\"/' >> $@
+$(Q)echo ";" >> $@
endef
ifeq ($(GENERATE_DEPENDENCIES),1)
@@ -752,24 +1108,42 @@ ifeq ($(GENERATE_DEPENDENCIES),1)
endif
define DO_SHLIB_CC
-@echo "SHLIB_CC $<"
-@$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
-@$(DO_QVM_DEP)
+$(echo_cmd) "SHLIB_CC $<"
+$(Q)$(CC) $(BASEGAME_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_GAME_CC
+$(echo_cmd) "GAME_CC $<"
+$(Q)$(CC) $(BASEGAME_CFLAGS) -DGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_CGAME_CC
+$(echo_cmd) "CGAME_CC $<"
+$(Q)$(CC) $(BASEGAME_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
+endef
+
+define DO_UI_CC
+$(echo_cmd) "UI_CC $<"
+$(Q)$(CC) $(BASEGAME_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $<
+$(Q)$(DO_QVM_DEP)
endef
define DO_AS
-@echo "AS $<"
-@$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
+$(echo_cmd) "AS $<"
+$(Q)$(CC) $(CFLAGS) $(OPTIMIZE) -x assembler-with-cpp -o $@ -c $<
endef
define DO_DED_CC
-@echo "DED_CC $<"
-@$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $<
+$(echo_cmd) "DED_CC $<"
+$(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) $(SERVER_CFLAGS) $(OPTIMIZE) -o $@ -c $<
endef
define DO_WINDRES
-@echo "WINDRES $<"
-@$(WINDRES) -i $< -o $@
+$(echo_cmd) "WINDRES $<"
+$(Q)$(WINDRES) -i $< -o $@
endef
@@ -781,110 +1155,984 @@ default: release
all: debug release
debug:
- @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS)"
+ @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
+ OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" \
+ CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V)
+ifeq ($(BUILD_MASTER_SERVER),1)
+ $(MAKE) -C $(MASTERDIR) debug
+endif
release:
- @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS)"
+ @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \
+ OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" \
+ CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V)
+ifeq ($(BUILD_MASTER_SERVER),1)
+ $(MAKE) -C $(MASTERDIR) release
+endif
+
+ifneq ($(call bin_path, tput),)
+ TERM_COLUMNS=$(shell if c=`tput cols`; then echo $$(($$c-4)); else echo 76; fi)
+else
+ TERM_COLUMNS=76
+endif
+
+define ADD_COPY_TARGET
+TARGETS += $2
+$2: $1
+ $(echo_cmd) "CP $$<"
+ @cp $1 $2
+endef
+
+# These functions allow us to generate rules for copying a list of files
+# into the base directory of the build; this is useful for bundling libs,
+# README files or whatever else
+define GENERATE_COPY_TARGETS
+$(foreach FILE,$1, \
+ $(eval $(call ADD_COPY_TARGET, \
+ $(FILE), \
+ $(addprefix $(B)/,$(notdir $(FILE))))))
+endef
-# Create the build directories and tools, print out
+$(call GENERATE_COPY_TARGETS,$(EXTRA_FILES))
+
+ifneq ($(BUILD_CLIENT),0)
+ $(call GENERATE_COPY_TARGETS,$(CLIENT_EXTRA_FILES))
+endif
+
+NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g")
+
+print_list=-@for i in $(1); \
+ do \
+ echo " $$i"; \
+ done
+
+ifneq ($(call bin_path, fmt),)
+ print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/"
+else
+ print_wrapped=$(print_list)
+endif
+
+# Create the build directories, check libraries and print out
# an informational message, then start building
-targets: makedirs tools
+targets: makedirs
@echo ""
- @echo "Building Tremulous in $(B):"
+ @echo "Building in $(B):"
+ @echo " PLATFORM: $(PLATFORM)"
+ @echo " ARCH: $(ARCH)"
+ @echo " VERSION: $(VERSION)"
+ @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)"
+ @echo " COMPILE_ARCH: $(COMPILE_ARCH)"
@echo " CC: $(CC)"
+ifeq ($(PLATFORM),mingw32)
+ @echo " WINDRES: $(WINDRES)"
+endif
@echo ""
@echo " CFLAGS:"
- @for i in $(CFLAGS); \
- do \
- echo " $$i"; \
- done
+ $(call print_wrapped, $(CFLAGS) $(OPTIMIZE))
+ @echo ""
+ @echo " CLIENT_CFLAGS:"
+ $(call print_wrapped, $(CLIENT_CFLAGS))
+ @echo ""
+ @echo " SERVER_CFLAGS:"
+ $(call print_wrapped, $(SERVER_CFLAGS))
+ @echo ""
+ @echo " LDFLAGS:"
+ $(call print_wrapped, $(LDFLAGS))
+ @echo ""
+ @echo " LIBS:"
+ $(call print_wrapped, $(LIBS))
+ @echo ""
+ @echo " CLIENT_LIBS:"
+ $(call print_wrapped, $(CLIENT_LIBS))
@echo ""
@echo " Output:"
- @for i in $(TARGETS); \
- do \
- echo " $$i"; \
- done
+ $(call print_list, $(NAKED_TARGETS))
@echo ""
- @$(MAKE) $(TARGETS)
+ifneq ($(TARGETS),)
+ ifndef DEBUG_MAKEFILE
+ @$(MAKE) $(TARGETS) $(B).zip V=$(V)
+ endif
+endif
+
+$(B).zip: $(TARGETS)
+ifeq ($(PLATFORM),darwin)
+ ifdef ARCHIVE
+ @("./make-macosx-app.sh" release $(ARCH); if [ "$$?" -eq 0 ] && [ -d "$(B)/tremulous.app" ]; then rm -f $@; cd $(B) && zip --symlinks -r9 ../../$@ `find "tremulous.app" -print | sed -e "s!$(B)/!!g"`; else rm -f $@; cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS); fi)
+ endif
+endif
+ifneq ($(PLATFORM),darwin)
+ ifdef ARCHIVE
+ @rm -f $@
+ @(cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS))
+ endif
+endif
makedirs:
@if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi
@if [ ! -d $(B) ];then $(MKDIR) $(B);fi
- @if [ ! -d $(B)/base/ ];then $(MKDIR) $(B)/base/;fi
- @if [ ! -d $(B)/base/cgame ];then $(MKDIR) $(B)/base/cgame;fi
- @if [ ! -d $(B)/base/game ];then $(MKDIR) $(B)/base/game;fi
- @if [ ! -d $(B)/base/ui ];then $(MKDIR) $(B)/base/ui;fi
- @if [ ! -d $(B)/base/qcommon ];then $(MKDIR) $(B)/base/qcommon;fi
- @if [ ! -d $(B)/base/vm ];then $(MKDIR) $(B)/base/vm;fi
+ @if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi
+ @if [ ! -d $(B)/client/opus ];then $(MKDIR) $(B)/client/opus;fi
+ @if [ ! -d $(B)/client/vorbis ];then $(MKDIR) $(B)/client/vorbis;fi
+ @if [ ! -d $(B)/renderergl1 ];then $(MKDIR) $(B)/renderergl1;fi
+ @if [ ! -d $(B)/renderergl2 ];then $(MKDIR) $(B)/renderergl2;fi
+ @if [ ! -d $(B)/renderergl2/glsl ];then $(MKDIR) $(B)/renderergl2/glsl;fi
+ @if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi
+ @if [ ! -d $(B)/$(BASEGAME) ];then $(MKDIR) $(B)/$(BASEGAME);fi
+ @if [ ! -d $(B)/$(BASEGAME)/cgame ];then $(MKDIR) $(B)/$(BASEGAME)/cgame;fi
+ @if [ ! -d $(B)/$(BASEGAME)/game ];then $(MKDIR) $(B)/$(BASEGAME)/game;fi
+ @if [ ! -d $(B)/$(BASEGAME)/ui ];then $(MKDIR) $(B)/$(BASEGAME)/ui;fi
+ @if [ ! -d $(B)/$(BASEGAME)/qcommon ];then $(MKDIR) $(B)/$(BASEGAME)/qcommon;fi
+ @if [ ! -d $(B)/$(BASEGAME)/vm ];then $(MKDIR) $(B)/$(BASEGAME)/vm;fi
+ @if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi
+ @if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi
+ @if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi
+ @if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi
+ @if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi
+ @if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi
#############################################################################
# QVM BUILD TOOLS
#############################################################################
-Q3LCC=$(TOOLSDIR)/q3lcc$(BINEXT)
-Q3ASM=$(TOOLSDIR)/q3asm$(BINEXT)
+ifndef TOOLS_CC
+ # A compiler which probably produces native binaries
+ TOOLS_CC = gcc
+endif
-ifeq ($(CROSS_COMPILING),1)
-tools:
- @echo QVM tools not built when cross-compiling
-else
-tools:
- $(MAKE) -C $(TOOLSDIR)/lcc install
- $(MAKE) -C $(TOOLSDIR)/asm install
+TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing
+TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \
+ -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \
+ -I$(Q3LCCSRCDIR) \
+ -I$(LBURGDIR)
+TOOLS_LIBS =
+TOOLS_LDFLAGS =
+
+ifeq ($(GENERATE_DEPENDENCIES),1)
+ TOOLS_CFLAGS += -MMD
endif
+define DO_TOOLS_CC
+$(echo_cmd) "TOOLS_CC $<"
+$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $<
+endef
+
+define DO_TOOLS_CC_DAGCHECK
+$(echo_cmd) "TOOLS_CC_DAGCHECK $<"
+$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $<
+endef
+
+LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT)
+DAGCHECK_C = $(B)/tools/rcc/dagcheck.c
+Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT)
+Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT)
+Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT)
+Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT)
+
+LBURGOBJ= \
+ $(B)/tools/lburg/lburg.o \
+ $(B)/tools/lburg/gram.o
+
+$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(LBURG): $(LBURGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
+
+Q3RCCOBJ = \
+ $(B)/tools/rcc/alloc.o \
+ $(B)/tools/rcc/bind.o \
+ $(B)/tools/rcc/bytecode.o \
+ $(B)/tools/rcc/dag.o \
+ $(B)/tools/rcc/dagcheck.o \
+ $(B)/tools/rcc/decl.o \
+ $(B)/tools/rcc/enode.o \
+ $(B)/tools/rcc/error.o \
+ $(B)/tools/rcc/event.o \
+ $(B)/tools/rcc/expr.o \
+ $(B)/tools/rcc/gen.o \
+ $(B)/tools/rcc/init.o \
+ $(B)/tools/rcc/inits.o \
+ $(B)/tools/rcc/input.o \
+ $(B)/tools/rcc/lex.o \
+ $(B)/tools/rcc/list.o \
+ $(B)/tools/rcc/main.o \
+ $(B)/tools/rcc/null.o \
+ $(B)/tools/rcc/output.o \
+ $(B)/tools/rcc/prof.o \
+ $(B)/tools/rcc/profio.o \
+ $(B)/tools/rcc/simp.o \
+ $(B)/tools/rcc/stmt.o \
+ $(B)/tools/rcc/string.o \
+ $(B)/tools/rcc/sym.o \
+ $(B)/tools/rcc/symbolic.o \
+ $(B)/tools/rcc/trace.o \
+ $(B)/tools/rcc/tree.o \
+ $(B)/tools/rcc/types.o
+
+$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md
+ $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md"
+ $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@
+
+$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C)
+ $(DO_TOOLS_CC_DAGCHECK)
+
+$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3RCC): $(Q3RCCOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
+
+Q3CPPOBJ = \
+ $(B)/tools/cpp/cpp.o \
+ $(B)/tools/cpp/lex.o \
+ $(B)/tools/cpp/nlist.o \
+ $(B)/tools/cpp/tokens.o \
+ $(B)/tools/cpp/macro.o \
+ $(B)/tools/cpp/eval.o \
+ $(B)/tools/cpp/include.o \
+ $(B)/tools/cpp/hideset.o \
+ $(B)/tools/cpp/getopt.o \
+ $(B)/tools/cpp/unix.o
+
+$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3CPP): $(Q3CPPOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
+
+Q3LCCOBJ = \
+ $(B)/tools/etc/lcc.o \
+ $(B)/tools/etc/bytecode.o
+
+$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS)
+
define DO_Q3LCC
-@echo "Q3LCC $<"
-@$(Q3LCC) -o $@ $<
+$(echo_cmd) "Q3LCC $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -o $@ $<
+endef
+
+define DO_CGAME_Q3LCC
+$(echo_cmd) "CGAME_Q3LCC $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -o $@ $<
endef
+define DO_GAME_Q3LCC
+$(echo_cmd) "GAME_Q3LCC $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DGAME -o $@ $<
+endef
+
+define DO_UI_Q3LCC
+$(echo_cmd) "UI_Q3LCC $<"
+$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI -o $@ $<
+endef
+
+
+Q3ASMOBJ = \
+ $(B)/tools/asm/q3asm.o \
+ $(B)/tools/asm/cmdlib.o
+
+$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c
+ $(DO_TOOLS_CC)
+
+$(Q3ASM): $(Q3ASMOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS)
+
+
+#############################################################################
+# CLIENT/SERVER
+#############################################################################
+
+Q3OBJ = \
+ $(B)/client/cl_cgame.o \
+ $(B)/client/cl_cin.o \
+ $(B)/client/cl_console.o \
+ $(B)/client/cl_input.o \
+ $(B)/client/cl_keys.o \
+ $(B)/client/cl_main.o \
+ $(B)/client/cl_net_chan.o \
+ $(B)/client/cl_parse.o \
+ $(B)/client/cl_scrn.o \
+ $(B)/client/cl_ui.o \
+ $(B)/client/cl_avi.o \
+ \
+ $(B)/client/cm_load.o \
+ $(B)/client/cm_patch.o \
+ $(B)/client/cm_polylib.o \
+ $(B)/client/cm_test.o \
+ $(B)/client/cm_trace.o \
+ \
+ $(B)/client/cmd.o \
+ $(B)/client/common.o \
+ $(B)/client/cvar.o \
+ $(B)/client/files.o \
+ $(B)/client/md4.o \
+ $(B)/client/md5.o \
+ $(B)/client/msg.o \
+ $(B)/client/net_chan.o \
+ $(B)/client/net_ip.o \
+ $(B)/client/huffman.o \
+ $(B)/client/parse.o \
+ \
+ $(B)/client/snd_adpcm.o \
+ $(B)/client/snd_dma.o \
+ $(B)/client/snd_mem.o \
+ $(B)/client/snd_mix.o \
+ $(B)/client/snd_wavelet.o \
+ \
+ $(B)/client/snd_main.o \
+ $(B)/client/snd_codec.o \
+ $(B)/client/snd_codec_wav.o \
+ $(B)/client/snd_codec_ogg.o \
+ $(B)/client/snd_codec_opus.o \
+ \
+ $(B)/client/qal.o \
+ $(B)/client/snd_openal.o \
+ \
+ $(B)/client/cl_curl.o \
+ \
+ $(B)/client/sv_ccmds.o \
+ $(B)/client/sv_client.o \
+ $(B)/client/sv_game.o \
+ $(B)/client/sv_init.o \
+ $(B)/client/sv_main.o \
+ $(B)/client/sv_net_chan.o \
+ $(B)/client/sv_snapshot.o \
+ $(B)/client/sv_world.o \
+ \
+ $(B)/client/q_math.o \
+ $(B)/client/q_shared.o \
+ \
+ $(B)/client/unzip.o \
+ $(B)/client/ioapi.o \
+ $(B)/client/puff.o \
+ $(B)/client/vm.o \
+ $(B)/client/vm_interpreted.o \
+ \
+ \
+ $(B)/client/sdl_input.o \
+ $(B)/client/sdl_snd.o \
+ \
+ $(B)/client/con_log.o \
+ $(B)/client/sys_main.o
+
+ifdef MINGW
+ Q3OBJ += \
+ $(B)/client/con_passive.o
+else
+ Q3OBJ += \
+ $(B)/client/con_tty.o
+endif
+
+Q3R2OBJ = \
+ $(B)/renderergl2/tr_animation.o \
+ $(B)/renderergl2/tr_backend.o \
+ $(B)/renderergl2/tr_bsp.o \
+ $(B)/renderergl2/tr_cmds.o \
+ $(B)/renderergl2/tr_curve.o \
+ $(B)/renderergl2/tr_dsa.o \
+ $(B)/renderergl2/tr_extramath.o \
+ $(B)/renderergl2/tr_extensions.o \
+ $(B)/renderergl2/tr_fbo.o \
+ $(B)/renderergl2/tr_flares.o \
+ $(B)/renderergl2/tr_font.o \
+ $(B)/renderergl2/tr_glsl.o \
+ $(B)/renderergl2/tr_image.o \
+ $(B)/renderergl2/tr_image_bmp.o \
+ $(B)/renderergl2/tr_image_jpg.o \
+ $(B)/renderergl2/tr_image_pcx.o \
+ $(B)/renderergl2/tr_image_png.o \
+ $(B)/renderergl2/tr_image_tga.o \
+ $(B)/renderergl2/tr_image_dds.o \
+ $(B)/renderergl2/tr_init.o \
+ $(B)/renderergl2/tr_light.o \
+ $(B)/renderergl2/tr_main.o \
+ $(B)/renderergl2/tr_marks.o \
+ $(B)/renderergl2/tr_mesh.o \
+ $(B)/renderergl2/tr_model.o \
+ $(B)/renderergl2/tr_model_iqm.o \
+ $(B)/renderergl2/tr_noise.o \
+ $(B)/renderergl2/tr_postprocess.o \
+ $(B)/renderergl2/tr_scene.o \
+ $(B)/renderergl2/tr_shade.o \
+ $(B)/renderergl2/tr_shade_calc.o \
+ $(B)/renderergl2/tr_shader.o \
+ $(B)/renderergl2/tr_shadows.o \
+ $(B)/renderergl2/tr_sky.o \
+ $(B)/renderergl2/tr_surface.o \
+ $(B)/renderergl2/tr_vbo.o \
+ $(B)/renderergl2/tr_world.o \
+ \
+ $(B)/renderergl1/sdl_gamma.o \
+ $(B)/renderergl1/sdl_glimp.o
+
+Q3R2STRINGOBJ = \
+ $(B)/renderergl2/glsl/bokeh_fp.o \
+ $(B)/renderergl2/glsl/bokeh_vp.o \
+ $(B)/renderergl2/glsl/calclevels4x_fp.o \
+ $(B)/renderergl2/glsl/calclevels4x_vp.o \
+ $(B)/renderergl2/glsl/depthblur_fp.o \
+ $(B)/renderergl2/glsl/depthblur_vp.o \
+ $(B)/renderergl2/glsl/dlight_fp.o \
+ $(B)/renderergl2/glsl/dlight_vp.o \
+ $(B)/renderergl2/glsl/down4x_fp.o \
+ $(B)/renderergl2/glsl/down4x_vp.o \
+ $(B)/renderergl2/glsl/fogpass_fp.o \
+ $(B)/renderergl2/glsl/fogpass_vp.o \
+ $(B)/renderergl2/glsl/generic_fp.o \
+ $(B)/renderergl2/glsl/generic_vp.o \
+ $(B)/renderergl2/glsl/lightall_fp.o \
+ $(B)/renderergl2/glsl/lightall_vp.o \
+ $(B)/renderergl2/glsl/pshadow_fp.o \
+ $(B)/renderergl2/glsl/pshadow_vp.o \
+ $(B)/renderergl2/glsl/shadowfill_fp.o \
+ $(B)/renderergl2/glsl/shadowfill_vp.o \
+ $(B)/renderergl2/glsl/shadowmask_fp.o \
+ $(B)/renderergl2/glsl/shadowmask_vp.o \
+ $(B)/renderergl2/glsl/ssao_fp.o \
+ $(B)/renderergl2/glsl/ssao_vp.o \
+ $(B)/renderergl2/glsl/texturecolor_fp.o \
+ $(B)/renderergl2/glsl/texturecolor_vp.o \
+ $(B)/renderergl2/glsl/tonemap_fp.o \
+ $(B)/renderergl2/glsl/tonemap_vp.o
+
+Q3ROBJ = \
+ $(B)/renderergl1/tr_animation.o \
+ $(B)/renderergl1/tr_backend.o \
+ $(B)/renderergl1/tr_bsp.o \
+ $(B)/renderergl1/tr_cmds.o \
+ $(B)/renderergl1/tr_curve.o \
+ $(B)/renderergl1/tr_flares.o \
+ $(B)/renderergl1/tr_font.o \
+ $(B)/renderergl1/tr_image.o \
+ $(B)/renderergl1/tr_image_bmp.o \
+ $(B)/renderergl1/tr_image_jpg.o \
+ $(B)/renderergl1/tr_image_pcx.o \
+ $(B)/renderergl1/tr_image_png.o \
+ $(B)/renderergl1/tr_image_tga.o \
+ $(B)/renderergl1/tr_init.o \
+ $(B)/renderergl1/tr_light.o \
+ $(B)/renderergl1/tr_main.o \
+ $(B)/renderergl1/tr_marks.o \
+ $(B)/renderergl1/tr_mesh.o \
+ $(B)/renderergl1/tr_model.o \
+ $(B)/renderergl1/tr_model_iqm.o \
+ $(B)/renderergl1/tr_noise.o \
+ $(B)/renderergl1/tr_scene.o \
+ $(B)/renderergl1/tr_shade.o \
+ $(B)/renderergl1/tr_shade_calc.o \
+ $(B)/renderergl1/tr_shader.o \
+ $(B)/renderergl1/tr_shadows.o \
+ $(B)/renderergl1/tr_sky.o \
+ $(B)/renderergl1/tr_surface.o \
+ $(B)/renderergl1/tr_world.o \
+ \
+ $(B)/renderergl1/sdl_gamma.o \
+ $(B)/renderergl1/sdl_glimp.o
+
+ifneq ($(USE_RENDERER_DLOPEN), 0)
+ Q3ROBJ += \
+ $(B)/renderergl1/q_shared.o \
+ $(B)/renderergl1/puff.o \
+ $(B)/renderergl1/q_math.o \
+ $(B)/renderergl1/tr_subs.o
+
+ Q3R2OBJ += \
+ $(B)/renderergl1/q_shared.o \
+ $(B)/renderergl1/puff.o \
+ $(B)/renderergl1/q_math.o \
+ $(B)/renderergl1/tr_subs.o
+endif
+
+ifneq ($(USE_INTERNAL_JPEG),0)
+ JPGOBJ = \
+ $(B)/renderergl1/jaricom.o \
+ $(B)/renderergl1/jcapimin.o \
+ $(B)/renderergl1/jcapistd.o \
+ $(B)/renderergl1/jcarith.o \
+ $(B)/renderergl1/jccoefct.o \
+ $(B)/renderergl1/jccolor.o \
+ $(B)/renderergl1/jcdctmgr.o \
+ $(B)/renderergl1/jchuff.o \
+ $(B)/renderergl1/jcinit.o \
+ $(B)/renderergl1/jcmainct.o \
+ $(B)/renderergl1/jcmarker.o \
+ $(B)/renderergl1/jcmaster.o \
+ $(B)/renderergl1/jcomapi.o \
+ $(B)/renderergl1/jcparam.o \
+ $(B)/renderergl1/jcprepct.o \
+ $(B)/renderergl1/jcsample.o \
+ $(B)/renderergl1/jctrans.o \
+ $(B)/renderergl1/jdapimin.o \
+ $(B)/renderergl1/jdapistd.o \
+ $(B)/renderergl1/jdarith.o \
+ $(B)/renderergl1/jdatadst.o \
+ $(B)/renderergl1/jdatasrc.o \
+ $(B)/renderergl1/jdcoefct.o \
+ $(B)/renderergl1/jdcolor.o \
+ $(B)/renderergl1/jddctmgr.o \
+ $(B)/renderergl1/jdhuff.o \
+ $(B)/renderergl1/jdinput.o \
+ $(B)/renderergl1/jdmainct.o \
+ $(B)/renderergl1/jdmarker.o \
+ $(B)/renderergl1/jdmaster.o \
+ $(B)/renderergl1/jdmerge.o \
+ $(B)/renderergl1/jdpostct.o \
+ $(B)/renderergl1/jdsample.o \
+ $(B)/renderergl1/jdtrans.o \
+ $(B)/renderergl1/jerror.o \
+ $(B)/renderergl1/jfdctflt.o \
+ $(B)/renderergl1/jfdctfst.o \
+ $(B)/renderergl1/jfdctint.o \
+ $(B)/renderergl1/jidctflt.o \
+ $(B)/renderergl1/jidctfst.o \
+ $(B)/renderergl1/jidctint.o \
+ $(B)/renderergl1/jmemmgr.o \
+ $(B)/renderergl1/jmemnobs.o \
+ $(B)/renderergl1/jquant1.o \
+ $(B)/renderergl1/jquant2.o \
+ $(B)/renderergl1/jutils.o
+endif
+
+ifeq ($(ARCH),x86)
+ Q3OBJ += \
+ $(B)/client/snd_mixa.o \
+ $(B)/client/matha.o \
+ $(B)/client/snapvector.o \
+ $(B)/client/ftola.o
+endif
+ifeq ($(ARCH),x86_64)
+ Q3OBJ += \
+ $(B)/client/snapvector.o \
+ $(B)/client/ftola.o
+endif
+
+ifeq ($(NEED_OPUS),1)
+ifeq ($(USE_INTERNAL_OPUS),1)
+Q3OBJ += \
+ $(B)/client/opus/analysis.o \
+ $(B)/client/opus/mlp.o \
+ $(B)/client/opus/mlp_data.o \
+ $(B)/client/opus/opus.o \
+ $(B)/client/opus/opus_decoder.o \
+ $(B)/client/opus/opus_encoder.o \
+ $(B)/client/opus/opus_multistream.o \
+ $(B)/client/opus/opus_multistream_encoder.o \
+ $(B)/client/opus/opus_multistream_decoder.o \
+ $(B)/client/opus/repacketizer.o \
+ \
+ $(B)/client/opus/bands.o \
+ $(B)/client/opus/celt.o \
+ $(B)/client/opus/cwrs.o \
+ $(B)/client/opus/entcode.o \
+ $(B)/client/opus/entdec.o \
+ $(B)/client/opus/entenc.o \
+ $(B)/client/opus/kiss_fft.o \
+ $(B)/client/opus/laplace.o \
+ $(B)/client/opus/mathops.o \
+ $(B)/client/opus/mdct.o \
+ $(B)/client/opus/modes.o \
+ $(B)/client/opus/pitch.o \
+ $(B)/client/opus/celt_encoder.o \
+ $(B)/client/opus/celt_decoder.o \
+ $(B)/client/opus/celt_lpc.o \
+ $(B)/client/opus/quant_bands.o \
+ $(B)/client/opus/rate.o \
+ $(B)/client/opus/vq.o \
+ \
+ $(B)/client/opus/CNG.o \
+ $(B)/client/opus/code_signs.o \
+ $(B)/client/opus/init_decoder.o \
+ $(B)/client/opus/decode_core.o \
+ $(B)/client/opus/decode_frame.o \
+ $(B)/client/opus/decode_parameters.o \
+ $(B)/client/opus/decode_indices.o \
+ $(B)/client/opus/decode_pulses.o \
+ $(B)/client/opus/decoder_set_fs.o \
+ $(B)/client/opus/dec_API.o \
+ $(B)/client/opus/enc_API.o \
+ $(B)/client/opus/encode_indices.o \
+ $(B)/client/opus/encode_pulses.o \
+ $(B)/client/opus/gain_quant.o \
+ $(B)/client/opus/interpolate.o \
+ $(B)/client/opus/LP_variable_cutoff.o \
+ $(B)/client/opus/NLSF_decode.o \
+ $(B)/client/opus/NSQ.o \
+ $(B)/client/opus/NSQ_del_dec.o \
+ $(B)/client/opus/PLC.o \
+ $(B)/client/opus/shell_coder.o \
+ $(B)/client/opus/tables_gain.o \
+ $(B)/client/opus/tables_LTP.o \
+ $(B)/client/opus/tables_NLSF_CB_NB_MB.o \
+ $(B)/client/opus/tables_NLSF_CB_WB.o \
+ $(B)/client/opus/tables_other.o \
+ $(B)/client/opus/tables_pitch_lag.o \
+ $(B)/client/opus/tables_pulses_per_block.o \
+ $(B)/client/opus/VAD.o \
+ $(B)/client/opus/control_audio_bandwidth.o \
+ $(B)/client/opus/quant_LTP_gains.o \
+ $(B)/client/opus/VQ_WMat_EC.o \
+ $(B)/client/opus/HP_variable_cutoff.o \
+ $(B)/client/opus/NLSF_encode.o \
+ $(B)/client/opus/NLSF_VQ.o \
+ $(B)/client/opus/NLSF_unpack.o \
+ $(B)/client/opus/NLSF_del_dec_quant.o \
+ $(B)/client/opus/process_NLSFs.o \
+ $(B)/client/opus/stereo_LR_to_MS.o \
+ $(B)/client/opus/stereo_MS_to_LR.o \
+ $(B)/client/opus/check_control_input.o \
+ $(B)/client/opus/control_SNR.o \
+ $(B)/client/opus/init_encoder.o \
+ $(B)/client/opus/control_codec.o \
+ $(B)/client/opus/A2NLSF.o \
+ $(B)/client/opus/ana_filt_bank_1.o \
+ $(B)/client/opus/biquad_alt.o \
+ $(B)/client/opus/bwexpander_32.o \
+ $(B)/client/opus/bwexpander.o \
+ $(B)/client/opus/debug.o \
+ $(B)/client/opus/decode_pitch.o \
+ $(B)/client/opus/inner_prod_aligned.o \
+ $(B)/client/opus/lin2log.o \
+ $(B)/client/opus/log2lin.o \
+ $(B)/client/opus/LPC_analysis_filter.o \
+ $(B)/client/opus/LPC_inv_pred_gain.o \
+ $(B)/client/opus/table_LSF_cos.o \
+ $(B)/client/opus/NLSF2A.o \
+ $(B)/client/opus/NLSF_stabilize.o \
+ $(B)/client/opus/NLSF_VQ_weights_laroia.o \
+ $(B)/client/opus/pitch_est_tables.o \
+ $(B)/client/opus/resampler.o \
+ $(B)/client/opus/resampler_down2_3.o \
+ $(B)/client/opus/resampler_down2.o \
+ $(B)/client/opus/resampler_private_AR2.o \
+ $(B)/client/opus/resampler_private_down_FIR.o \
+ $(B)/client/opus/resampler_private_IIR_FIR.o \
+ $(B)/client/opus/resampler_private_up2_HQ.o \
+ $(B)/client/opus/resampler_rom.o \
+ $(B)/client/opus/sigm_Q15.o \
+ $(B)/client/opus/sort.o \
+ $(B)/client/opus/sum_sqr_shift.o \
+ $(B)/client/opus/stereo_decode_pred.o \
+ $(B)/client/opus/stereo_encode_pred.o \
+ $(B)/client/opus/stereo_find_predictor.o \
+ $(B)/client/opus/stereo_quant_pred.o \
+ \
+ $(B)/client/opus/apply_sine_window_FLP.o \
+ $(B)/client/opus/corrMatrix_FLP.o \
+ $(B)/client/opus/encode_frame_FLP.o \
+ $(B)/client/opus/find_LPC_FLP.o \
+ $(B)/client/opus/find_LTP_FLP.o \
+ $(B)/client/opus/find_pitch_lags_FLP.o \
+ $(B)/client/opus/find_pred_coefs_FLP.o \
+ $(B)/client/opus/LPC_analysis_filter_FLP.o \
+ $(B)/client/opus/LTP_analysis_filter_FLP.o \
+ $(B)/client/opus/LTP_scale_ctrl_FLP.o \
+ $(B)/client/opus/noise_shape_analysis_FLP.o \
+ $(B)/client/opus/prefilter_FLP.o \
+ $(B)/client/opus/process_gains_FLP.o \
+ $(B)/client/opus/regularize_correlations_FLP.o \
+ $(B)/client/opus/residual_energy_FLP.o \
+ $(B)/client/opus/solve_LS_FLP.o \
+ $(B)/client/opus/warped_autocorrelation_FLP.o \
+ $(B)/client/opus/wrappers_FLP.o \
+ $(B)/client/opus/autocorrelation_FLP.o \
+ $(B)/client/opus/burg_modified_FLP.o \
+ $(B)/client/opus/bwexpander_FLP.o \
+ $(B)/client/opus/energy_FLP.o \
+ $(B)/client/opus/inner_product_FLP.o \
+ $(B)/client/opus/k2a_FLP.o \
+ $(B)/client/opus/levinsondurbin_FLP.o \
+ $(B)/client/opus/LPC_inv_pred_gain_FLP.o \
+ $(B)/client/opus/pitch_analysis_core_FLP.o \
+ $(B)/client/opus/scale_copy_vector_FLP.o \
+ $(B)/client/opus/scale_vector_FLP.o \
+ $(B)/client/opus/schur_FLP.o \
+ $(B)/client/opus/sort_FLP.o \
+ \
+ $(B)/client/http.o \
+ $(B)/client/info.o \
+ $(B)/client/internal.o \
+ $(B)/client/opusfile.o \
+ $(B)/client/stream.o \
+ $(B)/client/wincerts.o
+endif
+endif
+
+ifeq ($(NEED_OGG),1)
+ifeq ($(USE_INTERNAL_OGG),1)
+Q3OBJ += \
+ $(B)/client/bitwise.o \
+ $(B)/client/framing.o
+endif
+endif
+
+ifeq ($(USE_CODEC_VORBIS),1)
+ifeq ($(USE_INTERNAL_VORBIS),1)
+Q3OBJ += \
+ $(B)/client/vorbis/analysis.o \
+ $(B)/client/vorbis/bitrate.o \
+ $(B)/client/vorbis/block.o \
+ $(B)/client/vorbis/codebook.o \
+ $(B)/client/vorbis/envelope.o \
+ $(B)/client/vorbis/floor0.o \
+ $(B)/client/vorbis/floor1.o \
+ $(B)/client/vorbis/info.o \
+ $(B)/client/vorbis/lookup.o \
+ $(B)/client/vorbis/lpc.o \
+ $(B)/client/vorbis/lsp.o \
+ $(B)/client/vorbis/mapping0.o \
+ $(B)/client/vorbis/mdct.o \
+ $(B)/client/vorbis/psy.o \
+ $(B)/client/vorbis/registry.o \
+ $(B)/client/vorbis/res0.o \
+ $(B)/client/vorbis/smallft.o \
+ $(B)/client/vorbis/sharedbook.o \
+ $(B)/client/vorbis/synthesis.o \
+ $(B)/client/vorbis/vorbisfile.o \
+ $(B)/client/vorbis/window.o
+endif
+endif
+
+ifeq ($(USE_INTERNAL_ZLIB),1)
+Q3OBJ += \
+ $(B)/client/adler32.o \
+ $(B)/client/crc32.o \
+ $(B)/client/inffast.o \
+ $(B)/client/inflate.o \
+ $(B)/client/inftrees.o \
+ $(B)/client/zutil.o
+endif
+
+ifeq ($(HAVE_VM_COMPILED),true)
+ ifneq ($(findstring $(ARCH),x86 x86_64),)
+ Q3OBJ += \
+ $(B)/client/vm_x86.o
+ endif
+ ifneq ($(findstring $(ARCH),ppc ppc64),)
+ Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o
+ endif
+ ifeq ($(ARCH),sparc)
+ Q3OBJ += $(B)/client/vm_sparc.o
+ endif
+endif
+
+ifdef MINGW
+ Q3OBJ += \
+ $(B)/client/win_resource.o \
+ $(B)/client/sys_win32.o
+else
+ Q3OBJ += \
+ $(B)/client/sys_unix.o
+endif
+
+ifeq ($(PLATFORM),darwin)
+ Q3OBJ += \
+ $(B)/client/sys_osx.o
+endif
+
+ifeq ($(USE_MUMBLE),1)
+ Q3OBJ += \
+ $(B)/client/libmumblelink.o
+endif
+
+ifneq ($(USE_RENDERER_DLOPEN),0)
+$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
+ -o $@ $(Q3OBJ) \
+ $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS)
+
+$(B)/renderer_opengl1_$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(JPGOBJ) \
+ $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
+
+$(B)/renderer_opengl2_$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \
+ $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS)
+else
+$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
+ -o $@ $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) \
+ $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
+
+$(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) $(LIBSDLMAIN)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \
+ -o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \
+ $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS)
+endif
+
+ifneq ($(strip $(LIBSDLMAIN)),)
+ifneq ($(strip $(LIBSDLMAINSRC)),)
+$(LIBSDLMAIN) : $(LIBSDLMAINSRC)
+ cp $< $@
+ $(RANLIB) $@
+endif
+endif
+
+
+
+#############################################################################
+# DEDICATED SERVER
+#############################################################################
+
+Q3DOBJ = \
+ $(B)/ded/sv_client.o \
+ $(B)/ded/sv_ccmds.o \
+ $(B)/ded/sv_game.o \
+ $(B)/ded/sv_init.o \
+ $(B)/ded/sv_main.o \
+ $(B)/ded/sv_net_chan.o \
+ $(B)/ded/sv_snapshot.o \
+ $(B)/ded/sv_world.o \
+ \
+ $(B)/ded/cm_load.o \
+ $(B)/ded/cm_patch.o \
+ $(B)/ded/cm_polylib.o \
+ $(B)/ded/cm_test.o \
+ $(B)/ded/cm_trace.o \
+ $(B)/ded/cmd.o \
+ $(B)/ded/common.o \
+ $(B)/ded/cvar.o \
+ $(B)/ded/files.o \
+ $(B)/ded/md4.o \
+ $(B)/ded/msg.o \
+ $(B)/ded/net_chan.o \
+ $(B)/ded/net_ip.o \
+ $(B)/ded/huffman.o \
+ $(B)/ded/parse.o \
+ \
+ $(B)/ded/q_math.o \
+ $(B)/ded/q_shared.o \
+ \
+ $(B)/ded/unzip.o \
+ $(B)/ded/ioapi.o \
+ $(B)/ded/vm.o \
+ $(B)/ded/vm_interpreted.o \
+ \
+ $(B)/ded/null_client.o \
+ $(B)/ded/null_input.o \
+ $(B)/ded/null_snddma.o \
+ \
+ $(B)/ded/con_log.o \
+ $(B)/ded/sys_main.o
+
+ifeq ($(ARCH),x86)
+ Q3DOBJ += \
+ $(B)/ded/matha.o \
+ $(B)/ded/snapvector.o \
+ $(B)/ded/ftola.o
+endif
+ifeq ($(ARCH),x86_64)
+ Q3DOBJ += \
+ $(B)/ded/snapvector.o \
+ $(B)/ded/ftola.o
+endif
+
+ifeq ($(USE_INTERNAL_ZLIB),1)
+Q3DOBJ += \
+ $(B)/ded/adler32.o \
+ $(B)/ded/crc32.o \
+ $(B)/ded/inffast.o \
+ $(B)/ded/inflate.o \
+ $(B)/ded/inftrees.o \
+ $(B)/ded/zutil.o
+endif
+
+ifeq ($(HAVE_VM_COMPILED),true)
+ ifneq ($(findstring $(ARCH),x86 x86_64),)
+ Q3DOBJ += \
+ $(B)/ded/vm_x86.o
+ endif
+ ifneq ($(findstring $(ARCH),ppc ppc64),)
+ Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o
+ endif
+ ifeq ($(ARCH),sparc)
+ Q3DOBJ += $(B)/ded/vm_sparc.o
+ endif
+endif
+
+ifdef MINGW
+ Q3DOBJ += \
+ $(B)/ded/win_resource.o \
+ $(B)/ded/sys_win32.o \
+ $(B)/ded/con_win32.o
+else
+ Q3DOBJ += \
+ $(B)/ded/sys_unix.o \
+ $(B)/ded/con_tty.o
+endif
+
+ifeq ($(PLATFORM),darwin)
+ Q3DOBJ += \
+ $(B)/ded/sys_osx.o
+endif
+
+$(B)/$(SERVERBIN)$(FULLBINEXT): $(Q3DOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $(Q3DOBJ) $(LIBS)
+
+
+
#############################################################################
## TREMULOUS CGAME
#############################################################################
CGOBJ_ = \
- $(B)/base/cgame/cg_main.o \
- $(B)/base/game/bg_misc.o \
- $(B)/base/game/bg_pmove.o \
- $(B)/base/game/bg_slidemove.o \
- $(B)/base/cgame/cg_consolecmds.o \
- $(B)/base/cgame/cg_buildable.o \
- $(B)/base/cgame/cg_animation.o \
- $(B)/base/cgame/cg_animmapobj.o \
- $(B)/base/cgame/cg_draw.o \
- $(B)/base/cgame/cg_drawtools.o \
- $(B)/base/cgame/cg_ents.o \
- $(B)/base/cgame/cg_event.o \
- $(B)/base/cgame/cg_marks.o \
- $(B)/base/cgame/cg_players.o \
- $(B)/base/cgame/cg_playerstate.o \
- $(B)/base/cgame/cg_predict.o \
- $(B)/base/cgame/cg_servercmds.o \
- $(B)/base/cgame/cg_snapshot.o \
- $(B)/base/cgame/cg_view.o \
- $(B)/base/cgame/cg_weapons.o \
- $(B)/base/cgame/cg_mem.o \
- $(B)/base/cgame/cg_scanner.o \
- $(B)/base/cgame/cg_attachment.o \
- $(B)/base/cgame/cg_trails.o \
- $(B)/base/cgame/cg_particles.o \
- $(B)/base/cgame/cg_ptr.o \
- $(B)/base/cgame/cg_tutorial.o \
- $(B)/base/ui/ui_shared.o \
+ $(B)/$(BASEGAME)/cgame/cg_main.o \
+ $(B)/$(BASEGAME)/cgame/bg_misc.o \
+ $(B)/$(BASEGAME)/cgame/bg_pmove.o \
+ $(B)/$(BASEGAME)/cgame/bg_slidemove.o \
+ $(B)/$(BASEGAME)/cgame/bg_lib.o \
+ $(B)/$(BASEGAME)/cgame/bg_alloc.o \
+ $(B)/$(BASEGAME)/cgame/bg_voice.o \
+ $(B)/$(BASEGAME)/cgame/cg_consolecmds.o \
+ $(B)/$(BASEGAME)/cgame/cg_buildable.o \
+ $(B)/$(BASEGAME)/cgame/cg_animation.o \
+ $(B)/$(BASEGAME)/cgame/cg_animmapobj.o \
+ $(B)/$(BASEGAME)/cgame/cg_draw.o \
+ $(B)/$(BASEGAME)/cgame/cg_drawtools.o \
+ $(B)/$(BASEGAME)/cgame/cg_ents.o \
+ $(B)/$(BASEGAME)/cgame/cg_event.o \
+ $(B)/$(BASEGAME)/cgame/cg_marks.o \
+ $(B)/$(BASEGAME)/cgame/cg_players.o \
+ $(B)/$(BASEGAME)/cgame/cg_playerstate.o \
+ $(B)/$(BASEGAME)/cgame/cg_predict.o \
+ $(B)/$(BASEGAME)/cgame/cg_servercmds.o \
+ $(B)/$(BASEGAME)/cgame/cg_snapshot.o \
+ $(B)/$(BASEGAME)/cgame/cg_view.o \
+ $(B)/$(BASEGAME)/cgame/cg_weapons.o \
+ $(B)/$(BASEGAME)/cgame/cg_scanner.o \
+ $(B)/$(BASEGAME)/cgame/cg_attachment.o \
+ $(B)/$(BASEGAME)/cgame/cg_trails.o \
+ $(B)/$(BASEGAME)/cgame/cg_particles.o \
+ $(B)/$(BASEGAME)/cgame/cg_tutorial.o \
+ $(B)/$(BASEGAME)/cgame/ui_shared.o \
\
- $(B)/base/qcommon/q_math.o \
- $(B)/base/qcommon/q_shared.o
+ $(B)/$(BASEGAME)/qcommon/q_math.o \
+ $(B)/$(BASEGAME)/qcommon/q_shared.o
-CGOBJ = $(CGOBJ_) $(B)/base/cgame/cg_syscalls.o
-CGVMOBJ = $(CGOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.asm
+CGOBJ = $(CGOBJ_) $(B)/$(BASEGAME)/cgame/cg_syscalls.o
+CGVMOBJ = $(CGOBJ_:%.o=%.asm)
-$(B)/base/cgame$(ARCH).$(SHLIBEXT) : $(CGOBJ)
- @echo "LD $@"
- @$(CC) $(SHLIBLDFLAGS) -o $@ $(CGOBJ)
+$(B)/$(BASEGAME)/cgame$(SHLIBNAME): $(CGOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGOBJ)
-$(B)/base/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm
- @echo "Q3ASM $@"
- @$(Q3ASM) -o $@ $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm
+$(B)/$(BASEGAME)/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm
@@ -893,45 +2141,47 @@ $(B)/base/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm
#############################################################################
GOBJ_ = \
- $(B)/base/game/g_main.o \
- $(B)/base/game/bg_misc.o \
- $(B)/base/game/bg_pmove.o \
- $(B)/base/game/bg_slidemove.o \
- $(B)/base/game/g_mem.o \
- $(B)/base/game/g_active.o \
- $(B)/base/game/g_client.o \
- $(B)/base/game/g_cmds.o \
- $(B)/base/game/g_combat.o \
- $(B)/base/game/g_physics.o \
- $(B)/base/game/g_buildable.o \
- $(B)/base/game/g_misc.o \
- $(B)/base/game/g_missile.o \
- $(B)/base/game/g_mover.o \
- $(B)/base/game/g_session.o \
- $(B)/base/game/g_spawn.o \
- $(B)/base/game/g_svcmds.o \
- $(B)/base/game/g_target.o \
- $(B)/base/game/g_team.o \
- $(B)/base/game/g_trigger.o \
- $(B)/base/game/g_utils.o \
- $(B)/base/game/g_maprotation.o \
- $(B)/base/game/g_ptr.o \
- $(B)/base/game/g_weapon.o \
- $(B)/base/game/g_admin.o \
+ $(B)/$(BASEGAME)/game/g_main.o \
+ $(B)/$(BASEGAME)/game/bg_misc.o \
+ $(B)/$(BASEGAME)/game/bg_pmove.o \
+ $(B)/$(BASEGAME)/game/bg_slidemove.o \
+ $(B)/$(BASEGAME)/game/bg_lib.o \
+ $(B)/$(BASEGAME)/game/bg_alloc.o \
+ $(B)/$(BASEGAME)/game/bg_voice.o \
+ $(B)/$(BASEGAME)/game/g_active.o \
+ $(B)/$(BASEGAME)/game/g_client.o \
+ $(B)/$(BASEGAME)/game/g_cmds.o \
+ $(B)/$(BASEGAME)/game/g_combat.o \
+ $(B)/$(BASEGAME)/game/g_physics.o \
+ $(B)/$(BASEGAME)/game/g_buildable.o \
+ $(B)/$(BASEGAME)/game/g_misc.o \
+ $(B)/$(BASEGAME)/game/g_missile.o \
+ $(B)/$(BASEGAME)/game/g_mover.o \
+ $(B)/$(BASEGAME)/game/g_session.o \
+ $(B)/$(BASEGAME)/game/g_spawn.o \
+ $(B)/$(BASEGAME)/game/g_svcmds.o \
+ $(B)/$(BASEGAME)/game/g_target.o \
+ $(B)/$(BASEGAME)/game/g_team.o \
+ $(B)/$(BASEGAME)/game/g_trigger.o \
+ $(B)/$(BASEGAME)/game/g_utils.o \
+ $(B)/$(BASEGAME)/game/g_maprotation.o \
+ $(B)/$(BASEGAME)/game/g_weapon.o \
+ $(B)/$(BASEGAME)/game/g_admin.o \
+ $(B)/$(BASEGAME)/game/g_namelog.o \
\
- $(B)/base/qcommon/q_math.o \
- $(B)/base/qcommon/q_shared.o
+ $(B)/$(BASEGAME)/qcommon/q_math.o \
+ $(B)/$(BASEGAME)/qcommon/q_shared.o
-GOBJ = $(GOBJ_) $(B)/base/game/g_syscalls.o
-GVMOBJ = $(GOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.asm
+GOBJ = $(GOBJ_) $(B)/$(BASEGAME)/game/g_syscalls.o
+GVMOBJ = $(GOBJ_:%.o=%.asm)
-$(B)/base/game$(ARCH).$(SHLIBEXT) : $(GOBJ)
- @echo "LD $@"
- @$(CC) $(SHLIBLDFLAGS) -o $@ $(GOBJ)
+$(B)/$(BASEGAME)/game$(SHLIBNAME): $(GOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GOBJ)
-$(B)/base/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm
- @echo "Q3ASM $@"
- @$(Q3ASM) -o $@ $(GVMOBJ) $(GDIR)/g_syscalls.asm
+$(B)/$(BASEGAME)/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(GVMOBJ) $(GDIR)/g_syscalls.asm
@@ -940,58 +2190,200 @@ $(B)/base/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm
#############################################################################
UIOBJ_ = \
- $(B)/base/ui/ui_main.o \
- $(B)/base/ui/ui_atoms.o \
- $(B)/base/ui/ui_players.o \
- $(B)/base/ui/ui_shared.o \
- $(B)/base/ui/ui_gameinfo.o \
+ $(B)/$(BASEGAME)/ui/ui_main.o \
+ $(B)/$(BASEGAME)/ui/ui_atoms.o \
+ $(B)/$(BASEGAME)/ui/ui_shared.o \
+ $(B)/$(BASEGAME)/ui/ui_gameinfo.o \
\
- $(B)/base/game/bg_misc.o \
- $(B)/base/qcommon/q_math.o \
- $(B)/base/qcommon/q_shared.o
+ $(B)/$(BASEGAME)/ui/bg_misc.o \
+ $(B)/$(BASEGAME)/ui/bg_lib.o \
+ $(B)/$(BASEGAME)/qcommon/q_math.o \
+ $(B)/$(BASEGAME)/qcommon/q_shared.o
+
+UIOBJ = $(UIOBJ_) $(B)/$(BASEGAME)/ui/ui_syscalls.o
+UIVMOBJ = $(UIOBJ_:%.o=%.asm)
+
+$(B)/$(BASEGAME)/ui$(SHLIBNAME): $(UIOBJ)
+ $(echo_cmd) "LD $@"
+ $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ)
-UIOBJ = $(UIOBJ_) $(B)/base/ui/ui_syscalls.o
-UIVMOBJ = $(UIOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.asm
+$(B)/$(BASEGAME)/vm/ui.qvm: $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM)
+ $(echo_cmd) "Q3ASM $@"
+ $(Q)$(Q3ASM) -o $@ $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm
-$(B)/base/ui$(ARCH).$(SHLIBEXT) : $(UIOBJ)
- @echo "LD $@"
- @$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ)
-$(B)/base/vm/ui.qvm: $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm
- @echo "Q3ASM $@"
- @$(Q3ASM) -o $@ $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm
+#############################################################################
+## CLIENT/SERVER RULES
+#############################################################################
+
+$(B)/client/%.o: $(ASMDIR)/%.s
+ $(DO_AS)
+
+# k8 so inline assembler knows about SSE
+$(B)/client/%.o: $(ASMDIR)/%.c
+ $(DO_CC) -march=k8
+
+$(B)/client/%.o: $(CDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(CMDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SPEEXDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(OGGDIR)/src/%.c
+ $(DO_CC)
+
+$(B)/client/vorbis/%.o: $(VORBISDIR)/lib/%.c
+ $(DO_CC)
+
+$(B)/client/opus/%.o: $(OPUSDIR)/src/%.c
+ $(DO_CC)
+
+$(B)/client/opus/%.o: $(OPUSDIR)/celt/%.c
+ $(DO_CC)
+
+$(B)/client/opus/%.o: $(OPUSDIR)/silk/%.c
+ $(DO_CC)
+
+$(B)/client/opus/%.o: $(OPUSDIR)/silk/float/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(OPUSFILEDIR)/src/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(ZDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SDLDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SYSDIR)/%.c
+ $(DO_CC)
+
+$(B)/client/%.o: $(SYSDIR)/%.m
+ $(DO_CC)
+
+$(B)/client/%.o: $(SYSDIR)/%.rc
+ $(DO_WINDRES)
+
+
+$(B)/renderergl1/%.o: $(CMDIR)/%.c
+ $(DO_REF_CC)
+
+$(B)/renderergl1/%.o: $(SDLDIR)/%.c
+ $(DO_REF_CC)
+
+$(B)/renderergl1/%.o: $(JPDIR)/%.c
+ $(DO_REF_CC)
+
+$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.c
+ $(DO_REF_CC)
+
+$(B)/renderergl1/%.o: $(RGL1DIR)/%.c
+ $(DO_REF_CC)
+
+$(B)/renderergl2/glsl/%.c: $(RGL2DIR)/glsl/%.glsl
+ $(DO_REF_STR)
+
+$(B)/renderergl2/glsl/%.o: $(B)/renderergl2/glsl/%.c
+ $(DO_REF_CC)
+
+$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.c
+ $(DO_REF_CC)
+
+$(B)/renderergl2/%.o: $(RGL2DIR)/%.c
+ $(DO_REF_CC)
+
+
+$(B)/ded/%.o: $(ASMDIR)/%.s
+ $(DO_AS)
+
+# k8 so inline assembler knows about SSE
+$(B)/ded/%.o: $(ASMDIR)/%.c
+ $(DO_CC) -march=k8
+
+$(B)/ded/%.o: $(SDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(CMDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(ZDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(SYSDIR)/%.c
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(SYSDIR)/%.m
+ $(DO_DED_CC)
+
+$(B)/ded/%.o: $(SYSDIR)/%.rc
+ $(DO_WINDRES)
+
+$(B)/ded/%.o: $(NDIR)/%.c
+ $(DO_DED_CC)
+
+# Extra dependencies to ensure the git version is incorporated
+ifeq ($(USE_GIT),1)
+ $(B)/client/cl_console.o : .git/index
+ $(B)/client/common.o : .git/index
+ $(B)/ded/common.o : .git/index
+endif
#############################################################################
## GAME MODULE RULES
#############################################################################
-$(B)/base/cgame/%.o: $(CGDIR)/%.c
- $(DO_SHLIB_CC)
+$(B)/$(BASEGAME)/cgame/bg_%.o: $(GDIR)/bg_%.c
+ $(DO_CGAME_CC)
-$(B)/base/cgame/%.asm: $(CGDIR)/%.c
- $(DO_Q3LCC)
+$(B)/$(BASEGAME)/cgame/ui_%.o: $(UIDIR)/ui_%.c
+ $(DO_CGAME_CC)
+$(B)/$(BASEGAME)/cgame/%.o: $(CGDIR)/%.c
+ $(DO_CGAME_CC)
-$(B)/base/game/%.o: $(GDIR)/%.c
- $(DO_SHLIB_CC)
+$(B)/$(BASEGAME)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC)
-$(B)/base/game/%.asm: $(GDIR)/%.c
- $(DO_Q3LCC)
+$(B)/$(BASEGAME)/cgame/ui_%.asm: $(UIDIR)/ui_%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC)
+$(B)/$(BASEGAME)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)
+ $(DO_CGAME_Q3LCC)
-$(B)/base/ui/%.o: $(UIDIR)/%.c
- $(DO_SHLIB_CC)
-$(B)/base/ui/%.asm: $(UIDIR)/%.c
- $(DO_Q3LCC)
+$(B)/$(BASEGAME)/game/%.o: $(GDIR)/%.c
+ $(DO_GAME_CC)
+
+$(B)/$(BASEGAME)/game/%.asm: $(GDIR)/%.c $(Q3LCC)
+ $(DO_GAME_Q3LCC)
+
+
+$(B)/$(BASEGAME)/ui/bg_%.o: $(GDIR)/bg_%.c
+ $(DO_UI_CC)
+
+$(B)/$(BASEGAME)/ui/%.o: $(UIDIR)/%.c
+ $(DO_UI_CC)
+$(B)/$(BASEGAME)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC)
+ $(DO_UI_Q3LCC)
-$(B)/base/qcommon/%.o: $(CMDIR)/%.c
+$(B)/$(BASEGAME)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC)
+ $(DO_UI_Q3LCC)
+
+
+$(B)/$(BASEGAME)/qcommon/%.o: $(CMDIR)/%.c
$(DO_SHLIB_CC)
-$(B)/base/qcommon/%.asm: $(CMDIR)/%.c
+$(B)/$(BASEGAME)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC)
$(DO_Q3LCC)
@@ -999,15 +2391,14 @@ $(B)/base/qcommon/%.asm: $(CMDIR)/%.c
# MISC
#############################################################################
-clean: clean-debug clean-release
- @$(MAKE) clean2
+OBJ = $(Q3OBJ) $(Q3ROBJ) $(Q3R2OBJ) $(Q3DOBJ) $(JPGOBJ) \
+ $(GOBJ) $(CGOBJ) $(UIOBJ) \
+ $(GVMOBJ) $(CGVMOBJ) $(UIVMOBJ)
+TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ)
+STRINGOBJ = $(Q3R2STRINGOBJ)
-clean2:
- @echo "CLEAN $(B)"
- @if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi
- @rm -f $(GOBJ) $(CGOBJ) $(UIOBJ) \
- $(GVMOBJ) $(CGVMOBJ) $(UIVMOBJ)
- @rm -f $(TARGETS)
+clean: clean-debug clean-release
+ @$(MAKE) -C $(MASTERDIR) clean
clean-debug:
@$(MAKE) clean2 B=$(BD)
@@ -1015,29 +2406,50 @@ clean-debug:
clean-release:
@$(MAKE) clean2 B=$(BR)
-toolsclean:
- @$(MAKE) -C $(TOOLSDIR)/asm clean uninstall
- @$(MAKE) -C $(TOOLSDIR)/lcc clean uninstall
+clean2:
+ @echo "CLEAN $(B)"
+ @rm -f $(OBJ)
+ @rm -f $(OBJ_D_FILES)
+ @rm -f $(STRINGOBJ)
+ @rm -f $(TARGETS)
+
+toolsclean: toolsclean-debug toolsclean-release
+
+toolsclean-debug:
+ @$(MAKE) toolsclean2 B=$(BD)
+
+toolsclean-release:
+ @$(MAKE) toolsclean2 B=$(BR)
+
+toolsclean2:
+ @echo "TOOLS_CLEAN $(B)"
+ @rm -f $(TOOLSOBJ)
+ @rm -f $(TOOLSOBJ_D_FILES)
+ @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM)
distclean: clean toolsclean
@rm -rf $(BUILD_DIR)
dist:
- rm -rf tremulous-$(SVN_VERSION)
- svn export . tremulous-$(SVN_VERSION)
- tar --owner=root --group=root --force-local -cjf tremulous-$(SVN_VERSION).tar.bz2 tremulous-$(SVN_VERSION)
- rm -rf tremulous-$(SVN_VERSION)
+ git archive --format zip --output $(CLIENTBIN)-$(VERSION).zip HEAD
#############################################################################
# DEPENDENCIES
#############################################################################
-D_FILES=$(shell find . -name '*.d')
-
-ifneq ($(strip $(D_FILES)),)
- include $(D_FILES)
+ifneq ($(B),)
+ OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d))
+ TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d))
+ -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
endif
-.PHONY: all clean clean2 clean-debug clean-release \
- debug default dist distclean makedirs release \
- targets tools toolsclean
+.PHONY: all clean clean2 clean-debug clean-release copyfiles \
+ debug default dist distclean makedirs \
+ release targets \
+ toolsclean toolsclean2 toolsclean-debug toolsclean-release \
+ $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES)
+
+# If the target name contains "clean", don't do a parallel build
+ifneq ($(findstring clean, $(MAKECMDGOALS)),)
+.NOTPARALLEL:
+endif